QTfrontend/SDLs.h
author nemo
Sun, 11 Sep 2011 09:46:22 -0400
changeset 5851 e6151aca2d7c
parent 4976 088d40d8aba2
child 6164 62aa418ed214
permissions -rw-r--r--
Focus camera on moving current hog (probably more important to player). Should make tumbler, sine gun play, attacking off rope and saucer more playable. Also fix a typo in prior offset, and compensate for zoom.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2007-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef SDLS_H
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#define SDLS_H
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#include <QStringList>
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#include "SDL_mixer.h"
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class SDLInteraction : public QObject
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{
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    Q_OBJECT
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private:
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    Mix_Music *music;
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    int musicInitialized;
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public:
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    SDLInteraction();
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    ~SDLInteraction();
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    QStringList getResolutions() const;
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    void addGameControllerKeys() const;
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    void StartMusic();
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    void StopMusic();
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    void SDLMusicInit();
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};
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#endif
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