QTfrontend/model/playerslistmodel.cpp
author Wuzzy <Wuzzy2@mail.ru>
Thu, 25 Apr 2019 23:01:05 +0200
changeset 14844 e239378a9400
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Prevent entering “/”, “\” and “:” in team and scheme names. The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
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#include <QModelIndexList>
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#include <QModelIndex>
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#include <QPainter>
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#include <QFile>
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#include <QTextStream>
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#include <QDebug>
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#include "playerslistmodel.h"
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#include "hwconsts.h"
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PlayersListModel::PlayersListModel(QObject *parent) :
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    QAbstractListModel(parent)
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{
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    m_fontInRoom = QFont();
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    m_fontInRoom.setItalic(true);
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}
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int PlayersListModel::rowCount(const QModelIndex &parent) const
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{
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    if(parent.isValid())
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        return 0;
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    else
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        return m_data.size();
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}
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QVariant PlayersListModel::data(const QModelIndex &index, int role) const
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{
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    if(!index.isValid() || index.row() < 0 || index.row() >= rowCount() || index.column() != 0)
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        return QVariant(QVariant::Invalid);
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    return m_data.at(index.row()).value(role);
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}
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bool PlayersListModel::setData(const QModelIndex &index, const QVariant &value, int role)
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{
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    if(!index.isValid() || index.row() < 0 || index.row() >= rowCount() || index.column() != 0)
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        return false;
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    m_data[index.row()].insert(role, value);
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    emit dataChanged(index, index);
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    return true;
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}
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bool PlayersListModel::insertRow(int row, const QModelIndex &parent)
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{
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    return insertRows(row, 1, parent);
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}
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bool PlayersListModel::insertRows(int row, int count, const QModelIndex &parent)
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{
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    if(parent.isValid() || row > rowCount() || row < 0 || count < 1)
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        return false;
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    beginInsertRows(parent, row, row + count - 1);
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    for(int i = 0; i < count; ++i)
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        m_data.insert(row, DataEntry());
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    endInsertRows();
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    return true;
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}
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bool PlayersListModel::removeRows(int row, int count, const QModelIndex &parent)
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{
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    if(parent.isValid() || row + count > rowCount() || row < 0 || count < 1)
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        return false;
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    beginRemoveRows(parent, row, row + count - 1);
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    for(int i = 0; i < count; ++i)
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        m_data.removeAt(row);
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    endRemoveRows();
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    return true;
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}
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QModelIndex PlayersListModel::nicknameIndex(const QString & nickname)
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{
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    QModelIndexList mil = match(index(0), Qt::DisplayRole, nickname, 1, Qt::MatchExactly);
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    if(mil.size() > 0)
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        return mil[0];
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    else
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        return QModelIndex();
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}
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void PlayersListModel::addPlayer(const QString & nickname, bool notify)
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{
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    insertRow(rowCount());
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    QModelIndex mi = index(rowCount() - 1);
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    setData(mi, nickname);
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    checkFriendIgnore(mi);
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    emit nickAddedLobby(nickname, notify);
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}
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void PlayersListModel::removePlayer(const QString & nickname, const QString &msg)
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{
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    if(msg.isEmpty())
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        emit nickRemovedLobby(nickname);
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    else
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        emit nickRemovedLobby(nickname, msg);
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    QModelIndex mi = nicknameIndex(nickname);
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    if(mi.isValid())
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        removeRow(mi.row());
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}
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void PlayersListModel::playerJoinedRoom(const QString & nickname, bool notify)
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{
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    QModelIndex mi = nicknameIndex(nickname);
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    if(mi.isValid())
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    {
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        setData(mi, true, RoomFilterRole);
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        updateIcon(mi);
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        updateSortData(mi);
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    }
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    emit nickAdded(nickname, notify);
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}
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void PlayersListModel::playerLeftRoom(const QString & nickname)
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{
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    emit nickRemoved(nickname);
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    QModelIndex mi = nicknameIndex(nickname);
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    if(mi.isValid())
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    {
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        setData(mi, false, RoomFilterRole);
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        setData(mi, false, RoomAdmin);
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        setData(mi, false, Ready);
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        setData(mi, false, InGame);
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        updateIcon(mi);
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    }
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}
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void PlayersListModel::setFlag(const QString &nickname, StateFlag flagType, bool isSet)
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{
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    if(flagType == Friend)
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    {
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        if(isSet)
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            m_friendsSet.insert(nickname.toLower());
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        else
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            m_friendsSet.remove(nickname.toLower());
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        saveSet(m_friendsSet, "friends");
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    }
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    else if(flagType == Ignore)
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    {
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        if(isSet)
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            m_ignoredSet.insert(nickname.toLower());
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        else
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            m_ignoredSet.remove(nickname.toLower());
