equal
deleted
inserted
replaced
494 gear^.Elasticity:= _0_3; |
494 gear^.Elasticity:= _0_3; |
495 if gear^.Timer = 0 then gear^.Timer:= 500 |
495 if gear^.Timer = 0 then gear^.Timer:= 500 |
496 end; |
496 end; |
497 gtExplosives: begin |
497 gtExplosives: begin |
498 gear^.AdvBounce:= 1; |
498 gear^.AdvBounce:= 1; |
499 if GameType in [gmtDemo, gmtSave, gmtRecord] then |
499 if GameType in [gmtDemo, gmtRecord] then |
500 gear^.RenderHealth:= true; |
500 gear^.RenderHealth:= true; |
501 gear^.ImpactSound:= sndGrenadeImpact; |
501 gear^.ImpactSound:= sndGrenadeImpact; |
502 gear^.nImpactSounds:= 1; |
502 gear^.nImpactSounds:= 1; |
503 gear^.Radius:= 16; |
503 gear^.Radius:= 16; |
504 gear^.Elasticity:= _0_4; |
504 gear^.Elasticity:= _0_4; |