QTfrontend/game.cpp
author nemo
Sun, 03 Jun 2012 22:56:30 -0400
changeset 7172 f68d62711a5c
parent 7130 fcab1fd02bc6
child 7152 f49254ddfc67
child 7180 53ffc8853008
child 7201 dc17ffdf0702
child 7218 9ecd5bc9810b
permissions -rw-r--r--
After experimenting with a long running average at maxed out FPS and a variety of map sizes, 128 seems to actually be a good size to use if only drawing bits of world with stuff in it. 64 actually did even better in some situations, but significantly worse in others (lots of land, zoomed out).
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QString>
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#include <QByteArray>
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#include <QUuid>
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#include <QColor>
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#include <QStringListModel>
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#include "game.h"
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#include "hwconsts.h"
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#include "gameuiconfig.h"
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#include "gamecfgwidget.h"
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#include "teamselect.h"
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#include "KB.h"
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#include "proto.h"
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#include <QTextStream>
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QString training, campaign; // TODO: Cleaner solution?
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HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg, QString ammo, TeamSelWidget* pTeamSelWidget) :
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    TCPBase(true),
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    ammostr(ammo),
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    m_pTeamSelWidget(pTeamSelWidget)
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{
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    this->config = config;
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    this->gamecfg = gamecfg;
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    netSuspend = false;
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}
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HWGame::~HWGame()
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{
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    SetGameState(gsDestroyed);
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}
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void HWGame::onClientDisconnect()
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{
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    switch (gameType)
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    {
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        case gtSave:
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            if (gameState == gsInterrupted || gameState == gsHalted)
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                emit HaveRecord(false, demo);
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            else if (gameState == gsFinished)
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                emit HaveRecord(true, demo);
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            break;
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        case gtDemo:
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            break;
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        case gtNet:
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            emit HaveRecord(true, demo);
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            break;
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        default:
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            if (gameState == gsInterrupted || gameState == gsHalted) emit HaveRecord(false, demo);
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            else if (gameState == gsFinished) emit HaveRecord(true, demo);
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    }
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    SetGameState(gsStopped);
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}
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void HWGame::commonConfig()
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{
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    QByteArray buf;
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    QString gt;
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    switch (gameType)
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    {
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        case gtDemo:
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            gt = "TD";
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            break;
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        case gtNet:
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            gt = "TN";
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            break;
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        default:
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            gt = "TL";
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    }
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    HWProto::addStringToBuffer(buf, gt);
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    buf += gamecfg->getFullConfig();
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    if (m_pTeamSelWidget)
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    {
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        foreach(HWTeam team, m_pTeamSelWidget->getPlayingTeams())
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        {
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            HWProto::addStringToBuffer(buf, QString("eammloadt %1").arg(ammostr.mid(0, cAmmoNumber)));
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            HWProto::addStringToBuffer(buf, QString("eammprob %1").arg(ammostr.mid(cAmmoNumber, cAmmoNumber)));
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            HWProto::addStringToBuffer(buf, QString("eammdelay %1").arg(ammostr.mid(2 * cAmmoNumber, cAmmoNumber)));
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            HWProto::addStringToBuffer(buf, QString("eammreinf %1").arg(ammostr.mid(3 * cAmmoNumber, cAmmoNumber)));
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            if(!gamecfg->schemeData(21).toBool()) HWProto::addStringToBuffer(buf, QString("eammstore"));
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            HWProto::addStringListToBuffer(buf,
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                                           team.teamGameConfig(gamecfg->getInitHealth()));
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            ;
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        }
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    }
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    RawSendIPC(buf);
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}
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void HWGame::SendConfig()
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{
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    commonConfig();
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}
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void HWGame::SendQuickConfig()
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{
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    QByteArray teamscfg;
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    ThemeModel * themeModel = DataManager::instance().themeModel();
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    HWProto::addStringToBuffer(teamscfg, "TL");
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    HWProto::addStringToBuffer(teamscfg, QString("etheme %1")
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                               .arg((themeModel->rowCount() > 0) ? themeModel->index(rand() % themeModel->rowCount()).data().toString() : "steel"));
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    HWProto::addStringToBuffer(teamscfg, "eseed " + QUuid::createUuid().toString());
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    HWTeam team1;
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    team1.setDifficulty(0);
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    team1.setColor(0);
