equal
deleted
inserted
replaced
162 * Portal Mind Challenge was cleaned up and reworked (especially less awful wording) |
162 * Portal Mind Challenge was cleaned up and reworked (especially less awful wording) |
163 * Fixed Target Practice missions getting stuck when a target dropped into water |
163 * Fixed Target Practice missions getting stuck when a target dropped into water |
164 * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
164 * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
165 * Fixed Lua error message in A Classic Fairytale mission 8 |
165 * Fixed Lua error message in A Classic Fairytale mission 8 |
166 * Fixed Lua error messages and broken stats screen in Climb Home singleplayer mission |
166 * Fixed Lua error messages and broken stats screen in Climb Home singleplayer mission |
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167 * Fixed Killing the Specialists giving you another free turn after killing Desert Eagle with a desert eagle with shot #1-3 |
167 |
168 |
168 Frontend: |
169 Frontend: |
169 + Campaign screen shows which campaigns and missions you've completed so far |
170 + Campaign screen shows which campaigns and missions you've completed so far |
170 + Training screen now has 3 mission categories: Training (tutorials), Challenge (get a high score), Scenario (complete a task) |
171 + Training screen now has 3 mission categories: Training (tutorials), Challenge (get a high score), Scenario (complete a task) |
171 + Replaced the Fort Mode game modifier by adding "Forts" to the map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts. |
172 + Replaced the Fort Mode game modifier by adding "Forts" to the map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts. |