CMakeLists.txt
author koda
Mon, 04 Mar 2013 13:44:33 +0100
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project(hedgewars)
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#initialise cmake environment
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cmake_minimum_required(VERSION 2.6.0)
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if(CMAKE_VERSION VERSION_LESS "2.8")
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    set(WARNING "WARNING: ")
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    set(allow_parse_args FALSE)
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else()
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    set(WARNING WARNING)
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    set(allow_parse_args TRUE)
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endif()
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foreach(hwpolicy CMP0003 CMP0012 CMP0017)
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    if(POLICY ${hwpolicy})
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        cmake_policy(SET ${hwpolicy} NEW)
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    endif()
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endforeach()
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#use available modules, fallback to ours if not present (CMP0017 helps)
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set(CMAKE_MODULE_PATH "${CMAKE_ROOT}/Modules" "${CMAKE_SOURCE_DIR}/cmake_modules")
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#possible cmake configuration
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option(NOSERVER "Disable gameServer build [default: auto]" OFF)
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option(NOPNG "Disable screenshoot compression [default: auto]" OFF)
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option(NOVIDEOREC "Disable video recording [default: auto]" OFF)
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#set this to ON when 2.1.0 becomes more widespread (and only for linux)
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option(SYSTEM_PHYSFS "Use system physfs [default:off]" OFF)
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option(BUILD_ENGINE_LIBRARY "Enable hwengine library [default: off]" OFF)
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option(ANDROID "Enable Android build [default: off]" OFF)
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option(NOAUTOUPDATE "Disable OS X Sparkle update checking" OFF)
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option(MINIMAL_FLAGS "Respect system flags as much as possible [default: off]" OFF)
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set(FPFLAGS "" CACHE STRING "Additional Freepascal flags")
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set(GHFLAGS "" CACHE STRING "Additional Haskell flags")
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if(UNIX AND NOT APPLE)
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    set(DATA_INSTALL_DIR "share/hedgewars" CACHE STRING "Resource folder path")
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endif()
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#detect Mercurial revision and init rev/hash information
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find_program(HGCOMMAND hg)
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if(HGCOMMAND AND (EXISTS ${CMAKE_SOURCE_DIR}/.hg))
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    execute_process(COMMAND ${HGCOMMAND} identify -in
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                    WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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                    OUTPUT_VARIABLE internal_version
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                    ERROR_QUIET
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                )
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    #check local repo status
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    string(REGEX REPLACE "[^+]" "" HGCHANGED ${internal_version})
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    string(REGEX REPLACE "[0-9a-zA-Z]+(.*) ([0-9]+)(.*)" "\\2" revision_number ${internal_version})
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    string(REGEX REPLACE "([0-9a-zA-Z]+)(.*) [0-9]+(.*)" "\\1" hash_number ${internal_version})
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    if(HGCHANGED)
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        message(${WARNING} "You have uncommitted changes in your repository!")
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    endif()
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    #let's assume that if you have hg you might be interested in debugging
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    set(default_build_type "DEBUG")
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    #write down hash and rev for easy picking should hg be missing
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    file(WRITE "${CMAKE_SOURCE_DIR}/share/version_info.txt" "Hedgewars versioning information, do not modify\nrev ${revision_number}\nhash ${hash_number}\n")
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else()
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    set(default_build_type "RELEASE")
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    # when compiling outside rev control, fetch revision and hash information from version_info.txt
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    find_file(version_info version_info.txt PATH ${CMAKE_SOURCE_DIR}/share)
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    if(version_info)
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        file(STRINGS ${version_info} internal_version REGEX "rev")
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        string(REGEX REPLACE "rev ([0-9]*)" "\\1" revision_number ${internal_version})
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        file(STRINGS ${version_info} internal_version REGEX "hash")
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        string(REGEX REPLACE "hash: ([a-zA-Z0-9]*)" "\\1" hash_number ${internal_version})
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    else()
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        message(${WARNING} "${CMAKE_SOURCE_DIR}/share/version_info.txt not found, revision information "
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                           "will be incorrect!!! Contact your source provider to fix this!")
