QTfrontend/ui/widget/gamecfgwidget.cpp
author Wuzzy <Wuzzy2@mail.ru>
Thu, 25 Apr 2019 23:01:05 +0200
changeset 14844 e239378a9400
parent 14841 b9437746bffb
permissions -rw-r--r--
Prevent entering “/”, “\” and “:” in team and scheme names. The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#include <QResizeEvent>
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#include <QGroupBox>
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#include <QCheckBox>
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#include <QGridLayout>
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#include <QSpinBox>
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#include <QLabel>
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#include <QMessageBox>
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#include <QTableView>
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#include <QScrollBar>
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#include <QTabWidget>
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#include <QPushButton>
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#include <QDebug>
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#include <QList>
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#include "gamecfgwidget.h"
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#include "igbox.h"
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#include "DataManager.h"
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#include "hwconsts.h"
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#include "gameSchemeModel.h"
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#include "proto.h"
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#include "GameStyleModel.h"
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#include "themeprompt.h"
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GameCFGWidget::GameCFGWidget(QWidget* parent, bool randomWithoutDLC) :
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    QGroupBox(parent)
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    , mainLayout(this)
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    , seedRegexp("\\{[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}\\}")
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{
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    mainLayout.setMargin(0);
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    setMinimumHeight(310);
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    setMaximumHeight(447);
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    setMinimumWidth(470);
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    setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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    m_master = true;
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    // Easy containers for the map/game options in either stacked or tabbed mode
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    mapContainerFree = new QWidget();
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    mapContainerTabbed = new QWidget();
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    optionsContainerFree = new QWidget();
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    optionsContainerTabbed = new QWidget();
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    tabbed = false;
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    // Container for when in tabbed mode
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    tabs = new QTabWidget(this);
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    tabs->setFixedWidth(470);
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    tabs->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Expanding);
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    tabs->addTab(mapContainerTabbed, tr("Map"));
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    tabs->addTab(optionsContainerTabbed, tr("Game options"));
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    tabs->setObjectName("gameCfgWidgetTabs");
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    mainLayout.addWidget(tabs, 1);
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    tabs->setVisible(false);
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    // Container for when in stacked mode
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    StackContainer = new QWidget();
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    StackContainer->setObjectName("gameStackContainer");
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    mainLayout.addWidget(StackContainer, 1);
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    QVBoxLayout * stackLayout = new QVBoxLayout(StackContainer);
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    // Map options
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    pMapContainer = new HWMapContainer(mapContainerFree);
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    pMapContainer->setRandomWithoutDLC(randomWithoutDLC);
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    stackLayout->addWidget(mapContainerFree, 0, Qt::AlignHCenter);
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    pMapContainer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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    pMapContainer->setFixedSize(width() - 14, 278);
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    mapContainerFree->setFixedSize(pMapContainer->width(), pMapContainer->height());
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    // Horizontal divider
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    QFrame * divider = new QFrame();
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    divider->setFrameShape(QFrame::HLine);
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    divider->setFrameShadow(QFrame::Plain);
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    stackLayout->addWidget(divider, 0, Qt::AlignBottom);
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    //stackLayout->setRowMinimumHeight(1, 10);
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    // Game options
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    optionsContainerTabbed->setContentsMargins(0, 0, 0, 0);
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    optionsContainerFree->setFixedSize(width() - 14, 140);
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    stackLayout->addWidget(optionsContainerFree, 0, Qt::AlignHCenter);
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    OptionsInnerContainer = new QWidget(optionsContainerFree);
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    m_childWidgets << OptionsInnerContainer;
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    OptionsInnerContainer->setFixedSize(optionsContainerFree->width(), optionsContainerFree->height());
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    OptionsInnerContainer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
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    GBoxOptionsLayout = new QGridLayout(OptionsInnerContainer);
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    lblScript = new QLabel(QLabel::tr("Style"), this);
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    GBoxOptionsLayout->addWidget(lblScript, 1, 0);
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    Scripts = new QComboBox(this);
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    Scripts->setMaxVisibleItems(30);
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    GBoxOptionsLayout->addWidget(Scripts, 1, 1);
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    Scripts->setModel(DataManager::instance().gameStyleModel());
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    m_curScript = Scripts->currentText();
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    ScriptsLabel = new QLabel(this);
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    ScriptsLabel->setHidden(true);
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    ScriptsLabel->setTextFormat(Qt::PlainText);
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    GBoxOptionsLayout->addWidget(ScriptsLabel, 1, 1);
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    connect(Scripts, SIGNAL(currentIndexChanged(int)), this, SLOT(scriptChanged(int)));
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    QWidget *SchemeWidget = new QWidget(this);
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    GBoxOptionsLayout->addWidget(SchemeWidget, 2, 0, 1, 2);
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    QGridLayout *SchemeWidgetLayout = new QGridLayout(SchemeWidget);
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    SchemeWidgetLayout->setMargin(0);
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    GameSchemes = new QComboBox(SchemeWidget);
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    GameSchemes->setMaxVisibleItems(30);
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    SchemeWidgetLayout->addWidget(GameSchemes, 0, 2);
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    GameSchemesLabel = new QLabel(SchemeWidget);
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    GameSchemesLabel->setHidden(true);
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    GameSchemesLabel->setTextFormat(Qt::PlainText);
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    SchemeWidgetLayout->addWidget(GameSchemesLabel, 0, 2);
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    connect(GameSchemes, SIGNAL(currentIndexChanged(int)), this, SLOT(schemeChanged(int)));
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   141
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    lblScheme = new QLabel(QLabel::tr("Scheme"), SchemeWidget);
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    SchemeWidgetLayout->addWidget(lblScheme, 0, 0);
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   144
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    QPixmap pmEdit(":/res/edit.png");
