author | koda |
Mon, 01 Aug 2011 00:48:38 +0200 | |
changeset 5486 | e75f7c3c6275 |
parent 5483 | fc755bb8096d |
child 5984 | 6fd40d866342 |
permissions | -rw-r--r-- |
3829 | 1 |
/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
|
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* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
|
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
|
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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* |
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* File created on 08/01/2010. |
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*/ |
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||
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#import "MainMenuViewController.h" |
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#import "CreationChamber.h" |
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#import "PascalImports.h" |
25 |
#import "GameConfigViewController.h" |
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#import "SplitViewRootController.h" |
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#import "AboutViewController.h" |
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#import "SavedGamesViewController.h" |
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#import "RestoreViewController.h" |
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#import "Appirater.h" |
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#import "ServerSetup.h" |
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@implementation MainMenuViewController |
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@synthesize gameConfigViewController, settingsViewController, aboutViewController, savedGamesViewController, restoreViewController; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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||
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// check if some configuration files are already set; if they are present it means that the current copy must be updated |
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-(void) createNecessaryFiles { |
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NSString *resourcesDir = [[NSBundle mainBundle] resourcePath]; |
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DLog(@"Creating necessary files"); |
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// SAVES - just delete and overwrite |
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if ([[NSFileManager defaultManager] fileExistsAtPath:SAVES_DIRECTORY()]) |
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[[NSFileManager defaultManager] removeItemAtPath:SAVES_DIRECTORY() error:NULL]; |
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[[NSFileManager defaultManager] createDirectoryAtPath:SAVES_DIRECTORY() withIntermediateDirectories:NO attributes:nil error:NULL]; |
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// SETTINGS - nsuserdefaults ftw |
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createSettings(); |
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// TEAMS - update exisiting teams with new format |
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if ([[NSFileManager defaultManager] fileExistsAtPath:TEAMS_DIRECTORY()] == NO) { |
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[[NSFileManager defaultManager] createDirectoryAtPath:TEAMS_DIRECTORY() |
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withIntermediateDirectories:YES |
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attributes:nil |
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error:NULL]; |
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// we copy teams only the first time because it's unlikely that newer ones are going to be added |
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NSString *baseTeamsDir = [[NSString alloc] initWithFormat:@"%@/Settings/Teams/",resourcesDir]; |
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for (NSString *str in [[NSFileManager defaultManager] contentsOfDirectoryAtPath:baseTeamsDir error:NULL]) { |
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NSString *sourceFile = [baseTeamsDir stringByAppendingString:str]; |
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NSString *destinationFile = [TEAMS_DIRECTORY() stringByAppendingString:str]; |
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[[NSFileManager defaultManager] removeItemAtPath:destinationFile error:NULL]; |
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[[NSFileManager defaultManager] copyItemAtPath:sourceFile toPath:destinationFile error:NULL]; |
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} |
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[baseTeamsDir release]; |
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} |
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// merge not needed as format rarely changes |
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// SCHEMES - always overwrite and delete custom ones |
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if ([[NSFileManager defaultManager] fileExistsAtPath:SCHEMES_DIRECTORY()] == YES) |
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[[NSFileManager defaultManager] removeItemAtPath:SCHEMES_DIRECTORY() error:NULL]; |
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NSString *baseSchemesDir = [[NSString alloc] initWithFormat:@"%@/Settings/Schemes/",resourcesDir]; |
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[[NSFileManager defaultManager] copyItemAtPath:baseSchemesDir toPath:SCHEMES_DIRECTORY() error:NULL]; |
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[baseSchemesDir release]; |
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// WEAPONS - always overwrite |
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if ([[NSFileManager defaultManager] fileExistsAtPath:WEAPONS_DIRECTORY()] == NO) |
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[[NSFileManager defaultManager] createDirectoryAtPath:WEAPONS_DIRECTORY() |
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withIntermediateDirectories:YES |
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attributes:nil |
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error:NULL]; |
