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1 // |
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2 // MainMenuViewController.m |
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3 // hwengine |
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4 // |
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5 // Created by Vittorio on 08/01/10. |
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6 // Copyright 2010 __MyCompanyName__. All rights reserved. |
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7 // |
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8 |
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9 #import "MainMenuViewController.h" |
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10 #import "SDL_uikitappdelegate.h" |
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11 #import "PascalImports.h" |
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12 #import "GameConfigViewController.h" |
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13 #import "SplitViewRootController.h" |
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14 #import "CommodityFunctions.h" |
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15 |
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16 @implementation MainMenuViewController |
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17 @synthesize versionLabel; |
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18 |
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19 -(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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20 return rotationManager(interfaceOrientation); |
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21 } |
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22 |
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23 - (void)didReceiveMemoryWarning { |
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24 // Releases the view if it doesn't have a superview. |
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25 [super didReceiveMemoryWarning]; |
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26 if (settingsViewController.view.superview == nil) |
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27 settingsViewController = nil; |
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28 if (gameConfigViewController.view.superview == nil) |
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29 gameConfigViewController = nil; |
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30 MSG_MEMCLEAN(); |
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31 } |
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32 |
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33 -(void) viewDidLoad { |
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34 char *ver; |
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35 HW_versionInfo(NULL, &ver); |
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36 NSString *versionNumber = [[NSString alloc] initWithCString:ver]; |
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37 self.versionLabel.text = versionNumber; |
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38 [versionNumber release]; |
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39 |
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40 // listen to request to remove the modalviewcontroller |
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41 [[NSNotificationCenter defaultCenter] addObserver:self |
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42 selector:@selector(dismissModalViewController) |
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43 name: @"dismissModalView" |
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44 object:nil]; |
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45 |
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46 // initialize some files the first time we load the game |
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47 if (!([[NSFileManager defaultManager] fileExistsAtPath:SETTINGS_FILE()])) |
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48 [NSThread detachNewThreadSelector:@selector(checkFirstRun) toTarget:self withObject:nil]; |
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49 |
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50 [super viewDidLoad]; |
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51 } |
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52 |
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53 // this is called to verify whether it's the first time the app is launched |
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54 // if it is it blocks user interaction with an alertView until files are created |
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55 -(void) checkFirstRun { |
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56 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; |
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57 NSLog(@"First time run, creating settings files at %@", SETTINGS_FILE()); |
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58 |
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59 // show a popup with an indicator to make the user wait |
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60 UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Please wait",@"") |
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61 message:nil |
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62 delegate:nil |
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63 cancelButtonTitle:nil |
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64 otherButtonTitles:nil]; |
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65 [alert show]; |
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66 |
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67 UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc] |
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68 initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; |
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69 indicator.center = CGPointMake(alert.bounds.size.width / 2, alert.bounds.size.height - 50); |
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70 [indicator startAnimating]; |
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71 [alert addSubview:indicator]; |
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72 [indicator release]; |
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73 |
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74 // create default files (teams/weapons/scheme) |
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75 createTeamNamed(@"Pirates"); |
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76 createTeamNamed(@"Ninjas"); |
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77 createWeaponNamed(@"Default"); |
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78 createSchemeNamed(@"Default"); |
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79 |
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80 // create settings.plist |
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81 NSMutableDictionary *saveDict = [[NSMutableDictionary alloc] init]; |
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82 |
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83 [saveDict setObject:@"" forKey:@"username"]; |
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84 [saveDict setObject:@"" forKey:@"password"]; |
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85 [saveDict setObject:[NSNumber numberWithBool:YES] forKey:@"music"]; |
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86 [saveDict setObject:[NSNumber numberWithBool:YES] forKey:@"sound"]; |
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87 [saveDict setObject:[NSNumber numberWithBool:NO] forKey:@"alternate"]; |
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88 |
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89 [saveDict writeToFile:SETTINGS_FILE() atomically:YES]; |
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90 [saveDict release]; |
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91 |
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92 // ok let the user take control |
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93 [alert dismissWithClickedButtonIndex:0 animated:YES]; |
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94 [alert release]; |
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95 |
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96 [pool release]; |
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97 [NSThread exit]; |
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98 } |
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99 |
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100 #pragma mark - |
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101 -(IBAction) switchViews:(id) sender { |
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102 UIButton *button = (UIButton *)sender; |
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103 UIAlertView *alert; |
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104 NSString *debugStr; |
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105 |
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106 switch (button.tag) { |
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107 case 0: |
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108 gameConfigViewController = [[GameConfigViewController alloc] initWithNibName:@"GameConfigViewController" bundle:nil]; |
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109 |
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110 // bug in UIModalTransitionStylePartialCurl, displays the controller awkwardly if it is not allocated every time |
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111 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) |
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112 gameConfigViewController.modalTransitionStyle = UIModalTransitionStylePartialCurl; |
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113 [self presentModalViewController:gameConfigViewController animated:YES]; |
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114 break; |
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115 case 2: |
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116 if (nil == settingsViewController) { |
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117 settingsViewController = [[SplitViewRootController alloc] initWithNibName:nil bundle:nil]; |
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118 settingsViewController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; |
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119 } |
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120 |
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121 [self presentModalViewController:settingsViewController animated:YES]; |
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122 break; |
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123 case 3: |
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124 debugStr = [[NSString alloc] initWithContentsOfFile:DEBUG_FILE()]; |
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125 UITextView *scroll = [[UITextView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.height, self.view.frame.size.width)]; |
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126 scroll.text = debugStr; |
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127 [debugStr release]; |
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128 scroll.editable = NO; |
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129 |
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130 UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom]; |
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131 [btn addTarget:scroll action:@selector(removeFromSuperview) forControlEvents:UIControlEventTouchUpInside]; |
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132 btn.backgroundColor = [UIColor blackColor]; |
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133 btn.frame = CGRectMake(self.view.frame.size.height-70, 0, 70, 70); |
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134 [scroll addSubview:btn]; |
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135 [self.view addSubview:scroll]; |
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136 [scroll release]; |
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137 break; |
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138 default: |
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139 alert = [[UIAlertView alloc] initWithTitle:@"Not Yet Implemented" |
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140 message:@"Sorry, this feature is not yet implemented" |
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141 delegate:nil |
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142 cancelButtonTitle:@"Well, don't worry" |
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143 otherButtonTitles:nil]; |
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144 [alert show]; |
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145 [alert release]; |
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146 break; |
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147 } |
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148 } |
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149 |
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150 // allows child controllers to return to the main controller |
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151 -(void) dismissModalViewController { |
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152 [self dismissModalViewControllerAnimated:YES]; |
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153 } |
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154 |
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155 |
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156 -(void) viewDidUnload { |
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157 self.versionLabel = nil; |
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158 gameConfigViewController = nil; |
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159 settingsViewController = nil; |
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160 [super viewDidUnload]; |
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161 MSG_DIDUNLOAD(); |
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162 } |
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163 |
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164 -(void) dealloc { |
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165 [versionLabel release]; |
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166 [settingsViewController release]; |
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167 [gameConfigViewController release]; |
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168 [super dealloc]; |
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169 } |
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170 |
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171 @end |