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        saveSet(m_ignoredSet, "ignore");
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    }
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    QModelIndex mi = nicknameIndex(nickname);
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    if(mi.isValid())
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    {
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        setData(mi, isSet, flagType);
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        if(flagType == Friend || flagType == ServerAdmin
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                || flagType == Ignore || flagType == RoomAdmin)
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            updateSortData(mi);
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        updateIcon(mi);
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    }
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}
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bool PlayersListModel::isFlagSet(const QString & nickname, StateFlag flagType)
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{
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    QModelIndex mi = nicknameIndex(nickname);
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    if(mi.isValid())
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        return mi.data(flagType).toBool();
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    else if(flagType == Friend)
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        return isFriend(nickname);
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    else if(flagType == Ignore)
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        return isIgnored(nickname);
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    else
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        return false;
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}
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void PlayersListModel::resetRoomFlags()
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{
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    for(int i = rowCount() - 1; i >= 0; --i)
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    {
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        QModelIndex mi = index(i);
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        if(mi.data(RoomFilterRole).toBool())
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        {
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            setData(mi, false, RoomFilterRole);
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            setData(mi, false, RoomAdmin);
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            setData(mi, false, Ready);
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            setData(mi, false, InGame);
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            updateSortData(mi);
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            updateIcon(mi);
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        }
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    }
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}
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void PlayersListModel::updateIcon(const QModelIndex & index)
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{
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    quint32 iconNum = 0;
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    QList<bool> flags;
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    flags
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        << index.data(Ready).toBool()
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        << index.data(ServerAdmin).toBool()
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        << index.data(RoomAdmin).toBool()
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        << index.data(Registered).toBool()
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        << index.data(Friend).toBool()
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        << index.data(Ignore).toBool()
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        << index.data(InGame).toBool()
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        << index.data(RoomFilterRole).toBool()
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        << index.data(InRoom).toBool()
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        << index.data(Contributor).toBool()
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        ;
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    for(int i = flags.size() - 1; i >= 0; --i)
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        if(flags[i])
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            iconNum |= 1 << i;
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    if(m_icons().contains(iconNum))
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    {
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        setData(index, m_icons().value(iconNum), Qt::DecorationRole);
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    }
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    else
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    {
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        QPixmap result(24, 16);
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        result.fill(Qt::transparent);
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        QPainter painter(&result);
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        if(index.data(RoomFilterRole).toBool())
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        {
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            if(index.data(InGame).toBool())
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            {
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                painter.drawPixmap(0, 0, 16, 16, QPixmap(":/res/chat/ingame.png"));
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            }
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            else
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            {
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                if(index.data(Ready).toBool())
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                    painter.drawPixmap(0, 0, 16, 16, QPixmap(":/res/chat/lamp.png"));
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                else
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                    painter.drawPixmap(0, 0, 16, 16, QPixmap(":/res/chat/lamp_off.png"));
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            }
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        } else
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        { // we're in lobby
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            if(!index.data(InRoom).toBool())
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                painter.drawPixmap(0, 0, 16, 16, QPixmap(":/res/Flake.png"));
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        }
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        QString mainIconName(":/res/chat/");
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        if(index.data(ServerAdmin).toBool())
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            mainIconName += "serveradmin";
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        else
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        {
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            if(index.data(RoomAdmin).toBool())
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                mainIconName += "roomadmin";
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            else
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                mainIconName += "hedgehog";
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            if(index.data(Contributor).toBool())
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                mainIconName += "contributor";
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   290
        }
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        if(!index.data(Registered).toBool())
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            mainIconName += "_gray";
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   294
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        painter.drawPixmap(8, 0, 16, 16, QPixmap(mainIconName + ".png"));
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   296
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        if(index.data(Ignore).toBool())
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            painter.drawPixmap(8, 0, 16, 16, QPixmap(":/res/chat/ignore.png"));
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        else
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        if(index.data(Friend).toBool())
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            painter.drawPixmap(8, 0, 16, 16, QPixmap(":/res/chat/friend.png"));
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        painter.end();
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        QIcon icon(result);
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        setData(index, icon, Qt::DecorationRole);
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        m_icons().insert(iconNum, icon);
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   309
    }
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    if(index.data(Ignore).toBool())
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        setData(index, QColor(Qt::gray), Qt::ForegroundRole);
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   313
    else
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    if(index.data(Friend).toBool())
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        setData(index, QColor(Qt::green), Qt::ForegroundRole);
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   316
    else
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        setData(index, QBrush(QColor(0xff, 0xcc, 0x00)), Qt::ForegroundRole);
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   318
}
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QHash<quint32, QIcon> & PlayersListModel::m_icons()
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{
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    static QHash<quint32, QIcon> iconsCache;
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    return iconsCache;
