21 uses SDLh, GL, uLocale; |
21 uses SDLh, GL, uLocale; |
22 {$INCLUDE options.inc} |
22 {$INCLUDE options.inc} |
23 {$INCLUDE proto.inc} |
23 {$INCLUDE proto.inc} |
24 type |
24 type |
25 |
25 |
26 TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit); |
26 TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit); |
27 |
27 |
28 TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview); |
28 TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview); |
29 |
29 |
30 TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps, |
30 TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps, |
31 ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, |
31 ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, |
32 ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats); |
32 ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats); |
33 |
33 |
34 TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame, |
34 TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame, |
35 sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO, |
35 sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO, |
36 sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff, |
36 sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff, |
37 sprMineOn, sprCase, sprFAid, sprDynamite, sprPower, |
37 sprMineOn, sprCase, sprFAid, sprDynamite, sprPower, |
38 sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont, |
38 sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont, |
39 sprSky, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos, |
39 sprSky, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos, |
40 sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb, |
40 sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb, |
41 sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask, |
41 sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask, |
42 sprSwitch, sprParachute, sprTarget, sprRopeNode, |
42 sprSwitch, sprParachute, sprTarget, sprRopeNode, |
43 sprQuestion, sprPowerBar, sprWindBar, sprWindL, sprWindR, |
43 sprQuestion, sprPowerBar, sprWindBar, sprWindL, sprWindR, |
44 sprFlake, sprHandRope, sprHandBazooka, sprHandShotgun, |
44 sprFlake, sprHandRope, sprHandBazooka, sprHandShotgun, |
45 sprHandDEagle, sprHandAirAttack, sprHandBaseball, sprPHammer, |
45 sprHandDEagle, sprHandAirAttack, sprHandBaseball, sprPHammer, |
46 sprHandBlowTorch, sprBlowTorch, sprTeleport, sprHHDeath, |
46 sprHandBlowTorch, sprBlowTorch, sprTeleport, sprHHDeath, |
47 sprShotgun, sprDEagle, sprHHIdle, sprMortar, sprTurnsLeft, |
47 sprShotgun, sprDEagle, sprHHIdle, sprMortar, sprTurnsLeft, |
48 sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave, |
48 sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave, |
49 sprHurrah, sprLemonade, sprExplPart, sprExplPart2, |
49 sprHurrah, sprLemonade, sprExplPart, sprExplPart2, |
50 sprCakeWalk, sprCakeDown, sprAMAmmosBW); |
50 sprCakeWalk, sprCakeDown, sprAMAmmosBW); |
51 |
51 |
52 TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, |
52 TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, |
53 gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, |
53 gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, |
54 gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, |
54 gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, |
55 gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame, |
55 gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame, |
56 gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, |
56 gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, |
57 gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, |
57 gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, |
58 gtTeleport, gtSmallDamage, gtSwitcher, gtTarget, gtMortar, |
58 gtTeleport, gtSmallDamage, gtSwitcher, gtTarget, gtMortar, |
59 gtWhip, gtKamikaze, gtCake); |
59 gtWhip, gtKamikaze, gtCake, gtSeduction); |
60 |
60 |
61 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire); |
61 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire); |
62 |
62 |
63 TGearsType = set of TGearType; |
63 TGearsType = set of TGearType; |
64 |
64 |
65 TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, |
65 TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, |
66 sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact, |
66 sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact, |
67 sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2, |
67 sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2, |
68 sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming, |
68 sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming, |
69 sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye, |
69 sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye, |
70 sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret, |
70 sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret, |
71 sndEnemyDown, sndCoward, sndHurry, sndWatchIt, sndKamikaze, |
71 sndEnemyDown, sndCoward, sndHurry, sndWatchIt, sndKamikaze, |
72 sndCake, sndOw1, sndOw4); |
72 sndCake, sndOw1, sndOw4); |
73 |
73 |
74 TAmmoType = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer, |
74 TAmmoType = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer, |
75 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, |
75 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, |
76 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, |
76 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, |
77 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, |
77 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, |
78 amSeduction); |
78 amSeduction); |
79 |
79 |
80 THWFont = (fnt16, fntBig, fntSmall); |
80 THWFont = (fnt16, fntBig, fntSmall); |
81 |
81 |
82 TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpNetSay, capgrpVolume); |
82 TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpNetSay, capgrpVolume); |
83 |
83 |
84 TStatInfoType = (siGameResult, siMaxStepDamage, siMaxStepKills, siKilledHHs); |
84 TStatInfoType = (siGameResult, siMaxStepDamage, siMaxStepKills, siKilledHHs); |
85 |
85 |
86 TWave = (waveRollup, waveSad,waveWave, waveHurrah, waveLemonade); |
86 TWave = (waveRollup, waveSad,waveWave, waveHurrah, waveLemonade); |
87 |
87 |
88 THHFont = record |
88 THHFont = record |
89 Handle: PTTF_Font; |
89 Handle: PTTF_Font; |
90 Height: LongInt; |
90 Height: LongInt; |
91 style: LongInt; |
91 style: LongInt; |
92 Name: string[19]; |
92 Name: string[19]; |
93 end; |
93 end; |
94 |
94 |
95 PAmmo = ^TAmmo; |
95 PAmmo = ^TAmmo; |
96 TAmmo = record |
96 TAmmo = record |
97 Propz: LongWord; |
97 Propz: LongWord; |
98 Count: LongWord; |
98 Count: LongWord; |
99 NumPerTurn: LongWord; |
99 NumPerTurn: LongWord; |
100 Timer: LongWord; |
100 Timer: LongWord; |
101 Pos: LongWord; |
101 Pos: LongWord; |
102 AmmoType: TAmmoType; |
102 AmmoType: TAmmoType; |
103 end; |
103 end; |
104 TTexture = record |
104 TTexture = record |
105 id: GLuint; |
105 id: GLuint; |
106 w, h: LongInt; |
106 w, h: LongInt; |
107 end; |
107 end; |
108 PTexture = ^TTexture; |
108 PTexture = ^TTexture; |
109 |
109 |
110 |
110 |
111 const |
111 const |
112 errmsgCreateSurface = 'Error creating SDL surface'; |
112 errmsgCreateSurface = 'Error creating SDL surface'; |
113 errmsgTransparentSet = 'Error setting transparent color'; |
113 errmsgTransparentSet = 'Error setting transparent color'; |
114 errmsgUnknownCommand = 'Unknown command'; |
