QTfrontend/newnetclient.h
author unc0rr
Fri, 20 Feb 2009 19:46:22 +0000
changeset 1814 e5391d901cff
parent 1797 fedd8649fdd9
child 1856 e71dbf958c87
permissions -rw-r--r--
- Remove client teams on exit - Improve protocol, break frontend compatibility with old server protocol
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     1
/*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 883
diff changeset
     2
 * Hedgewars, a free turn based strategy game
883
07a568ba44e0 Update copyright info in source files headers
unc0rr
parents: 703
diff changeset
     3
 * Copyright (c) 2006-2008 Ulyanov Igor <iulyanov@gmail.com>
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     4
 *
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     8
 *
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    12
 * GNU General Public License for more details.
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    13
 *
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    14
 * You should have received a copy of the GNU General Public License
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    15
 * along with this program; if not, write to the Free Software
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    17
 */
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    18
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    19
#ifndef _NEW_NETCLIENT_INCLUDED
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    20
#define _NEW_NETCLIENT_INCLUDED
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    21
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    22
#include <QObject>
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    23
#include <QString>
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    24
#include <QTcpSocket>
354
60e4af0a4375 network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents: 352
diff changeset
    25
#include <QMap>
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    26
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    27
#include "team.h"
448
e968e19a464c waiting state for net Go button
displacer
parents: 431
diff changeset
    28
#include "game.h" // for GameState
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    29
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    30
class GameUIConfig;
334
85eacbd9827f protocol changes
displacer
parents: 329
diff changeset
    31
class GameCFGWidget;
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
    32
class TeamSelWidget;
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    33
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    34
extern char delimeter;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    35
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    36
class HWNewNet : public QObject
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    37
{
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    38
  Q_OBJECT
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    39
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    40
 public:
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
    41
  HWNewNet(GameUIConfig * config, GameCFGWidget* pGameCFGWidget, TeamSelWidget* pTeamSelWidget);
1526
18e412dd7d50 Send QUIT message to server when netclient object is destroyed
unc0rr
parents: 1512
diff changeset
    42
  ~HWNewNet();
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    43
  void Connect(const QString & hostName, quint16 port, const QString & nick);
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    44
  void Disconnect();
1339
8a11157c6c81 Fix the bug
unc0rr
parents: 1324
diff changeset
    45
  bool isRoomChief();
1671
bb12cb688f75 Implement isInRoom in client
unc0rr
parents: 1648
diff changeset
    46
  bool isInRoom();
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    47
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    48
 private:
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    49
  GameUIConfig* config;
334
85eacbd9827f protocol changes
displacer
parents: 329
diff changeset
    50
  GameCFGWidget* m_pGameCFGWidget;
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
    51
  TeamSelWidget* m_pTeamSelWidget;
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    52
334
85eacbd9827f protocol changes
displacer
parents: 329
diff changeset
    53
  bool isChief;
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    54
  QString mynick;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    55
  QTcpSocket NetSocket;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    56
  QString seed;
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 372
diff changeset
    57
  bool m_game_connected;
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    58
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    59
  void ConfigAsked();
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    60
  void RunGame();
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    61
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    62
  template <typename T>
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    63
  void SendCfgStrNet(T a) {
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    64
    QByteArray strmsg;
328
95625db21bf8 Oops, I should be more careful
unc0rr
parents: 315
diff changeset
    65
    strmsg.append(a);
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    66
    quint8 sz = strmsg.size();
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    67
    QByteArray enginemsg = QByteArray((char *)&sz, 1) + strmsg;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    68
    QString _msg = delimeter + QString(enginemsg.toBase64());
