author | unc0rr |
Sun, 13 Nov 2005 22:13:58 +0000 | |
changeset 21 | dff476dcaaa3 |
parent 10 | edf56dca1587 |
child 22 | 517be8dc5b76 |
permissions | -rw-r--r-- |
4 | 1 |
(* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2005 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* Distributed under the terms of the BSD-modified licence: |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* with the Software without restriction, including without limitation the |
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
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* sell copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* 1. Redistributions of source code must retain the above copyright notice, |
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* this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright notice, |
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* this list of conditions and the following disclaimer in the documentation |
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* and/or other materials provided with the distribution. |
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* 3. The name of the author may not be used to endorse or promote products |
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* derived from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*) |
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||
34 |
unit uLand; |
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interface |
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36 |
uses SDLh; |
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37 |
{$include options.inc} |
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type TLandArray = packed array[0..1023, 0..2047] of LongWord; |
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39 |
||
40 |
var Land: TLandArray; |
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41 |
LandSurface: PSDL_Surface; |
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42 |
||
43 |
procedure GenLandSurface; |
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44 |
procedure MakeFortsMap; |
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45 |
procedure AddHHPoint(_x, _y: integer); |
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procedure GetHHPoint(out _x, _y: integer); |
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procedure RandomizeHHPoints; |
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48 |
||
49 |
implementation |
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50 |
uses uConsole, uStore, uMisc, uConsts, uRandom, uTeams, uIO; |
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51 |
||
52 |
type TPixAr = record |
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53 |
Count: Longword; |
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54 |
ar: array[word] of TPoint; |
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end; |
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56 |
||
57 |
var HHPoints: record |
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First, Last: word; |
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ar: array[1..Pred(cMaxHHs)] of TPoint |
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end = (First: 1); |
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61 |
||
62 |
procedure BlitImageAndGenerateCollisionInfo(cpX, cpY: Longword; Image, Surface: PSDL_Surface); |
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63 |
var i, p: LongWord; |
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64 |
x, y: Longword; |
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bpp: integer; |
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r: TSDL_Rect; |
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67 |
begin |
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68 |
r.x:= cpX; |
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r.y:= cpY; |
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SDL_UpperBlit(Image, nil, Surface, @r); |
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WriteToConsole('Generating collision info... '); |
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72 |
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73 |
if SDL_MustLock(Image) then |
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SDLTry(SDL_LockSurface(Image) >= 0, true); |
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75 |
||
76 |
bpp:= Image.format.BytesPerPixel; |
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WriteToConsole('('+inttostr(bpp)+') '); |
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p:= LongWord(Image.pixels); |
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case bpp of |
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1: OutError('We don''t work with 8 bit surfaces', true); |
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2: for y:= 0 to Pred(Image.h) do |