114 errmsgUnknownCommand = 'Unknown command'; |
115 errmsgUnknownVariable = 'Unknown variable'; |
115 errmsgUnknownVariable = 'Unknown variable'; |
116 errmsgIncorrectUse = 'Incorrect use'; |
116 errmsgIncorrectUse = 'Incorrect use'; |
117 errmsgShouldntRun = 'This program shouldn''t be run manually'; |
117 errmsgShouldntRun = 'This program shouldn''t be run manually'; |
118 errmsgWrongNumber = 'Wrong parameters number'; |
118 errmsgWrongNumber = 'Wrong parameters number'; |
119 |
119 |
120 msgLoading = 'Loading '; |
120 msgLoading = 'Loading '; |
121 msgOK = 'ok'; |
121 msgOK = 'ok'; |
122 msgFailed = 'failed'; |
122 msgFailed = 'failed'; |
123 msgGettingConfig = 'Getting game config...'; |
123 msgGettingConfig = 'Getting game config...'; |
124 |
124 |
125 const |
125 const |
126 cMaxPower = 1500; |
126 cMaxPower = 1500; |
127 cMaxAngle = 2048; |
127 cMaxAngle = 2048; |
128 cPowerDivisor = 1500; |
128 cPowerDivisor = 1500; |
266 'Graphics/Hedgehog', // ptHedgehog |
266 'Graphics/Hedgehog', // ptHedgehog |
267 'Sounds/voices', // ptVoices |
267 'Sounds/voices', // ptVoices |
268 'Graphics/Hats' // ptHats |
268 'Graphics/Hats' // ptHats |
269 ); |
269 ); |
270 |
270 |
271 SpritesData: array[TSprite] of record |
271 SpritesData: array[TSprite] of record |
272 FileName: String[14]; |
272 FileName: String[14]; |
273 Path, AltPath: TPathType; |
273 Path, AltPath: TPathType; |
274 Texture: PTexture; |
274 Texture: PTexture; |
275 Surface: PSDL_Surface; |
275 Surface: PSDL_Surface; |
276 Width, Height: LongInt; |
276 Width, Height: LongInt; |
277 saveSurf: boolean; |
277 saveSurf: boolean; |
278 end = ( |
278 end = ( |
279 (FileName: 'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil; |
279 (FileName: 'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil; |
280 Width: 256; Height: 32; saveSurf: false),// sprWater |
280 Width: 256; Height: 32; saveSurf: false),// sprWater |
281 (FileName: 'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil; |
281 (FileName: 'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil; |
282 Width: 256; Height:128; saveSurf: false),// sprCloud |
282 Width: 256; Height:128; saveSurf: false),// sprCloud |
283 (FileName: 'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
283 (FileName: 'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
284 Width: 8; Height: 8; saveSurf: false),// sprBomb |
284 Width: 8; Height: 8; saveSurf: false),// sprBomb |
285 (FileName: 'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
285 (FileName: 'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
286 Width: 32; Height: 32; saveSurf: false),// sprBigDigit |
286 Width: 32; Height: 32; saveSurf: false),// sprBigDigit |
287 (FileName: 'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
287 (FileName: 'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
288 Width: 4; Height: 32; saveSurf: false),// sprFrame |
288 Width: 4; Height: 32; saveSurf: false),// sprFrame |
289 (FileName: 'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
289 (FileName: 'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
290 Width: 65; Height: 65; saveSurf: false),// sprLag |
290 Width: 65; Height: 65; saveSurf: false),// sprLag |
291 (FileName: 'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
291 (FileName: 'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
292 Width: 16; Height: 16; saveSurf: false),// sprCursor |
292 Width: 16; Height: 16; saveSurf: false),// sprCursor |
293 (FileName: 'Grenade'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
293 (FileName: 'Grenade'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
294 Width: 16; Height: 16; saveSurf: false),// sprGrenade |
294 Width: 16; Height: 16; saveSurf: false),// sprGrenade |
295 (FileName: 'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
295 (FileName: 'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
296 Width: 32; Height: 32; saveSurf: false),// sprTargetP |
296 Width: 32; Height: 32; saveSurf: false),// sprTargetP |
297 (FileName: 'UFO'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
297 (FileName: 'UFO'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
298 Width: 32; Height: 32; saveSurf: false),// sprUFO |
298 Width: 32; Height: 32; saveSurf: false),// sprUFO |
299 (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
299 (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
300 Width: 32; Height: 32; saveSurf: false),// sprSmokeTrace |
300 Width: 32; Height: 32; saveSurf: false),// sprSmokeTrace |
301 (FileName: 'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
301 (FileName: 'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
302 Width: 16; Height: 16; saveSurf: false),// sprRopeHook |
302 Width: 16; Height: 16; saveSurf: false),// sprRopeHook |
303 (FileName: 'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
303 (FileName: 'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
304 Width: 64; Height: 64; saveSurf: false),// sprExplosion50 |
304 Width: 64; Height: 64; saveSurf: false),// sprExplosion50 |
305 (FileName: 'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
305 (FileName: 'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
306 Width: 8; Height: 8; saveSurf: false),// sprMineOff |
306 Width: 8; Height: 8; saveSurf: false),// sprMineOff |
307 (FileName: 'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
307 (FileName: 'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
308 Width: 8; Height: 8; saveSurf: false),// sprMineOn |
308 Width: 8; Height: 8; saveSurf: false),// sprMineOn |
309 (FileName: 'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
309 (FileName: 'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
310 Width: 32; Height: 32; saveSurf: false),// sprCase |
310 Width: 32; Height: 32; saveSurf: false),// sprCase |
311 (FileName: 'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
311 (FileName: 'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
312 Width: 48; Height: 48; saveSurf: false),// sprFAid |
312 Width: 48; Height: 48; saveSurf: false),// sprFAid |
313 (FileName: 'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
313 (FileName: 'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
314 Width: 32; Height: 32; saveSurf: false),// sprDynamite |
314 Width: 32; Height: 32; saveSurf: false),// sprDynamite |
315 (FileName: 'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
315 (FileName: 'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
316 Width: 32; Height: 32; saveSurf: false),// sprPower |
316 Width: 32; Height: 32; saveSurf: false),// sprPower |
317 (FileName: 'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
317 (FileName: 'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
318 Width: 16; Height: 16; saveSurf: false),// sprClusterBomb |
318 Width: 16; Height: 16; saveSurf: false),// sprClusterBomb |
319 (FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
319 (FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
320 Width: 16; Height: 16; saveSurf: false),// sprClusterParticle |
320 Width: 16; Height: 16; saveSurf: false),// sprClusterParticle |
321 (FileName: 'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
321 (FileName: 'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
322 Width: 16; Height: 16; saveSurf: false),// sprFlame |
322 Width: 16; Height: 16; saveSurf: false),// sprFlame |
323 (FileName: 'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
