misc/liblua/lparser.h
author Wuzzy <Wuzzy2@mail.ru>
Thu, 25 Apr 2019 23:01:05 +0200
changeset 14844 e239378a9400
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permissions -rw-r--r--
Prevent entering “/”, “\” and “:” in team and scheme names. The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
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/*
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** $Id: lparser.h,v 1.57.1.1 2007/12/27 13:02:25 roberto Exp $
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** Lua Parser
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** See Copyright Notice in lua.h
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*/
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#ifndef lparser_h
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#define lparser_h
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#include "llimits.h"
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#include "lobject.h"
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#include "lzio.h"
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/*
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** Expression descriptor
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*/
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typedef enum {
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  VVOID,    /* no value */
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  VNIL,
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  VTRUE,
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  VFALSE,
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  VK,       /* info = index of constant in `k' */
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  VKNUM,    /* nval = numerical value */
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  VLOCAL,   /* info = local register */
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  VUPVAL,       /* info = index of upvalue in `upvalues' */
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  VGLOBAL,  /* info = index of table; aux = index of global name in `k' */
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  VINDEXED, /* info = table register; aux = index register (or `k') */
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  VJMP,     /* info = instruction pc */
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  VRELOCABLE,   /* info = instruction pc */
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  VNONRELOC,    /* info = result register */
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  VCALL,    /* info = instruction pc */
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  VVARARG   /* info = instruction pc */
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} expkind;
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typedef struct expdesc {
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  expkind k;
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  union {
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    struct { int info, aux; } s;
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    lua_Number nval;
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  } u;
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  int t;  /* patch list of `exit when true' */
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  int f;  /* patch list of `exit when false' */
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} expdesc;
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typedef struct upvaldesc {
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  lu_byte k;
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  lu_byte info;
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} upvaldesc;
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struct BlockCnt;  /* defined in lparser.c */
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/* state needed to generate code for a given function */
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typedef struct FuncState {
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  Proto *f;  /* current function header */
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  Table *h;  /* table to find (and reuse) elements in `k' */
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  struct FuncState *prev;  /* enclosing function */
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  struct LexState *ls;  /* lexical state */
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  struct lua_State *L;  /* copy of the Lua state */
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  struct BlockCnt *bl;  /* chain of current blocks */
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  int pc;  /* next position to code (equivalent to `ncode') */
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  int lasttarget;   /* `pc' of last `jump target' */
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  int jpc;  /* list of pending jumps to `pc' */
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  int freereg;  /* first free register */
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  int nk;  /* number of elements in `k' */
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  int np;  /* number of elements in `p' */
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  short nlocvars;  /* number of elements in `locvars' */
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  lu_byte nactvar;  /* number of active local variables */
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  upvaldesc upvalues[LUAI_MAXUPVALUES];  /* upvalues */
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  unsigned short actvar[LUAI_MAXVARS];  /* declared-variable stack */
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} FuncState;
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LUAI_FUNC Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
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                                            const char *name);
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#endif