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    QIcon iconEdit = QIcon(pmEdit);
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    goToSchemePage = new QPushButton(SchemeWidget);
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    goToSchemePage->setWhatsThis(tr("Edit schemes"));
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    goToSchemePage->setIconSize(pmEdit.size());
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    goToSchemePage->setIcon(iconEdit);
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    goToSchemePage->setMaximumWidth(pmEdit.width() + 6);
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    goToSchemePage->setStyleSheet("padding: 0px;");
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    SchemeWidgetLayout->addWidget(goToSchemePage, 0, 3);
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    connect(goToSchemePage, SIGNAL(clicked()), this, SLOT(jumpToSchemes()));
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   156
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    lblWeapons = new QLabel(QLabel::tr("Weapons"), SchemeWidget);
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    SchemeWidgetLayout->addWidget(lblWeapons, 1, 0);
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   159
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    WeaponsName = new QComboBox(SchemeWidget);
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    WeaponsName->setMaxVisibleItems(30);
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    SchemeWidgetLayout->addWidget(WeaponsName, 1, 2);
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    WeaponsNameLabel = new QLabel(SchemeWidget);
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    WeaponsNameLabel->setHidden(true);
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    WeaponsNameLabel->setTextFormat(Qt::PlainText);
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    SchemeWidgetLayout->addWidget(WeaponsNameLabel, 1, 2);
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    connect(WeaponsName, SIGNAL(currentIndexChanged(int)), this, SLOT(ammoChanged(int)));
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    goToWeaponPage = new QPushButton(SchemeWidget);
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    goToWeaponPage->setWhatsThis(tr("Edit weapons"));
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    goToWeaponPage->setIconSize(pmEdit.size());
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    goToWeaponPage->setIcon(pmEdit);
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    goToWeaponPage->setMaximumWidth(pmEdit.width() + 6);
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    goToWeaponPage->setStyleSheet("padding: 0px;");
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    SchemeWidgetLayout->addWidget(goToWeaponPage, 1, 3);
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    connect(goToWeaponPage, SIGNAL(clicked()), this, SLOT(jumpToWeapons()));
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   179
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    bindEntries = new QCheckBox(SchemeWidget);
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    bindEntries->setWhatsThis(tr("Game scheme will auto-select a weapon"));
4237
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    bindEntries->setChecked(true);
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    bindEntries->setMaximumWidth(42);
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    bindEntries->setStyleSheet( "QCheckBox::indicator:checked:enabled    { image: url(\":/res/lock.png\"); }"
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parents: 13202
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                                "QCheckBox::indicator:checked:disabled   { image: url(\":/res/lock_disabled.png\"); }"
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parents: 13202
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   186
                                "QCheckBox::indicator:unchecked:enabled  { image: url(\":/res/unlock.png\");   }"
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parents: 13202
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   187
                                "QCheckBox::indicator:unchecked:disabled { image: url(\":/res/unlock_disabled.png\");   }" );
4513
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   188
    SchemeWidgetLayout->addWidget(bindEntries, 0, 1, 0, 1, Qt::AlignVCenter);
4237
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parents: 4225
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   189
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    connect(pMapContainer, SIGNAL(seedChanged(const QString &)), this, SLOT(seedChanged(const QString &)));
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   191
    connect(pMapContainer, SIGNAL(mapChanged(const QString &)), this, SLOT(mapChanged(const QString &)));
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   192
    connect(pMapContainer, SIGNAL(mapgenChanged(MapGenerator)), this, SLOT(mapgenChanged(MapGenerator)));
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
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   193
    connect(pMapContainer, SIGNAL(mazeSizeChanged(int)), this, SLOT(maze_sizeChanged(int)));
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
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parents: 10472
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   194
    connect(pMapContainer, SIGNAL(mapFeatureSizeChanged(int)), this, SLOT(slMapFeatureSizeChanged(int)));
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   195
    connect(pMapContainer, SIGNAL(themeChanged(const QString &)), this, SLOT(themeChanged(const QString &)));
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   196
    connect(pMapContainer, SIGNAL(newTemplateFilter(int)), this, SLOT(templateFilterChanged(int)));
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df827e70ae63 Pretension to switch to draw map page
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   197
    connect(pMapContainer, SIGNAL(drawMapRequested()), this, SIGNAL(goToDrawMap()));
4525
0a81be113e21 Try to send drawn map data to net server
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   198
    connect(pMapContainer, SIGNAL(drawnMapChanged(const QByteArray &)), this, SLOT(onDrawnMapChanged(const QByteArray &)));
6960
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
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822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
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    connect(&DataManager::instance(), SIGNAL(updated()), this, SLOT(updateModelViews()));
184
f97a7a3dc8f6 - Update more headers
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   201
}
f97a7a3dc8f6 - Update more headers
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   202
8424
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void GameCFGWidget::setTabbed(bool tabbed)
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{
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    if (tabbed && !this->tabbed)
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   206
    { // Make tabbed
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        tabs->setCurrentIndex(0);
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        StackContainer->setVisible(false);
225ede46e3dc On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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        tabs->setVisible(true);
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        pMapContainer->setParent(mapContainerTabbed);
225ede46e3dc On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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   211
        OptionsInnerContainer->setParent(optionsContainerTabbed);
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   212
        pMapContainer->setVisible(true);
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        setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Expanding);
225ede46e3dc On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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   214
        this->tabbed = true;
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   215
    }
225ede46e3dc On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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   216
    else if (!tabbed && this->tabbed)
225ede46e3dc On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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   217
    { // Make stacked
225ede46e3dc On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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   218
        pMapContainer->setParent(mapContainerFree);
225ede46e3dc On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
dag10
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   219
        OptionsInnerContainer->setParent(optionsContainerFree);
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   220
        tabs->setVisible(false);
225ede46e3dc On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
dag10
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   221
        StackContainer->setVisible(true);
225ede46e3dc On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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   222
        pMapContainer->setVisible(true);
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   223
        setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
225ede46e3dc On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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   224
        this->tabbed = false;
225ede46e3dc On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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   225
    }
8430
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
dag10
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   226
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
