author | koda |
Wed, 23 May 2012 01:53:25 +0200 | |
changeset 7113 | d54e666c395d |
parent 6952 | 7f70f37bbf08 |
child 7201 | dc17ffdf0702 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#include <QGridLayout> |
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#include <QPushButton> |
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#include "pagesingleplayer.h" |
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#include "gamecfgwidget.h" |
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||
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QLayout * PageSinglePlayer::bodyLayoutDefinition() |
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{ |
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QVBoxLayout * vLayout = new QVBoxLayout(); |
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QHBoxLayout * topLine = new QHBoxLayout(); |
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QHBoxLayout * middleLine = new QHBoxLayout(); |
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vLayout->addStretch(); |
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vLayout->addLayout(topLine); |
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vLayout->addSpacing(30); |
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vLayout->addLayout(middleLine); |
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vLayout->addStretch(); |
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topLine->addStretch(); |
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BtnSimpleGamePage = addButton(":/res/SimpleGame.png", topLine, 0, true); |
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koda
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BtnSimpleGamePage->setToolTip(tr("Simple Game")); |
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BtnSimpleGamePage->setWhatsThis(tr("Play a quick game against the computer with random settings")); |
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topLine->addSpacing(60); |
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BtnMultiplayer = addButton(":/res/Multiplayer.png", topLine, 1, true); |
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BtnMultiplayer->setToolTip(tr("Multiplayer")); |
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BtnMultiplayer->setWhatsThis(tr("Play a hotseat game against your friends, or AI teams")); |
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topLine->addStretch(); |
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BtnCampaignPage = addButton(":/res/Campaign.png", middleLine, 0, true); |
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BtnCampaignPage->setToolTip(tr("Campaign Mode")); |
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BtnCampaignPage->setWhatsThis(tr("Campaign Mode")); |
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BtnCampaignPage->setVisible(false); |
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BtnTrainPage = addButton(":/res/Trainings.png", middleLine, 1, true); |
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BtnTrainPage->setToolTip(tr("Training Mode")); |
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BtnTrainPage->setWhatsThis(tr("Practice your skills in a range of training missions")); |
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some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
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return vLayout; |
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sheepluva
parents:
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} |
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some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
6009
diff
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QLayout * PageSinglePlayer::footerLayoutDefinition() |
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sheepluva
parents:
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{ |
8b5345758f62
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
6009
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QHBoxLayout * bottomLine = new QHBoxLayout(); |
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bottomLine->addStretch(); |
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BtnDemos = addButton(":/res/Record.png", bottomLine, 1, true); |
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83dd3447a212
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koda
parents:
6131
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BtnDemos->setToolTip(tr("Demos")); |
83dd3447a212
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koda
parents:
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BtnDemos->setWhatsThis(tr("Watch recorded demos")); |
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sheepluva
parents:
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BtnLoad = addButton(":/res/Load.png", bottomLine, 2, true); |
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sheepluva
parents:
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BtnLoad->setStyleSheet("QPushButton{margin: 24px 0 0 0;}"); |
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83dd3447a212
exploit the new setWhatsThis feature in our desktop frontend
koda
parents:
6131
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BtnLoad->setToolTip(tr("Load")); |
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koda
parents:
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BtnLoad->setWhatsThis(tr("Load a previously saved game")); |
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some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
6009
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8b5345758f62
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
6009
diff
changeset
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bottomLine->setStretch(1,0); |
8b5345758f62
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
6009
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changeset
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bottomLine->setStretch(2,0); |
8b5345758f62
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
6009
diff
changeset
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bottomLine->setAlignment(BtnDemos, Qt::AlignRight | Qt::AlignBottom); |
8b5345758f62
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
6009
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changeset
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bottomLine->setAlignment(BtnLoad, Qt::AlignRight | Qt::AlignBottom); |
8b5345758f62
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
6009
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8b5345758f62
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
6009
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return bottomLine; |
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} |
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sheepluva
parents:
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some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
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void PageSinglePlayer::connectSignals() |
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{ |
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some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
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//TODO |
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} |
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some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
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8b5345758f62
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
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PageSinglePlayer::PageSinglePlayer(QWidget* parent) : AbstractPage(parent) |
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parents:
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{ |
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some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
parents:
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initPage(); |
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sheepluva
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} |