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   326
}
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   327
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void PlayersListModel::updateSortData(const QModelIndex & index)
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{
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    QString result = QString("%1%2%3%4%5%6")
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            // room admins go first, then server admins, then friends
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   333
            .arg(1 - index.data(RoomAdmin).toInt())
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   334
            .arg(1 - index.data(ServerAdmin).toInt())
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   335
            .arg(1 - index.data(Friend).toInt())
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            // ignored at bottom
7728
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            .arg(index.data(Ignore).toInt())
7744
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   338
            // keep nicknames starting from non-letter character at bottom within group
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   339
            // assume there are no empty nicks in list
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            .arg(index.data(Qt::DisplayRole).toString().at(0).isLetter() ? 0 : 1)
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   341
            // sort ignoring case
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            .arg(index.data(Qt::DisplayRole).toString().toLower())
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   343
            ;
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   344
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   345
    setData(index, result, SortRole);
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   346
}
7732
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   347
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   348
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   349
void PlayersListModel::setNickname(const QString &nickname)
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{
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   351
    m_nickname = nickname;
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   352
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   353
    loadSet(m_friendsSet, "friends");
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   354
    loadSet(m_ignoredSet, "ignore");
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   355
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   356
    for(int i = rowCount() - 1; i >= 0; --i)
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   357
        checkFriendIgnore(index(i));
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   358
}
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   359
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   360
bool PlayersListModel::isFriend(const QString & nickname)
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   361
{
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   362
    return m_friendsSet.contains(nickname.toLower());
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   363
}
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diff changeset
   364
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   365
bool PlayersListModel::isIgnored(const QString & nickname)
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   366
{
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   367
    return m_ignoredSet.contains(nickname.toLower());
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   368
}
7732
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   369
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   370
void PlayersListModel::checkFriendIgnore(const QModelIndex &mi)
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   371
{
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   372
    setData(mi, isFriend(mi.data().toString()), Friend);
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   373
    setData(mi, isIgnored(mi.data().toString()), Ignore);
7732
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   374
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   375
    updateIcon(mi);
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   376
    updateSortData(mi);
7732
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   377
}
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   378
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   379
void PlayersListModel::loadSet(QSet<QString> & set, const QString & suffix)
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   380
{
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   381
    set.clear();
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   382
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   383
    QString fileName = QString("%1/%2_%3.txt").arg(cfgdir->absolutePath(), m_nickname.toLower(), suffix);
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   384
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   385
    QFile txt(fileName);
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   386
    if(!txt.open(QIODevice::ReadOnly))
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   387
        return;
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   388
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   389
    QTextStream stream(&txt);
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diff changeset
   390
    stream.setCodec("UTF-8");
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diff changeset
   391
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   392
    while(!stream.atEnd())
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diff changeset
   393
    {
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diff changeset
   394
        QString str = stream.readLine();
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diff changeset
   395
        if(str.startsWith(";") || str.isEmpty())
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diff changeset
   396
            continue;
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diff changeset
   397
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diff changeset
   398
        set.insert(str.trimmed());
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diff changeset
   399
    }
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diff changeset
   400
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   401
    txt.close();
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diff changeset
   402
}
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   403
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   404
void PlayersListModel::saveSet(const QSet<QString> & set, const QString & suffix)
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diff changeset
   405
{
7737
ff63da8a3202 - Enable chat context menu actions
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diff changeset
   406
    qDebug("saving set");
ff63da8a3202 - Enable chat context menu actions
unc0rr
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diff changeset
   407
7732
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   408
    QString fileName = QString("%1/%2_%3.txt").arg(cfgdir->absolutePath(), m_nickname.toLower(), suffix);
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diff changeset
   409
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   410
    QFile txt(fileName);
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   411
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   412
    // list empty? => rather have no file for the list than an empty one
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   413
    if (set.isEmpty())
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
parents: 7731
diff changeset
   414
    {
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
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diff changeset
   415
        if (txt.exists())
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   416
        {
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   417
            // try to remove file, if successful we're done here.
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   418
            if (txt.remove())
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   419
                return;
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   420
        }
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   421
        else
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   422
            // there is no file
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
parents: 7731
diff changeset
   423
            return;
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   424
    }
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
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diff changeset
   425
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
parents: 7731
diff changeset
   426
    if(!txt.open(QIODevice::WriteOnly | QIODevice::Truncate))
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
parents: 7731
diff changeset
   427
        return;
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
parents: 7731
diff changeset
   428
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
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diff changeset
   429
    QTextStream stream(&txt);
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
parents: 7731
diff changeset
   430
    stream.setCodec("UTF-8");
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
parents: 7731
diff changeset
   431
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
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diff changeset
   432
    stream << "; this list is used by Hedgewars - do not edit it unless you know what you're doing!" << endl;
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   433
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
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diff changeset
   434
    foreach(const QString & nick, set.values())
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
parents: 7731
diff changeset
   435
        stream << nick << endl;
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
parents: 7731
diff changeset
   436
fad3408fdcc1 Load friends/ignored nicks from file
unc0rr
parents: 7731
diff changeset
   437
    txt.close();
fad3408fdcc1 Load friends/ignored nicks from file
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diff changeset
   438
}