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createWeaponNamed(@"Default", 0); |
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createWeaponNamed(@"Crazy", 1); |
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createWeaponNamed(@"Pro Mode", 2); |
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createWeaponNamed(@"Shoppa", 3); |
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createWeaponNamed(@"Clean Slate", 4); |
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createWeaponNamed(@"Minefield", 5); |
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createWeaponNamed(@"Thinking with Portals", 6); |
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// merge not needed because weapons not present in the set are 0ed by GameSetup |
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} |
93 |
||
94 |
#pragma mark - |
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-(void) viewDidLoad { |
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[super viewDidLoad]; |
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// get the app's version |
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NSString *version = [[[NSBundle mainBundle] infoDictionary] objectForKey:(NSString*)kCFBundleVersionKey]; |
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|
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// get the version number that we've been tracking |
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NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; |
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NSString *trackingVersion = [userDefaults stringForKey:@"HedgeVersion"]; |
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|
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if ([[userDefaults objectForKey:@"music"] boolValue]) |
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[HedgewarsAppDelegate playBackgroundMusic]; |
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|
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if (trackingVersion == nil || [trackingVersion isEqualToString:version] == NO) { |
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// remove any reminder of previous games as saves are going to be wiped out |
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[userDefaults setObject:@"" forKey:@"savedGamePath"]; |
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// update the tracking version with the new one |
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[userDefaults setObject:version forKey:@"HedgeVersion"]; |
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|
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[userDefaults synchronize]; |
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[self createNecessaryFiles]; |
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} |
4752 | 117 |
|
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// prompt for restoring any previous game |
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119 |
NSString *saveString = [userDefaults objectForKey:@"savedGamePath"]; |
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if (saveString != nil && [saveString isEqualToString:@""] == NO) { |
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121 |
if (self.restoreViewController == nil) { |
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NSString *xibName = [@"RestoreViewController-" stringByAppendingString:(IS_IPAD() ? @"iPad" : @"iPhone")]; |
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RestoreViewController *restored = [[RestoreViewController alloc] initWithNibName:xibName bundle:nil]; |
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124 |
if ([restored respondsToSelector:@selector(setModalPresentationStyle:)]) |
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125 |
restored.modalPresentationStyle = UIModalPresentationFormSheet; |
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126 |
self.restoreViewController = restored; |
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127 |
[restored release]; |
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128 |
} |
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129 |
[self performSelector:@selector(presentModalViewController:animated:) withObject:self.restoreViewController afterDelay:0.3]; |
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130 |
} else { |
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131 |
// let's not prompt for rating when app crashed >_> |
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132 |
[Appirater appLaunched]; |
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133 |
} |
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|
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135 |
|
4752 | 136 |
/* |
4547 | 137 |
ServerSetup *setup = [[ServerSetup alloc] init]; |
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138 |
if (isNetworkReachable()) { |
4547 | 139 |
DLog(@"network is reachable"); |
140 |
[NSThread detachNewThreadSelector:@selector(serverProtocol) |
|
141 |
toTarget:setup |
|
142 |
withObject:nil]; |
|
143 |
} |
|
144 |
[setup release]; |
|
4752 | 145 |
*/ |
3547 | 146 |
} |
147 |
||
148 |
||
149 |
#pragma mark - |
|
150 |
-(IBAction) switchViews:(id) sender { |
|
151 |
UIButton *button = (UIButton *)sender; |
|
152 |
UIAlertView *alert; |
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153 |
NSString *xib = nil; |
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154 |
NSString *debugStr = nil; |
3547 | 155 |
|
3783 | 156 |
playSound(@"clickSound"); |
3547 | 157 |
switch (button.tag) { |
158 |
case 0: |
|
3701 | 159 |
if (nil == self.gameConfigViewController) { |
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160 |
xib = IS_IPAD() ? nil : @"GameConfigViewController"; |
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|
161 |
|
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|
162 |
GameConfigViewController *gcvc = [[GameConfigViewController alloc] initWithNibName:xib bundle:nil]; |
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163 |
gcvc.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; |
3701 | 164 |
self.gameConfigViewController = gcvc; |
165 |
[gcvc release]; |
|
166 |
} |
|
3547 | 167 |
|
3701 | 168 |
[self presentModalViewController:self.gameConfigViewController animated:YES]; |
