misc/libphysfs/archiver_mvl.c
author alfadur
Fri, 09 Mar 2018 23:34:46 +0100
changeset 13156 deab88f1f6f7
parent 12218 bb5522e88ab2
permissions -rw-r--r--
Improve appearance of bullet trails, slight fade out at beginning This especially improves the appearance of minigun bullet trails
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/*
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 * MVL support routines for PhysicsFS.
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 *
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 * This driver handles Descent II Movielib archives.
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 *
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 * The file format of MVL is quite easy...
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 *
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 *   //MVL File format - Written by Heiko Herrmann
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 *   char sig[4] = {'D','M', 'V', 'L'}; // "DMVL"=Descent MoVie Library
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 *
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 *   int num_files; // the number of files in this MVL
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 *
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 *   struct {
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 *    char file_name[13]; // Filename, padded to 13 bytes with 0s
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 *    int file_size; // filesize in bytes
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 *   }DIR_STRUCT[num_files];
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 *
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 *   struct {
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 *    char data[file_size]; // The file data
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 *   }FILE_STRUCT[num_files];
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 *
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 * (That info is from http://www.descent2.com/ddn/specs/mvl/)
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 *
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 * Please see the file LICENSE.txt in the source's root directory.
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 *
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 *  This file written by Bradley Bell.
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 *  Based on grp.c by Ryan C. Gordon.
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 */
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#define __PHYSICSFS_INTERNAL__
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#include "physfs_internal.h"
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#if PHYSFS_SUPPORTS_MVL
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static UNPKentry *mvlLoadEntries(PHYSFS_Io *io, PHYSFS_uint32 fileCount)
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{
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    PHYSFS_uint32 location = 8;  /* sizeof sig. */
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    UNPKentry *entries = NULL;
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    UNPKentry *entry = NULL;
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    entries = (UNPKentry *) allocator.Malloc(sizeof (UNPKentry) * fileCount);
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    BAIL_IF_MACRO(entries == NULL, PHYSFS_ERR_OUT_OF_MEMORY, NULL);
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    location += (17 * fileCount);
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    for (entry = entries; fileCount > 0; fileCount--, entry++)
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    {
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        if (!__PHYSFS_readAll(io, &entry->name, 13)) goto failed;
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        if (!__PHYSFS_readAll(io, &entry->size, 4)) goto failed;
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        entry->size = PHYSFS_swapULE32(entry->size);
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        entry->startPos = location;
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        location += entry->size;
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    } /* for */
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    return entries;
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failed:
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    allocator.Free(entries);
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    return NULL;
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} /* mvlLoadEntries */
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static void *MVL_openArchive(PHYSFS_Io *io, const char *name, int forWriting)
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{
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    PHYSFS_uint8 buf[4];
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    PHYSFS_uint32 count = 0;
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    UNPKentry *entries = NULL;
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    assert(io != NULL);  /* shouldn't ever happen. */
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    BAIL_IF_MACRO(forWriting, PHYSFS_ERR_READ_ONLY, NULL);
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    BAIL_IF_MACRO(!__PHYSFS_readAll(io, buf, 4), ERRPASS, NULL);
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    BAIL_IF_MACRO(memcmp(buf, "DMVL", 4) != 0, PHYSFS_ERR_UNSUPPORTED, NULL);
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    BAIL_IF_MACRO(!__PHYSFS_readAll(io, &count, sizeof(count)), ERRPASS, NULL);
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    count = PHYSFS_swapULE32(count);
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    entries = mvlLoadEntries(io, count);
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    return (!entries) ? NULL : UNPK_openArchive(io, entries, count);
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} /* MVL_openArchive */
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const PHYSFS_Archiver __PHYSFS_Archiver_MVL =
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{
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    CURRENT_PHYSFS_ARCHIVER_API_VERSION,
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    {
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        "MVL",
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        "Descent II Movielib format",
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        "Bradley Bell <btb@icculus.org>",
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        "https://icculus.org/physfs/",
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        0,  /* supportsSymlinks */
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    },
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    MVL_openArchive,
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    UNPK_enumerateFiles,
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    UNPK_openRead,
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    UNPK_openWrite,
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    UNPK_openAppend,
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    UNPK_remove,
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    UNPK_mkdir,
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    UNPK_stat,
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    UNPK_closeArchive
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};
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#endif  /* defined PHYSFS_SUPPORTS_MVL */
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/* end of archiver_mvl.c ... */
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