equal
deleted
inserted
replaced
991 RenderHealth(PHedgehog(t^.Hedgehog)^); |
991 RenderHealth(PHedgehog(t^.Hedgehog)^); |
992 end; |
992 end; |
993 t:= t^.NextGear |
993 t:= t^.NextGear |
994 end; |
994 end; |
995 |
995 |
996 if (GameFlags and gfResetWeps) <> 0 then |
996 if ((GameFlags and gfResetWeps) <> 0) and not PlacingHogs then |
997 ResetWeapons; |
997 ResetWeapons; |
998 |
998 |
999 if (GameFlags and gfResetHealth) <> 0 then |
999 if (GameFlags and gfResetHealth) <> 0 then |
1000 for i:= 0 to Pred(TeamsCount) do |
1000 for i:= 0 to Pred(TeamsCount) do |
1001 RecountTeamHealth(TeamsArray[i]) |
1001 RecountTeamHealth(TeamsArray[i]) |