3547 | 169 |
break; |
170 |
case 2: |
|
3701 | 171 |
if (nil == self.settingsViewController) { |
172 |
SplitViewRootController *svrc = [[SplitViewRootController alloc] initWithNibName:nil bundle:nil]; |
|
3753 | 173 |
svrc.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
3701 | 174 |
self.settingsViewController = svrc; |
175 |
[svrc release]; |
|
3547 | 176 |
} |
3697 | 177 |
|
3701 | 178 |
[self presentModalViewController:self.settingsViewController animated:YES]; |
3547 | 179 |
break; |
180 |
case 3: |
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181 |
#ifdef DEBUG |
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182 |
if ([[NSFileManager defaultManager] fileExistsAtPath:DEBUG_FILE()]) |
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183 |
debugStr = [[NSString alloc] initWithContentsOfFile:DEBUG_FILE()]; |
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ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
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184 |
else |
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debugStr = [[NSString alloc] initWithString:@"Here be log"]; |
3547 | 186 |
UITextView *scroll = [[UITextView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.height, self.view.frame.size.width)]; |
187 |
scroll.text = debugStr; |
|
188 |
[debugStr release]; |
|
189 |
scroll.editable = NO; |
|
3697 | 190 |
|
3547 | 191 |
UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom]; |
192 |
[btn addTarget:scroll action:@selector(removeFromSuperview) forControlEvents:UIControlEventTouchUpInside]; |
|
193 |
btn.backgroundColor = [UIColor blackColor]; |
|
194 |
btn.frame = CGRectMake(self.view.frame.size.height-70, 0, 70, 70); |
|
195 |
[scroll addSubview:btn]; |
|
196 |
[self.view addSubview:scroll]; |
|
197 |
[scroll release]; |
|
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198 |
#else |
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debugStr = debugStr; // prevent compiler warning |
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200 |
if (nil == self.aboutViewController) { |
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201 |
AboutViewController *about = [[AboutViewController alloc] initWithNibName:@"AboutViewController" bundle:nil]; |
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202 |
about.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
4358 | 203 |
if ([about respondsToSelector:@selector(setModalPresentationStyle:)]) |
204 |
about.modalPresentationStyle = UIModalPresentationFormSheet; |
|
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205 |
self.aboutViewController = about; |
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206 |
[about release]; |
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207 |
} |
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208 |
[self presentModalViewController:self.aboutViewController animated:YES]; |
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209 |
#endif |
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210 |
break; |
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211 |
case 4: |
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212 |
if (nil == self.savedGamesViewController) { |
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SavedGamesViewController *savedgames = [[SavedGamesViewController alloc] initWithNibName:@"SavedGamesViewController" bundle:nil]; |
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214 |
savedgames.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
4358 | 215 |
if ([savedgames respondsToSelector:@selector(setModalPresentationStyle:)]) |
216 |
savedgames.modalPresentationStyle = UIModalPresentationPageSheet; |
|
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217 |
self.savedGamesViewController = savedgames; |
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218 |
[savedgames release]; |
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219 |
} |
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220 |
|
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221 |
[self presentModalViewController:self.savedGamesViewController animated:YES]; |
3547 | 222 |
break; |
223 |
default: |
|
224 |
alert = [[UIAlertView alloc] initWithTitle:@"Not Yet Implemented" |
|
225 |
message:@"Sorry, this feature is not yet implemented" |
|
226 |
delegate:nil |
|
227 |
cancelButtonTitle:@"Well, don't worry" |
|
228 |
otherButtonTitles:nil]; |
|
229 |
[alert show]; |
|
230 |
[alert release]; |
|
231 |
break; |
|
232 |
} |
|
233 |
} |
|
234 |
||
235 |
-(void) viewDidUnload { |
|
3701 | 236 |
self.gameConfigViewController = nil; |
237 |
self.settingsViewController = nil; |
|
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238 |
self.aboutViewController = nil; |
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239 |
self.savedGamesViewController = nil; |
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240 |
self.restoreViewController = nil; |
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241 |
MSG_DIDUNLOAD(); |
3547 | 242 |
[super viewDidUnload]; |
243 |
} |
|
244 |
||
3971 | 245 |
-(void) didReceiveMemoryWarning { |
246 |
if (self.settingsViewController.view.superview == nil) |
|
247 |
self.settingsViewController = nil; |
|
248 |
if (self.gameConfigViewController.view.superview == nil) |
|
249 |
self.gameConfigViewController = nil; |
|
250 |
if (self.aboutViewController.view.superview == nil) |
|
251 |
self.aboutViewController = nil; |
|
252 |
if (self.savedGamesViewController.view.superview == nil) |
|
253 |
self.savedGamesViewController = nil; |
|
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254 |
if (self.restoreViewController.view.superview == nil) |
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255 |
self.restoreViewController = nil; |
3971 | 256 |
MSG_MEMCLEAN(); |
257 |
[super didReceiveMemoryWarning]; |
|
258 |
} |
|
259 |
||
3547 | 260 |
-(void) dealloc { |
5208 | 261 |
releaseAndNil(settingsViewController); |
262 |
releaseAndNil(gameConfigViewController); |
|
263 |
releaseAndNil(aboutViewController); |
|
264 |
releaseAndNil(savedGamesViewController); |
|
5220
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|
265 |
releaseAndNil(restoreViewController); |
3547 | 266 |
[super dealloc]; |
267 |
} |
|
268 |
||
269 |
@end |