hedgewars/uCommands.pas
author nemo
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permissions -rw-r--r--
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uCommands;
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interface
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var isDeveloperMode: boolean;
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type TCommandHandler = procedure (var params: shortstring);
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procedure initModule;
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procedure freeModule;
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procedure RegisterVariable(Name: shortstring; p: TCommandHandler; Trusted: boolean; Rand: boolean);
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procedure RegisterVariable(Name: shortstring; p: TCommandHandler; Trusted: boolean);
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procedure ParseCommand(CmdStr: shortstring; TrustedSource: boolean);
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procedure ParseTeamCommand(s: shortstring);
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procedure StopMessages(Message: Longword);
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implementation
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uses uConsts, uVariables, uConsole, uUtils, uDebug, SDLh;
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type  PVariable = ^TVariable;
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    TVariable = record
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        Next: PVariable;
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        Name: string[15];
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        Handler: TCommandHandler;
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        Trusted, Rand: boolean;
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        end;
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var
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    Variables: PVariable;
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procedure RegisterVariable(Name: shortstring; p: TCommandHandler; Trusted: boolean);
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begin
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RegisterVariable(Name, p, Trusted, false);
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end;
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procedure RegisterVariable(Name: shortstring; p: TCommandHandler; Trusted: boolean; Rand: boolean);
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var
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    value: PVariable;
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begin
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New(value);
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TryDo(value <> nil, 'RegisterVariable: value = nil', true);
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FillChar(value^, sizeof(TVariable), 0);
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value^.Name:= Name;
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value^.Handler:= p;
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value^.Trusted:= Trusted;
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value^.Rand:= Rand;
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if Variables = nil then
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    Variables:= value
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else
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    begin
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    value^.Next:= Variables;
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    Variables:= value
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    end;
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end;
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procedure ParseCommand(CmdStr: shortstring; TrustedSource: boolean);
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var s: shortstring;
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    t: PVariable;
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    c: char;
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begin
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//WriteLnToConsole(CmdStr);
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if CmdStr[0]=#0 then
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    exit;
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c:= CmdStr[1];
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if (c = '/') or (c = '$') then
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    Delete(CmdStr, 1, 1);
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s:= '';
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SplitBySpace(CmdStr, s);
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AddFileLog('[Cmd] ' + CmdStr + ' (' + inttostr(length(s)) + ')');
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t:= Variables;
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while t <> nil do
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    begin
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    if t^.Name = CmdStr then
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        begin
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        if TrustedSource or t^.Trusted then
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            begin
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            if t^.Rand and (not CheckNoTeamOrHH) then 
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                CheckSum:= CheckSum xor LongWord(SDLNet_Read32(@CmdStr)) xor LongWord(s[0]) xor GameTicks;
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            t^.Handler(s);
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            end;
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        exit
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        end
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    else
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        t:= t^.Next
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    end;
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case c of
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    '$': WriteLnToConsole(errmsgUnknownVariable + ': "$' + CmdStr + '"')
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    else
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        WriteLnToConsole(errmsgUnknownCommand  + ': "/' + CmdStr + '"') end
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end;
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procedure ParseTeamCommand(s: shortstring);
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var Trusted: boolean;
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begin
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Trusted:= (CurrentTeam <> nil)
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          and (not CurrentTeam^.ExtDriven)
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          and (CurrentHedgehog^.BotLevel = 0);
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ParseCommand(s, Trusted);
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if (CurrentTeam <> nil) and (not CurrentTeam^.ExtDriven) and (ReadyTimeLeft > 1) then
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    ParseCommand('gencmd R', true)
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end;
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procedure StopMessages(Message: Longword);
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begin
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if (Message and gmLeft) <> 0 then
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    ParseCommand('/-left', true)
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else if (Message and gmRight) <> 0 then
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    ParseCommand('/-right', true) 
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else if (Message and gmUp) <> 0 then
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    ParseCommand('/-up', true)
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else if (Message and gmDown) <> 0 then
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    ParseCommand('/-down', true)
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else if (Message and gmAttack) <> 0 then
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    ParseCommand('/-attack', true)
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end;
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procedure initModule;
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begin
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    Variables:= nil;
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    isDeveloperMode:= true;
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end;
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procedure freeModule;
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var t, tt: PVariable;
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begin
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    tt:= Variables;
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    Variables:= nil;
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    while tt <> nil do
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    begin
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        t:= tt;
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        tt:= tt^.Next;
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        Dispose(t)
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    end;
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end;
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end.