author | unc0rr |
Wed, 27 Sep 2006 20:52:22 +0000 | |
changeset 175 | d226d976d836 |
parent 174 | 0b2c5b22f644 |
child 176 | 533d03041dcd |
permissions | -rw-r--r-- |
4 | 1 |
(* |
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* Hedgewars, a worms-like game |
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3 |
* Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* Distributed under the terms of the BSD-modified licence: |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* with the Software without restriction, including without limitation the |
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
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* sell copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* 1. Redistributions of source code must retain the above copyright notice, |
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* this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright notice, |
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* this list of conditions and the following disclaimer in the documentation |
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* and/or other materials provided with the distribution. |
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* 3. The name of the author may not be used to endorse or promote products |
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* derived from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*) |
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||
34 |
unit uConsts; |
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35 |
interface |
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80 | 36 |
uses SDLh, uLocale; |
4 | 37 |
{$INCLUDE options.inc} |
80 | 38 |
type TStuff = (sConsoleBG, sPowerBar, sQuestion, sWindBar, |
35 | 39 |
sWindL, sWindR, sRopeNode); |
4 | 40 |
TGameState = (gsLandGen, gsStart, gsGame, gsConsole, gsExit); |
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TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview); |
80 | 42 |
TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps, |
43 |
ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, |
|
161 | 44 |
ptLocale, ptAmmoMenu); |
4 | 45 |
TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame, |
46 |
sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO, |
|
10 | 47 |
sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff, |
78 | 48 |
sprMineOn, sprCase, sprFAid, sprDynamite, sprPower, |
80 | 49 |
sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont, |
161 | 50 |
sprSky, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos, |
162 | 51 |
sprAMSlotKeys, sprAMSelection); |
4 | 52 |
TGearType = (gtCloud, gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, |
83 | 53 |
gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, |
49 | 54 |
gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, |
82 | 55 |
gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame, |
83 | 56 |
gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame); |
16 | 57 |
TGearsType = set of TGearType; |
4 | 58 |
TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, sndSplash, |
13 | 59 |
sndShotgunReload, sndShotgunFire, sndGraveImpact, sndMineTick); |
82 | 60 |
TAmmoType = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer, |
61 |
amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, |
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62 |
amBaseballBat); |
|
4 | 63 |
THWFont = (fnt16, fntBig); |
174 | 64 |
TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpNetSay, capgrpVolume); |
4 | 65 |
THHFont = record |
66 |
Handle: PTTF_Font; |
|
67 |
Height: integer; |
|
68 |
Name: string[15]; |
|
69 |
end; |
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70 |
TAmmo = record |
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71 |
Propz: LongWord; |
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72 |
Count: LongWord; |
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73 |
NumPerTurn: LongWord; |
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Timer: LongWord; |
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75 |
AmmoType: TAmmoType; |
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76 |
