author | zuloo |
Sat, 21 Aug 2010 17:19:52 +0200 | |
changeset 3748 | daea2650a5aa |
parent 3739 | 97cf933e5bd2 |
child 3778 | 2e61bb50cc57 |
permissions | -rw-r--r-- |
2690 | 1 |
(* |
2 |
* PascalExports.pas |
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* hwengine |
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4 |
* |
|
5 |
* Created by Vittorio on 09/01/10. |
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* Copyright 2009 __MyCompanyName__. All rights reserved. |
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* |
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*) |
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9 |
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10 |
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{$INCLUDE "options.inc"} |
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12 |
||
13 |
unit PascalExports; |
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||
15 |
interface |
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16 |
uses uKeys, GLunit, uWorld, uMisc, uConsole, uTeams, uConsts, uChat, uGears, uSound, hwengine; |
2690 | 17 |
|
2924 | 18 |
{$INCLUDE "config.inc"} |
2691 | 19 |
|
2690 | 20 |
implementation |
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{$IFDEF HWLIBRARY} |
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22 |
var cZoomVal: GLfloat; |
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|
3063 | 24 |
// retrieve protocol information |
3650 | 25 |
procedure HW_versionInfo(netProto: PShortInt; versionStr: PPChar); cdecl; export; |
2691 | 26 |
begin |
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// http://bugs.freepascal.org/view.php?id=16156 |
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if netProto <> nil then netProto^:= cNetProtoVersion; |
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29 |
if versionStr <> nil then versionStr^:= cVersionString; |
2691 | 30 |
end; |
31 |
||
2690 | 32 |
procedure HW_click; cdecl; export; |
33 |
begin |
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leftClick:= true; |
2690 | 35 |
end; |
36 |
||
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37 |
procedure HW_ammoMenu; cdecl; export; |
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38 |
begin |
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39 |
rightClick:= true; |
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40 |
end; |
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41 |
|
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42 |
procedure HW_zoomSet(value: GLfloat); cdecl; export; |
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43 |
begin |
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44 |
cZoomVal:= value; |
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ZoomValue:= value; |
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46 |
end; |
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47 |
|
2690 | 48 |
procedure HW_zoomIn; cdecl; export; |
49 |
begin |
|
3523 | 50 |
if wheelDown = false then |
51 |
wheelUp:= true; |
|
2690 | 52 |
end; |
53 |
||
54 |
procedure HW_zoomOut; cdecl; export; |
|
55 |
begin |
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3523 | 56 |
if wheelUp = false then |
57 |
wheelDown:= true; |
|
2690 | 58 |
end; |
59 |
||
60 |
procedure HW_zoomReset; cdecl; export; |
|
61 |
begin |
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ZoomValue:= cZoomVal; |
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//middleClick:= true; |
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// center the camera at current hog |
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if CurrentHedgehog <> nil then |
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66 |
followGear:= CurrentHedgehog^.Gear; |
2690 | 67 |
end; |
68 |
||
3680 | 69 |
function HW_zoomFactor: GLfloat; cdecl; export; |
70 |
begin |
|
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exit( ZoomValue / cDefaultZoomLevel ); |
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72 |
end; |
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73 |
||
74 |
function HW_zoomLevel: LongInt; cdecl; export; |
|
75 |
begin |
|
76 |
writelntoconsole(inttostr(trunc((ZoomValue - cDefaultZoomLevel) / cZoomDelta) )); |
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exit( trunc((ZoomValue - cDefaultZoomLevel) / cZoomDelta) ); |
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78 |
end; |
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79 |
||
3626 | 80 |
procedure HW_walkingKeysUp; cdecl; export; |
81 |
begin |
|
82 |
leftKey:= false; |
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rightKey:= false; |
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upKey:= false; |
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downKey:= false; |
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3649 | 86 |
preciseKey:= false; |
3626 | 87 |
end; |
88 |
||
89 |
procedure HW_otherKeysUp; cdecl; export; |
|
90 |
begin |
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spaceKey:= false; |
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enterKey:= false; |
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backspaceKey:= false; |
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end; |
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||
2690 | 96 |
procedure HW_allKeysUp; cdecl; export; |
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begin |
