author | koda |
Mon, 17 Jun 2013 23:10:45 +0200 | |
branch | webgl |
changeset 9236 | ddd675825672 |
parent 8444 | 75db7bb8dce8 |
child 10015 | 4feced261c68 |
permissions | -rw-r--r-- |
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
1 |
unit uCursor; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
2 |
|
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
3 |
interface |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
4 |
|
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
5 |
procedure init; |
8225 | 6 |
procedure resetPosition; |
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
7 |
procedure updatePosition; |
8346 | 8 |
procedure handlePositionUpdate(x, y: LongInt); |
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
9 |
|
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
10 |
implementation |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
11 |
|
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
12 |
uses SDLh, uVariables; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
13 |
|
8026
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
14 |
{$IFDEF WEBGL} |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
15 |
var offsetx, offsety : Integer; |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
16 |
{$ENDIF} |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
17 |
|
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
18 |
procedure init; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
19 |
begin |
8225 | 20 |
resetPosition(); |
21 |
end; |
|
22 |
||
23 |
procedure resetPosition; |
|
24 |
begin |
|
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
25 |
SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2); |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
26 |
end; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
27 |
|
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
28 |
procedure updatePosition; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
29 |
var x, y: LongInt; |
8026
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
30 |
{$IFDEF WEBGL} |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
31 |
tx, ty : LongInt; |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
32 |
{$ENDIF} |
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
33 |
begin |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
34 |
SDL_GetMouseState(@x, @y); |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
35 |
|
8026
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
36 |
{$IFDEF WEBGL} |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
37 |
tx := x; |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
38 |
ty := y; |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
39 |
x := x + offsetx; |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
40 |
y := y + offsety; |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
41 |
{$ENDIF} |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
42 |
|
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
43 |
if(x <> cScreenWidth div 2) or (y <> cScreenHeight div 2) then |
8346 | 44 |
begin |
45 |
handlePositionUpdate(x - cScreenWidth div 2, y - cScreenHeight div 2); |
|
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
46 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
5199
diff
changeset
|
47 |
if cHasFocus then |
8026
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
48 |
begin |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
49 |
{$IFNDEF WEBGL} |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
5199
diff
changeset
|
50 |
SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2); |
8026
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
51 |
{$ELSE} |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
52 |
offsetx := cScreenWidth div 2 - tx; |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
53 |
offsety := cScreenHeight div 2 - ty; |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
54 |
{$ENDIF} |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
6580
diff
changeset
|
55 |
end; |
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
56 |
end |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
57 |
end; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
58 |
|
8346 | 59 |
procedure handlePositionUpdate(x, y: LongInt); |
60 |
begin |
|
61 |
CursorPoint.X:= CursorPoint.X + x; |
|
62 |
CursorPoint.Y:= CursorPoint.Y - y; |
|
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
63 |
end; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
64 |
|
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
65 |
end. |