dag10
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   227
    // Restore scrollbar palettes, since Qt seems to forget them easily when switching parents
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    QList<QScrollBar *> allSBars = findChildren<QScrollBar *>();
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
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    QPalette pal = palette();
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
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   230
    pal.setColor(QPalette::WindowText, QColor(0xff, 0xcc, 0x00));
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
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   231
    pal.setColor(QPalette::Button, QColor(0x00, 0x35, 0x1d));
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   232
    pal.setColor(QPalette::Base, QColor(0x00, 0x35, 0x1d));
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
dag10
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   233
    pal.setColor(QPalette::Window, QColor(0x00, 0x00, 0x00));
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dag10
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   234
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
dag10
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   235
    for (int i = 0; i < allSBars.size(); ++i)
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
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   236
        allSBars.at(i)->setPalette(pal);
8424
225ede46e3dc On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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   237
}
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   238
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f9e38ce1e813 a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents: 4396
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   239
void GameCFGWidget::jumpToSchemes()
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{
f9e38ce1e813 a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
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   241
    emit goToSchemes(GameSchemes->currentIndex());
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}
f9e38ce1e813 a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
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   243
2009
91f461c218ab TheXception's patch:
unc0rr
parents: 1979
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   244
void GameCFGWidget::jumpToWeapons()
91f461c218ab TheXception's patch:
unc0rr
parents: 1979
diff changeset
   245
{
4416
29d2d1548387 adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
Henek
parents: 4410
diff changeset
   246
    emit goToWeapons(WeaponsName->currentIndex());
2009
91f461c218ab TheXception's patch:
unc0rr
parents: 1979
diff changeset
   247
}
91f461c218ab TheXception's patch:
unc0rr
parents: 1979
diff changeset
   248
1890
de5cfe3beb22 Scheme options work now
unc0rr
parents: 1887
diff changeset
   249
QVariant GameCFGWidget::schemeData(int column) const
de5cfe3beb22 Scheme options work now
unc0rr
parents: 1887
diff changeset
   250
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   251
    return GameSchemes->model()->data(GameSchemes->model()->index(GameSchemes->currentIndex(), column));
1890
de5cfe3beb22 Scheme options work now
unc0rr
parents: 1887
diff changeset
   252
}
de5cfe3beb22 Scheme options work now
unc0rr
parents: 1887
diff changeset
   253
318
46a43b02bbb3 Game config commands are generated by GameCFGWidget
unc0rr
parents: 312
diff changeset
   254
quint32 GameCFGWidget::getGameFlags() const
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   255
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   256
    quint32 result = 0;
1427
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1218
diff changeset
   257
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   258
    if (schemeData(1).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   259
        result |= 0x00001000;       // fort
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   260
    if (schemeData(2).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   261
        result |= 0x00000010;       // divide teams
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   262
    if (schemeData(3).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   263
        result |= 0x00000004;       // solid land
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   264
    if (schemeData(4).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   265
        result |= 0x00000008;       // border
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   266
    if (schemeData(5).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   267
        result |= 0x00000020;       // low gravity
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   268
    if (schemeData(6).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   269
        result |= 0x00000040;       // laser sight
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   270
    if (schemeData(7).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   271
        result |= 0x00000080;       // invulnerable
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   272
    if (schemeData(8).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   273
        result |= 0x00000100;       // mines
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   274
    if (schemeData(9).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   275
        result |= 0x00000200;       // vampirism
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   276
    if (schemeData(10).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   277
        result |= 0x00000400;       // karma
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   278
    if (schemeData(11).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   279
        result |= 0x00000800;       // artillery
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   280
    if (schemeData(12).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   281
        result |= 0x00002000;       // random
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   282
    if (schemeData(13).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   283
        result |= 0x00004000;       // king
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   284
    if (schemeData(14).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   285
        result |= 0x00008000;       // place hogs
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   286
    if (schemeData(15).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   287
        result |= 0x00010000;       // shared ammo
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   288
    if (schemeData(16).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   289
        result |= 0x00020000;       // disable girders
3287
4f7b57ed18b6 New game scheme option to turn off land objects
nemo
parents: 3236
diff changeset
   290
    if (schemeData(17).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   291
        result |= 0x00040000;       // disable land obj
3743
234ce4da76d4 Flag for AI survival mode
nemo
parents: 3697
diff changeset
   292
    if (schemeData(18).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   293
        result |= 0x00080000;       // ai survival
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3919
diff changeset
   294
    if (schemeData(19).toBool())
8434
4821897a0f10 big indentation/whitespaces cleanup
sheepluva
parents: 8430
diff changeset
   295
        result |= 0x00100000;       // infinite attacks
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3919
diff changeset
   296
    if (schemeData(20).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   297
        result |= 0x00200000;       // reset weaps
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3919
diff changeset
   298
    if (schemeData(21).toBool())
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 4000
diff changeset
   299
        result |= 0x00400000;       // per hog ammo
4250
d83b53997e0b exposing Henek's no wind flag
koda
parents: 4248
diff changeset
   300
    if (schemeData(22).toBool())
d83b53997e0b exposing Henek's no wind flag
koda
parents: 4248
diff changeset
   301
        result |= 0x00800000;       // no wind
4303
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4269
diff changeset
   302
    if (schemeData(23).toBool())
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4269
diff changeset
   303
        result |= 0x01000000;       // more wind
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4976
diff changeset
   304
    if (schemeData(24).toBool())
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4976
diff changeset
   305
        result |= 0x02000000;       // tag team
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5468
diff changeset
   306
    if (schemeData(25).toBool())
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   307
        result |= 0x04000000;       // bottom
1427
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1218
diff changeset
   308
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   309
    return result;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   310
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   311
312
c36d0b34ac3d Use new parameters, small protocol change
unc0rr
parents: 311
diff changeset
   312
quint32 GameCFGWidget::getInitHealth() const
c36d0b34ac3d Use new parameters, small protocol change
unc0rr
parents: 311
diff changeset
   313
{
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5468
diff changeset
   314
    return schemeData(28).toInt();
312
c36d0b34ac3d Use new parameters, small protocol change
unc0rr
parents: 311
diff changeset
   315
}
c36d0b34ac3d Use new parameters, small protocol change
unc0rr
parents: 311
diff changeset
   316
4494
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   317
QByteArray GameCFGWidget::getFullConfig() const
318
46a43b02bbb3 Game config commands are generated by GameCFGWidget
unc0rr
parents: 312