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        set(revision_number "0000")
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        set(hash_number "unknown")
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    endif()
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endif()
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#versioning
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set(CPACK_PACKAGE_VERSION_MAJOR 0)
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set(CPACK_PACKAGE_VERSION_MINOR 9)
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set(CPACK_PACKAGE_VERSION_PATCH 19)
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set(HEDGEWARS_PROTO_VER 44)
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set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
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message(STATUS "Building ${HEDGEWARS_VERSION}-r${revision_number} (${hash_number})")
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#where to build libs and bins
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set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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#resource paths
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if(UNIX AND NOT APPLE)
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    set(target_binary_install_dir "bin")
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    set(target_library_install_dir "lib")
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    set(SHAREPATH "${DATA_INSTALL_DIR}/")
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else()
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    set(target_binary_install_dir "./")
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    if(APPLE)
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        set(CMAKE_INSTALL_PREFIX "Hedgewars.app/Contents/MacOS/")
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        set(SHAREPATH "../Resources/")
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        set(target_library_install_dir "../Frameworks/")
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    else()
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        if(WIN32)
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            set(target_library_install_dir "./")
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            set(SHAREPATH "./")
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            set(CMAKE_PREFIX_PATH "${CMAKE_SOURCE_DIR}/misc/winutils/")
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            link_directories("${EXECUTABLE_OUTPUT_PATH}" "${CMAKE_SOURCE_DIR}/misc/winutils/bin")
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        endif(WIN32)
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    endif()
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endif()
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if(APPLE)
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    set(CMAKE_FIND_FRAMEWORK "FIRST")
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    #what system are we building for
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    set(minimum_macosx_version $ENV{MACOSX_DEPLOYMENT_TARGET})
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    #detect on which system we are: if sw_vers cannot be found for any reason (re)use minimum_macosx_version
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    find_program(sw_vers sw_vers)
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    if(sw_vers)
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        execute_process(COMMAND ${sw_vers} "-productVersion"
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                        OUTPUT_VARIABLE current_macosx_version
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                        OUTPUT_STRIP_TRAILING_WHITESPACE)
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        string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${current_macosx_version})
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    else()
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        if(NOT minimum_macosx_version)
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            message(FATAL_ERROR "sw_vers not found! Need explicit MACOSX_DEPLOYMENT_TARGET variable set")
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        else()
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            message(${WARNING} "sw_vers not found! Fallback to MACOSX_DEPLOYMENT_TARGET variable")
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            set(current_macosx_version ${minimum_macosx_version})
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        endif()
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    endif()
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    #if nothing is set, we deploy only for the current system
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    if(NOT minimum_macosx_version)
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        set(minimum_macosx_version ${current_macosx_version})
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    endif()
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    #lower systems don't have enough processing power anyway
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    if (minimum_macosx_version VERSION_LESS "10.4")
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        message(FATAL_ERROR "Hedgewars is not supported on Mac OS X pre-10.4")
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    endif()
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    #workaround for http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html#SDL_mixer (Update 2)
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    if(current_macosx_version VERSION_EQUAL "10.4")
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        find_package(SDL_mixer REQUIRED)
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        set(DYLIB_SMPEG "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg")
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        set(DYLIB_MIKMOD "-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
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        set(CMAKE_C_FLAGS "${DYLIB_SMPEG} ${DYLIB_MIKMOD}")
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        list(APPEND pascal_flags "-k${DYLIB_SMPEG}" "-k${DYLIB_MIKMOD}")
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    endif()
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    #CMAKE_OSX_ARCHITECTURES and CMAKE_OSX_SYSROOT need to be set for universal binary and correct linking
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    if(NOT CMAKE_OSX_ARCHITECTURES)
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        if(current_macosx_version VERSION_LESS "10.6")
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            if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "powerpc*")
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                set(CMAKE_OSX_ARCHITECTURES "ppc7400")
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            else()
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                set(CMAKE_OSX_ARCHITECTURES "i386")
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            endif()
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        else()
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            set(CMAKE_OSX_ARCHITECTURES "x86_64")
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        endif()
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    endif()
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    #CMAKE_OSX_SYSROOT is set at the system version we are supposed to build on
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    #we need to provide the correct one when host and target differ
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    if(NOT ${minimum_macosx_version} VERSION_EQUAL ${current_macosx_version})
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        if(minimum_macosx_version VERSION_EQUAL "10.4")
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            set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
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            set(CMAKE_C_COMPILER "gcc-4.0")
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            set(CMAKE_CXX_COMPILER "g++-4.0")
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        else()
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            string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" sdk_version ${minimum_macosx_version})
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            set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${sdk_version}.sdk/")
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        endif()
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    endif()
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    #add user framework directory, other paths can be passed via FPFLAGS
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    list(APPEND pascal_flags "-Ff~/Library/Frameworks")
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    #set deployment target
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    list(APPEND pascal_flags "-k-macosx_version_min" "-k${minimum_macosx_version}" "-XR${CMAKE_OSX_SYSROOT}")