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// set all keys to released |
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uKeys.initModule; |
2690 | 100 |
end; |
101 |
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102 |
procedure HW_walkLeft; cdecl; export; |
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begin |
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leftKey:= true; |
2690 | 105 |
end; |
106 |
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107 |
procedure HW_walkRight; cdecl; export; |
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begin |
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rightKey:= true; |
2690 | 110 |
end; |
111 |
||
3649 | 112 |
procedure HW_preciseSet(status:boolean); cdecl; export; |
113 |
begin |
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preciseKey:= status; |
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115 |
end; |
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||
2690 | 117 |
procedure HW_aimUp; cdecl; export; |
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begin |
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upKey:= true; |
2690 | 120 |
end; |
121 |
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122 |
procedure HW_aimDown; cdecl; export; |
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begin |
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downKey:= true; |
2690 | 125 |
end; |
126 |
||
127 |
procedure HW_shoot; cdecl; export; |
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begin |
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spaceKey:= true; |
2690 | 130 |
end; |
131 |
||
3015 | 132 |
procedure HW_jump; cdecl; export; |
133 |
begin |
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enterKey:= true; |
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135 |
end; |
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136 |
||
137 |
procedure HW_backjump; cdecl; export; |
|
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begin |
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backspaceKey:= true; |
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140 |
end; |
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||
3651 | 142 |
procedure HW_tab; cdecl; export; |
143 |
begin |
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tabKey:= true; |
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145 |
end; |
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||
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procedure HW_chat; cdecl; export; |
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begin |
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chatAction:= true; |
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150 |
end; |
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151 |
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3648 | 152 |
procedure HW_chatEnd; cdecl; export; |
153 |
begin |
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KeyPressChat(27); // esc - cleans buffer |
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KeyPressChat(13); // enter - removes chat |
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156 |
end; |
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||
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procedure HW_pause; cdecl; export; |
159 |
begin |
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pauseAction:= true; |
2805 | 161 |
end; |
162 |
||
3063 | 163 |
procedure HW_terminate(closeFrontend: boolean); cdecl; export; |
164 |
begin |
|
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isTerminated:= true; |
|
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if closeFrontend then alsoShutdownFrontend:= true; |
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167 |
end; |
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168 |
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169 |
procedure HW_setLandscape(landscape: boolean); cdecl; export; |
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begin |
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171 |
if landscape then |
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172 |
begin |
3463 | 173 |
cOffsetY:= 0; |
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174 |
end |
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175 |
else |
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176 |
begin |
3463 | 177 |
cOffsetY:= 120; |
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178 |
end; |
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179 |
end; |
3551 | 180 |
|
181 |
procedure HW_setCursor(x,y: LongInt); cdecl; export; |
|
182 |
begin |
|
183 |
CursorPoint.X:= x; |
|
184 |
CursorPoint.Y:= y; |
|
185 |
end; |
|
186 |
||
3661 | 187 |
procedure HW_getCursor(x,y: PLongInt); cdecl; export; |
188 |
begin |
|
189 |
x^:= CursorPoint.X; |
|
190 |
y^:= CursorPoint.Y; |
|
191 |
end; |
|
192 |
||
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193 |
function HW_isAmmoOpen: boolean; cdecl; export; |
3551 | 194 |
begin |
195 |
exit(bShowAmmoMenu); |
|
196 |
end; |
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197 |
|
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198 |
function HW_isPaused: boolean; cdecl; export; |
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199 |
begin |
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200 |