end; |
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77 |
||
78 |
||
105 | 79 |
const |
43 | 80 |
errmsgCreateSurface = 'Error creating SDL surface'; |
4 | 81 |
errmsgTransparentSet = 'Error setting transparent color'; |
82 |
errmsgUnknownCommand = 'Unknown command'; |
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errmsgUnknownVariable = 'Unknown variable'; |
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84 |
errmsgIncorrectUse = 'Incorrect use'; |
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errmsgShouldntRun = 'This program shouldn''t be run manually'; |
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86 |
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87 |
msgLoading = 'Loading '; |
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88 |
msgOK = 'ok'; |
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89 |
msgFailed = 'failed'; |
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msgGettingConfig = 'Getting game config...'; |
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91 |
||
92 |
const |
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cNetProtoVersion = 1; |
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94 |
||
74 | 95 |
MAXNAMELEN = 32; |
96 |
||
64 | 97 |
COLOR_LAND = $00FFFFFF; |
98 |
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cifRandomize = $00000001; |
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cifTheme = $00000002; |
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cifMap = $00000002; // either theme or map (or map+theme) |
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cifAllInited = cifRandomize or |
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cifTheme or |
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cifMap; |
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105 |
|
4 | 106 |
cTransparentColor: Cardinal = $000000; |
107 |
||
109 | 108 |
cMaxHHIndex = 7; |
22 | 109 |
cMaxHHs = 20; |
53 | 110 |
cMaxSpawnPoints = 1024; |
4 | 111 |
cHHSurfaceWidth = 512; |
70 | 112 |
// cHHSurfaceHeigth = 256; |
4 | 113 |
|
22 | 114 |
cMaxEdgePoints = 16384; |
115 |
||
53 | 116 |
cHHRadius = 9; |
70 | 117 |
cHHStepTicks = 38; |
4 | 118 |
|
109 | 119 |
cKeyMaxIndex = 1023; |
4 | 120 |
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cMaxCaptions = 4; |
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122 |
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4 | 123 |
cInactDelay = 1500; |
124 |
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125 |
gfForts = $00000001; |
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126 |
||
127 |
gstDrowning = $00000001; |
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128 |
gstHHDriven = $00000002; |
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129 |
gstMoving = $00000004; |
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gstAttacked = $00000008; |
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gstAttacking = $00000010; |
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gstCollision = $00000020; |
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gstHHChooseTarget = $00000040; |
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gstFalling = $00000080; |
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gstHHJumping = $00000100; |
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gsttmpFlag = $00000200; |
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gstHHThinking = $00000800; |
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79 | 138 |
gstNoDamage = $00001000; |
4 | 139 |
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140 |
gm_Left = $00000001; |
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141 |
gm_Right = $00000002; |
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142 |
gm_Up = $00000004; |
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143 |
gm_Down = $00000008; |
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gm_Switch = $00000010; |
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145 |
gm_Attack = $00000020; |
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146 |
gm_LJump = $00000040; |