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    #silly libav that always brings in VideoDecoderAcceleration, avaible only from 10.6.3
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    if(NOT NOVIDEOREC AND ${minimum_macosx_version} VERSION_LESS "10.6")
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        set(${WARNING} "Video recording support before OS X 10.6 is experimental")
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    endif()
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endif(APPLE)
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#when build type is not specified, assume Debug/Release according to build version information
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if (CMAKE_BUILD_TYPE)
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    string (TOUPPER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE)
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    if ( NOT( (CMAKE_BUILD_TYPE MATCHES "RELEASE") OR (CMAKE_BUILD_TYPE MATCHES "DEBUG") ) )
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        set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE)
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        message (STATUS "Unknown build type, using default (${default_build_type})")
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    endif ()
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else (CMAKE_BUILD_TYPE)
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    set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE)
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endif (CMAKE_BUILD_TYPE)
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#set default flags values for all projects (unless MINIMAL_FLAGS is true)
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if(NOT ${MINIMAL_FLAGS})
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    set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}")
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    set(CMAKE_C_FLAGS_RELEASE "-w -Os -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}")
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    set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}")
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    set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
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    set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
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    set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
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else()
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    #CMake adds a lot of additional configuration flags, so let's clear them up
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    set(CMAKE_C_FLAGS_RELEASE "")
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    set(CMAKE_C_FLAGS_DEBUG "-Wall -DDEBUG")
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    set(CMAKE_CXX_FLAGS_RELEASE "")
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    set(CMAKE_CXX_FLAGS_DEBUG "-Wall -DDEBUG")
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endif()
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#parse additional parameters
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if(FPFLAGS OR GHFLAGS)
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    if(${allow_parse_args})
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        message(${WARNING} "FPFLAGS and GHFLAGS are available only when using CMake >= 2.8")
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    else()
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        separate_arguments(fpflags_parsed UNIX_COMMAND ${FPFLAGS})
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        separate_arguments(ghflags_parsed UNIX_COMMAND ${GHFLAGS})
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    endif()
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endif()
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list(APPEND pascal_flags ${fpflags_parsed}        # user flags
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                 "-vm4079,4080,4081"              # fpc output format
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                 "-B"                             # compile all units
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                 "-FE${PROJECT_BINARY_DIR}/bin"   # fpc output directory
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                 "-Fl${PROJECT_BINARY_DIR}/bin"   # fpc linking directory (win/unix)
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                 "-k-L${PROJECT_BINARY_DIR}/bin"  # ld linking directory (unix/osx)
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                 "-Cs2000000"                     # stack size
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                 "-vewnq"                         # fpc output verbosity
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                 "-dDEBUGFILE"                    # macro for engine output
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                 )
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list(APPEND haskell_flags "-O2" ${ghflags_parsed})
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#get BUILD_TYPE and enable/disable optimisation
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message(STATUS "Using ${CMAKE_BUILD_TYPE} configuration")
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if(CMAKE_BUILD_TYPE MATCHES "DEBUG")
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    list(APPEND pascal_flags "-O-"              # disable all optimisations
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                             "-g"               # enable debug symbols
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                             "-gl"              # add line info to bt
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                             "-gv"              # allow valgrind
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                             )
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    list(APPEND haskell_flags "-Wall" "-debug" "-dcore-lint" "-fno-warn-unused-do-bind")
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else()
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    list(APPEND pascal_flags "-Os"              # optimise for size
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                             "-Xs"              # strip binary
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                             "-Si"              # turn on inlining
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                             )
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    list(APPEND haskell_flags "-w" "-fno-warn-unused-do-bind")
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endif()
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#server discovery
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if(NOT NOSERVER)
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    if(GHC)
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        set(ghc_executable ${GHC})
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    else()
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        find_program(ghc_executable ghc)
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    endif()
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   275
    if(ghc_executable)
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koda
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   276
        add_subdirectory(gameServer)
7718
97ba379164ec use cmake OPTION for arguments and further cleanup on CMakeFiles
koda
parents: 7709
diff changeset
   277
        message(STATUS "Found GHC: ${ghc_executable}")
7220
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koda
parents: 7114
diff changeset
   278
    else()
8611
90f445317e8a support WARNING message status on cmake 2.6 (bug 524)
koda
parents: 8597
diff changeset
   279
        message(${WARNING} "Could NOT find GHC, server will not be built")
7220
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koda
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   280
        set(HAVE_NETSERVER false)
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
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diff changeset
   281
    endif()
7223
b554726ff468 uniform NOPNG and NOSERVER cmake symbols
koda
parents: 7220
diff changeset
   282
else()
b554726ff468 uniform NOPNG and NOSERVER cmake symbols
koda
parents: 7220
diff changeset
   283
    message(STATUS "Server will not be built per user request")
7220
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koda
parents: 7114
diff changeset
   284
    set(HAVE_NETSERVER false)
7223
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koda
parents: 7220
diff changeset
   285
endif()
1415
6fbfee0e113a Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
parents: 1370
diff changeset
   286
7705
15f5d3cd35c6 force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents: 7704
diff changeset
   287
15f5d3cd35c6 force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents: 7704
diff changeset
   288
#lua discovery
7031
d5ea24399a48 when Lua is not found, fallback to compiling the one that comes bundled in our sources
koda
parents: 7030
diff changeset
   289
find_package(Lua)
7233
225179f64fd8 LUA_FOUND should surely be set only if the system lua was found.
