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1 /* |
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2 * Hedgewars, a free turn based strategy game |
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3 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> |
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4 * |
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5 * This program is free software; you can redistribute it and/or |
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6 * modify it under the terms of the GNU General Public License |
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7 * as published by the Free Software Foundation; either version 2 |
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8 * of the License, or (at your option) any later version. |
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9 * |
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10 * This program is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 * GNU General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU General Public License |
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16 * along with this program; if not, write to the Free Software |
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17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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18 */ |
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19 |
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20 /** |
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21 * Models the room information for the lobby roomlist. |
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22 */ |
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23 |
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24 #ifndef ROOM_H_ |
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25 #define ROOM_H_ |
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26 |
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27 #include <stdbool.h> |
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28 |
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29 typedef struct { |
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30 bool inProgress; // true if the game is running |
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31 char *name; |
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32 int playerCount; |
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33 int teamCount; |
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34 char *owner; |
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35 char *map; // This is either a map name, or one of +rnd+, +maze+ or +drawn+. |
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36 char *scheme; |
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37 char *weapons; |
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38 } flib_room; |
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39 |
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40 void flib_room_destroy(); |
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41 |
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42 #endif |