equal
deleted
inserted
replaced
64 void HW_chatEnd(void); |
64 void HW_chatEnd(void); |
65 void HW_tab(void); |
65 void HW_tab(void); |
66 void HW_pause(void); |
66 void HW_pause(void); |
67 |
67 |
68 void HW_terminate(BOOL andCloseFrontend); |
68 void HW_terminate(BOOL andCloseFrontend); |
69 void HW_dismissReady(void); |
|
70 |
69 |
71 void HW_setLandscape(BOOL rotate); |
70 void HW_setLandscape(BOOL rotate); |
72 void HW_setCursor(int x, int y); |
71 void HW_setCursor(int x, int y); |
73 void HW_getCursor(int *x, int *y); |
72 void HW_getCursor(int *x, int *y); |
74 |
73 |
75 BOOL HW_isAmmoOpen(void); |
74 BOOL HW_isAmmoOpen(void); |
76 BOOL HW_isPaused(void); |
75 BOOL HW_isPaused(void); |
77 BOOL HW_isWaiting(void); |
|
78 BOOL HW_isWeaponRequiringClick(void); |
76 BOOL HW_isWeaponRequiringClick(void); |
79 BOOL HW_isWeaponTimerable(void); |
77 BOOL HW_isWeaponTimerable(void); |
80 BOOL HW_isWeaponSwitch(void); |
78 BOOL HW_isWeaponSwitch(void); |
81 BOOL HW_isWeaponRope(void); |
79 BOOL HW_isWeaponRope(void); |
82 |
80 |