nemo
parents: 7226
diff changeset
   290
if(LUA_FOUND)
7817
6cc558a69b58 countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
koda
parents: 7816
diff changeset
   291
    message(STATUS "Found LUA: ${LUA_DEFAULT}")
7223
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koda
parents: 7220
diff changeset
   292
else()
7817
6cc558a69b58 countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
koda
parents: 7816
diff changeset
   293
    message(STATUS "LUA will be provided by the bundled sources")
7220
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koda
parents: 7114
diff changeset
   294
    add_subdirectory(misc/liblua)
8093
2286a39140da moar cmake cleanup, use message(WARNING ...) where appropriate
koda
parents: 8090
diff changeset
   295
    #linking with liblua.a requires system readline
8347
716c05f19401 GCI2012: CMake List Append
Willie Zhu
parents: 8333
diff changeset
   296
    list(APPEND pascal_flags "-k${EXECUTABLE_OUTPUT_PATH}/lib${LUA_LIBRARY}.a" "-k-lreadline")
7031
d5ea24399a48 when Lua is not found, fallback to compiling the one that comes bundled in our sources
koda
parents: 7030
diff changeset
   297
endif()
7223
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koda
parents: 7220
diff changeset
   298
7705
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koda
parents: 7704
diff changeset
   299
8544
d610e692e2f6 perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents: 8540
diff changeset
   300
#physfs discovery
8549
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   301
if (${SYSTEM_PHYSFS})
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   302
    if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR)
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   303
        find_package(PhysFS)
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   304
    endif()
8544
d610e692e2f6 perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents: 8540
diff changeset
   305
8549
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   306
    find_file(physfs_h physfs.h ${PHYSFS_INCLUDE_DIR})
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   307
    if(physfs_h)
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   308
        file(STRINGS ${physfs_h} physfs_majorversion REGEX "PHYSFS_VER_MAJOR[\t' ']+[0-9]+")
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   309
        file(STRINGS ${physfs_h} physfs_minorversion REGEX "PHYSFS_VER_MINOR[\t' ']+[0-9]+")
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   310
        file(STRINGS ${physfs_h} physfs_patchversion REGEX "PHYSFS_VER_PATCH[\t' ']+[0-9]+")
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   311
        string(REGEX MATCH "([0-9]+)" physfs_majorversion "${physfs_majorversion}")
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   312
        string(REGEX MATCH "([0-9]+)" physfs_minorversion "${physfs_minorversion}")
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   313
        string(REGEX MATCH "([0-9]+)" physfs_patchversion "${physfs_patchversion}")
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   314
        set(physfs_detected_ver "${physfs_majorversion}.${physfs_minorversion}.${physfs_patchversion}")
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   315
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   316
        if (physfs_detected_ver VERSION_LESS "2.1.0")
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   317
            message(FATAL_ERROR "PhysFS version is too old (dected ${physfs_detected_ver}, required 2.1.0)")
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   318
            set(physfs_too_old true)
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   319
        endif()
8544
d610e692e2f6 perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents: 8540
diff changeset
   320
    endif()
d610e692e2f6 perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents: 8540
diff changeset
   321
8549
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   322
    if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR)
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   323
