equal
deleted
inserted
replaced
374 amResurrector, amStructure, |
374 amResurrector, amStructure, |
375 amTardis: CurAmmoGear:= newGear; |
375 amTardis: CurAmmoGear:= newGear; |
376 end; |
376 end; |
377 if Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NeedTarget <> 0 then |
377 if Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NeedTarget <> 0 then |
378 begin |
378 begin |
379 newGear^.TargetX:= TargetPoint.X; |
379 newGear^.Target.X:= TargetPoint.X; |
380 newGear^.TargetY:= TargetPoint.Y |
380 newGear^.Target.Y:= TargetPoint.Y |
381 end; |
381 end; |
382 |
382 |
383 // Clear FollowGear if using on a rope/parachute/saucer etc so focus stays with the hog's movement |
383 // Clear FollowGear if using on a rope/parachute/saucer etc so focus stays with the hog's movement |
384 if altUse then FollowGear:= nil; |
384 if altUse then FollowGear:= nil; |
385 |
385 |