exit( isPaused ); |
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201 |
end; |
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202 |
|
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203 |
function HW_isWeaponRequiringClick: boolean; cdecl; export; |
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|
204 |
begin |
3739 | 205 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3662
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206 |
exit( (CurrentHedgehog^.Gear^.State and gstHHChooseTarget) <> 0 ) |
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207 |
else |
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208 |
exit(false); |
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209 |
end; |
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210 |
|
3650 | 211 |
function HW_isWeaponTimerable: boolean; cdecl; export; |
212 |
var CurSlot, CurAmmo: LongWord; |
|
213 |
begin |
|
214 |
CurSlot:= CurrentHedgehog^.CurSlot; |
|
215 |
CurAmmo:= CurrentHedgehog^.CurAmmo; |
|
3739 | 216 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
217 |
exit( (CurrentHedgehog^.Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Timerable) <> 0) |
|
218 |
else |
|
219 |
exit(false); |
|
3650 | 220 |
end; |
221 |
||
3651 | 222 |
function HW_isWeaponSwitch: boolean cdecl; export; |
223 |
begin |
|
3739 | 224 |
if (CurAmmoGear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3697 | 225 |
exit(CurAmmoGear^.AmmoType = amSwitch) |
3651 | 226 |
else |
227 |
exit(false) |
|
228 |
end; |
|
229 |
||
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|
230 |
function HW_isWeaponRope: boolean cdecl; export; |
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|
231 |
var CurSlot, CurAmmo: LongWord; |
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|
232 |
begin |
3737
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|
233 |
CurSlot:= CurrentHedgehog^.CurSlot; |
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|
234 |
CurAmmo:= CurrentHedgehog^.CurAmmo; |
3739 | 235 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
236 |
exit (CurrentHedgehog^.Ammo^[CurSlot, CurAmmo].AmmoType = amRope) |
|
237 |
else |
|
238 |
exit(false); |
|
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|
239 |
end; |
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|
240 |
|
3650 | 241 |
procedure HW_setGrenadeTime(time: LongInt); cdecl; export; |
242 |
begin |
|
243 |
ParseCommand('/timer ' + inttostr(time), true); |
|
244 |
end; |
|
245 |
||
3737
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|
246 |
procedure HW_setPianoSound(snd: LongInt); cdecl; export; |
2ba6ac8a114b
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koda
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3697
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changeset
|
247 |
var CurSlot, CurAmmo: LongWord; |
2ba6ac8a114b
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koda
parents:
3697
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changeset
|
248 |
begin |
2ba6ac8a114b
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koda
parents:
3697
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changeset
|
249 |
CurSlot:= CurrentHedgehog^.CurSlot; |
2ba6ac8a114b
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koda
parents:
3697
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changeset
|
250 |
CurAmmo:= CurrentHedgehog^.CurAmmo; |
2ba6ac8a114b
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koda
parents:
3697
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changeset
|
251 |
// this most likely won't work in network game |
3739 | 252 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) |
253 |
and (CurrentHedgehog^.Ammo^[CurSlot, CurAmmo].AmmoType = amPiano) then |
|
3737
2ba6ac8a114b
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changeset
|
254 |
case snd of |
2ba6ac8a114b
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changeset
|
255 |
0: PlaySound(sndPiano0); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
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diff
changeset
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256 |
1: PlaySound(sndPiano1); |
2ba6ac8a114b
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koda
parents:
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diff
changeset
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257 |
2: PlaySound(sndPiano2); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
258 |
3: PlaySound(sndPiano3); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
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diff
changeset
|
259 |
4: PlaySound(sndPiano4); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
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diff
changeset
|
260 |
5: PlaySound(sndPiano5); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
261 |
6: PlaySound(sndPiano6); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
262 |
7: PlaySound(sndPiano7); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
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diff
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|
263 |
else PlaySound(sndPiano8); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
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diff
changeset
|
264 |
end; |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
265 |
end; |
2690 | 266 |
{$ENDIF} |
267 |
||
268 |
end. |
|
269 |