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82 |
begin |
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i:= Longword(@Land[cpY + y, cpX]); |
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for x:= 0 to Pred(Image.w) do |
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if PWord(p + x * 2)^ = 0 then PLongWord(i + x * 4)^:= 0 |
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else PLongWord(i + x * 4)^:= 1; |
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inc(p, Image.pitch); |
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88 |
end; |
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89 |
3: for y:= 0 to Pred(Image.h) do |
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begin |
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i:= Longword(@Land[cpY + y, cpX]); |
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for x:= 0 to Pred(Image.w) do |
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if (PByte(p + x * 3 + 0)^ = 0) |
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and (PByte(p + x * 3 + 1)^ = 0) |
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and (PByte(p + x * 3 + 2)^ = 0) then PLongWord(i + x * 4)^:= 0 |
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else PLongWord(i + x * 4)^:= 1; |
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inc(p, Image.pitch); |
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end; |
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4: for y:= 0 to Pred(Image.h) do |
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begin |
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i:= Longword(@Land[cpY + y, cpX]); |
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for x:= 0 to Pred(Image.w) do |
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if PLongword(p + x * 4)^ = 0 then PLongWord(i + x * 4)^:= 0 |
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else PLongWord(i + x * 4)^:= 1; |
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inc(p, Image.pitch); |
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106 |
end; |
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107 |
end; |
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if SDL_MustLock(Image) then |
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SDL_UnlockSurface(Image); |
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WriteLnToConsole(msgOK) |
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end; |
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112 |
||
113 |
procedure GenEdge(out pa: TPixAr); |
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var angle, r: real; |
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len1: Longword; |
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116 |
begin |
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117 |
len1:= 0; |
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118 |
angle:= 5*pi/6; |
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r:= 410; |
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120 |
repeat |
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angle:= angle + 0.1 + getrandom * 0.1; |
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pa.ar[len1].X:= 544 + trunc(r*cos(angle)); |
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pa.ar[len1].Y:= 1080 + trunc(1.5*r*sin(angle)); |
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if r<380 then r:= r+getrandom*110 |
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else r:= r - getrandom*80; |
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inc(len1); |
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127 |
until angle > 7/4*pi; |
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128 |
||
129 |
angle:= -pi/6; |
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r:= 510; |
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pa.ar[len1].X:= 644 + trunc(r*cos(angle)); |
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pa.ar[len1].Y:= 1080 + trunc(r*sin(angle)); |
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angle:= -pi; |
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||
135 |
repeat |
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angle:= angle + 0.1 + getrandom*0.1; |
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pa.ar[len1].X:= 1504 + trunc(r*cos(angle)); |
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pa.ar[len1].Y:= 880 + trunc(1.5*r*sin(angle)); |
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if r<410 then r:= r + getrandom*80 |
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else r:= r - getrandom*110; |
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inc(len1); |
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until angle > 1/4*pi; |
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pa.ar[len1]:= pa.ar[0]; |