diff changeset
   318
{
4494
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   319
    QList<QByteArray> bcfg;
4489
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   320
    int mapgen = pMapContainer->get_mapgen();
7771
ce6d4dd0c780 fix trophyrace. also tweak it a little
nemo
parents: 7258
diff changeset
   321
    if (Scripts->currentIndex() > 0)
ce6d4dd0c780 fix trophyrace. also tweak it a little
nemo
parents: 7258
diff changeset
   322
    {
ce6d4dd0c780 fix trophyrace. also tweak it a little
nemo
parents: 7258
diff changeset
   323
        bcfg << QString("escript Scripts/Multiplayer/%1.lua").arg(Scripts->itemData(Scripts->currentIndex(), GameStyleModel::ScriptRole).toString()).toUtf8();
ce6d4dd0c780 fix trophyrace. also tweak it a little
nemo
parents: 7258
diff changeset
   324
    }
4494
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   325
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5238
diff changeset
   326
    QString currentMap = pMapContainer->getCurrentMap();
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5238
diff changeset
   327
    if (currentMap.size() > 0)
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5238
diff changeset
   328
    {
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5238
diff changeset
   329
        bcfg << QString("emap " + currentMap).toUtf8();
6088
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 6060
diff changeset
   330
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 6060
diff changeset
   331
// engine should figure it out on its own
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 6060
diff changeset
   332
//        if(pMapContainer->getCurrentIsMission())
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 6060
diff changeset
   333
//            bcfg << QString("escript Maps/%1/map.lua").arg(currentMap).toUtf8();
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5238
diff changeset
   334
    }
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5238
diff changeset
   335
    bcfg << QString("etheme " + pMapContainer->getCurrentTheme()).toUtf8();
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5238
diff changeset
   336
4494
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   337
    bcfg << QString("eseed " + pMapContainer->getCurrentSeed()).toUtf8();
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   338
    bcfg << QString("e$gmflags %1").arg(getGameFlags()).toUtf8();
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5468
diff changeset
   339
    bcfg << QString("e$damagepct %1").arg(schemeData(26).toInt()).toUtf8();
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5468
diff changeset
   340
    bcfg << QString("e$turntime %1").arg(schemeData(27).toInt() * 1000).toUtf8();
14527
d0441c7e9000 Lua: Add InitHealth, read-only variable containing the initial hog health setting
Wuzzy <Wuzzy2@mail.ru>
parents: 14518
diff changeset
   341
    bcfg << QString("e$inithealth %1").arg(schemeData(28).toInt()).toUtf8();
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5468
diff changeset
   342
    bcfg << QString("e$sd_turns %1").arg(schemeData(29).toInt()).toUtf8();
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5468
diff changeset
   343
    bcfg << QString("e$casefreq %1").arg(schemeData(30).toInt()).toUtf8();
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5468
diff changeset
   344
    bcfg << QString("e$minestime %1").arg(schemeData(31).toInt() * 1000).toUtf8();
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5468
diff changeset
   345
    bcfg << QString("e$minesnum %1").arg(schemeData(32).toInt()).toUtf8();
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5468
diff changeset
   346
    bcfg << QString("e$minedudpct %1").arg(schemeData(33).toInt()).toUtf8();
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5468
diff changeset
   347
    bcfg << QString("e$explosives %1").arg(schemeData(34).toInt()).toUtf8();
10822
def423815f24 hook up to frontend
nemo
parents: 10482
diff changeset
   348
    bcfg << QString("e$airmines %1").arg(schemeData(35).toInt()).toUtf8();
def423815f24 hook up to frontend
nemo
parents: 10482
diff changeset
   349
    bcfg << QString("e$healthprob %1").arg(schemeData(36).toInt()).toUtf8();
def423815f24 hook up to frontend
nemo
parents: 10482
diff changeset
   350
    bcfg << QString("e$hcaseamount %1").arg(schemeData(37).toInt()).toUtf8();
def423815f24 hook up to frontend
nemo
parents: 10482
diff changeset
   351
    bcfg << QString("e$waterrise %1").arg(schemeData(38).toInt()).toUtf8();
def423815f24 hook up to frontend
nemo
parents: 10482
diff changeset
   352
    bcfg << QString("e$healthdec %1").arg(schemeData(39).toInt()).toUtf8();
def423815f24 hook up to frontend
nemo
parents: 10482
diff changeset
   353
    bcfg << QString("e$ropepct %1").arg(schemeData(40).toInt()).toUtf8();
def423815f24 hook up to frontend
nemo
parents: 10482
diff changeset
   354
    bcfg << QString("e$getawaytime %1").arg(schemeData(41).toInt()).toUtf8();
def423815f24 hook up to frontend
nemo
parents: 10482
diff changeset
   355
    bcfg << QString("e$worldedge %1").arg(schemeData(42).toInt()).toUtf8();
4494
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   356
    bcfg << QString("e$template_filter %1").arg(pMapContainer->getTemplateFilter()).toUtf8();
10472
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10399
diff changeset
   357
    bcfg << QString("e$feature_size %1").arg(pMapContainer->getFeatureSize()).toUtf8();
4494
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   358
    bcfg << QString("e$mapgen %1").arg(mapgen).toUtf8();
10822
def423815f24 hook up to frontend
nemo
parents: 10482
diff changeset
   359
    if(!schemeData(43).isNull())
def423815f24 hook up to frontend
nemo
parents: 10482
diff changeset
   360
        bcfg << QString("e$scriptparam %1").arg(schemeData(43).toString()).toUtf8();
12818
d6c75b27db58 Fix frontend not sending script param if empty
Wuzzy <Wuzzy2@mail.ru>
parents: 12816
diff changeset
   361
    else
d6c75b27db58 Fix frontend not sending script param if empty
Wuzzy <Wuzzy2@mail.ru>
parents: 12816
diff changeset
   362
        bcfg << QString("e$scriptparam ").toUtf8();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   363
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   364
4489
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   365
    switch (mapgen)
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   366
    {
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   367
        case MAPGEN_MAZE:
10399
22fbc79acd5b Also pass maze_size parameter to perlin generator in game mode
unc0rr
parents: 10336
diff changeset
   368
        case MAPGEN_PERLIN:
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   369
            bcfg << QString("e$maze_size %1").arg(pMapContainer->getMazeSize()).toUtf8();
4584
66bc6e45be83 Add those stupid breaks
unc0rr
parents: 4560
diff changeset
   370
            break;
4489
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   371
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   372
        case MAPGEN_DRAWN:
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   373
        {
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   374
            QByteArray data = pMapContainer->getDrawnMapData();
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   375
            while(data.size() > 0)
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   376
            {
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   377
                QByteArray tmp = data;
4494
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   378
                tmp.truncate(200);
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   379
                tmp.prepend("edraw ");
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   380
                bcfg << tmp;
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   381
                data.remove(0, 200);
4489
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   382
            }
4584
66bc6e45be83 Add those stupid breaks
unc0rr
parents: 4560
diff changeset
   383
            break;
4489
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   384
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   385
        default:
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   386
            ;
4489
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4482
diff changeset
   387
    }
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1628
diff changeset
   388
4494
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   389
    QByteArray result;
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   390
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   391
    foreach(QByteArray ba, bcfg)
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   392
    HWProto::addByteArrayToBuffer(result, ba);
4494
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   393
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4489
diff changeset
   394
    return result;
318
46a43b02bbb3 Game config commands are generated by GameCFGWidget
unc0rr
parents: 312
diff changeset
   395
}
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 318
diff changeset
   396
703
424297e3165a weapon names transmitted over network
displacer
parents: 697
diff changeset
   397
void GameCFGWidget::setNetAmmo(const QString& name, const QString& ammo)
697
44f167938201 pre-alpha network weapons selection
displacer
parents: 696
diff changeset
   398
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   399
    bool illegal = ammo.size() != cDefaultAmmoStore->size();
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   400
    if (illegal)
7794
ab7b94c03bc9 QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
koda
parents: 7771
diff changeset
   401
    {
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   402
        QMessageBox illegalMsg(parentWidget());
7794
ab7b94c03bc9 QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
koda
parents: 7771
diff changeset
   403
        illegalMsg.setIcon(QMessageBox::Warning);
