equal
deleted
inserted
replaced
78 with Teams[j]^ do |
78 with Teams[j]^ do |
79 for i:= 0 to cMaxHHIndex do |
79 for i:= 0 to cMaxHHIndex do |
80 with Hedgehogs[i] do |
80 with Hedgehogs[i] do |
81 if (Gear <> nil) then |
81 if (Gear <> nil) then |
82 Gear^.State:= gstWinner; |
82 Gear^.State:= gstWinner; |
|
83 if Flawless then |
|
84 PlaySound(sndFlawless, Teams[0]^.voicepack) |
|
85 else |
|
86 PlaySound(sndVictory, Teams[0]^.voicepack); |
83 |
87 |
84 AddCaption(s, cWhiteColor, capgrpGameState); |
88 AddCaption(s, cWhiteColor, capgrpGameState); |
85 SendStat(siGameResult, s); |
89 SendStat(siGameResult, s); |
86 AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000) |
90 AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000) |
87 end; |
91 end; |
276 inc(ClansCount); |
280 inc(ClansCount); |
277 with team^.Clan^ do |
281 with team^.Clan^ do |
278 begin |
282 begin |
279 ClanIndex:= Pred(ClansCount); |
283 ClanIndex:= Pred(ClansCount); |
280 Color:= TeamColor; |
284 Color:= TeamColor; |
|
285 Flawless:= true |
281 end |
286 end |
282 end else |
287 end else |
283 begin |
288 begin |
284 team^.Clan:= ClansArray[c]; |
289 team^.Clan:= ClansArray[c]; |
285 end; |
290 end; |