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147 |
gm_HJump = $00000080; |
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148 |
gm_Destroy= $00000100; |
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149 |
||
79 | 150 |
cMaxSlotIndex = 7; |
10 | 151 |
cMaxSlotAmmoIndex = 1; |
4 | 152 |
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153 |
ammoprop_Timerable = $00000001; |
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154 |
ammoprop_Power = $00000002; |
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155 |
ammoprop_NeedTarget = $00000004; |
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156 |
ammoprop_ForwMsgs = $00000008; |
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157 |
ammoprop_AttackInFall = $00000010; |
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158 |
ammoprop_AttackInJump = $00000020; |
|
13 | 159 |
ammoprop_NoCrosshair = $00000040; |
4 | 160 |
AMMO_INFINITE = High(LongWord); |
161 |
||
42 | 162 |
EXPLAllDamageInRadius = $00000001; |
163 |
EXPLAutoSound = $00000002; |
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164 |
EXPLNoDamage = $00000004; |
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165 |
EXPLDoNotTouchHH = $00000008; |
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166 |
||
167 |
posCaseAmmo = $00000001; |
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168 |
posCaseHealth = $00000002; |
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4 | 169 |
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79 | 170 |
NoPointX = Low(Integer); |
4 | 171 |
|
74 | 172 |
cHHFileName = 'Hedgehog'; |
173 |
cCHFileName = 'Crosshair'; |
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4 | 174 |
cThemeCFGFilename = 'theme.cfg'; |
175 |
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176 |
Fontz: array[THWFont] of THHFont = ( |
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(Height: 12; |
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74 | 178 |
Name: 'DejaVuSans.ttf'), |
4 | 179 |
(Height: 24; |
74 | 180 |
Name: 'DejaVuSans.ttf') |
4 | 181 |
); |
182 |
||
99 | 183 |
PathPrefix: string = './'; |
184 |
Pathz: array[TPathType] of string = ( |
|
80 | 185 |
'', // ptNone |
53 | 186 |
'Data', // ptData |
187 |
'Data/Graphics', // ptGraphics |
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188 |
'Data/Themes', // ptThemes |
|
80 | 189 |
'Data/Themes/avematan', // ptCurrTheme |
53 | 190 |
'Data/Teams', // ptTeams |
191 |
'Data/Maps', // ptMaps |
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192 |
'', // ptMapCurrent |
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193 |
'Data/Demos', // ptDemos |
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194 |
'Data/Sounds', // ptSounds |
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195 |
'Data/Graphics/Graves', // ptGraves |
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196 |
'Data/Fonts', // ptFonts |
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80 | 197 |
'Data/Forts', // ptForts |
161 | 198 |
'Data/Locale', // ptLocale |
199 |
'Data/Graphics/AmmoMenu' // ptAmmoMenu |
|
4 | 200 |
); |
201 |
||
202 |
StuffLoadData: array[TStuff] of record |
|
203 |
FileName: String[31]; |
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204 |
Path : TPathType; |
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205 |
end = ( |
|
74 | 206 |
(FileName: 'Console'; Path: ptGraphics ), // sConsoleBG |
207 |
(FileName: 'PowerBar'; Path: ptGraphics ), // sPowerBar |
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208 |
(FileName: 'thinking'; Path: ptGraphics ), // sQuestion |
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209 |
(FileName: 'WindBar'; Path: ptGraphics ), // sWindBar |
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210 |
(FileName: 'WindL'; Path: ptGraphics ), // sWindL |
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211 |
(FileName: 'WindR'; Path: ptGraphics ), // sWindR |
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212 |
(FileName: 'RopeNode'; Path: ptGraphics ) // sRopeNode |
|
4 | 213 |
); |
214 |
StuffPoz: array[TStuff] of TSDL_Rect = ( |
|
215 |
(x: 256; y: 256; w: 256; h: 256), // sConsoleBG |