ab7b94c03bc9 QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
koda
parents: 7771
diff changeset
   404
        illegalMsg.setWindowTitle(QMessageBox::tr("Error"));
12905
a9e4e8fa852c Fix various typos in translatable strings
Wuzzy <Wuzzy2@mail.ru>
parents: 12818
diff changeset
   405
        illegalMsg.setText(QMessageBox::tr("Cannot use the weapon scheme '%1'!").arg(name));
14841
b9437746bffb Frontend: Force plain text mode for many message windows
Wuzzy <Wuzzy2@mail.ru>
parents: 14815
diff changeset
   406
        illegalMsg.setTextFormat(Qt::PlainText);
7794
ab7b94c03bc9 QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
koda
parents: 7771
diff changeset
   407
        illegalMsg.setWindowModality(Qt::WindowModal);
ab7b94c03bc9 QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
koda
parents: 7771
diff changeset
   408
        illegalMsg.exec();
ab7b94c03bc9 QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
koda
parents: 7771
diff changeset
   409
    }
703
424297e3165a weapon names transmitted over network
displacer
parents: 697
diff changeset
   410
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   411
    int pos = WeaponsName->findText(name);
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   412
    if ((pos == -1) || illegal)   // prevent from overriding schemes with bad ones
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   413
    {
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   414
        WeaponsName->addItem(name, ammo);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   415
        WeaponsName->setCurrentIndex(WeaponsName->count() - 1);
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   416
    }
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   417
    else
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   418
    {
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   419
        WeaponsName->setItemData(pos, ammo);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   420
        WeaponsName->setCurrentIndex(pos);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   421
    }
1530
3b8d723661b2 Implement Solid Land checkbox
unc0rr
parents: 1517
diff changeset
   422
}
1531
f404233b6d9b - Less crossclass dependancies
unc0rr
parents: 1530
diff changeset
   423
1875
189370d394db - Send initial room config
unc0rr
parents: 1874
diff changeset
   424
void GameCFGWidget::fullNetConfig()
189370d394db - Send initial room config
unc0rr
parents: 1874
diff changeset
   425
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   426
    ammoChanged(WeaponsName->currentIndex());
2377
f3fab2b09e0c And in frontend
nemo
parents: 2080
diff changeset
   427
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   428
    seedChanged(pMapContainer->getCurrentSeed());
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   429
    templateFilterChanged(pMapContainer->getTemplateFilter());
9771
6fb8dafe57f7 Don't send empty theme in config
unc0rr
parents: 9489
diff changeset
   430
6fb8dafe57f7 Don't send empty theme in config
unc0rr
parents: 9489
diff changeset
   431
    QString t = pMapContainer->getCurrentTheme();
6fb8dafe57f7 Don't send empty theme in config
unc0rr
parents: 9489
diff changeset
   432
    if(!t.isEmpty())
6fb8dafe57f7 Don't send empty theme in config
unc0rr
parents: 9489
diff changeset
   433
        themeChanged(t);
1875
189370d394db - Send initial room config
unc0rr
parents: 1874
diff changeset
   434
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   435
    schemeChanged(GameSchemes->currentIndex());
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   436
    scriptChanged(Scripts->currentIndex());
1921
2a09f7f786a0 - User from localhost is server admin
unc0rr
parents: 1898
diff changeset
   437
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   438
    mapgenChanged(pMapContainer->get_mapgen());
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   439
    maze_sizeChanged(pMapContainer->getMazeSize());
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10472
diff changeset
   440
    slMapFeatureSizeChanged(pMapContainer->getFeatureSize());
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   441
10336
3edfa6b68407 Fix issue #791:
unc0rr
parents: 10151
diff changeset
   442
    if(pMapContainer->get_mapgen() == 2)
3edfa6b68407 Fix issue #791:
unc0rr
parents: 10151
diff changeset
   443
        onDrawnMapChanged(pMapContainer->getDrawnMapData());
3edfa6b68407 Fix issue #791:
unc0rr
parents: 10151
diff changeset
   444
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   445
    // map must be the last
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   446
    QString map = pMapContainer->getCurrentMap();
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   447
    if (map.size())
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   448
        mapChanged(map);
1875
189370d394db - Send initial room config
unc0rr
parents: 1874
diff changeset
   449
}
189370d394db - Send initial room config
unc0rr
parents: 1874
diff changeset
   450
1873
815a3ff1fe4b Start refactoring some things. Frontend becomes temporarily unusable for network game
unc0rr
parents: 1802
diff changeset
   451
void GameCFGWidget::setParam(const QString & param, const QStringList & slValue)
815a3ff1fe4b Start refactoring some things. Frontend becomes temporarily unusable for network game
unc0rr
parents: 1802
diff changeset
   452
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   453
    if (slValue.size() == 1)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   454
    {
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   455
        QString value = slValue[0];
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   456
        if (param == "MAP")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   457
        {
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   458
            pMapContainer->setMap(value);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   459
            return;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   460
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   461
        if (param == "SEED")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   462
        {
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   463
            pMapContainer->setSeed(value);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   464
            return;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   465
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   466
        if (param == "THEME")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   467
        {
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   468
            pMapContainer->setTheme(value);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   469
            return;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   470
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   471
        if (param == "TEMPLATE")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   472
        {
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   473
            pMapContainer->setTemplateFilter(value.toUInt());
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   474
            return;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   475
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   476
        if (param == "MAPGEN")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   477
        {
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   478
            pMapContainer->setMapgen((MapGenerator)value.toUInt());
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   479
            return;
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   480
        }
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10472
diff changeset
   481
        if (param == "FEATURE_SIZE")
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10472
diff changeset
   482
        {
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10472
diff changeset
   483
            pMapContainer->setFeatureSize(value.toUInt());
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10472
diff changeset
   484
            return;
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10472
diff changeset
   485
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   486
        if (param == "MAZE_SIZE")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   487
        {
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   488
            pMapContainer->setMazeSize(value.toUInt());
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   489
            return;
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   490
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   491
        if (param == "SCRIPT")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   492
        {
13268
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   493
            int in = Scripts->findText(value);
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   494
            Scripts->setCurrentIndex(in);
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   495
            ScriptsLabel->setText(value);
10959
1225f42f61e2 Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
nemo
parents: 10830
diff changeset
   496
            pMapContainer->setScript(Scripts->itemData(Scripts->currentIndex(), GameStyleModel::ScriptRole).toString().toUtf8(), schemeData(43).toString());
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   497
            return;
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   498
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   499
        if (param == "DRAWNMAP")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   500
        {
4537
f95f7218531a Recieve and parse DRAWNMAP config
unc0rr
parents: 4535
diff changeset
   501
            pMapContainer->setDrawnMapData(qUncompress(QByteArray::fromBase64(slValue[0].toLatin1())));
f95f7218531a Recieve and parse DRAWNMAP config
unc0rr
parents: 4535
diff changeset
   502
            return;
f95f7218531a Recieve and parse DRAWNMAP config
unc0rr
parents: 4535
diff changeset
   503
        }