        message(FATAL_ERROR "Missing PhysFS! Rerun cmake with -DPHYSFS_SYSTEM=off to build the internal version")
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   324
    endif()
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   325
else()
8528
ffd71e99a4f0 and now compile and link properly
koda
parents: 8522
diff changeset
   326
    message(STATUS "PhysFS will be provided by the bundled sources")
8549
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   327
    set(physfs_output_name "hw_physfs")
8528
ffd71e99a4f0 and now compile and link properly
koda
parents: 8522
diff changeset
   328
    add_subdirectory(misc/libphysfs)
8558
e96bf10216ef on windows fpc-linking is the funniest of all
koda
parents: 8555
diff changeset
   329
    #-XLA is a beta fpc flag that renames libraries before passing them to the linker
e96bf10216ef on windows fpc-linking is the funniest of all
koda
parents: 8555
diff changeset
   330
    #we also have to pass PHYSFS_INTERNAL to satisfy windows runtime requirements
e96bf10216ef on windows fpc-linking is the funniest of all
koda
parents: 8555
diff changeset
   331
    #(should be harmless on other platforms)
e96bf10216ef on windows fpc-linking is the funniest of all
koda
parents: 8555
diff changeset
   332
    list(APPEND pascal_flags "-XLAphysfs=${physfs_output_name}" "-dPHYSFS_INTERNAL")
8528
ffd71e99a4f0 and now compile and link properly
koda
parents: 8522
diff changeset
   333
endif()
8549
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   334
af104e59ea8e due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents: 8544
diff changeset
   335
#
8528
ffd71e99a4f0 and now compile and link properly
koda
parents: 8522
diff changeset
   336
add_subdirectory(misc/libphyslayer)
8283
af97cdbb7713 cmake verbosity/documentation/cleanup/formatting
koda
parents: 8279
diff changeset
   337
7705
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koda
parents: 7704
diff changeset
   338
#main engine
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 123
diff changeset
   339
add_subdirectory(hedgewars)
5053
a767954cfa03 this should help people hacking the cmake files
koda
parents: 4904
diff changeset
   340
7705
15f5d3cd35c6 force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents: 7704
diff changeset
   341
#Android related build scripts
6812
929b467c7277 fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache
Xeli
parents: 6605
diff changeset
   342
if(ANDROID)
7705
15f5d3cd35c6 force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents: 7704
diff changeset
   343
    #run cmake -DANDROID=1 to enable this
7220
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koda
parents: 7114
diff changeset
   344
    add_subdirectory(project_files/Android-build)
6025
cac1d5601d7c reviewed the build system and parts of the previous merge, performed some code cleanup
koda
parents: 6023
diff changeset
   345
endif()
5381
8f95038f3f75 Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
Xeli
parents: 5223
diff changeset
   346
7705
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koda
parents: 7704
diff changeset
   347
#TODO: when ANDROID, BUILD_ENGINE_LIBRARY should be set
8082
675372256a01 lotsa hackery to get frontend somehow link libengine...
koda
parents: 8078
diff changeset
   348
if(NOT ANDROID)
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   349
    add_subdirectory(bin)
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   350
    add_subdirectory(QTfrontend)
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   351
    add_subdirectory(share)
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   352
    add_subdirectory(tools)
3515
3e8635f43972 fix cmakefiles to work with mercurial
koda
parents: 3495
diff changeset
   353
endif()
2203
6bd39d75e0dd -Added support for Release and Debug for CMAKE_BUILD_TYPE
koda
parents: 2200
diff changeset
   354
584
f381705f1aeb Some stuff to get good results from make 'package_source'
unc0rr
parents: 546
diff changeset
   355
8614
5f74a047cf2c drop useless option, automatically set revision and debug info
koda
parents: 8613
diff changeset
   356
5405
5b17e1b3e0d5 better variable grouping...