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    69
    RawSendNet(_msg);
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    70
  }
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    71
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    72
  template <typename T>
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    73
  void SendCfgStrLoc(T a) {
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    74
    QByteArray strmsg;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    75
    strmsg.append(QString(a).toUtf8());
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    76
    quint8 sz = strmsg.size();
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    77
    QByteArray enginemsg = QByteArray((char *)&sz, 1) + strmsg;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    78
    emit FromNet(enginemsg);
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    79
  }
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    80
1082
596b1dcdc1df - Modify network protocol to use new delimiter
unc0rr
parents: 1066
diff changeset
    81
  QStringList cmdbuf;
596b1dcdc1df - Modify network protocol to use new delimiter
unc0rr
parents: 1066
diff changeset
    82
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    83
  void RawSendNet(const QString & buf);
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    84
  void RawSendNet(const QByteArray & buf);
1082
596b1dcdc1df - Modify network protocol to use new delimiter
unc0rr
parents: 1066
diff changeset
    85
  void ParseCmd(const QStringList & lst);
1378
1a391883261d Allow /me in chat
unc0rr
parents: 1377
diff changeset
    86
  QString formatChatMsg(const QString & nick, const QString & msg);
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    87
1313
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1311
diff changeset
    88
  int loginStep;
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1311
diff changeset
    89
  int netClientState;
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1311
diff changeset
    90
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    91
 signals:
660
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 486
diff changeset
    92
  void AskForRunGame();
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    93
  void Connected();
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    94
  void Disconnected();
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    95
  void EnteredGame();
1592
5ee77ee470a6 Start converting network protocol to no-disconnecting religion
unc0rr
parents: 1577
diff changeset
    96
  void LeftRoom();
465
07eca0a2546c chatWidget with nicks ready
displacer
parents: 453
diff changeset
    97
  void nickAdded(const QString& nick);
07eca0a2546c chatWidget with nicks ready
displacer
parents: 453
diff changeset
    98
  void nickRemoved(const QString& nick);
1566
6b63c75fdc68 Start work on lobby: add/remove nick from the list on join/quit
unc0rr
parents: 1530
diff changeset
    99
  void nickAddedLobby(const QString& nick);
6b63c75fdc68 Start work on lobby: add/remove nick from the list on join/quit
unc0rr
parents: 1530
diff changeset
   100
  void nickRemovedLobby(const QString& nick);
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   101
  void FromNet(const QByteArray & buf);
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   102
  void AddNetTeam(const HWTeam&);
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   103
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   104
  void seedChanged(const QString & seed);
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   105
  void mapChanged(const QString & map);
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   106
  void themeChanged(const QString & theme);
1427
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1410
diff changeset
   107
  void initHealthChanged(int health);
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1410
diff changeset
   108
  void turnTimeChanged(int time);
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1671
diff changeset
   109
  void suddenDeathTurnsChanged(int turns);
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1671
diff changeset
   110
  void caseProbabilityChanged(int prob);
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   111
  void fortsModeChanged(bool value);
1427
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1410
diff changeset
   112
  void teamsDivideChanged(bool value);
1530
3b8d723661b2 Implement Solid Land checkbox
unc0rr
parents: 1526
diff changeset
   113
  void solidChanged(bool value);
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1782
diff changeset
   114
  void borderChanged(bool value);
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 347
diff changeset
   115
  void hhnumChanged(const HWTeam&);
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 354
diff changeset
   116
  void teamColorChanged(const HWTeam&);
1568
15a446307993 Lobby chat should work now
unc0rr
parents: 1566
diff changeset
   117
  void chatStringLobby(const QString&);
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1344
diff changeset
   118
  void chatStringFromNet(const QString&);
1360
d3e285281c26 Fix doubling chat message
unc0rr
parents: 1356
diff changeset
   119
  void chatStringFromMe(const QString&);
1568
15a446307993 Lobby chat should work now
unc0rr
parents: 1566
diff changeset
   120
  void chatStringFromMeLobby(const QString&);
703
424297e3165a weapon names transmitted over network
displacer
parents: 697
diff changeset
   121
  void ammoChanged(const QString& name, const QString& ammo);
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1784