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   504
    }
1873
815a3ff1fe4b Start refactoring some things. Frontend becomes temporarily unusable for network game
unc0rr
parents: 1802
diff changeset
   505
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   506
    if (slValue.size() == 2)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   507
    {
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   508
        if (param == "AMMO")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   509
        {
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   510
            setNetAmmo(slValue[0], slValue[1]);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   511
            return;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   512
        }
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   513
    }
2377
f3fab2b09e0c And in frontend
nemo
parents: 2080
diff changeset
   514
10481
caf7a8f20b0b oh. one more param
nemo
parents: 10480
diff changeset
   515
    if (slValue.size() == 6)
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4720
diff changeset
   516
    {
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   517
        if (param == "FULLMAPCONFIG")
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4720
diff changeset
   518
        {
10482
b49b82351ad3 - Not only that, nemo, not only that (.cpp)
unc0rr
parents: 10481
diff changeset
   519
            QString seed = slValue[4];
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4720
diff changeset
   520
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   521
            pMapContainer->setAllMapParameters(
10482
b49b82351ad3 - Not only that, nemo, not only that (.cpp)
unc0rr
parents: 10481
diff changeset
   522
                slValue[1],
b49b82351ad3 - Not only that, nemo, not only that (.cpp)
unc0rr
parents: 10481
diff changeset
   523
                (MapGenerator)slValue[2].toUInt(),
b49b82351ad3 - Not only that, nemo, not only that (.cpp)
unc0rr
parents: 10481
diff changeset
   524
                slValue[3].toUInt(),
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   525
                seed,
10482
b49b82351ad3 - Not only that, nemo, not only that (.cpp)
unc0rr
parents: 10481
diff changeset
   526
                slValue[5].toUInt(),
b49b82351ad3 - Not only that, nemo, not only that (.cpp)
unc0rr
parents: 10481
diff changeset
   527
                slValue[0].toUInt()
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   528
            );
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4720
diff changeset
   529
            return;
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4720
diff changeset
   530
        }
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4720
diff changeset
   531
    }
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4720
diff changeset
   532
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   533
    qWarning("Got bad config param from net");
1873
815a3ff1fe4b Start refactoring some things. Frontend becomes temporarily unusable for network game
unc0rr
parents: 1802
diff changeset
   534
}
815a3ff1fe4b Start refactoring some things. Frontend becomes temporarily unusable for network game
unc0rr
parents: 1802
diff changeset
   535
1874
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   536
void GameCFGWidget::ammoChanged(int index)
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   537
{
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   538
    if (index >= 0)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   539
    {
13268
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   540
        WeaponsNameLabel->setText(WeaponsName->currentText());
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   541
        emit paramChanged(
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   542
            "AMMO",
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   543
            QStringList() << WeaponsName->itemText(index) << WeaponsName->itemData(index).toString()
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   544
        );
4237
ef9b201c97fe by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents: 4225
diff changeset
   545
    }
13268
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   546
    else
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   547
    {
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   548
        WeaponsNameLabel->setText("");
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   549
    }
1874
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   550
}
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   551
14815
583d8b96fb30 Select appropriate schemes when taking room control (bug 461)
Wuzzy <Wuzzy2@mail.ru>
parents: 14556
diff changeset
   552
void GameCFGWidget::resetSchemeStates()
583d8b96fb30 Select appropriate schemes when taking room control (bug 461)
Wuzzy <Wuzzy2@mail.ru>
parents: 14556
diff changeset
   553
{
583d8b96fb30 Select appropriate schemes when taking room control (bug 461)
Wuzzy <Wuzzy2@mail.ru>
parents: 14556
diff changeset
   554
    updateSchemeEnabledStates(Scripts->currentIndex());
583d8b96fb30 Select appropriate schemes when taking room control (bug 461)
Wuzzy <Wuzzy2@mail.ru>
parents: 14556
diff changeset
   555
}
583d8b96fb30 Select appropriate schemes when taking room control (bug 461)
Wuzzy <Wuzzy2@mail.ru>
parents: 14556
diff changeset
   556
14518
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   557
void GameCFGWidget::updateSchemeEnabledStates(int scriptIndex)
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   558
{
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   559
    QString scheme;
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   560
    QString weapons;
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   561
    if(scriptIndex > 0)
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   562
    {
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   563
        scheme = Scripts->itemData(scriptIndex, GameStyleModel::SchemeRole).toString();
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   564
        weapons = Scripts->itemData(scriptIndex, GameStyleModel::WeaponsRole).toString();
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   565
    }
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   566
    else
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   567
    {
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   568
        scheme = pMapContainer->getCurrentScheme();
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   569
        weapons = pMapContainer->getCurrentWeapons();
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   570
    }
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   571
    if (scheme == "locked")
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   572
    {
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   573
        GameSchemes->setEnabled(false);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   574
        goToSchemePage->setEnabled(false);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   575
        lblScheme->setEnabled(false);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   576
        GameSchemes->setCurrentIndex(GameSchemes->findText("Default"));
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   577
    }
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   578
    else if(m_master)
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   579
    {
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   580
        GameSchemes->setEnabled(true);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   581
        goToSchemePage->setEnabled(true);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   582
        lblScheme->setEnabled(true);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   583
        int num = GameSchemes->findText(scheme);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   584
        if (num != -1)
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   585
            GameSchemes->setCurrentIndex(num);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   586
    }
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   587
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   588
    if (weapons == "locked")
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   589
    {
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   590
        WeaponsName->setEnabled(false);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   591
        goToWeaponPage->setEnabled(false);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   592
        lblWeapons->setEnabled(false);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   593
        WeaponsName->setCurrentIndex(WeaponsName->findText("Default"));
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   594
    }
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   595
    else if(m_master)
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   596
    {
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   597
        WeaponsName->setEnabled(true);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   598
        goToWeaponPage->setEnabled(true);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   599
        lblWeapons->setEnabled(true);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   600
        int num = WeaponsName->findText(weapons);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   601
        if (num != -1)
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   602
            WeaponsName->setCurrentIndex(num);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   603
    }
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   604
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   605
    if (scheme != "locked" && weapons != "locked")
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   606
        bindEntries->setEnabled(true);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   607
    else
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   608