koda
parents: 5223
diff changeset
   357
# CPack variables
3338
dee9beba85cc patch by raptor (polished by me) to allow tiger/xcode24 compilation
koda
parents: 3306
diff changeset
   358
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy")
2827
45817d8386c7 Engine:
smxx
parents: 2822
diff changeset
   359
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
907
a5b0b93a39c8 Use constant generated by cmake for version string
unc0rr
parents: 904
diff changeset
   360
set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
a5b0b93a39c8 Use constant generated by cmake for version string
unc0rr
parents: 904
diff changeset
   361
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
1459
cf6fa7c9cf45 Fix generator name (TBZ2 instead of BZ2)
unc0rr
parents: 1458
diff changeset
   362
set(CPACK_SOURCE_GENERATOR "TBZ2")
1173
70b0acd4548c Revert accidental nsis installer generator regression
unc0rr
parents: 1159
diff changeset
   363
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
458
5880af7b530a Fix build
unc0rr
parents: 360
diff changeset
   364
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
907
a5b0b93a39c8 Use constant generated by cmake for version string
unc0rr
parents: 904
diff changeset
   365
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 123
diff changeset
   366
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 123
diff changeset
   367
if(WIN32 AND NOT UNIX)
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   368
    set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   369
    set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   370
    set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   371
    set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   372
    set(CPACK_NSIS_MODIFY_PATH OFF)
8316
89232b2fa1d6 cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents: 8313
diff changeset
   373
    set(CPACK_NSIS_EXECUTABLES_DIRECTORY "${target_binary_install_dir}")
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   374
    set(CPACK_GENERATOR "ZIP;NSIS")
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   375
    set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 123
diff changeset
   376
else(WIN32 AND NOT UNIX)
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   377
    set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 123
diff changeset
   378
endif(WIN32 AND NOT UNIX)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 123
diff changeset
   379
584
f381705f1aeb Some stuff to get good results from make 'package_source'
unc0rr
parents: 546
diff changeset
   380
set(CPACK_SOURCE_IGNORE_FILES
8640
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   381
    #temporary files
7220
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koda
parents: 7114
diff changeset
   382
    "~"
8640
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   383
    ".swp"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   384
    #version control
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   385
    "\\\\.hg"
8640
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   386
    #output binary/library
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   387
    "\\\\.exe$"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   388
    "\\\\.a$"
8640
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   389
    "\\\\.so$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   390
    "\\\\.dylib$"
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   391
    "\\\\.dll$"
8640
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   392
    "\\\\.ppu$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   393
    "\\\\.o$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   394
    "\\\\.cxx$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   395
    #graphics
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   396
    "\\\\.xcf$"
8640
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   397
    "\\\\.svg$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   398
    "\\\\.svgz$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   399
    "\\\\.psd$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   400
    "\\\\.sifz$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   401
    #misc
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   402
    "\\\\.core$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   403
    "\\\\.sh$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   404
    "\\\\.orig$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   405
    "\\\\.layout$"
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   406
    "\\\\.db$"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   407
    "\\\\.dof$"
8640
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   408
    #archives
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   409
    "\\\\.zip$"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   410
    "\\\\.gz$"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   411
    "\\\\.bz2$"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   412
    "\\\\.tmp$"
8640
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   413
    #cmake-configured files
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   414
    "hwconsts\\\\.cpp$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   415
    "config\\\\.inc$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   416
    "hwengine\\\\.desktop$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   417
    "Info\\\\.plist$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   418
    #other cmake generated files
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   419
    "Makefile"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   420
    "Doxyfile"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   421
    "CMakeFiles"
8640
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   422
    "[dD]ebug$"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   423
    "[rR]elease$"
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   424
    "CPack"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   425
    "cmake_install\\\\.cmake$"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   426
    "CMakeCache\\\\.txt$"
8640
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   427
#    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libtremor"
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   428
#    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libfreetype"
8640
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   429
#    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   430
    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   431
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/frontlib"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   432
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/promotional_art"
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   433
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/cmdlineClient"
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   434
    "^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
8640
75d42abc9375 adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents: 8636
diff changeset
   435
    "^${CMAKE_CURRENT_SOURCE_DIR}/bin/checkstack*"
7220
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   436
    "^${CMAKE_CURRENT_SOURCE_DIR}/doc"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   437
    "^${CMAKE_CURRENT_SOURCE_DIR}/templates"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   438
    "^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   439
    "^${CMAKE_CURRENT_SOURCE_DIR}/utils"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   440
    "^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   441
    "^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   442
    "^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
dfe678f129e4 sed 's/\t/ /g' CMakeLists.txt
koda
parents: 7114
diff changeset
   443
    "^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
584
f381705f1aeb Some stuff to get good results from make 'package_source'
unc0rr
parents: 546
diff changeset
   444
)
f381705f1aeb Some stuff to get good results from make 'package_source'
unc0rr
parents: 546
diff changeset
   445
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 123
diff changeset
   446
include(CPack)
5407
486231e82e8d typo and spaces
koda
parents: 5405
diff changeset
   447