323 (FileName: 'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
324 Width: 0; Height: 0; saveSurf: false),// sprHorizont |
324 Width: 0; Height: 0; saveSurf: false),// sprHorizont |
325 (FileName: 'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
325 (FileName: 'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
326 Width: 0; Height: 0; saveSurf: false),// sprSky |
326 Width: 0; Height: 0; saveSurf: false),// sprSky |
327 (FileName: 'BrdrLines'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
327 (FileName: 'BrdrLines'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
328 Width: 202; Height: 1; saveSurf: false),// sprAMBorders |
328 Width: 202; Height: 1; saveSurf: false),// sprAMBorders |
329 (FileName: 'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
329 (FileName: 'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
330 Width: 202; Height: 33; saveSurf: false),// sprAMSlot |
330 Width: 202; Height: 33; saveSurf: false),// sprAMSlot |
331 (FileName: 'AmmoName'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
331 (FileName: 'AmmoName'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
332 Width: 202; Height: 33; saveSurf: false),// sprAMSlotName |
332 Width: 202; Height: 33; saveSurf: false),// sprAMSlotName |
333 (FileName: 'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
333 (FileName: 'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
334 Width: 32; Height: 32; saveSurf: false),// sprAMAmmos |
334 Width: 32; Height: 32; saveSurf: false),// sprAMAmmos |
335 (FileName: 'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
335 (FileName: 'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
336 Width: 32; Height: 32; saveSurf: false),// sprAMSlotKeys |
336 Width: 32; Height: 32; saveSurf: false),// sprAMSlotKeys |
337 (FileName: 'Selection'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
337 (FileName: 'Selection'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
338 Width: 32; Height: 32; saveSurf: false),// sprAMSelection |
338 Width: 32; Height: 32; saveSurf: false),// sprAMSelection |
339 (FileName: 'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
339 (FileName: 'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
340 Width: 32; Height: 48; saveSurf: false),// sprFinger |
340 Width: 32; Height: 48; saveSurf: false),// sprFinger |
341 (FileName: 'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
341 (FileName: 'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
342 Width: 16; Height: 16; saveSurf: false),// sprAirBomb |
342 Width: 16; Height: 16; saveSurf: false),// sprAirBomb |
343 (FileName: 'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
343 (FileName: 'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
344 Width: 125; Height: 42; saveSurf: false),// sprAirplane |
344 Width: 125; Height: 42; saveSurf: false),// sprAirplane |
345 (FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
345 (FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
346 Width: 64; Height: 32; saveSurf: false),// sprAmAirplane |
346 Width: 64; Height: 32; saveSurf: false),// sprAmAirplane |
347 (FileName: 'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
347 (FileName: 'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
348 Width: 160; Height:160; saveSurf: true),// sprAmGirder |
348 Width: 160; Height:160; saveSurf: true),// sprAmGirder |
349 (FileName: 'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
349 (FileName: 'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
350 Width: 32; Height: 32; saveSurf: true),// sprHHTelepMask |
350 Width: 32; Height: 32; saveSurf: true),// sprHHTelepMask |
351 (FileName: 'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
351 (FileName: 'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
352 Width: 32; Height: 32; saveSurf: false),// sprSwitch |
352 Width: 32; Height: 32; saveSurf: false),// sprSwitch |
353 (FileName: 'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
353 (FileName: 'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
354 Width: 48; Height: 48; saveSurf: false),// sprParachute |
354 Width: 48; Height: 48; saveSurf: false),// sprParachute |
355 (FileName: 'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
355 (FileName: 'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
356 Width: 32; Height: 32; saveSurf: false),// sprTarget |
356 Width: 32; Height: 32; saveSurf: false),// sprTarget |
357 (FileName: 'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
357 (FileName: 'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
358 Width: 6; Height: 6; saveSurf: false),// sprRopeNode |
358 Width: 6; Height: 6; saveSurf: false),// sprRopeNode |
359 (FileName: 'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
359 (FileName: 'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
360 Width: 32; Height: 32; saveSurf: false),// sprQuestion |
360 Width: 32; Height: 32; saveSurf: false),// sprQuestion |
361 (FileName: 'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
361 (FileName: 'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
362 Width: 256; Height: 32; saveSurf: false),// sprPowerBar |
362 Width: 256; Height: 32; saveSurf: false),// sprPowerBar |
363 (FileName: 'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
363 (FileName: 'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
364 Width: 151; Height: 17; saveSurf: false),// sprWindBar |
364 Width: 151; Height: 17; saveSurf: false),// sprWindBar |
365 (FileName: 'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
365 (FileName: 'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
366 Width: 80; Height: 13; saveSurf: false),// sprWindL |
366 Width: 80; Height: 13; saveSurf: false),// sprWindL |
367 (FileName: 'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
367 (FileName: 'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
368 Width: 80; Height: 13; saveSurf: false),// sprWindR |
368 Width: 80; Height: 13; saveSurf: false),// sprWindR |
369 (FileName: 'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil; |
369 (FileName: 'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil; |
370 Width: 64; Height: 64; saveSurf: false),// sprFlake |
370 Width: 64; Height: 64; saveSurf: false),// sprFlake |
371 (FileName: 'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
371 (FileName: 'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
372 Width: 32; Height: 32; saveSurf: false),// sprHandRope |
372 Width: 32; Height: 32; saveSurf: false),// sprHandRope |
373 (FileName: 'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
373 (FileName: 'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
374 Width: 32; Height: 32; saveSurf: false),// sprHandBazooka |
374 Width: 32; Height: 32; saveSurf: false),// sprHandBazooka |
375 (FileName: 'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
375 (FileName: 'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
376 Width: 64; Height: 64; saveSurf: false),// sprHandShotgun |
376 Width: 64; Height: 64; saveSurf: false),// sprHandShotgun |
377 (FileName: 'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
377 (FileName: 'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
378 Width: 64; Height: 64; saveSurf: false),// sprHandDEagle |
378 Width: 64; Height: 64; saveSurf: false),// sprHandDEagle |
379 (FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
379 (FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
