share/hedgewars/Data/Missions/Scenario/User_Mission_-_Nobody_Laugh.lua
author Wuzzy <Wuzzy2@mail.ru>
Thu, 25 Apr 2019 23:01:05 +0200
changeset 14844 e239378a9400
parent 14488 310b167141cc
child 14937 ff4003a90ff8
permissions -rw-r--r--
Prevent entering “/”, “\” and “:” in team and scheme names. The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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HedgewarsScriptLoad("/Scripts/SimpleMission.lua")
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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local enemyAmmo = {
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	[amDEagle] = 100, [amShotgun] = 100, [amGrenade] = 100, [amBazooka] = 100, [amDrill] = 100
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}
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SimpleMission({
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	missionTitle = loc("Nobody Laugh"),
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	missionIcon = 0,
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	goalText = 
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		loc("Eliminate the enemy.") .. "|" ..
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		loc("Unlimited Attacks: Attacks don't end your turn") .. "|"..
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		loc("Per-hog Ammo: Weapons are not shared between hogs"),
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	wind = 100,
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	initVars = {
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		TurnTime = 180000,
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		Map = "Bath",
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		Theme = "Nature",
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		Seed = 0,
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		GameFlags = gfInfAttack + gfPerHogAmmo + gfDisableWind,
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	},
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	ammoConfig = {
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		[amSwitch] = { count = 9 },
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	},
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	teams = {
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		{ isMissionTeam = true,
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		clanID = 0,
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		hogs = {
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			{
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			health = 1,
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			x = 1267, y = 451,
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			ammo = { [amParachute] = 1, [amHammer] = 1 },
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			},
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			{
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			health = 31,
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			x = 1332, y = 451,
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			ammo = { [amWhip] = 1 },
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			},
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		}},
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		{ name = loc("Clowns"),
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		flag = "cm_face",
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		grave = "Duck2",
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		voice = "Mobster",
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		clanID = 5,
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		hogs = {
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			{ name = loc("Poison"), health = 100, x = 1133, y = 446, hat = "WhySoSerious", botLevel = 1, ammo = enemyAmmo },
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			{ name = loc("Bobo"), health = 100, x = 1215, y = 553, hat = "clown", botLevel = 1, ammo = enemyAmmo },
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			{ name = loc("Copper"), health = 10, x = 414, y = 376, hat = "clown-copper", botLevel = 1, ammo = enemyAmmo },
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			{ name = loc("Derp"), health = 100, x = 1590, y = 886, hat = "clown-crossed", botLevel = 1, ammo = enemyAmmo },
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			{ name = loc("Eckles"), health = 100, x = 772, y = 754, hat = "clown-copper", botLevel = 1, ammo = enemyAmmo },
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			{ name = loc("Frank"), health = 50, x = 1688, y = 714, hat = "clown-copper", botLevel = 1, ammo = enemyAmmo },
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			{ name = loc("Harry"), health = 50, x = 1932, y = 837, hat = "clown-copper", botLevel = 1, ammo = enemyAmmo },
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			{ name = loc("Igmund"), health = 50, x = 1601, y = 733, hat = "WhySoSerious", botLevel = 1, ammo = enemyAmmo },
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		}},
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	},
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	girders = {
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		{ x = 1212, y = 710, frameIdx = 7 },
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		{ x = 1215, y = 570, frameIdx = 4 },
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		{ x = 1288, y = 520, frameIdx = 2 },
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		{ x = 1184, y = 468, frameIdx = 4 },
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		{ x = 1344, y = 468, frameIdx = 4 },
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		{ x = 1247, y = 346, frameIdx = 4 },
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		{ x = 667, y = 438, frameIdx = 4 },
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		{ x = 507, y = 438, frameIdx = 4 },
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		{ x = 434, y = 487, frameIdx = 2 },
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		{ x = 505, y = 537, frameIdx = 4 },
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		{ x = 665, y = 537, frameIdx = 4 },
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		{ x = 737, y = 487, frameIdx = 2 },
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		{ x = 416, y = 465, frameIdx = 6 },
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		{ x = 1415, y = 378, frameIdx = 6 },
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		{ x = 1300, y = 625, frameIdx = 3 },
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		{ x = 1359, y = 566, frameIdx = 3 },
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		{ x = 1436, y = 538, frameIdx = 0 },
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		{ x = 1505, y = 468, frameIdx = 4 },
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	},
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	gears = {
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		{ type = gtCase, crateType = "supply", x = 1242, y = 315, ammoType = amBaseballBat },
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		{ type = gtCase, crateType = "supply", x = 1309, y = 315, ammoType = amAirAttack },
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		{ type = gtCase, crateType = "supply", x = 144, y = 895, ammoType = amAirAttack },
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		{ type = gtCase, crateType = "supply", x = 664, y = 699, ammoType = amIceGun },
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		{ type = gtCase, crateType = "supply", x = 1572, y = 444, ammoType = amFirePunch },
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		{ type = gtCase, crateType = "supply", x = 1574, y = 382, ammoType = amDynamite },
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		{ type = gtCase, crateType = "supply", x = 654, y = 513, ammoType = amParachute },
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		{ type = gtCase, crateType = "supply", x = 1569, y = 413, ammoType = amParachute },
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	}
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})