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pa.Count:= Succ(len1) |
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145 |
end; |
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146 |
||
147 |
procedure DrawBezierBorder(var pa: TPixAr); |
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var x, y, i: integer; |
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tx, ty, vx, vy, vlen, t: real; |
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r1, r2, r3, r4: real; |
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x1, y1, x2, y2, cx1, cy1, cx2, cy2, tsq, tcb: real; |
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begin |
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vx:= 0; |
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vy:= 0; |
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with pa do |
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for i:= 0 to Count-2 do |
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begin |
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vlen:= sqrt(sqr(ar[i + 1].x - ar[i ].X) + sqr(ar[i + 1].y - ar[i ].y)); |
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t:= sqrt(sqr(ar[i + 1].x - ar[i + 2].X) + sqr(ar[i + 1].y - ar[i + 2].y)); |
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if t<vlen then vlen:= t; |
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vlen:= vlen/3; |
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tx:= ar[i+2].X - ar[i].X; |
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ty:= ar[i+2].y - ar[i].y; |
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t:= sqrt(sqr(tx)+sqr(ty)); |
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if t = 0 then |
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begin |
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tx:= -tx * 100000; |
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ty:= -ty * 100000; |
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end else |
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170 |
begin |
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tx:= -tx/t; |
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ty:= -ty/t; |
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end; |
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t:= 1.0*vlen; |
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tx:= tx*t; |
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ty:= ty*t; |
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x1:= ar[i].x; |
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y1:= ar[i].y; |
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x2:= ar[i + 1].x; |
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y2:= ar[i + 1].y; |
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cx1:= ar[i].X + trunc(vx); |
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cy1:= ar[i].y + trunc(vy); |
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cx2:= ar[i+1].X + trunc(tx); |
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cy2:= ar[i+1].y + trunc(ty); |
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vx:= -tx; |
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vy:= -ty; |
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t:= 0; |
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while t <= 1.0 do |
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begin |
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tsq:= sqr(t); |
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tcb:= tsq * t; |
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r1:= (1 - 3*t + 3*tsq - tcb) * x1; |
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r2:= ( 3*t - 6*tsq + 3*tcb) * cx1; |
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r3:= ( 3*tsq - 3*tcb) * cx2; |
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r4:= ( tcb) * x2; |
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X:= round(r1 + r2 + r3 + r4); |
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r1:= (1 - 3*t + 3*tsq - tcb) * y1; |
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r2:= ( 3*t - 6*tsq + 3*tcb) * cy1; |
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r3:= ( 3*tsq - 3*tcb) * cy2; |
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r4:= ( tcb) * y2; |
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Y:= round(r1 + r2 + r3 + r4); |
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t:= t + 0.001; |
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if ((x and $FFFFF800) = 0) and ((y and $FFFFFC00) = 0) then |
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Land[y, x]:= $FFFFFF; |
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205 |
end; |
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206 |
end; |
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207 |
end; |
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208 |