        bindEntries->setEnabled(false);
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   609
}
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   610
1874
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   611
void GameCFGWidget::mapChanged(const QString & value)
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   612
{
4709
c224bfb5d41c fixed strange config on room join and untranslated "Normal" gameplay option
Henek
parents: 4584
diff changeset
   613
    if(isEnabled() && pMapContainer->getCurrentIsMission())
3010
3aa3675d97eb Frontend:
smxx
parents: 3009
diff changeset
   614
    {
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   615
        Scripts->setEnabled(false);
13249
d49bd0dd735d Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Wuzzy <Wuzzy2@mail.ru>
parents: 13233
diff changeset
   616
        lblScript->setEnabled(false);
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   617
        Scripts->setCurrentIndex(0);
14518
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   618
        updateSchemeEnabledStates(0);
3010
3aa3675d97eb Frontend:
smxx
parents: 3009
diff changeset
   619
    }
3aa3675d97eb Frontend:
smxx
parents: 3009
diff changeset
   620
    else
3aa3675d97eb Frontend:
smxx
parents: 3009
diff changeset
   621
    {
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   622
        Scripts->setEnabled(true);
13249
d49bd0dd735d Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Wuzzy <Wuzzy2@mail.ru>
parents: 13233
diff changeset
   623
        lblScript->setEnabled(true);
3010
3aa3675d97eb Frontend:
smxx
parents: 3009
diff changeset
   624
        GameSchemes->setEnabled(true);
13249
d49bd0dd735d Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Wuzzy <Wuzzy2@mail.ru>
parents: 13233
diff changeset
   625
        goToSchemePage->setEnabled(true);
d49bd0dd735d Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Wuzzy <Wuzzy2@mail.ru>
parents: 13233
diff changeset
   626
        lblScheme->setEnabled(true);
3010
3aa3675d97eb Frontend:
smxx
parents: 3009
diff changeset
   627
        WeaponsName->setEnabled(true);
13249
d49bd0dd735d Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Wuzzy <Wuzzy2@mail.ru>
parents: 13233
diff changeset
   628
        goToWeaponPage->setEnabled(true);
d49bd0dd735d Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Wuzzy <Wuzzy2@mail.ru>
parents: 13233
diff changeset
   629
        lblWeapons->setEnabled(true);
4237
ef9b201c97fe by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents: 4225
diff changeset
   630
        bindEntries->setEnabled(true);
3010
3aa3675d97eb Frontend:
smxx
parents: 3009
diff changeset
   631
    }
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   632
    emit paramChanged("MAP", QStringList(value));
1874
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   633
}
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   634
1876
b13dd4e6e98e Pass template filter
unc0rr
parents: 1875
diff changeset
   635
void GameCFGWidget::templateFilterChanged(int value)
b13dd4e6e98e Pass template filter
unc0rr
parents: 1875
diff changeset
   636
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   637
    emit paramChanged("TEMPLATE", QStringList(QString::number(value)));
1876
b13dd4e6e98e Pass template filter
unc0rr
parents: 1875
diff changeset
   638
}
b13dd4e6e98e Pass template filter
unc0rr
parents: 1875
diff changeset
   639
1874
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   640
void GameCFGWidget::seedChanged(const QString & value)
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   641
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   642
    emit paramChanged("SEED", QStringList(value));
1874
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   643
}
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   644
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   645
void GameCFGWidget::themeChanged(const QString & value)
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   646
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   647
    emit paramChanged("THEME", QStringList(value));
1874
1b145e099b75 - Fix a bug in map widget
unc0rr
parents: 1873
diff changeset
   648
}
1898
f0ab0c77946d Send scheme data over net (but recieving part isn't implemented yet)
unc0rr
parents: 1895
diff changeset
   649
4237
ef9b201c97fe by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents: 4225
diff changeset
   650
void GameCFGWidget::schemeChanged(int index)
1898
f0ab0c77946d Send scheme data over net (but recieving part isn't implemented yet)
unc0rr
parents: 1895
diff changeset
   651
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   652
    QStringList sl;
1898
f0ab0c77946d Send scheme data over net (but recieving part isn't implemented yet)
unc0rr
parents: 1895
diff changeset
   653
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   654
    int size = GameSchemes->model()->columnCount();
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   655
    for(int i = 0; i < size; ++i)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   656
        sl << schemeData(i).toString();
2377
f3fab2b09e0c And in frontend
nemo
parents: 2080
diff changeset
   657
9904
ef3321c86912 Prepend '!' to 42nd scheme parameter in network traffic
unc0rr
parents: 9902
diff changeset
   658
    if (sl.size() >= 42)
ef3321c86912 Prepend '!' to 42nd scheme parameter in network traffic
unc0rr
parents: 9902
diff changeset
   659
    {
10826
bc5215b2f9fb oops, forgot this annoying thing
nemo
parents: 10822
diff changeset
   660
        sl[sl.size()-1].prepend('!');
9904
ef3321c86912 Prepend '!' to 42nd scheme parameter in network traffic
unc0rr
parents: 9902
diff changeset
   661
        emit paramChanged("SCHEME", sl);  // this is a stupid hack for the fact that SCHEME is being sent once, empty. Still need to find out why.
ef3321c86912 Prepend '!' to 42nd scheme parameter in network traffic
unc0rr
parents: 9902
diff changeset
   662
    }
4237
ef9b201c97fe by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents: 4225
diff changeset
   663
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   664
    if (isEnabled() && bindEntries->isEnabled() && bindEntries->isChecked())
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   665
    {
4237
ef9b201c97fe by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents: 4225
diff changeset
   666
        QString schemeName = GameSchemes->itemText(index);
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   667
        for (int i = 0; i < WeaponsName->count(); i++)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   668
        {
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   669
            QString weapName = WeaponsName->itemText(i);
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   670
            int res = QString::compare(weapName, schemeName, Qt::CaseSensitive);
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   671
            if (0 == res)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   672
            {
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   673
                WeaponsName->setCurrentIndex(i);
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   674
                emit ammoChanged(i);
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   675
                break;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6174
diff changeset
   676
            }
4237
ef9b201c97fe by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents: 4225
diff changeset
   677
        }
ef9b201c97fe by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents: 4225
diff changeset
   678
    }
13268
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   679
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   680
    if(index == -1)
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   681
        GameSchemesLabel->setText("");
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   682
    else
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   683
        GameSchemesLabel->setText(GameSchemes->currentText());
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   684
10963
e061da85f32d call setScript update if scheme changes, due to scriptparams
nemo
parents: 10959
diff changeset
   685
    pMapContainer->setScript(Scripts->itemData(Scripts->currentIndex(), GameStyleModel::ScriptRole).toString().toUtf8(), schemeData(43).toString());
1898
f0ab0c77946d Send scheme data over net (but recieving part isn't implemented yet)
unc0rr
parents: 1895
diff changeset
   686
}
2080
6d29370dc0dd This should resend scheme info to net server when scheme got edited (not tested)
unc0rr
parents: 2031
diff changeset
   687
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   688
void GameCFGWidget::scriptChanged(int index)
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   689
{
6960
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   690
    const QString & name = Scripts->itemText(index);
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   691
    m_curScript = name;
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   692
4709
c224bfb5d41c fixed strange config on room join and untranslated "Normal" gameplay option
Henek
parents: 4584
diff changeset
   693
    if(isEnabled() && index > 0)
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   694
    {
14518
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   695
        updateSchemeEnabledStates(index);
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   696
    }
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   697
    else
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   698
    {
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   699
        GameSchemes->setEnabled(true);
13249
d49bd0dd735d Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Wuzzy <Wuzzy2@mail.ru>
parents: 13233
diff changeset
   700
        goToSchemePage->setEnabled(true);
d49bd0dd735d Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Wuzzy <Wuzzy2@mail.ru>
parents: 13233
diff changeset
   701
        lblScheme->setEnabled(true);