380 Width: 32; Height: 32; saveSurf: false),// sprHandAirAttack |
380 Width: 32; Height: 32; saveSurf: false),// sprHandAirAttack |
381 (FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
381 (FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
382 Width: 32; Height: 32; saveSurf: false),// sprHandBaseball |
382 Width: 32; Height: 32; saveSurf: false),// sprHandBaseball |
383 (FileName: 'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
383 (FileName: 'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
384 Width: 32; Height: 64; saveSurf: false),// sprPHammer |
384 Width: 32; Height: 64; saveSurf: false),// sprPHammer |
385 (FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
385 (FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
386 Width: 32; Height: 32; saveSurf: false),// sprHandBlowToch |
386 Width: 32; Height: 32; saveSurf: false),// sprHandBlowToch |
387 (FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
387 (FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
388 Width: 32; Height: 32; saveSurf: false),// sprBlowToch |
388 Width: 32; Height: 32; saveSurf: false),// sprBlowToch |
389 (FileName: 'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
389 (FileName: 'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
390 Width: 64; Height: 32; saveSurf: false),// sprTeleport |
390 Width: 64; Height: 32; saveSurf: false),// sprTeleport |
391 (FileName: 'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
391 (FileName: 'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
392 Width: 32; Height: 64; saveSurf: false),// sprHHDeath |
392 Width: 32; Height: 64; saveSurf: false),// sprHHDeath |
393 (FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
393 (FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
394 Width: 64; Height: 64; saveSurf: false),// sprShotgun |
394 Width: 64; Height: 64; saveSurf: false),// sprShotgun |
395 (FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
395 (FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
396 Width: 64; Height: 64; saveSurf: false),// sprDEagle |
396 Width: 64; Height: 64; saveSurf: false),// sprDEagle |
397 (FileName: 'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
397 (FileName: 'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
398 Width: 32; Height: 32; saveSurf: false),// sprHHIdle |
398 Width: 32; Height: 32; saveSurf: false),// sprHHIdle |
399 (FileName: 'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
399 (FileName: 'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
400 Width: 16; Height: 16; saveSurf: false),// sprMortar |
400 Width: 16; Height: 16; saveSurf: false),// sprMortar |
401 (FileName: 'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
401 (FileName: 'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
402 Width: 16; Height: 16; saveSurf: false),// sprTurnsLeft |
402 Width: 16; Height: 16; saveSurf: false),// sprTurnsLeft |
403 (FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
403 (FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
404 Width: 256; Height: 32; saveSurf: false),// sprKamikaze |
404 Width: 256; Height: 32; saveSurf: false),// sprKamikaze |
405 (FileName: 'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
405 (FileName: 'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
406 Width: 128; Height: 32; saveSurf: false),// sprWhip |
406 Width: 128; Height: 32; saveSurf: false),// sprWhip |
407 (FileName: 'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
407 (FileName: 'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
408 Width: 32; Height: 32; saveSurf: false),// sprKowtow |
408 Width: 32; Height: 32; saveSurf: false),// sprKowtow |
409 (FileName: 'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
409 (FileName: 'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
410 Width: 32; Height: 32; saveSurf: false),// sprSad |
410 Width: 32; Height: 32; saveSurf: false),// sprSad |
411 (FileName: 'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
411 (FileName: 'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
412 Width: 64; Height: 32; saveSurf: false),// sprWave |
412 Width: 64; Height: 32; saveSurf: false),// sprWave |
413 (FileName: 'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
413 (FileName: 'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
414 Width: 32; Height: 32; saveSurf: false),// sprHurrah |
414 Width: 32; Height: 32; saveSurf: false),// sprHurrah |
415 (FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
415 (FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
416 Width: 128; Height: 32; saveSurf: false),// sprLemonade |
416 Width: 128; Height: 32; saveSurf: false),// sprLemonade |
417 (FileName: 'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
417 (FileName: 'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
418 Width: 32; Height: 32; saveSurf: false),// sprExplPart |
418 Width: 32; Height: 32; saveSurf: false),// sprExplPart |
419 (FileName: 'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
419 (FileName: 'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
420 Width: 32; Height: 32; saveSurf: false),// sprExplPart2 |
420 Width: 32; Height: 32; saveSurf: false),// sprExplPart2 |
421 (FileName: 'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
421 (FileName: 'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
422 Width: 64; Height: 64; saveSurf: false),// sprCakeWalk |
422 Width: 64; Height: 64; saveSurf: false),// sprCakeWalk |
423 (FileName: 'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
423 (FileName: 'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
424 Width: 64; Height: 64; saveSurf: false),// sprCakeDown |
424 Width: 64; Height: 64; saveSurf: false),// sprCakeDown |
425 (FileName: 'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
425 (FileName: 'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
426 Width: 32; Height: 32; saveSurf: false) // sprAMAmmosBW |
426 Width: 32; Height: 32; saveSurf: false) // sprAMAmmosBW |
427 ); |
427 ); |
428 |
428 |
429 Wavez: array [TWave] of record |
429 Wavez: array [TWave] of record |
430 Sprite: TSprite; |
430 Sprite: TSprite; |
431 FramesCount: Longword; |
431 FramesCount: Longword; |
432 cmd: String[20]; |
432 cmd: String[20]; |
436 (Sprite: sprWave; FramesCount: 16; cmd: '/wave'), |
436 (Sprite: sprWave; FramesCount: 16; cmd: '/wave'), |
437 (Sprite: sprHurrah; FramesCount: 14; cmd: '/hurrah'), |
437 (Sprite: sprHurrah; FramesCount: 14; cmd: '/hurrah'), |
438 (Sprite: sprLemonade; FramesCount: 24; cmd: '/ilovelotsoflemonade') |
438 (Sprite: sprLemonade; FramesCount: 24; cmd: '/ilovelotsoflemonade') |
439 ); |
439 ); |
440 |
440 |
441 Soundz: array[TSound] of record |
441 Soundz: array[TSound] of record |
442 FileName: String[19]; |
442 FileName: String[19]; |
443 Path : TPathType; |
443 Path : TPathType; |
444 id : PMixChunk; |
444 id : PMixChunk; |
445 lastChan: LongInt; |
445 lastChan: LongInt; |
446 end = ( |
446 end = ( |
447 (FileName: 'grenadeimpact.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGrenadeImpact |
447 (FileName: 'grenadeimpact.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGrenadeImpact |
448 (FileName: 'explosion.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndExplosion |
448 (FileName: 'explosion.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndExplosion |
449 (FileName: 'throwpowerup.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndThrowPowerUp |
