equal
deleted
inserted
replaced
551 function onPrecise() |
551 function onPrecise() |
552 if GameTime > 2500 and AnimInProgress() then |
552 if GameTime > 2500 and AnimInProgress() then |
553 SetAnimSkip(true) |
553 SetAnimSkip(true) |
554 return |
554 return |
555 end |
555 end |
556 HideHedge(princess) |
556 -- HideHedge(princess) |
557 for i = 1, 5 do |
557 -- for i = 1, 5 do |
558 DeleteGear(cyborgs[i]) |
558 -- DeleteGear(cyborgs[i]) |
559 end |
559 -- end |
560 AddAmmo(natives[1], amTeleport, 100) |
560 -- AddAmmo(natives[1], amTeleport, 100) |
561 end |
561 end |