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    team1.setNumHedgehogs(4);
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    HWNamegen::teamRandomNames(team1,true);
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    HWProto::addStringListToBuffer(teamscfg,
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                                   team1.teamGameConfig(100));
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    HWTeam team2;
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    team2.setDifficulty(4);
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    team2.setColor(1);
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    team2.setNumHedgehogs(4);
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    do
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        HWNamegen::teamRandomNames(team2,true);
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    while(!team2.name().compare(team1.name()) || !team2.hedgehog(0).Hat.compare(team1.hedgehog(0).Hat));
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    HWProto::addStringListToBuffer(teamscfg,
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                                   team2.teamGameConfig(100));
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    HWProto::addStringToBuffer(teamscfg, QString("eammloadt %1").arg(cDefaultAmmoStore->mid(0, cAmmoNumber)));
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    HWProto::addStringToBuffer(teamscfg, QString("eammprob %1").arg(cDefaultAmmoStore->mid(cAmmoNumber, cAmmoNumber)));
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   145
    HWProto::addStringToBuffer(teamscfg, QString("eammdelay %1").arg(cDefaultAmmoStore->mid(2 * cAmmoNumber, cAmmoNumber)));
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diff changeset
   146
    HWProto::addStringToBuffer(teamscfg, QString("eammreinf %1").arg(cDefaultAmmoStore->mid(3 * cAmmoNumber, cAmmoNumber)));
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   147
    HWProto::addStringToBuffer(teamscfg, QString("eammstore"));
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    HWProto::addStringToBuffer(teamscfg, QString("eammstore"));
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   149
    RawSendIPC(teamscfg);
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   150
}
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diff changeset
   151
588
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   152
void HWGame::SendTrainingConfig()
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   153
{
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   154
    QByteArray traincfg;
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    HWProto::addStringToBuffer(traincfg, "TL");
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   156
    HWProto::addStringToBuffer(traincfg, "eseed " + QUuid::createUuid().toString());
3760
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   157
    HWProto::addStringToBuffer(traincfg, "escript " + training);
593
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diff changeset
   158
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   159
    RawSendIPC(traincfg);
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   160
}
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   161
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   162
void HWGame::SendCampaignConfig()
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   163
{
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   164
    QByteArray campaigncfg;
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   165
    HWProto::addStringToBuffer(campaigncfg, "TL");
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   166
    HWProto::addStringToBuffer(campaigncfg, "eseed " + QUuid::createUuid().toString());
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   167
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   168
    HWProto::addStringToBuffer(campaigncfg, "escript " + campaign);
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   169
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    RawSendIPC(campaigncfg);
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   171
}
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   172
341
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   173
void HWGame::SendNetConfig()
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   174
{
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   175
    commonConfig();
184
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   176
}
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   177
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   178
void HWGame::ParseMessage(const QByteArray & msg)
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   179
{
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   180
    switch(msg.at(1))
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   181
    {
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   182
        case '?':
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   183
        {
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   184
            SendIPC("!");
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   185
            break;
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   186
        }
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   187
        case 'C':
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        {
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   189
            switch (gameType)
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            {
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   191
                case gtLocal:
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   192
                {
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   193
                    SendConfig();
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   194
                    break;
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   195
                }
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   196
                case gtQLocal:
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   197
                {
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   198
                    SendQuickConfig();
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   199
                    break;
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   200
                }
5865
35387d27f73a Save demo when loaded from save game finishes
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diff changeset
   201
                case gtSave:
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   202
                case gtDemo:
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   203
                    break;
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   204
                case gtNet:
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   205
                {
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   206
                    SendNetConfig();
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   207
                    break;
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   208
                }
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   209
                case gtTraining:
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   210
                {
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   211
                    SendTrainingConfig();
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   212
                    break;
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   213
                }
6616
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   214
                case gtCampaign:
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diff changeset
   215
                {
3760
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diff changeset
   216
                    SendCampaignConfig();
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diff changeset
   217
                    break;
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smaxx
parents: 3709
diff changeset
   218
                }
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diff changeset
   219
            }
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   220
            break;
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diff changeset
   221
        }
6616
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nemo
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diff changeset
   222
        case 'E':
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nemo
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diff changeset
   223