449 (FileName: 'throwpowerup.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndThrowPowerUp |
450 (FileName: 'throwrelease.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndThrowRelease |
450 (FileName: 'throwrelease.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndThrowRelease |
451 (FileName: 'splash.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndSplash |
451 (FileName: 'splash.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndSplash |
452 (FileName: 'shotgunreload.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndShotgunReload |
452 (FileName: 'shotgunreload.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndShotgunReload |
453 (FileName: 'shotgunfire.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndShotgunFire |
453 (FileName: 'shotgunfire.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndShotgunFire |
454 (FileName: 'graveimpact.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGraveImpact |
454 (FileName: 'graveimpact.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGraveImpact |
455 (FileName: 'minetick.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndMineTicks |
455 (FileName: 'minetick.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndMineTicks |
456 (FileName: 'pickhammer.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndPickhammer |
456 (FileName: 'pickhammer.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndPickhammer |
457 (FileName: 'gun.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGun |
457 (FileName: 'gun.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGun |
458 (FileName: 'ufo.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndUFO |
458 (FileName: 'ufo.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndUFO |
459 (FileName: 'Jump1.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump1 |
459 (FileName: 'Jump1.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump1 |
460 (FileName: 'Jump2.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump2 |
460 (FileName: 'Jump2.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump2 |
461 (FileName: 'Jump3.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump3 |
461 (FileName: 'Jump3.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump3 |
462 (FileName: 'Yessir.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndYesSir |
462 (FileName: 'Yessir.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndYesSir |
463 (FileName: 'Laugh.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndLaugh |
463 (FileName: 'Laugh.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndLaugh |
464 (FileName: 'Illgetyou.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndIllGetYou |
464 (FileName: 'Illgetyou.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndIllGetYou |
465 (FileName: 'Incoming.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndIncoming |
465 (FileName: 'Incoming.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndIncoming |
466 (FileName: 'Missed.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndMissed |
466 (FileName: 'Missed.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndMissed |
467 (FileName: 'Stupid.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndStupid |
467 (FileName: 'Stupid.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndStupid |
468 (FileName: 'Firstblood.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndFirstBlood |
468 (FileName: 'Firstblood.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndFirstBlood |
469 (FileName: 'Boring.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndBoring |
469 (FileName: 'Boring.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndBoring |
470 (FileName: 'Byebye.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndByeBye |
470 (FileName: 'Byebye.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndByeBye |
471 (FileName: 'Sameteam.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndSameTeam |
471 (FileName: 'Sameteam.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndSameTeam |
472 (FileName: 'Nutter.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndNutter |
472 (FileName: 'Nutter.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndNutter |
473 (FileName:'Reinforcements.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndReinforce |
473 (FileName:'Reinforcements.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndReinforce |
474 (FileName: 'Traitor.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndTraitor |
474 (FileName: 'Traitor.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndTraitor |
475 (FileName:'Youllregretthat.ogg';Path: ptVoices; id: nil; lastChan: 0),// sndRegret |
475 (FileName:'Youllregretthat.ogg';Path: ptVoices; id: nil; lastChan: 0),// sndRegret |
476 (FileName: 'Enemydown.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndEnemyDown |
476 (FileName: 'Enemydown.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndEnemyDown |
477 (FileName: 'Coward.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndCoward |
477 (FileName: 'Coward.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndCoward |
478 (FileName: 'Hurry.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndHurry |
478 (FileName: 'Hurry.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndHurry |
479 (FileName: 'Watchit.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndWatchIt |
479 (FileName: 'Watchit.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndWatchIt |
480 (FileName: 'Kamikaze.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndKamikaze |
480 (FileName: 'Kamikaze.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndKamikaze |
481 (FileName: 'cake2.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndCake |
481 (FileName: 'cake2.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndCake |
482 (FileName: 'Ow1.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndOw1 |
482 (FileName: 'Ow1.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndOw1 |
483 (FileName: 'Ow4.ogg'; Path: ptVoices; id: nil; lastChan: 0) // sndOw4 |
483 (FileName: 'Ow4.ogg'; Path: ptVoices; id: nil; lastChan: 0) // sndOw4 |
484 ); |
484 ); |
485 |
485 |
486 Ammoz: array [TAmmoType] of record |
486 Ammoz: array [TAmmoType] of record |
487 NameId: TAmmoStrId; |
487 NameId: TAmmoStrId; |
488 NameTex: PTexture; |
488 NameTex: PTexture; |
489 Probability, NumberInCase: Longword; |
489 Probability, NumberInCase: Longword; |
490 Ammo: TAmmo; |
490 Ammo: TAmmo; |
491 Slot: 0..cMaxSlotIndex; |
491 Slot: 0..cMaxSlotIndex; |
492 TimeAfterTurn: Longword; |
492 TimeAfterTurn: Longword; |
493 minAngle, maxAngle: Longword; |
493 minAngle, maxAngle: Longword; |
494 isDamaging: boolean; |
494 isDamaging: boolean; |
495 SkipTurns: Longword; |
495 SkipTurns: Longword; |
496 PosCount: Longword; |
496 PosCount: Longword; |
497 PosSprite: TSprite; |
497 PosSprite: TSprite; |
498 end = ( |
498 end = ( |
499 (NameId: sidGrenade; |
499 (NameId: sidGrenade; |
500 NameTex: nil; |
500 NameTex: nil; |
501 Probability: 0; |
501 Probability: 0; |
502 NumberInCase: 1; |
502 NumberInCase: 1; |
503 Ammo: (Propz: ammoprop_Timerable or |
503 Ammo: (Propz: ammoprop_Timerable or |
504 ammoprop_Power or |
504 ammoprop_Power or |
505 ammoprop_AltUse; |
505 ammoprop_AltUse; |
506 Count: AMMO_INFINITE; |
506 Count: AMMO_INFINITE; |
507 NumPerTurn: 0; |
507 NumPerTurn: 0; |
508 Timer: 3000; |
508 Timer: 3000; |
509 Pos: 0; |
509 Pos: 0; |
510 AmmoType: amGrenade); |