diff changeset
   122
  void templateFilterChanged(int filter);
1377
a9e768739345 - Customize QTextBrowser look
unc0rr
parents: 1360
diff changeset
   123
1313
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1311
diff changeset
   124
  void roomsList(const QStringList&);
1377
a9e768739345 - Customize QTextBrowser look
unc0rr
parents: 1360
diff changeset
   125
  void serverMessage(const QString &);
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   126
1405
ee4b28a1861d Show players ready status in chat nick list
unc0rr
parents: 1404
diff changeset
   127
  void setReadyStatus(const QString & nick, bool isReady);
1648
32d99a3c7998 Draw ready status icon on ready button
unc0rr
parents: 1592
diff changeset
   128
  void setMyReadyStatus(bool isReady);
1512
43742041c211 - Don't send 'Bad param' msg, as the only reason of it is just some lag
unc0rr
parents: 1427
diff changeset
   129
  void showMessage(const QString &);
1405
ee4b28a1861d Show players ready status in chat nick list
unc0rr
parents: 1404
diff changeset
   130
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   131
 public slots:
1404
2b6b6809c2e4 - Fix a bug in READY message handling
unc0rr
parents: 1391
diff changeset
   132
  void ToggleReady();
453
4b1236759402 simple net cha added
displacer
parents: 448
diff changeset
   133
  void chatLineToNet(const QString& str);
1568
15a446307993 Lobby chat should work now
unc0rr
parents: 1566
diff changeset
   134
  void chatLineToLobby(const QString& str);
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   135
  void SendNet(const QByteArray & buf);
328
95625db21bf8 Oops, I should be more careful
unc0rr
parents: 315
diff changeset
   136
  void AddTeam(const HWTeam & team);
347
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
   137
  void RemoveTeam(const HWTeam& team);
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   138
  void onSeedChanged(const QString & seed);
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   139
  void onMapChanged(const QString & map);
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   140
  void onThemeChanged(const QString & theme);
1427
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1410
diff changeset
   141
  void onInitHealthChanged(int health);
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1410
diff changeset
   142
  void onTurnTimeChanged(int time);
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1671
diff changeset
   143
  void onSuddenDeathTurnsChanged(int turns);
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1671
diff changeset
   144
  void onCaseProbabilityChanged(int prob);
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   145
  void onFortsModeChanged(bool value);
1427
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1410
diff changeset
   146
  void onTeamsDivideChanged(bool value);
1530
3b8d723661b2 Implement Solid Land checkbox
unc0rr
parents: 1526
diff changeset
   147
  void onSolidChanged(bool value);
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1782
diff changeset
   148
  void onBorderChanged(bool value);
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 347
diff changeset
   149
  void onHedgehogsNumChanged(const HWTeam& team);
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 354
diff changeset
   150
  void onTeamColorChanged(const HWTeam& team);
703
424297e3165a weapon names transmitted over network
displacer
parents: 697
diff changeset
   151
  void onWeaponsNameChanged(const QString& name, const QString& ammo);
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1784
diff changeset
   152
  void onTemplateFilterChanged(int filter);
1313
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1311
diff changeset
   153
  void JoinRoom(const QString & room);
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1311
diff changeset
   154
  void CreateRoom(const QString & room);
1315
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   155
  void askRoomsList();
1344
4004e597f1bf Clients send roundfinished message to server when the round is over
unc0rr
parents: 1339
diff changeset
   156
  void gameFinished();
1391
735f6d43780b Implement kick
unc0rr
parents: 1378
diff changeset
   157
  void kickPlayer(const QString &);
1577
e3e37c730dc0 - Decrease font size in chat
unc0rr
parents: 1568
diff changeset
   158
  void infoPlayer(const QString &);
1410
eece43296890 Send appropriate messages to server on control menu actions
unc0rr
parents: 1405
diff changeset
   159
  void startGame();
eece43296890 Send appropriate messages to server on control menu actions
unc0rr
parents: 1405
diff changeset
   160
  void toggleRestrictJoins();
eece43296890 Send appropriate messages to server on control menu actions
unc0rr
parents: 1405
diff changeset
   161
  void toggleRestrictTeamAdds();
1592
5ee77ee470a6 Start converting network protocol to no-disconnecting religion
unc0rr
parents: 1577
diff changeset
   162
  void partRoom();
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   163
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   164
 private slots:
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   165
  void ClientRead();
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   166
  void OnConnect();
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   167
  void OnDisconnect();
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   168
  void displayError(QAbstractSocket::SocketError socketError);
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   169
};
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   170
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   171
#endif // _NEW_NETCLIENT_INCLUDED