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216 |
(x: 256; y: 768; w: 256; h: 32), // sPowerBar |
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5 | 217 |
(x: 256; y: 512; w: 32; h: 32), // sQuestion |
218 |
(x: 256; y: 800; w: 151; h: 17), // sWindBar |
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219 |
(x: 256; y: 817; w: 80; h: 13), // sWindL |
|
35 | 220 |
(x: 336; y: 817; w: 80; h: 13), // sWindR |
221 |
(x: 256; y: 544; w: 6; h: 6) // sRopeNode |
|
4 | 222 |
); |
223 |
SpritesData: array[TSprite] of record |
|
35 | 224 |
FileName: String[31]; |
80 | 225 |
Path, AltPath: TPathType; |
35 | 226 |
Surface : PSDL_Surface; |
227 |
Width, Height: integer; |
|
228 |
hasAlpha: boolean; |
|
229 |
end = ( |
|
74 | 230 |
(FileName: 'BlueWater'; Path: ptGraphics; Width: 256; Height: 48; hasAlpha: false),// sprWater |
80 | 231 |
(FileName: 'Clouds'; Path: ptCurrTheme; |
232 |
AltPath: ptGraphics; Width: 256; Height:128; hasAlpha: false),// sprCloud |
|
74 | 233 |
(FileName: 'Bomb'; Path: ptGraphics; Width: 16; Height: 16; hasAlpha: false),// sprBomb |
234 |
(FileName: 'BigDigits'; Path: ptGraphics; Width: 32; Height: 32; hasAlpha: true),// sprBigDigit |
|
235 |
(FileName: 'Frame'; Path: ptGraphics; Width: 4; Height: 32; hasAlpha: true),// sprFrame |
|
236 |
(FileName: 'Lag'; Path: ptGraphics; Width: 64; Height: 64; hasAlpha: false),// sprLag |
|
237 |
(FileName: 'Arrow'; Path: ptGraphics; Width: 16; Height: 16; hasAlpha: false),// sprCursor |
|
238 |
(FileName: 'Grenade'; Path: ptGraphics; Width: 32; Height: 32; hasAlpha: false),// sprGrenade |
|
239 |
(FileName: 'Targetp'; Path: ptGraphics; Width: 32; Height: 32; hasAlpha: false),// sprTargetP |
|
240 |
(FileName: 'UFO'; Path: ptGraphics; Width: 32; Height: 32; hasAlpha: false),// sprUFO |
|
241 |
(FileName:'SmokeTrace'; Path: ptGraphics; Width: 32; Height: 32; hasAlpha: true),// sprSmokeTrace |
|
242 |
(FileName: 'RopeHook'; Path: ptGraphics; Width: 32; Height: 32; hasAlpha: false),// sprRopeHook |
|
243 |
(FileName: 'Expl50'; Path: ptGraphics; Width: 64; Height: 64; hasAlpha: false),// sprExplosion50 |
|
244 |
(FileName: 'MineOff'; Path: ptGraphics; Width: 16; Height: 16; hasAlpha: false),// sprMineOff |
|
245 |
(FileName: 'MineOn'; Path: ptGraphics; Width: 16; Height: 16; hasAlpha: false),// sprMineOn |
|
246 |
(FileName: 'Case'; Path: ptGraphics; Width: 32; Height: 32; hasAlpha: false),// sprCase |
|
75 | 247 |
(FileName: 'FirstAid'; Path: ptGraphics; Width: 48; Height: 48; hasAlpha: false),// sprFAid |
74 | 248 |
(FileName: 'dynamite'; Path: ptGraphics; Width: 32; Height: 32; hasAlpha: false),// sprDynamite |
78 | 249 |
(FileName: 'Power'; Path: ptGraphics; Width: 32; Height: 32; hasAlpha: true),// sprPower |
250 |
(FileName: 'ClBomb'; Path: ptGraphics; Width: 16; Height: 16; hasAlpha: false),// sprClusterBomb |
|
79 | 251 |
(FileName:'ClParticle'; Path: ptGraphics; Width: 16; Height: 16; hasAlpha: false),// sprClusterParticle |
80 | 252 |
(FileName: 'Flame'; Path: ptGraphics; Width: 16; Height: 16; hasAlpha: false),// sprFlame |
253 |
(FileName: 'horizont'; Path: ptCurrTheme;Width: 0; Height: 0; hasAlpha: false),// sprHorizont |
|
161 | 254 |
(FileName: 'Sky'; Path: ptCurrTheme;Width: 0; Height: 0; hasAlpha: false),// sprSky |
255 |
(FileName: 'BrdrLines'; Path: ptAmmoMenu; Width: 202; Height: 1; hasAlpha: false),// sprAMBorders |
|
256 |
(FileName: 'Slot'; Path: ptAmmoMenu; Width: 202; Height: 33; hasAlpha: false),// sprAMSlot |
|
257 |
(FileName: 'AmmoName'; Path: ptAmmoMenu; Width: 202; Height: 33; hasAlpha: false),// sprAMSlotName |
|
258 |
(FileName: 'Ammos'; Path: ptAmmoMenu; Width: 32; Height: 32; hasAlpha: false),// sprAMAmmos |
|
162 | 259 |
(FileName: 'SlotKeys'; Path: ptAmmoMenu; Width: 32; Height: 32; hasAlpha: false),// sprAMSlotKeys |
260 |
(FileName: 'Selection'; Path: ptAmmoMenu; Width: 32; Height: 32; hasAlpha: false) // sprAMSelection |
|
35 | 261 |
); |
4 | 262 |
Soundz: array[TSound] of record |
263 |
FileName: String[31]; |
|
264 |
Path : TPathType; |
|
265 |
id : PMixChunk; |
|
266 |
end = ( |
|
267 |
(FileName: 'grenadeimpact.ogg'; Path: ptSounds ),// sndGrenadeImpact |
|
268 |
(FileName: 'explosion.ogg'; Path: ptSounds ),// sndExplosion |