510 AmmoType: amGrenade); |
511 Slot: 1; |
511 Slot: 1; |
512 TimeAfterTurn: 3000; |
512 TimeAfterTurn: 3000; |
513 minAngle: 0; |
513 minAngle: 0; |
514 maxAngle: 0; |
514 maxAngle: 0; |
515 isDamaging: true; |
515 isDamaging: true; |
516 SkipTurns: 0; |
516 SkipTurns: 0; |
517 PosCount: 1; |
517 PosCount: 1; |
518 PosSprite: sprWater), |
518 PosSprite: sprWater), |
519 (NameId: sidClusterBomb; |
519 (NameId: sidClusterBomb; |
520 NameTex: nil; |
520 NameTex: nil; |
521 Probability: 100; |
521 Probability: 100; |
522 NumberInCase: 3; |
522 NumberInCase: 3; |
523 Ammo: (Propz: ammoprop_Timerable or |
523 Ammo: (Propz: ammoprop_Timerable or |
524 ammoprop_Power or |
524 ammoprop_Power or |
525 ammoprop_AltUse; |
525 ammoprop_AltUse; |
526 Count: 5; |
526 Count: 5; |
527 NumPerTurn: 0; |
527 NumPerTurn: 0; |
528 Timer: 3000; |
528 Timer: 3000; |
529 Pos: 0; |
529 Pos: 0; |
530 AmmoType: amClusterBomb); |
530 AmmoType: amClusterBomb); |
531 Slot: 1; |
531 Slot: 1; |
532 TimeAfterTurn: 3000; |
532 TimeAfterTurn: 3000; |
533 minAngle: 0; |
533 minAngle: 0; |
534 maxAngle: 0; |
534 maxAngle: 0; |
535 isDamaging: true; |
535 isDamaging: true; |
536 SkipTurns: 0; |
536 SkipTurns: 0; |
537 PosCount: 1; |
537 PosCount: 1; |
538 PosSprite: sprWater), |
538 PosSprite: sprWater), |
539 (NameId: sidBazooka; |
539 (NameId: sidBazooka; |
540 NameTex: nil; |
540 NameTex: nil; |
541 Probability: 0; |
541 Probability: 0; |
542 NumberInCase: 1; |
542 NumberInCase: 1; |
543 Ammo: (Propz: ammoprop_Power or |
543 Ammo: (Propz: ammoprop_Power or |
544 ammoprop_AltUse; |
544 ammoprop_AltUse; |
545 Count: AMMO_INFINITE; |
545 Count: AMMO_INFINITE; |
546 NumPerTurn: 0; |
546 NumPerTurn: 0; |
547 Timer: 0; |
547 Timer: 0; |
548 Pos: 0; |
548 Pos: 0; |
549 AmmoType: amBazooka); |
549 AmmoType: amBazooka); |
550 Slot: 0; |
550 Slot: 0; |
551 TimeAfterTurn: 3000; |
551 TimeAfterTurn: 3000; |
552 minAngle: 0; |
552 minAngle: 0; |
553 maxAngle: 0; |
553 maxAngle: 0; |
554 isDamaging: true; |
554 isDamaging: true; |
555 SkipTurns: 0; |
555 SkipTurns: 0; |
556 PosCount: 1; |
556 PosCount: 1; |
557 PosSprite: sprWater), |
557 PosSprite: sprWater), |
558 (NameId: sidUFO; |
558 (NameId: sidUFO; |
559 NameTex: nil; |
559 NameTex: nil; |
560 Probability: 100; |
560 Probability: 100; |
561 NumberInCase: 1; |
561 NumberInCase: 1; |
562 Ammo: (Propz: ammoprop_Power or |
562 Ammo: (Propz: ammoprop_Power or |
563 ammoprop_NeedTarget or |
563 ammoprop_NeedTarget or |
564 ammoprop_DontHold; |
564 ammoprop_DontHold; |
565 Count: 2; |
565 Count: 2; |
566 NumPerTurn: 0; |
566 NumPerTurn: 0; |
567 Timer: 0; |
567 Timer: 0; |
568 Pos: 0; |
568 Pos: 0; |
569 AmmoType: amUFO); |
569 AmmoType: amUFO); |
570 Slot: 0; |
570 Slot: 0; |
571 TimeAfterTurn: 3000; |
571 TimeAfterTurn: 3000; |
572 minAngle: 0; |
572 minAngle: 0; |
573 maxAngle: 0; |
573 maxAngle: 0; |
574 isDamaging: true; |
574 isDamaging: true; |
575 SkipTurns: 0; |
575 SkipTurns: 0; |
576 PosCount: 1; |
576 PosCount: 1; |
577 PosSprite: sprWater), |
577 PosSprite: sprWater), |
578 (NameId: sidShotgun; |
578 (NameId: sidShotgun; |
579 NameTex: nil; |
579 NameTex: nil; |
580 Probability: 0; |
580 Probability: 0; |
581 NumberInCase: 1; |
581 NumberInCase: 1; |
582 Ammo: (Propz: ammoprop_ForwMsgs; |
582 Ammo: (Propz: ammoprop_ForwMsgs; |
583 Count: AMMO_INFINITE; |
583 Count: AMMO_INFINITE; |
584 NumPerTurn: 1; |
584 NumPerTurn: 1; |
585 Timer: 0; |
585 Timer: 0; |
586 Pos: 0; |
586 Pos: 0; |
587 AmmoType: amShotgun); |
587 AmmoType: amShotgun); |
588 Slot: 2; |
588 Slot: 2; |
589 TimeAfterTurn: 3000; |
589 TimeAfterTurn: 3000; |
590 minAngle: 0; |
590 minAngle: 0; |
591 maxAngle: 0; |
591 maxAngle: 0; |
592 isDamaging: true; |
592 isDamaging: true; |
593 SkipTurns: 0; |
593 SkipTurns: 0; |
594 PosCount: 1; |
594 PosCount: 1; |
595 PosSprite: sprWater), |
595 PosSprite: sprWater), |
596 (NameId: sidPickHammer; |
596 (NameId: sidPickHammer; |
597 NameTex: nil; |
597 NameTex: nil; |
598 Probability: 0; |
598 Probability: 0; |
599 NumberInCase: 1; |
599 NumberInCase: 1; |
600 Ammo: (Propz: ammoprop_ForwMsgs or |
600 Ammo: (Propz: ammoprop_ForwMsgs or |
601 ammoprop_AttackInMove or |
601 ammoprop_AttackInMove or |
602 ammoprop_NoCrosshair or |
602 ammoprop_NoCrosshair or |
603 ammoprop_DontHold; |
603 ammoprop_DontHold; |
604 Count: 2; |
604 Count: 2; |
605 NumPerTurn: 0; |
605 NumPerTurn: 0; |
606 Timer: 0; |
606 Timer: 0; |
607 Pos: 0; |
607 Pos: 0; |
608 AmmoType: amPickHammer); |
608 AmmoType: amPickHammer); |
609 Slot: 6; |
609 Slot: 6; |
610 TimeAfterTurn: 0; |
610 TimeAfterTurn: 0; |
611 minAngle: 0; |
611 minAngle: 0; |
612 maxAngle: 0; |
612 maxAngle: 0; |
613 isDamaging: false; |
613 isDamaging: false; |
614 SkipTurns: 0; |
614 SkipTurns: 0; |
615 PosCount: 1; |
615 PosCount: 1; |
616 PosSprite: sprWater), |
616 PosSprite: sprWater), |
617 (NameId: sidSkip; |
617 (NameId: sidSkip; |
618 NameTex: nil; |
618 NameTex: nil; |
619 Probability: 0; |
619 Probability: 0; |
620 NumberInCase: 1; |
620 NumberInCase: 1; |
621 Ammo: (Propz: ammoprop_DontHold; |
621 Ammo: (Propz: ammoprop_DontHold; |
622 Count: AMMO_INFINITE; |
622 Count: AMMO_INFINITE; |
623 NumPerTurn: 0; |
623 NumPerTurn: 0; |
624 Timer: 0; |
624 Timer: 0; |
625 Pos: 0; |
625 Pos: 0; |
626 AmmoType: amSkip); |
626 AmmoType: amSkip); |
627 Slot: 8; |
627 Slot: 8; |
628 TimeAfterTurn: 0; |
628 TimeAfterTurn: 0; |
629 minAngle: 0; |
629 minAngle: 0; |
630 maxAngle: 0; |
630 maxAngle: 0; |
631 isDamaging: false; |
631 isDamaging: false; |
632 SkipTurns: 0; |
632 SkipTurns: 0; |
633 PosCount: 1; |
633 PosCount: 1; |
634 PosSprite: sprWater), |
634 PosSprite: sprWater), |
635 (NameId: sidRope; |
635 (NameId: sidRope; |
636 NameTex: nil; |
636 NameTex: nil; |
637 Probability: 100; |
637 Probability: 100; |
638 NumberInCase: 3; |
638 NumberInCase: 3; |
639 Ammo: (Propz: ammoprop_ForwMsgs or |
639 Ammo: (Propz: ammoprop_ForwMsgs or |
640 ammoprop_AttackInMove or |
640 ammoprop_AttackInMove or |
641 ammoprop_DontHold or |
641 ammoprop_DontHold or |
642 ammoprop_AltAttack; |
642 ammoprop_AltAttack; |
643 Count: 5; |
643 Count: 5; |
644 NumPerTurn: 0; |
644 NumPerTurn: 0; |
645 Timer: 0; |
645 Timer: 0; |
646 Pos: 0; |
646 Pos: 0; |
647 AmmoType: amRope); |
647 AmmoType: amRope); |
648 Slot: 7; |
648 Slot: 7; |
649 TimeAfterTurn: 0; |
649 TimeAfterTurn: 0; |
650 minAngle: 0; |
650 minAngle: 0; |
651 maxAngle: cMaxAngle div 2; |
651 maxAngle: cMaxAngle div 2; |
652 isDamaging: false; |
652 isDamaging: false; |
653 SkipTurns: 0; |
653 SkipTurns: 0; |
654 PosCount: 1; |
654 PosCount: 1; |
655 PosSprite: sprWater), |
655 PosSprite: sprWater), |
656 (NameId: sidMine; |
656 (NameId: sidMine; |
657 NameTex: nil; |
657 NameTex: nil; |
658 Probability: 100; |
658 Probability: 100; |
659 NumberInCase: 1; |
659 NumberInCase: 1; |
660 Ammo: (Propz: ammoprop_NoCrosshair or |
660 Ammo: (Propz: ammoprop_NoCrosshair or |
661 ammoprop_AttackInMove or |
661 ammoprop_AttackInMove or |
662 ammoprop_DontHold or |
662 ammoprop_DontHold or |
663 ammoprop_AltUse; |
663 ammoprop_AltUse; |
664 Count: 2; |
664 Count: 2; |
665 NumPerTurn: 0; |
665 NumPerTurn: 0; |
666 Timer: 0; |
666 Timer: 0; |
667 Pos: 0; |
667 Pos: 0; |
668 AmmoType: amMine); |
668 AmmoType: amMine); |
669 Slot: 4; |
669 Slot: 4; |
670 TimeAfterTurn: 5000; |
670 TimeAfterTurn: 5000; |
671 minAngle: 0; |
671 minAngle: 0; |
672 maxAngle: 0; |
672 maxAngle: 0; |
673 isDamaging: true; |
