42 TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax); |
42 TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax); |
43 |
43 |
44 // Different files are stored in different folders, this enumeration is used to tell which folder to use |
44 // Different files are stored in different folders, this enumeration is used to tell which folder to use |
45 TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps, |
45 TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps, |
46 ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, |
46 ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, |
47 ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags, ptMissionMaps, ptSuddenDeath, ptButtons); |
47 ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags, ptMissionMaps, ptSuddenDeath, ptButtons, |
|
48 ptShaders); |
48 |
49 |
49 // Available sprites for displaying stuff |
50 // Available sprites for displaying stuff |
50 TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame, |
51 TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame, |
51 sprLag, sprArrow, sprBazookaShell, sprTargetP, sprBee, |
52 sprLag, sprArrow, sprBazookaShell, sprTargetP, sprBee, |
52 sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff, |
53 sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff, |