        {
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diff changeset
   224
            int size = msg.size();
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   225
            emit ErrorMessage(QString("Last two engine messages:\n") + QString().append(msg.mid(2)).left(size - 4));
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diff changeset
   226
            return;
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diff changeset
   227
        }
6616
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nemo
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diff changeset
   228
        case 'K':
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nemo
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   229
        {
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unc0rr
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diff changeset
   230
            ulong kb = msg.mid(2).toULong();
6616
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nemo
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diff changeset
   231
            if (kb==1)
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nemo
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diff changeset
   232
            {
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diff changeset
   233
                qWarning("%s", KBMessages[kb - 1].toLocal8Bit().constData());
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diff changeset
   234
                return;
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diff changeset
   235
            }
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diff changeset
   236
            if (kb && kb <= KBmsgsCount)
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diff changeset
   237
            {
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diff changeset
   238
                emit ErrorMessage(KBMessages[kb - 1]);
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diff changeset
   239
            }
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diff changeset
   240
            return;
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diff changeset
   241
        }
6616
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nemo
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diff changeset
   242
        case 'i':
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nemo
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diff changeset
   243
        {
2948
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diff changeset
   244
            emit GameStats(msg.at(2), QString::fromUtf8(msg.mid(3)));
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diff changeset
   245
            break;
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diff changeset
   246
        }
6616
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nemo
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diff changeset
   247
        case 'Q':
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nemo
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diff changeset
   248
        {
2948
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diff changeset
   249
            SetGameState(gsInterrupted);
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unc0rr
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diff changeset
   250
            break;
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diff changeset
   251
        }
6616
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nemo
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diff changeset
   252
        case 'q':
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nemo
parents: 6217
diff changeset
   253
        {
2948
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unc0rr
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diff changeset
   254
            SetGameState(gsFinished);
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unc0rr
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diff changeset
   255
            break;
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unc0rr
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diff changeset
   256
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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diff changeset
   257
        case 'H':
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nemo
parents: 6217
diff changeset
   258
        {
4746
3ae448aebe7e implemented actions for closing/enging program (needs testing over the net)
koda
parents: 4494
diff changeset
   259
            SetGameState(gsHalted);
3ae448aebe7e implemented actions for closing/enging program (needs testing over the net)
koda
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diff changeset
   260
            break;
3ae448aebe7e implemented actions for closing/enging program (needs testing over the net)
koda
parents: 4494
diff changeset
   261
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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diff changeset
   262
        case 's':
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nemo
parents: 6217
diff changeset
   263
        {
2948
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unc0rr
parents: 2786
diff changeset
   264
            int size = msg.size();
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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diff changeset
   265
            QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4));
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unc0rr
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diff changeset
   266
            emit SendChat(msgbody);
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diff changeset
   267
            // FIXME: /me command doesn't work here
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diff changeset
   268
            QByteArray buf;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   269
            HWProto::addStringToBuffer(buf, "s" + HWProto::formatChatMsg(config->netNick(), msgbody) + "\x20\x20");
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diff changeset
   270
            demo.append(buf);
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diff changeset
   271
            break;
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diff changeset
   272
        }
6616
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nemo
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diff changeset
   273
        case 'b':
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nemo
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diff changeset
   274
        {
2948
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unc0rr
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diff changeset
   275
            int size = msg.size();
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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   276
            QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   277
            emit SendTeamMessage(msgbody);
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unc0rr
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diff changeset
   278
            break;
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diff changeset
   279
        }
6616
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nemo
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diff changeset
   280
        default:
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nemo
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diff changeset
   281
        {
4430
cacda05a053e Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
nemo
parents: 4428
diff changeset
   282
            if (gameType == gtNet && !netSuspend)
2948
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unc0rr
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diff changeset
   283
            {
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diff changeset
   284
                emit SendNet(msg);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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diff changeset
   285
            }
4746
3ae448aebe7e implemented actions for closing/enging program (needs testing over the net)
koda
parents: 4494
diff changeset
   286
            if (msg.at(1) != 's')
3ae448aebe7e implemented actions for closing/enging program (needs testing over the net)
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                demo.append(msg);
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        }
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    }
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}