||
209 |
procedure FillLand(x, y: integer); |
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210 |
var Stack: record |
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211 |
Count: Longword; |
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212 |
points: array[0..8192] of record |
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213 |
xl, xr, y, dir: integer; |
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214 |
end |
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215 |
end; |
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216 |
||
217 |
procedure Push(_xl, _xr, _y, _dir: integer); |
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218 |
begin |
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219 |
_y:= _y + _dir; |
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220 |
if (_y < 0) or (_y > 1023) then exit; |
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221 |
with Stack.points[Stack.Count] do |
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222 |
begin |
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223 |
xl:= _xl; |
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224 |
xr:= _xr; |
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225 |
y:= _y; |
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dir:= _dir |
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227 |
end; |
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228 |
inc(Stack.Count); |
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229 |
TryDo(Stack.Count < 8192, 'stack overflow', true) |
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230 |
end; |
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231 |
||
232 |
procedure Pop(out _xl, _xr, _y, _dir: integer); |
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233 |
begin |
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234 |
dec(Stack.Count); |
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235 |
with Stack.points[Stack.Count] do |
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236 |
begin |
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237 |
_xl:= xl; |
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238 |
_xr:= xr; |
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239 |
_y:= y; |
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240 |
_dir:= dir |
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241 |
end |
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242 |
end; |
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243 |
||
244 |
var xl, xr, dir: integer; |
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245 |
begin |
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246 |
Stack.Count:= 0; |
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247 |
xl:= x - 1; |
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248 |
xr:= x; |
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249 |
Push(xl, xr, 1024, -1); |
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250 |
while Stack.Count > 0 do |
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251 |
begin |
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252 |
Pop(xl, xr, y, dir); |
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253 |
while (xl > 0) and (Land[y, xl] = 0) do dec(xl); |
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254 |
while (xr < 2047) and (Land[y, xr] = 0) do inc(xr); |
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255 |
while (xl < xr) do |
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256 |
begin |
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257 |
while (xl <= xr) and (Land[y, xl] <> 0) do inc(xl); |
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258 |
x:= xl; |
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259 |
while (xl <= xr) and (Land[y, xl] = 0) do |
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260 |
begin |
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261 |
Land[y, xl]:= $FFFFFF; |
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262 |
inc(xl) |
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263 |
end; |
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264 |
if x < xl then Push(x, Pred(xl), y, dir) |
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265 |
end; |
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266 |
end; |
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267 |
end; |
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268 |
||
269 |
procedure ColorizeLand(Surface: PSDL_Surface); |
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270 |
var tmpsurf: PSDL_Surface; |
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271 |
r: TSDL_Rect; |
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272 |
begin |
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273 |
tmpsurf:= LoadImage(Pathz[ptThemeCurrent] + 'LandTex.png'); |
