author | nemo |
Thu, 13 Dec 2018 11:03:15 -0500 | |
branch | 0.9.25 |
changeset 14427 | e8723f97324c |
parent 14303 | 00b56ec8b7df |
child 14376 | 90bd2c331703 |
permissions | -rw-r--r-- |
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#include <QDebug> |
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#include <QLibrary> |
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#include <QQmlEngine> |
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#include <QUuid> |
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#include "engine_instance.h" |
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#include "engine_interface.h" |
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#include "game_view.h" |
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#include "preview_image_provider.h" |
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#include "hwengine.h" |
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HWEngine::HWEngine(QQmlEngine* engine, QObject* parent) |
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: QObject(parent), |
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m_engine(engine), |
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m_previewProvider(new PreviewImageProvider()) { |
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m_engine->addImageProvider(QLatin1String("preview"), m_previewProvider); |
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} |
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HWEngine::~HWEngine() {} |
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static QObject* hwengine_singletontype_provider(QQmlEngine* engine, |
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QJSEngine* scriptEngine) { |
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Q_UNUSED(scriptEngine) |
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HWEngine* hwengine = new HWEngine(engine); |
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return hwengine; |
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} |
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void HWEngine::exposeToQML() { |
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qDebug("HWEngine::exposeToQML"); |
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qmlRegisterSingletonType<HWEngine>("Hedgewars.Engine", 1, 0, "HWEngine", |
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hwengine_singletontype_provider); |
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qmlRegisterType<GameView>("Hedgewars.Engine", 1, 0, "GameView"); |
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qmlRegisterUncreatableType<EngineInstance>("Hedgewars.Engine", 1, 0, |
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"EngineInstance", |
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"Create by HWEngine run methods"); |
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} |
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void HWEngine::getPreview() { |
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emit previewIsRendering(); |
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m_gameConfig = GameConfig(); |
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m_gameConfig.cmdSeed(QUuid::createUuid().toByteArray()); |
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EngineInstance engine; |
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engine.sendConfig(m_gameConfig); |
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Engine::PreviewInfo preview = engine.generatePreview(); |
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QVector<QRgb> colorTable; |
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colorTable.resize(256); |
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for (int i = 0; i < 256; ++i) colorTable[i] = qRgba(255, 255, 0, i); |
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QImage previewImage(preview.land, static_cast<int>(preview.width), |
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static_cast<int>(preview.height), |
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QImage::Format_Indexed8); |
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previewImage.setColorTable(colorTable); |
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previewImage.detach(); |
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m_previewProvider->setImage(previewImage); |
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emit previewImageChanged(); |
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// m_runQueue->queue(m_gameConfig); |
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} |
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EngineInstance* HWEngine::runQuickGame() { |
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m_gameConfig.cmdTheme("Nature"); |
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Team team1; |
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team1.name = "team1"; |
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Team team2; |
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team2.name = "team2"; |
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team2.color = "7654321"; |
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m_gameConfig.cmdTeam(team1); |
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m_gameConfig.cmdTeam(team2); |
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EngineInstance* engine = new EngineInstance(this); |
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return engine; |
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// m_runQueue->queue(m_gameConfig); |
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} |
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int HWEngine::previewHedgehogsCount() const { return m_previewHedgehogsCount; } |