99 SuddenDeathTurns = 100 |
99 SuddenDeathTurns = 100 |
100 Map = "death01_map" |
100 Map = "death01_map" |
101 Theme = "Hell" |
101 Theme = "Hell" |
102 |
102 |
103 -- Hog Solo |
103 -- Hog Solo |
104 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy") |
104 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars") |
105 hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1") |
105 hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1") |
106 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
106 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
107 -- PAotH |
107 -- PAotH |
108 AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy") |
108 AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_galaxy") |
109 paoth1.gear = AddHog(paoth1.name, 0, 100, "hair_yellow") |
109 paoth1.gear = AddHog(paoth1.name, 0, 100, "hair_yellow") |
110 AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y) |
110 AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y) |
111 HogTurnLeft(paoth1.gear, true) |
111 HogTurnLeft(paoth1.gear, true) |
112 paoth2.gear = AddHog(paoth2.name, 0, 100, "Glasses") |
112 paoth2.gear = AddHog(paoth2.name, 0, 100, "Glasses") |
113 AnimSetGearPosition(paoth2.gear, paoth2.x, paoth2.y) |
113 AnimSetGearPosition(paoth2.gear, paoth2.x, paoth2.y) |
114 HogTurnLeft(paoth2.gear, true) |
114 HogTurnLeft(paoth2.gear, true) |
115 -- Professor and Thugs |
115 -- Professor and Thugs |
116 AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy") |
116 AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine") |
117 professor.human = AddHog(professor.name, 0, 300, "tophats") |
117 professor.human = AddHog(professor.name, 0, 300, "tophats") |
118 AnimSetGearPosition(professor.human, hero.x + 70, hero.y) |
118 AnimSetGearPosition(professor.human, hero.x + 70, hero.y) |
119 HogTurnLeft(professor.human, true) |
119 HogTurnLeft(professor.human, true) |
120 AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy") |
120 AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine") |
121 professor.bot = AddHog(professor.name, 1, 300, "tophats") |
121 professor.bot = AddHog(professor.name, 1, 300, "tophats") |
122 AnimSetGearPosition(professor.bot, paoth1.x - 100, paoth1.y) |
122 AnimSetGearPosition(professor.bot, paoth1.x - 100, paoth1.y) |
123 HogTurnLeft(professor.bot, true) |
123 HogTurnLeft(professor.bot, true) |
124 professor.gear = professor.bot |
124 professor.gear = professor.bot |
125 for i=1,table.getn(thugs) do |
125 for i=1,table.getn(thugs) do |