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274 |
r.y:= 0; |
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275 |
while r.y < 1024 do |
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276 |
begin |
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277 |
r.x:= 0; |
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278 |
while r.x < 2048 do |
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279 |
begin |
|
280 |
SDL_UpperBlit(tmpsurf, nil, Surface, @r); |
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281 |
inc(r.x, tmpsurf.w) |
|
282 |
end; |
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283 |
inc(r.y, tmpsurf.h) |
|
284 |
end; |
|
285 |
SDL_FreeSurface(tmpsurf); |
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286 |
||
287 |
tmpsurf:= SDL_CreateRGBSurfaceFrom(@Land, 2048, 1024, 32, 2048*4, $FF0000, $FF00, $FF, 0); |
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288 |
SDLTry(tmpsurf <> nil, true); |
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289 |
SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, SDL_MapRGB(tmpsurf.format, $FF, $FF, $FF)); |
|
290 |
SDL_UpperBlit(tmpsurf, nil, Surface, nil) |
|
291 |
end; |
|
292 |
||
293 |
procedure AddBorder(Surface: PSDL_Surface); |
|
294 |
var tmpsurf: PSDL_Surface; |
|
295 |
r, rr: TSDL_Rect; |
|
296 |
x, yd, yu: integer; |
|
297 |
begin |
|
298 |
tmpsurf:= LoadImage(Pathz[ptThemeCurrent] + 'Border.png'); |
|
299 |
for x:= 0 to 2047 do |
|
300 |
begin |
|
301 |
yd:= 1023; |
|
302 |
repeat |
|
303 |
while (yd > 0 ) and (Land[yd, x] = 0) do dec(yd); |
|
304 |
if (yd < 0) then yd:= 0; |
|
305 |
while (yd < 1024) and (Land[yd, x] <> 0) do inc(yd); |
|
306 |
dec(yd); |
|
307 |
yu:= yd; |
|
308 |
while (yu > 0 ) and (Land[yu, x] <> 0) do dec(yu); |
|
309 |
while (yu < yd ) and (Land[yu, x] = 0) do inc(yu); |
|
310 |
if (yd < 1023) and ((yd - yu) >= 16) then |
|
311 |
begin |
|
312 |
rr.x:= x; |
|
313 |
rr.y:= yd - 15; |
|
314 |
r.x:= x mod tmpsurf.w; |
|
315 |
r.y:= 16; |
|
316 |
r.w:= 1; |
|
317 |
r.h:= 16; |
|
318 |
SDL_UpperBlit(tmpsurf, @r, Surface, @rr); |
|
319 |
end; |
|
320 |
if (yu > 0) then |
|
321 |
begin |
|
322 |
rr.x:= x; |
|
323 |
rr.y:= yu; |
|
324 |
r.x:= x mod tmpsurf.w; |
|
325 |
r.y:= 0; |
|
326 |
r.w:= 1; |
|
327 |
r.h:= min(16, yd - yu + 1); |
|
328 |
SDL_UpperBlit(tmpsurf, @r, Surface, @rr); |
|
329 |
end; |
|
330 |
yd:= yu - 1; |
|
331 |
until yd < 0; |
|
332 |
end; |
|
333 |
end; |
|
334 |
||
335 |
procedure AddGirders(Surface: PSDL_Surface); |
|
336 |
var tmpsurf: PSDL_Surface; |
|
337 |
x1, x2, y, k, i: integer; |
|
338 |
r, rr: TSDL_Rect; |
|
339 |
||
8
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
340 |
function CountNonZeroz(x, y: integer): Longword; |
4 | 341 |
var i: integer; |
342 |
begin |
|
343 |
Result:= 0; |
|
344 |
for i:= y to y + 15 do |
|
345 |
if Land[i, x] <> 0 then inc(Result) |
|
346 |
end; |
|
347 |
||
348 |
begin |
|
349 |
y:= 256; |
|
350 |
repeat |
|
351 |
inc(y, 24); |
|
352 |
x1:= 1024; |
|
353 |
x2:= 1024; |
|
8
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
354 |
while (x1 > 100) and (CountNonZeroz(x1, y) = 0) do dec(x1, 2); |
4 | 355 |
i:= x1 - 12; |
356 |
repeat |
|
8
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
357 |
k:= CountNonZeroz(x1, y); |
4 | 358 |
dec(x1, 2) |
359 |
until (x1 < 100) or (k = 0) or (k = 16) or (x1 < i); |
|
360 |
inc(x1, 2); |
|
361 |
if k = 16 then |
|
362 |
begin |
|
8
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
363 |
while (x2 < 1900) and (CountNonZeroz(x2, y) = 0) do inc(x2, 2); |
4 | 364 |
i:= x2 + 12; |
365 |
repeat |
|
8
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
366 |
k:= CountNonZeroz(x2, y); |
4 | 367 |
inc(x2, 2) |
368 |
until (x2 > 1900) or (k = 0) or (k = 16) or (x2 > i); |
|
369 |
if (x2 < 1900) and (k = 16) and (x2 - x1 > 250) then break; |
|
370 |
end; |
|
371 |
x1:= 0; |
|
372 |
until y > 900; |
|
373 |
if x1 > 0 then |
|
374 |
begin |
|
375 |
tmpsurf:= LoadImage(Pathz[ptGraphics] + 'Girder.png'); |
|
376 |
rr.x:= x1; |
|
377 |
rr.y:= y; |
|
378 |
while rr.x + 100 < x2 do |
|
379 |
begin |
|
380 |
SDL_UpperBlit(tmpsurf, nil, Surface, @rr); |
|
381 |
inc(rr.x, 100); |
|
382 |
end; |
|
383 |
r.x:= 0; |
|
384 |
r.y:= 0; |
|
385 |
r.w:= x2 - rr.x; |
|
386 |
r.h:= 16; |
|
387 |
SDL_UpperBlit(tmpsurf, @r, Surface, @rr); |
|
388 |
SDL_FreeSurface(tmpsurf); |
|
389 |
for k:= y to y + 15 do |
|
390 |
for i:= x1 to x2 do Land[k, i]:= $FFFFFF |
|
391 |
end |
|
392 |
end; |
|
393 |
||
394 |
procedure AddHHPoints; |
|
10 | 395 |
var x, y, t: integer; |
8
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
396 |
|
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
397 |
function CountNonZeroz(x, y: integer): integer; |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
398 |
var i: integer; |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
