rust/hwphysics/Cargo.toml
author Wuzzy <Wuzzy2@mail.ru>
Sun, 26 May 2019 14:27:55 +0200
changeset 15058 e3b3fa42a93b
parent 14149 165e43c3ed59
permissions -rw-r--r--
IsHogLocal: If there's a mission team, only count members in the clan of that team This attends to a hack in some missions which use fake human teams in the enemy clans for animation purposes.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
14064
c6745a1c827a start a physics engine to try out this data oriented thing everyone seems to be talking about
alfadur
parents:
diff changeset
     1
[package]
c6745a1c827a start a physics engine to try out this data oriented thing everyone seems to be talking about
alfadur
parents:
diff changeset
     2
name = "hwphysics"
c6745a1c827a start a physics engine to try out this data oriented thing everyone seems to be talking about
alfadur
parents:
diff changeset
     3
version = "0.1.0"
c6745a1c827a start a physics engine to try out this data oriented thing everyone seems to be talking about
alfadur
parents:
diff changeset
     4
authors = ["Hedgewars Project"]
c6745a1c827a start a physics engine to try out this data oriented thing everyone seems to be talking about
alfadur
parents:
diff changeset
     5
edition = "2018"
c6745a1c827a start a physics engine to try out this data oriented thing everyone seems to be talking about
alfadur
parents:
diff changeset
     6
c6745a1c827a start a physics engine to try out this data oriented thing everyone seems to be talking about
alfadur
parents:
diff changeset
     7
[dependencies]
c6745a1c827a start a physics engine to try out this data oriented thing everyone seems to be talking about
alfadur
parents:
diff changeset
     8
fpnum = { path = "../fpnum" }
c6745a1c827a start a physics engine to try out this data oriented thing everyone seems to be talking about
alfadur
parents:
diff changeset
     9
integral-geometry = { path = "../integral-geometry" }
14149
165e43c3ed59 pull land into collision detector
alfadur
parents: 14064
diff changeset
    10
land2d = { path = "../land2d" }