79 Explosives = 0 |
79 Explosives = 0 |
80 Map = "ice02_map" |
80 Map = "ice02_map" |
81 Theme = "Snow" |
81 Theme = "Snow" |
82 |
82 |
83 -- Hog Solo |
83 -- Hog Solo |
84 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy") |
84 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars") |
85 hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1") |
85 hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1") |
86 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
86 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
87 -- Ally |
87 -- Ally |
88 AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy") |
88 AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_face") |
89 ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02") |
89 ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02") |
90 AnimSetGearPosition(ally.gear, ally.x, ally.y) |
90 AnimSetGearPosition(ally.gear, ally.x, ally.y) |
91 HogTurnLeft(ally.gear, true) |
91 HogTurnLeft(ally.gear, true) |
92 |
92 |
93 initCheckpoint("ice02") |
93 initCheckpoint("ice02") |