equal
deleted
inserted
replaced
433 |
433 |
434 |
434 |
435 void HWGame::onChat(void* context, const char *msg, bool teamchat) |
435 void HWGame::onChat(void* context, const char *msg, bool teamchat) |
436 { |
436 { |
437 HWGame * game = (HWGame *) context; |
437 HWGame * game = (HWGame *) context; |
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438 |
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439 if(teamchat) |
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440 emit game->SendTeamMessage(QString::fromUtf8(msg)); |
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441 else |
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442 emit game->SendChat(QString::fromUtf8(msg)); |
438 } |
443 } |
439 |
444 |
440 void HWGame::onConnect(void* context) |
445 void HWGame::onConnect(void* context) |
441 { |
446 { |
442 HWGame * game = (HWGame *) context; |
447 HWGame * game = (HWGame *) context; |
475 } |
480 } |
476 |
481 |
477 void HWGame::onErrorMessage(void* context, const char *msg) |
482 void HWGame::onErrorMessage(void* context, const char *msg) |
478 { |
483 { |
479 HWGame * game = (HWGame *) context; |
484 HWGame * game = (HWGame *) context; |
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485 |
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486 emit game->ErrorMessage(QString("Last two engine messages:\n%1").arg(QString::fromUtf8(msg))); |
480 } |
487 } |
481 |
488 |
482 void HWGame::onGameRecorded(void *context, const uint8_t *record, size_t size, bool isSavegame) |
489 void HWGame::onGameRecorded(void *context, const uint8_t *record, size_t size, bool isSavegame) |
483 { |
490 { |
484 HWGame * game = (HWGame *) context; |
491 HWGame * game = (HWGame *) context; |