673 isDamaging: true; |
674 SkipTurns: 0; |
674 SkipTurns: 0; |
675 PosCount: 1; |
675 PosCount: 1; |
676 PosSprite: sprWater), |
676 PosSprite: sprWater), |
677 (NameId: sidDEagle; |
677 (NameId: sidDEagle; |
678 NameTex: nil; |
678 NameTex: nil; |
679 Probability: 100; |
679 Probability: 100; |
680 NumberInCase: 2; |
680 NumberInCase: 2; |
681 Ammo: (Propz: 0; |
681 Ammo: (Propz: 0; |
682 Count: 3; |
682 Count: 3; |
683 NumPerTurn: 3; |
683 NumPerTurn: 3; |
684 Timer: 0; |
684 Timer: 0; |
685 Pos: 0; |
685 Pos: 0; |
686 AmmoType: amDEagle); |
686 AmmoType: amDEagle); |
687 Slot: 2; |
687 Slot: 2; |
688 TimeAfterTurn: 3000; |
688 TimeAfterTurn: 3000; |
689 minAngle: 0; |
689 minAngle: 0; |
690 maxAngle: 0; |
690 maxAngle: 0; |
691 isDamaging: true; |
691 isDamaging: true; |
692 SkipTurns: 0; |
692 SkipTurns: 0; |
693 PosCount: 1; |
693 PosCount: 1; |
694 PosSprite: sprWater), |
694 PosSprite: sprWater), |
695 (NameId: sidDynamite; |
695 (NameId: sidDynamite; |
696 NameTex: nil; |
696 NameTex: nil; |
697 Probability: 100; |
697 Probability: 100; |
698 NumberInCase: 1; |
698 NumberInCase: 1; |
699 Ammo: (Propz: ammoprop_NoCrosshair or |
699 Ammo: (Propz: ammoprop_NoCrosshair or |
700 ammoprop_AttackInMove or |
700 ammoprop_AttackInMove or |
701 ammoprop_DontHold or |
701 ammoprop_DontHold or |
702 ammoprop_AltUse; |
702 ammoprop_AltUse; |
703 Count: 1; |
703 Count: 1; |
704 NumPerTurn: 0; |
704 NumPerTurn: 0; |
705 Timer: 0; |
705 Timer: 0; |
706 Pos: 0; |
706 Pos: 0; |
707 AmmoType: amDynamite); |
707 AmmoType: amDynamite); |
708 Slot: 4; |
708 Slot: 4; |
709 TimeAfterTurn: 5000; |
709 TimeAfterTurn: 5000; |
710 minAngle: 0; |
710 minAngle: 0; |
711 maxAngle: 0; |
711 maxAngle: 0; |
712 isDamaging: true; |
712 isDamaging: true; |
713 SkipTurns: 0; |
713 SkipTurns: 0; |
714 PosCount: 1; |
714 PosCount: 1; |
715 PosSprite: sprWater), |
715 PosSprite: sprWater), |
716 (NameId: sidFirePunch; |
716 (NameId: sidFirePunch; |
717 NameTex: nil; |
717 NameTex: nil; |
718 Probability: 0; |
718 Probability: 0; |
719 NumberInCase: 1; |
719 NumberInCase: 1; |
720 Ammo: (Propz: ammoprop_NoCrosshair or |
720 Ammo: (Propz: ammoprop_NoCrosshair or |
721 ammoprop_ForwMsgs or |
721 ammoprop_ForwMsgs or |
722 ammoprop_AttackInMove; |
722 ammoprop_AttackInMove; |
723 Count: AMMO_INFINITE; |
723 Count: AMMO_INFINITE; |
724 NumPerTurn: 0; |
724 NumPerTurn: 0; |
725 Timer: 0; |
725 Timer: 0; |
726 Pos: 0; |
726 Pos: 0; |
727 AmmoType: amFirePunch); |
727 AmmoType: amFirePunch); |
728 Slot: 3; |
728 Slot: 3; |
729 TimeAfterTurn: 3000; |
729 TimeAfterTurn: 3000; |
730 MinAngle: 0; |
730 MinAngle: 0; |
731 maxAngle: 0; |
731 maxAngle: 0; |
732 isDamaging: true; |
732 isDamaging: true; |
733 SkipTurns: 0; |
733 SkipTurns: 0; |
734 PosCount: 1; |
734 PosCount: 1; |
735 PosSprite: sprWater), |
735 PosSprite: sprWater), |
736 (NameId: sidWhip; |
736 (NameId: sidWhip; |
737 NameTex: nil; |
737 NameTex: nil; |
738 Probability: 0; |
738 Probability: 0; |
739 NumberInCase: 1; |
739 NumberInCase: 1; |
740 Ammo: (Propz: ammoprop_NoCrosshair; |
740 Ammo: (Propz: ammoprop_NoCrosshair; |
741 Count: AMMO_INFINITE; |
741 Count: AMMO_INFINITE; |
742 NumPerTurn: 0; |
742 NumPerTurn: 0; |
743 Timer: 0; |
743 Timer: 0; |
744 Pos: 0; |
744 Pos: 0; |
745 AmmoType: amWhip); |
745 AmmoType: amWhip); |
746 Slot: 3; |
746 Slot: 3; |
747 TimeAfterTurn: 3000; |
747 TimeAfterTurn: 3000; |
748 MinAngle: 0; |
748 MinAngle: 0; |
749 maxAngle: 0; |
749 maxAngle: 0; |
750 isDamaging: true; |
750 isDamaging: true; |
751 SkipTurns: 0; |
751 SkipTurns: 0; |
752 PosCount: 1; |
752 PosCount: 1; |
753 PosSprite: sprWater), |
753 PosSprite: sprWater), |
754 (NameId: sidBaseballBat; |
754 (NameId: sidBaseballBat; |
755 NameTex: nil; |
755 NameTex: nil; |
756 Probability: 100; |
756 Probability: 100; |
757 NumberInCase: 1; |
757 NumberInCase: 1; |
758 Ammo: (Propz: ammoprop_DontHold; |
758 Ammo: (Propz: ammoprop_DontHold; |
759 Count: 1; |
759 Count: 1; |
760 NumPerTurn: 0; |
760 NumPerTurn: 0; |
761 Timer: 0; |
761 Timer: 0; |
762 Pos: 0; |
762 Pos: 0; |
763 AmmoType: amBaseballBat); |
763 AmmoType: amBaseballBat); |
764 Slot: 3; |
764 Slot: 3; |
765 TimeAfterTurn: 5000; |
765 TimeAfterTurn: 5000; |
766 minAngle: 0; |
766 minAngle: 0; |
767 maxAngle: cMaxAngle div 2; |
767 maxAngle: cMaxAngle div 2; |
768 isDamaging: true; |
768 isDamaging: true; |
769 SkipTurns: 2; |
769 SkipTurns: 2; |
770 PosCount: 1; |
770 PosCount: 1; |
771 PosSprite: sprWater), |
771 PosSprite: sprWater), |
772 (NameId: sidParachute; |
772 (NameId: sidParachute; |
773 NameTex: nil; |
773 NameTex: nil; |
774 Probability: 100; |
774 Probability: 100; |
775 NumberInCase: 1; |
775 NumberInCase: 1; |
776 Ammo: (Propz: ammoprop_ForwMsgs or |
776 Ammo: (Propz: ammoprop_ForwMsgs or |
777 ammoprop_AttackInMove or |
777 ammoprop_AttackInMove or |
778 ammoprop_NoCrosshair or |
778 ammoprop_NoCrosshair or |
779 ammoprop_DontHold or |
779 ammoprop_DontHold or |
780 ammoprop_AltAttack; |
780 ammoprop_AltAttack; |
781 Count: 2; |
781 Count: 2; |
782 NumPerTurn: 0; |
782 NumPerTurn: 0; |
783 Timer: 0; |
783 Timer: 0; |
784 Pos: 0; |
784 Pos: 0; |
785 AmmoType: amParachute); |
785 AmmoType: amParachute); |
786 Slot: 7; |
786 Slot: 7; |
787 TimeAfterTurn: 0; |
787 TimeAfterTurn: 0; |
788 minAngle: 0; |
788 minAngle: 0; |
789 maxAngle: 0; |
789 maxAngle: 0; |
790 isDamaging: false; |
790 isDamaging: false; |
791 SkipTurns: 0; |
791 SkipTurns: 0; |
792 PosCount: 1; |
792 PosCount: 1; |
793 PosSprite: sprWater), |
793 PosSprite: sprWater), |
794 (NameId: sidAirAttack; |
794 (NameId: sidAirAttack; |
795 NameTex: nil; |
795 NameTex: nil; |
796 Probability: 100; |
796 Probability: 100; |
797 NumberInCase: 1; |
797 NumberInCase: 1; |
798 Ammo: (Propz: ammoprop_NoCrosshair or |
798 Ammo: (Propz: ammoprop_NoCrosshair or |
799 ammoprop_NeedTarget or |
799 ammoprop_NeedTarget or |
800 ammoprop_AttackingPut or |
800 ammoprop_AttackingPut or |
801 ammoprop_DontHold; |
801 ammoprop_DontHold; |
802 Count: 1; |
802 Count: 1; |
803 NumPerTurn: 0; |
803 NumPerTurn: 0; |
804 Timer: 0; |
804 Timer: 0; |
805 Pos: 0; |
805 Pos: 0; |
806 AmmoType: amAirAttack); |
806 AmmoType: amAirAttack); |
807 Slot: 5; |
807 Slot: 5; |
808 TimeAfterTurn: 0; |
808 TimeAfterTurn: 0; |
809 minAngle: 0; |
809 minAngle: 0; |
810 maxAngle: 0; |
810 maxAngle: 0; |
811 isDamaging: true; |
811 isDamaging: true; |
812 SkipTurns: 5; |
812 SkipTurns: 5; |
813 PosCount: 2; |
813 PosCount: 2; |
814 PosSprite: sprAmAirplane), |
814 PosSprite: sprAmAirplane), |
815 (NameId: sidMineStrike; |
815 (NameId: sidMineStrike; |
816 NameTex: nil; |
816 NameTex: nil; |
817 Probability: 400; |
817 Probability: 400; |
818 NumberInCase: 1; |
818 NumberInCase: 1; |
819 Ammo: (Propz: ammoprop_NoCrosshair or |
819 Ammo: (Propz: ammoprop_NoCrosshair or |
820 ammoprop_NeedTarget or |
820 ammoprop_NeedTarget or |
821 ammoprop_AttackingPut or |
821 ammoprop_AttackingPut or |
822 ammoprop_DontHold; |
822 ammoprop_DontHold; |
823 Count: 1; |
823 Count: 1; |
824 NumPerTurn: 0; |
824 NumPerTurn: 0; |
825 Timer: 0; |
825 Timer: 0; |
826 Pos: 0; |
826 Pos: 0; |
827 AmmoType: amMineStrike); |
827 AmmoType: amMineStrike); |
828 Slot: 5; |
828 Slot: 5; |
829 TimeAfterTurn: 0; |
829 TimeAfterTurn: 0; |
830 minAngle: 0; |
830 minAngle: 0; |
831 maxAngle: 0; |
831 maxAngle: 0; |
832 isDamaging: true; |
832 isDamaging: true; |
833 SkipTurns: 5; |
833 SkipTurns: 5; |
834 PosCount: 2; |