399 |
begin |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
400 |
Result:= 0; |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
401 |
if (y and $FFFFFC00) <> 0 then exit; |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
402 |
for i:= max(x - 6, 0) to min(x + 6, 2043) do |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
403 |
if Land[y, i] <> 0 then inc(Result) |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
404 |
end; |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
405 |
|
4 | 406 |
begin |
10 | 407 |
x:= 40; |
408 |
while x < 2010 do |
|
4 | 409 |
begin |
8
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
410 |
y:= -24; |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
411 |
while y < 1023 do |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
412 |
begin |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
413 |
repeat |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
414 |
inc(y, 2); |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
415 |
until (y > 1023) or (CountNonZeroz(x, y) = 0); |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
416 |
t:= 0; |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
417 |
repeat |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
418 |
inc(y, 2); |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
419 |
inc(t, 2) |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
420 |
until (y > 1023) or (CountNonZeroz(x, y) <> 0); |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
421 |
if (t > 22) and (y < 1023) then AddHHPoint(x, y - 12); |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
422 |
inc(y, 100) |
24048039955c
- Hedgehogs spawn points can be generated under the girder
unc0rr
parents:
4
diff
changeset
|
423 |
end; |
10 | 424 |
inc(x, 160) |
4 | 425 |
end; |
426 |
end; |
|
427 |
||
428 |
procedure GenLandSurface; |
|
429 |
var pa: TPixAr; |
|
430 |
tmpsurf: PSDL_Surface; |
|
431 |
begin |
|
432 |
GenEdge(pa); |
|
433 |
DrawBezierBorder(pa); |
|
434 |
FillLand(1023, 1023); |
|
435 |
AddProgress; |
|
436 |
with PixelFormat^ do |
|
437 |
tmpsurf:= SDL_CreateRGBSurface(SDL_HWSURFACE, 2048, 1024, BitsPerPixel, RMask, GMask, BMask, 0); |
|
438 |
ColorizeLand(tmpsurf); |
|
439 |
AddProgress; |
|
440 |
AddBorder(tmpsurf); |
|
441 |
with PixelFormat^ do |
|
442 |
LandSurface:= SDL_CreateRGBSurface(SDL_HWSURFACE, 2048, 1024, BitsPerPixel, RMask, GMask, BMask, 0); |
|
443 |
SDL_FillRect(LandSurface, nil, 0); |
|
444 |
AddGirders(LandSurface); |
|
445 |
SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0); |
|
446 |
SDL_UpperBlit(tmpsurf, nil, LandSurface, nil); |
|
447 |
SDL_FreeSurface(tmpsurf); |
|
448 |
AddProgress; |
|
449 |
AddHHPoints; |
|
450 |
RandomizeHHPoints; |
|
451 |
end; |
|
452 |
||
453 |
procedure MakeFortsMap; |
|
454 |
var p: PTeam; |
|
455 |
tmpsurf: PSDL_Surface; |
|
456 |
begin |
|
457 |
p:= TeamsList; |
|
458 |
TryDo(p <> nil, 'No teams on map!', true); |
|
459 |
with PixelFormat^ do |
|
460 |
LandSurface:= SDL_CreateRGBSurface(SDL_HWSURFACE, 2048, 1024, BitsPerPixel, RMask, GMask, BMask, 0); |
|
461 |
tmpsurf:= LoadImage(Pathz[ptForts] + p.FortName + 'L.png'); |
|
462 |
BlitImageAndGenerateCollisionInfo(0, 0, tmpsurf, LandSurface); |
|
463 |
SDL_FreeSurface(tmpsurf); |
|
464 |
LoadFortPoints(p.FortName, false, TeamSize(p)); |
|
465 |
p:= p.Next; |
|
466 |
TryDo(p <> nil, 'Only one team on map!', true); |
|
467 |
tmpsurf:= LoadImage(Pathz[ptForts] + p.FortName + 'R.png'); |
|
468 |
BlitImageAndGenerateCollisionInfo(1024, 0, tmpsurf, LandSurface); |
|
469 |
SDL_FreeSurface(tmpsurf); |
|
470 |
LoadFortPoints(p.FortName, true, TeamSize(p)); |
|
471 |
p:= p.Next; |
|
472 |
TryDo(p = nil, 'More than 2 teams on map in forts mode!', true); |
|
473 |
end; |
|
474 |
||
475 |
procedure AddHHPoint(_x, _y: integer); |
|
476 |
begin |
|
477 |
with HHPoints do |
|
478 |
begin |
|
479 |
inc(Last); |
|
480 |
TryDo(Last < cMaxHHs, 'HHs coords queue overflow', true); |
|
481 |
with ar[Last] do |
|
482 |
begin |
|
483 |
x:= _x; |
|
484 |
y:= _y |
|
485 |
end |
|
486 |
end |
|
487 |
end; |
|
488 |
||
489 |
procedure GetHHPoint(out _x, _y: integer); |
|
490 |
begin |
|
491 |
with HHPoints do |
|
492 |
begin |
|
493 |
TryDo(First <= Last, 'HHs coords queue underflow ' + inttostr(First), true); |
|
494 |
with ar[First] do |
|
495 |
begin |
|
496 |
_x:= x; |
|
497 |
_y:= y |
|
498 |
end; |
|
499 |
inc(First) |
|
500 |
end |
|
501 |
end; |
|
502 |
||
503 |
procedure RandomizeHHPoints; |
|
504 |
var i, t: integer; |
|
505 |
p: TPoint; |
|
506 |
begin |
|
507 |
with HHPoints do |
|
508 |
begin |
|
509 |
for i:= First to Last do |
|
510 |
begin |
|
511 |
t:= GetRandom(Last - First + 1) + First; |
|
512 |
if i <> t then |
|
513 |
begin |
|
514 |
p:= ar[i]; |
|
515 |
ar[i]:= ar[t]; |
|
516 |
ar[t]:= p |
|
517 |
end |
|
518 |
end |
|
519 |
end |
|
520 |
end; |
|
521 |
||
522 |
end. |