equal
deleted
inserted
replaced
693 GameState := Low(TGameState); |
693 GameState := Low(TGameState); |
694 GameType := gmtLocal; |
694 GameType := gmtLocal; |
695 zoom := 2.0; |
695 zoom := 2.0; |
696 ZoomValue := 2.0; |
696 ZoomValue := 2.0; |
697 cBitsStr := '32'; |
697 cBitsStr := '32'; |
|
698 WeaponTooltipTex := nil; |
698 |
699 |
699 // booleans |
700 // booleans |
700 cLaserSighting := false; |
701 cLaserSighting := false; |
701 cVampiric := false; |
702 cVampiric := false; |
702 cArtillery := false; |
703 cArtillery := false; |
728 cVolumeDelta := 0; |
729 cVolumeDelta := 0; |
729 cTimerInterval := 8; |
730 cTimerInterval := 8; |
730 cHasFocus := true; |
731 cHasFocus := true; |
731 cInactDelay := 1250; |
732 cInactDelay := 1250; |
732 cAltDamage := true; |
733 cAltDamage := true; |
733 |
|
734 {$IFDEF DEBUGFILE} |
734 {$IFDEF DEBUGFILE} |
735 {$I-} |
735 {$I-} |
736 {$IFDEF IPHONEOS} |
736 {$IFDEF IPHONEOS} |
737 f:= stderr; |
737 f:= stderr; |
738 {$ELSE} |
738 {$ELSE} |