|
269 |
(FileName: 'throwpowerup.ogg'; Path: ptSounds ),// sndThrowPowerUp |
|
270 |
(FileName: 'throwrelease.ogg'; Path: ptSounds ),// sndThrowRelease |
|
271 |
(FileName: 'splash.ogg'; Path: ptSounds ),// sndSplash |
|
272 |
(FileName: 'shotgunreload.ogg'; Path: ptSounds ),// sndShotgunReload |
|
273 |
(FileName: 'shotgunfire.ogg'; Path: ptSounds ),// sndShotgunFire |
|
13 | 274 |
(FileName: 'graveimpact.ogg'; Path: ptSounds ),// sndGraveImpact |
275 |
(FileName: 'minetick.ogg'; Path: ptSounds ) // sndMineTicks |
|
4 | 276 |
); |
277 |
||
278 |
Ammoz: array [TAmmoType] of record |
|
80 | 279 |
NameId: TAmmoStrId; |
4 | 280 |
Ammo: TAmmo; |
112 | 281 |
Slot: 0..cMaxSlotIndex; |
4 | 282 |
TimeAfterTurn: Longword; |
283 |
end = ( |
|
80 | 284 |
(NameId: sidGrenade; |
4 | 285 |
Ammo: (Propz: ammoprop_Timerable or ammoprop_Power; |
286 |
Count: AMMO_INFINITE; |
|
287 |
NumPerTurn: 0; |
|
288 |
Timer: 3000; |
|
289 |
AmmoType: amGrenade); |
|
10 | 290 |
Slot: 1; |
4 | 291 |
TimeAfterTurn: 3000), |
80 | 292 |
(NameId: sidClusterBomb; |
78 | 293 |
Ammo: (Propz: ammoprop_Timerable or ammoprop_Power; |
294 |
Count: 5; |
|
295 |
NumPerTurn: 0; |
|
296 |
Timer: 3000; |
|
297 |
AmmoType: amClusterBomb); |
|
298 |
Slot: 1; |
|
299 |
TimeAfterTurn: 3000), |
|
80 | 300 |
(NameId: sidBazooka; |
4 | 301 |
Ammo: (Propz: ammoprop_Power; |
302 |
Count: AMMO_INFINITE; |
|
303 |
NumPerTurn: 0; |
|
304 |
Timer: 0; |
|
305 |
AmmoType: amBazooka); |
|
10 | 306 |
Slot: 0; |
4 | 307 |
TimeAfterTurn: 3000), |
80 | 308 |
(NameId: sidUFO; |
4 | 309 |
Ammo: (Propz: ammoprop_Power or ammoprop_NeedTarget; |
56 | 310 |
Count: 2; |
4 | 311 |
NumPerTurn: 0; |
312 |
Timer: 0; |
|
313 |
AmmoType: amUFO); |
|
314 |
Slot: 0; |
|
315 |
TimeAfterTurn: 3000), |
|
80 | 316 |
(NameId: sidShotgun; |
95 | 317 |
Ammo: (Propz: ammoprop_ForwMsgs; |
4 | 318 |
Count: AMMO_INFINITE; |
319 |
NumPerTurn: 1; |
|
320 |
Timer: 0; |
|
321 |
AmmoType: amShotgun); |
|
322 |
Slot: 2; |
|
323 |
TimeAfterTurn: 3000), |
|
80 | 324 |
(NameId: sidPickHammer; |
4 | 325 |
Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_AttackInFall or ammoprop_AttackInJump; |
326 |
Count: 2; |
|
327 |
NumPerTurn: 0; |
|
328 |
Timer: 0; |
|
329 |
AmmoType: amPickHammer); |
|
79 | 330 |
Slot: 5; |
4 | 331 |
TimeAfterTurn: 0), |
80 | 332 |
(NameId: sidSkip; |
4 | 333 |
Ammo: (Propz: 0; |
334 |
Count: AMMO_INFINITE; |
|
335 |
NumPerTurn: 0; |
|
336 |
Timer: 0; |
|
337 |
AmmoType: amSkip); |
|
79 | 338 |
Slot: 7; |
4 | 339 |
TimeAfterTurn: 0), |
80 | 340 |
(NameId: sidRope; |
4 | 341 |
Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_AttackInFall or ammoprop_AttackInJump; |
342 |
Count: 5; |
|
343 |
NumPerTurn: 0; |
|
344 |
Timer: 0; |
|
345 |
AmmoType: amRope); |
|
79 | 346 |
Slot: 6; |
10 | 347 |
TimeAfterTurn: 0), |
80 | 348 |
(NameId: sidMine; |
13 | 349 |
Ammo: (Propz: ammoprop_NoCrosshair; |
56 | 350 |
Count: 2; |
10 | 351 |
NumPerTurn: 0; |
352 |
Timer: 0; |
|
353 |
AmmoType: amMine); |
|
79 | 354 |
Slot: 4; |
355 |
TimeAfterTurn: 5000), |
|
80 | 356 |
(NameId: sidDEagle; |
37 | 357 |
Ammo: (Propz: 0; |
75 | 358 |
Count: 3; |
37 | 359 |
NumPerTurn: 3; |
360 |
Timer: 0; |
|
361 |
AmmoType: amDEagle); |
|
362 |
Slot: 2; |
|
39 | 363 |
TimeAfterTurn: 3000), |
80 | 364 |
(NameId: sidDynamite; |
39 | 365 |
Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInJump or ammoprop_AttackInFall; |
56 | 366 |
Count: 1; |
39 | 367 |
NumPerTurn: 0; |
368 |
Timer: 0; |
|
369 |
AmmoType: amDynamite); |
|
79 | 370 |
Slot: 4; |
371 |
TimeAfterTurn: 5000), |
|
82 | 372 |
(NameId: sidFirePunch; |
373 |
Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_ForwMsgs or ammoprop_AttackInJump or ammoprop_AttackInFall; |
|
374 |
Count: AMMO_INFINITE; |
|
375 |
NumPerTurn: 0; |
|
376 |
Timer: 0; |
|
377 |
AmmoType: amFirePunch); |
|
378 |
Slot: 3; |
|
379 |
TimeAfterTurn: 3000), |
|
80 | 380 |
(NameId: sidBaseballBat; |
79 | 381 |
Ammo: (Propz: 0; |
382 |
Count: 1; |
|
383 |
NumPerTurn: 0; |
|
384 |
Timer: 0; |
|
385 |
AmmoType: amBaseballBat); |
|
39 | 386 |
Slot: 3; |
387 |
TimeAfterTurn: 5000)); |
|
37 | 388 |
|
4 | 389 |
implementation |
390 |
||
391 |
end. |