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   702
        WeaponsName->setEnabled(true);
13249
d49bd0dd735d Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Wuzzy <Wuzzy2@mail.ru>
parents: 13233
diff changeset
   703
        goToWeaponPage->setEnabled(true);
d49bd0dd735d Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Wuzzy <Wuzzy2@mail.ru>
parents: 13233
diff changeset
   704
        lblWeapons->setEnabled(true);
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   705
        bindEntries->setEnabled(true);
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   706
    }
13268
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   707
    if (index == -1)
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10108
diff changeset
   708
    {
10959
1225f42f61e2 Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
nemo
parents: 10830
diff changeset
   709
        pMapContainer->setScript(QString(""), QString(""));
13268
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   710
        ScriptsLabel->setStyleSheet("color: #b50000;");
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10108
diff changeset
   711
    }
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10108
diff changeset
   712
    else
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10108
diff changeset
   713
    {
10959
1225f42f61e2 Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
nemo
parents: 10830
diff changeset
   714
        pMapContainer->setScript(Scripts->itemData(index, GameStyleModel::ScriptRole).toString().toUtf8(), schemeData(43).toString());
13268
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   715
        ScriptsLabel->setText(Scripts->currentText());
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   716
        ScriptsLabel->setStyleSheet("");
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10108
diff changeset
   717
    }
13268
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   718
6960
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   719
    emit paramChanged("SCRIPT", QStringList(name));
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   720
}
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   721
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   722
void GameCFGWidget::mapgenChanged(MapGenerator m)
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   723
{
14518
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   724
    int scriptIndex = Scripts->currentIndex();
5230c063214a Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents: 13269
diff changeset
   725
    updateSchemeEnabledStates(scriptIndex);
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   726
    emit paramChanged("MAPGEN", QStringList(QString::number(m)));
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   727
}
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   728
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   729
void GameCFGWidget::maze_sizeChanged(int s)
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   730
{
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   731
    emit paramChanged("MAZE_SIZE", QStringList(QString::number(s)));
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   732
}
1ab5f18f4df8 prg's maze generator
nemo
parents: 3044
diff changeset
   733
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10472
diff changeset
   734
void GameCFGWidget::slMapFeatureSizeChanged(int s)
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10472
diff changeset
   735
{
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10472
diff changeset
   736
    emit paramChanged("FEATURE_SIZE", QStringList(QString::number(s)));
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10472
diff changeset
   737
}
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10472
diff changeset
   738
2080
6d29370dc0dd This should resend scheme info to net server when scheme got edited (not tested)
unc0rr
parents: 2031
diff changeset
   739
void GameCFGWidget::resendSchemeData()
6d29370dc0dd This should resend scheme info to net server when scheme got edited (not tested)
unc0rr
parents: 2031
diff changeset
   740
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   741
    schemeChanged(GameSchemes->currentIndex());
2080
6d29370dc0dd This should resend scheme info to net server when scheme got edited (not tested)
unc0rr
parents: 2031
diff changeset
   742
}
4525
0a81be113e21 Try to send drawn map data to net server
unc0rr
parents: 4513
diff changeset
   743
12816
de3cbbb09915 Fix host not re-sending ammo scheme after editing an existing ammo scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 11762
diff changeset
   744
void GameCFGWidget::resendAmmoData()
de3cbbb09915 Fix host not re-sending ammo scheme after editing an existing ammo scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 11762
diff changeset
   745
{
de3cbbb09915 Fix host not re-sending ammo scheme after editing an existing ammo scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 11762
diff changeset
   746
    ammoChanged(WeaponsName->currentIndex());
de3cbbb09915 Fix host not re-sending ammo scheme after editing an existing ammo scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 11762
diff changeset
   747
}
de3cbbb09915 Fix host not re-sending ammo scheme after editing an existing ammo scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 11762
diff changeset
   748
4525
0a81be113e21 Try to send drawn map data to net server
unc0rr
parents: 4513
diff changeset
   749
void GameCFGWidget::onDrawnMapChanged(const QByteArray & data)
0a81be113e21 Try to send drawn map data to net server
unc0rr
parents: 4513
diff changeset
   750
{
4527
d5d563a0ca54 Compess at highest ratio
unc0rr
parents: 4526
diff changeset
   751
    emit paramChanged("DRAWNMAP", QStringList(qCompress(data, 9).toBase64()));
4526
38afca1e4248 Debug messages
unc0rr
parents: 4525
diff changeset
   752
}
6960
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   753
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   754
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   755
void GameCFGWidget::updateModelViews()
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   756
{
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   757
    // restore game-style selection
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   758
    if (!m_curScript.isEmpty())
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   759
    {
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   760
        int idx = Scripts->findText(m_curScript);
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   761
        if (idx >= 0)
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   762
            Scripts->setCurrentIndex(idx);
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   763
        else
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   764
            Scripts->setCurrentIndex(0);
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   765
    }
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6958
diff changeset
   766
}
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   767
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   768
bool GameCFGWidget::isMaster()
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   769
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   770
    return m_master;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   771
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   772
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   773
void GameCFGWidget::setMaster(bool master)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   774
{
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   775
    if (master == m_master) return;
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   776
    m_master = master;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   777
13268
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   778
    if (master)
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   779
    {
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   780
        // Reset script if not found
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   781
        if (Scripts->currentIndex() == -1)
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   782
        {
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   783
            Scripts->setCurrentIndex(Scripts->findText("Normal"));
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   784
        }
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   785
    }
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   786
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   787
    pMapContainer->setMaster(master);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   788
13268
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   789
    GameSchemes->setHidden(!master);
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   790
    WeaponsName->setHidden(!master);
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   791
    Scripts->setHidden(!master);
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   792
    goToSchemePage->setHidden(!master);
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   793
    goToWeaponPage->setHidden(!master);
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   794
    bindEntries->setHidden(!master);
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   795
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   796
    GameSchemesLabel->setHidden(master);
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   797
    WeaponsNameLabel->setHidden(master);
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   798
    ScriptsLabel->setHidden(master);
0f7623f722dc Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents: 13249
diff changeset
   799
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   800
    foreach (QWidget *widget, m_childWidgets)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   801
        widget->setEnabled(master);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 7794
diff changeset
   802
}