834 PosCount: 2; |
835 PosSprite: sprAmAirplane), |
835 PosSprite: sprAmAirplane), |
836 (NameId: sidBlowTorch; |
836 (NameId: sidBlowTorch; |
837 NameTex: nil; |
837 NameTex: nil; |
838 Probability: 100; |
838 Probability: 100; |
839 NumberInCase: 2; |
839 NumberInCase: 2; |
840 Ammo: (Propz: ammoprop_ForwMsgs; |
840 Ammo: (Propz: ammoprop_ForwMsgs; |
841 Count: 1; |
841 Count: 1; |
842 NumPerTurn: 0; |
842 NumPerTurn: 0; |
843 Timer: 0; |
843 Timer: 0; |
844 Pos: 0; |
844 Pos: 0; |
845 AmmoType: amBlowTorch); |
845 AmmoType: amBlowTorch); |
846 Slot: 6; |
846 Slot: 6; |
847 TimeAfterTurn: 3000; |
847 TimeAfterTurn: 3000; |
848 minAngle: 768; |
848 minAngle: 768; |
849 maxAngle: 1280; |
849 maxAngle: 1280; |
850 isDamaging: false; |
850 isDamaging: false; |
851 SkipTurns: 0; |
851 SkipTurns: 0; |
852 PosCount: 1; |
852 PosCount: 1; |
853 PosSprite: sprWater), |
853 PosSprite: sprWater), |
854 (NameId: sidGirder; |
854 (NameId: sidGirder; |
855 NameTex: nil; |
855 NameTex: nil; |
856 Probability: 400; |
856 Probability: 400; |
857 NumberInCase: 3; |
857 NumberInCase: 3; |
858 Ammo: (Propz: ammoprop_NoCrosshair or |
858 Ammo: (Propz: ammoprop_NoCrosshair or |
859 ammoprop_NeedTarget or |
859 ammoprop_NeedTarget or |
860 ammoprop_AttackingPut or |
860 ammoprop_AttackingPut or |
861 ammoprop_DontHold; |
861 ammoprop_DontHold; |
862 Count: 1; |
862 Count: 1; |
863 NumPerTurn: 0; |
863 NumPerTurn: 0; |
864 Timer: 0; |
864 Timer: 0; |
865 Pos: 0; |
865 Pos: 0; |
866 AmmoType: amGirder); |
866 AmmoType: amGirder); |
867 Slot: 6; |
867 Slot: 6; |
868 TimeAfterTurn: 3000; |
868 TimeAfterTurn: 3000; |
869 minAngle: 0; |
869 minAngle: 0; |
870 maxAngle: 0; |
870 maxAngle: 0; |
871 isDamaging: false; |
871 isDamaging: false; |
872 SkipTurns: 0; |
872 SkipTurns: 0; |
873 PosCount: 8; |
873 PosCount: 8; |
874 PosSprite: sprAmGirder), |
874 PosSprite: sprAmGirder), |
875 (NameId: sidTeleport; |
875 (NameId: sidTeleport; |
876 NameTex: nil; |
876 NameTex: nil; |
877 Probability: 400; |
877 Probability: 400; |
878 NumberInCase: 1; |
878 NumberInCase: 1; |
879 Ammo: (Propz: ammoprop_ForwMsgs or |
879 Ammo: (Propz: ammoprop_ForwMsgs or |
880 ammoprop_NoCrosshair or |
880 ammoprop_NoCrosshair or |
881 ammoprop_NeedTarget or |
881 ammoprop_NeedTarget or |
882 ammoprop_AttackingPut or |
882 ammoprop_AttackingPut or |
883 ammoprop_DontHold; |
883 ammoprop_DontHold; |
884 Count: 2; |
884 Count: 2; |
885 NumPerTurn: 0; |
885 NumPerTurn: 0; |
886 Timer: 0; |
886 Timer: 0; |
887 Pos: 0; |
887 Pos: 0; |
888 AmmoType: amTeleport); |
888 AmmoType: amTeleport); |
889 Slot: 7; |
889 Slot: 7; |
890 TimeAfterTurn: 0; |
890 TimeAfterTurn: 0; |
891 minAngle: 0; |
891 minAngle: 0; |
892 maxAngle: 0; |
892 maxAngle: 0; |
893 isDamaging: false; |
893 isDamaging: false; |
894 SkipTurns: 0; |
894 SkipTurns: 0; |
895 PosCount: 1; |
895 PosCount: 1; |
896 PosSprite: sprWater), |
896 PosSprite: sprWater), |
897 (NameId: sidSwitch; |
897 (NameId: sidSwitch; |
898 NameTex: nil; |
898 NameTex: nil; |
899 Probability: 100; |
899 Probability: 100; |
900 NumberInCase: 1; |
900 NumberInCase: 1; |
901 Ammo: (Propz: ammoprop_ForwMsgs or |
901 Ammo: (Propz: ammoprop_ForwMsgs or |
902 ammoprop_NoCrosshair or |
902 ammoprop_NoCrosshair or |
903 ammoprop_DontHold; |
903 ammoprop_DontHold; |
904 Count: 3; |
904 Count: 3; |
905 NumPerTurn: 0; |
905 NumPerTurn: 0; |
906 Timer: 0; |
906 Timer: 0; |
907 Pos: 0; |
907 Pos: 0; |
908 AmmoType: amSwitch); |
908 AmmoType: amSwitch); |
909 Slot: 8; |
909 Slot: 8; |
910 TimeAfterTurn: 0; |
910 TimeAfterTurn: 0; |
911 minAngle: 0; |
911 minAngle: 0; |
912 maxAngle: 0; |
912 maxAngle: 0; |
913 isDamaging: false; |
913 isDamaging: false; |
914 SkipTurns: 0; |
914 SkipTurns: 0; |
915 PosCount: 1; |
915 PosCount: 1; |
916 PosSprite: sprWater), |
916 PosSprite: sprWater), |
917 (NameId: sidMortar; |
917 (NameId: sidMortar; |
918 NameTex: nil; |
918 NameTex: nil; |
919 Probability: 100; |
919 Probability: 100; |
920 NumberInCase: 5; |
920 NumberInCase: 5; |
921 Ammo: (Propz: 0; |
921 Ammo: (Propz: 0; |
922 Count: 4; |
922 Count: 4; |
923 NumPerTurn: 0; |
923 NumPerTurn: 0; |
924 Timer: 0; |
924 Timer: 0; |
925 Pos: 0; |
925 Pos: 0; |
926 AmmoType: amMortar); |
926 AmmoType: amMortar); |
927 Slot: 1; |
927 Slot: 1; |
928 TimeAfterTurn: 3000; |
928 TimeAfterTurn: 3000; |
929 minAngle: 0; |
929 minAngle: 0; |
930 maxAngle: 0; |
930 maxAngle: 0; |
931 isDamaging: true; |
931 isDamaging: true; |
932 SkipTurns: 0; |
932 SkipTurns: 0; |
933 PosCount: 1; |
933 PosCount: 1; |
934 PosSprite: sprWater), |
934 PosSprite: sprWater), |
935 (NameId: sidKamikaze; |
935 (NameId: sidKamikaze; |
936 NameTex: nil; |
936 NameTex: nil; |
937 Probability: 100; |
937 Probability: 100; |
938 NumberInCase: 1; |
938 NumberInCase: 1; |
939 Ammo: (Propz: ammoprop_ForwMsgs or |
939 Ammo: (Propz: ammoprop_ForwMsgs or |
940 ammoprop_DontHold; |
940 ammoprop_DontHold; |
941 Count: 1; |
941 Count: 1; |
942 NumPerTurn: 0; |
942 NumPerTurn: 0; |
943 Timer: 0; |
943 Timer: 0; |
944 Pos: 0; |
944 Pos: 0; |
945 AmmoType: amKamikaze); |
945 AmmoType: amKamikaze); |
946 Slot: 3; |
946 Slot: 3; |
947 TimeAfterTurn: 0; |
947 TimeAfterTurn: 0; |
948 minAngle: 0; |
948 minAngle: 0; |
949 maxAngle: 0; |
949 maxAngle: 0; |
950 isDamaging: true; |
950 isDamaging: true; |
951 SkipTurns: 0; |
951 SkipTurns: 0; |
952 PosCount: 1; |
952 PosCount: 1; |
953 PosSprite: sprWater), |
953 PosSprite: sprWater), |
954 (NameId: sidCake; |
954 (NameId: sidCake; |
955 NameTex: nil; |
955 NameTex: nil; |
956 Probability: 100; |
956 Probability: 100; |
957 NumberInCase: 1; |
957 NumberInCase: 1; |
958 Ammo: (Propz: ammoprop_ForwMsgs or |
958 Ammo: (Propz: ammoprop_ForwMsgs or |
959 ammoprop_NoCrosshair or |
959 ammoprop_NoCrosshair or |
960 ammoprop_DontHold; |
960 ammoprop_DontHold; |
961 Count: 1; |
961 Count: 1; |
962 NumPerTurn: 0; |
962 NumPerTurn: 0; |
963 Timer: 0; |
963 Timer: 0; |
964 Pos: 0; |
964 Pos: 0; |
965 AmmoType: amCake); |
965 AmmoType: amCake); |
966 Slot: 4; |
966 Slot: 4; |
967 TimeAfterTurn: 0; |
967 TimeAfterTurn: 0; |
968 minAngle: 0; |
968 minAngle: 0; |
969 maxAngle: 0; |
969 maxAngle: 0; |
970 isDamaging: true; |
970 isDamaging: true; |
971 SkipTurns: 0; |
971 SkipTurns: 0; |
972 PosCount: 1; |
972 PosCount: 1; |
973 PosSprite: sprWater), |
973 PosSprite: sprWater), |
974 (NameId: sidSeduction; |
974 (NameId: sidSeduction; |
975 NameTex: nil; |
975 NameTex: nil; |
976 Probability: 100; |
976 Probability: 100; |
977 NumberInCase: 1; |
977 NumberInCase: 1; |
978 Ammo: (Propz: ammoprop_ForwMsgs or |
978 Ammo: (Propz: ammoprop_ForwMsgs or |
979 ammoprop_NoCrosshair or |
979 ammoprop_NoCrosshair or |
980 ammoprop_DontHold; |
980 ammoprop_DontHold; |
981 Count: 1; |
981 Count: 1; |
982 NumPerTurn: 0; |
982 NumPerTurn: 0; |
983 Timer: 0; |
983 Timer: 0; |
984 Pos: 0; |
984 Pos: 0; |
985 AmmoType: amSeduction); |
985 AmmoType: amSeduction); |
986 Slot: 2; |
986 Slot: 2; |
987 TimeAfterTurn: 0; |
987 TimeAfterTurn: 0; |
988 minAngle: 0; |
988 minAngle: 0; |
989 maxAngle: 0; |
989 maxAngle: 0; |
990 isDamaging: true; |
990 isDamaging: true; |
991 SkipTurns: 0; |
991 SkipTurns: 0; |
992 PosCount: 1; |
992 PosCount: 1; |
993 PosSprite: sprWater) |
993 PosSprite: sprWater) |
994 ); |
994 ); |
995 |
995 |
996 var CountTexz: array[1..9] of PTexture; |
996 var CountTexz: array[1..9] of PTexture; |
997 |
997 |
998 implementation |
998 implementation |
999 |
999 |