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void HWGame::FromNet(const QByteArray & msg)
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{
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    RawSendIPC(msg);
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}
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void HWGame::FromNetChat(const QString & msg)
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{
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    QByteArray buf;
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    HWProto::addStringToBuffer(buf, 's' + msg + "\x20\x20");
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    RawSendIPC(buf);
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}
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void HWGame::onClientRead()
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{
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    quint8 msglen;
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    quint32 bufsize;
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    while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) &&
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            ((msglen = readbuffer.data()[0]) < bufsize))
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    {
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        QByteArray msg = readbuffer.left(msglen + 1);
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        readbuffer.remove(0, msglen + 1);
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        ParseMessage(msg);
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    }
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}
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QStringList HWGame::getArguments()
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{
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    QStringList arguments;
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    QRect resolution = config->vid_Resolution();
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    arguments << cfgdir->absolutePath();
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    arguments << QString::number(resolution.width());
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    arguments << QString::number(resolution.height());
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    arguments << QString::number(config->bitDepth()); // bpp
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    arguments << QString("%1").arg(ipc_port);
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    arguments << (config->vid_Fullscreen() ? "1" : "0");
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    arguments << (config->isSoundEnabled() ? "1" : "0");
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    arguments << (config->isMusicEnabled() ? "1" : "0");
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    arguments << QString::number(config->volume()); // sound volume
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    arguments << QString::number(config->timerInterval());
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    arguments << datadir->absolutePath();
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    arguments << (config->isShowFPSEnabled() ? "1" : "0");
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    arguments << (config->isAltDamageEnabled() ? "1" : "0");
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    arguments << config->netNick().toUtf8().toBase64();
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    arguments << QString::number(config->translateQuality());
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    arguments << QString::number(config->stereoMode());
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    arguments << tr("en.txt");
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    return arguments;
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}
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void HWGame::PlayDemo(const QString & demofilename, bool isSave)
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{
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    gameType = isSave ? gtSave : gtDemo;
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    QFile demofile(demofilename);
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    if (!demofile.open(QIODevice::ReadOnly))
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    {
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        emit ErrorMessage(tr("Cannot open demofile %1").arg(demofilename));
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        return ;
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    }
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    // read demo
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    toSendBuf = demofile.readAll();
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    // run engine
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    demo.clear();
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    Start();
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    SetGameState(gsStarted);
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}
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void HWGame::StartNet()
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{
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    gameType = gtNet;
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    demo.clear();
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    Start();
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    SetGameState(gsStarted);
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}
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void HWGame::StartLocal()
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{
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    gameType = gtLocal;
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    demo.clear();
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    Start();
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    SetGameState(gsStarted);
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}
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void HWGame::StartQuick()
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{
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    gameType = gtQLocal;
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    demo.clear();
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    Start();
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    SetGameState(gsStarted);
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}
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void HWGame::StartTraining(const QString & file)
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{
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    gameType = gtTraining;
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    training = "Missions/Training/" + file + ".lua";
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    demo.clear();
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    Start();
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    SetGameState(gsStarted);
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}
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void HWGame::StartCampaign(const QString & file)
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{
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    gameType = gtCampaign;
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    campaign = "Missions/Campaign/" + file + ".lua";
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    demo.clear();
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    Start();
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    SetGameState(gsStarted);
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}
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void HWGame::SetGameState(GameState state)
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{
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    gameState = state;
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    emit GameStateChanged(state);
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}
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void HWGame::abort()
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{
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    QByteArray buf;
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    HWProto::addStringToBuffer(buf, QString("efinish"));
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    RawSendIPC(buf);
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}