share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua
author Periklis Ntanasis <pntanasis@gmail.com>
Sat, 17 Aug 2013 04:39:17 +0300
branchspacecampaign
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------------------- ABOUT ----------------------
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--
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-- In this adventure hero gets the lost part with
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-- the help of the green bananas hogs.
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Animate.lua")
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----------------- VARIABLES --------------------
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-- globals
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local campaignName = loc("A Space Adventure")
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local missionName = loc("Fruit planet, Searching the Device!")
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local inBattle = false
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local tookPartInBattle = false
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local previousHog = -1
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-- dialogs
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local dialog01 = {}
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local dialog02 = {}
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local dialog03 = {}
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local dialog04 = {}
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-- mission objectives
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local goals = {
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	[dialog01] = {missionName, loc("Getting the Device"), loc("With the help of the other hogs search for the device").."|"..loc("Hog Solo has to reach the last crates"), 1, 4000},
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	[dialog02] = {missionName, loc("Getting the Device"), loc("Explore the tunnel with the other hogs and search for the device").."|"..loc("Hog Solo has to reach the last crates"), 1, 4000},
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	[dialog03] = {missionName, loc("Return to the Surface"), loc("Go to the surface!").."|"..loc("Attack Captain Lime before he attacks back"), 1, 4000},
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	[dialog04] = {missionName, loc("Return to the Surface"), loc("Go to the surface!").."|"..loc("Attack the assasins before they attack back"), 1, 4000},
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}
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-- crates
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local crates = {
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	{name = amDEagle, x = 1680, y = 1650},
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	{name = amGirder, x = 1680, y = 1160},
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	{name = amRope, x = 1400, y = 1870},
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}
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local weaponCrate = { x = 1360, y = 1870}
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-- hogs
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local hero = {}
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local green1 = {}
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local green2 = {}
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local green3 = {}
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-- teams
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local teamA = {}
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local teamB = {}
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local teamC = {}
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-- hedgehogs values
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hero.name = "Hog Solo"
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hero.x = 1200
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hero.y = 820
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hero.dead = false
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green1.name = "Captain Lime"
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green1.x = 1050
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green1.y = 820
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green1.dead = false
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green2.name = "Mister Pear"
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green2.x = 1350
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green2.y = 820
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green3.name = "Lady Mango"
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green3.x = 1450
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green3.y = 820
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local redHedgehogs = {
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	{ name = "Poisonous Apple" },
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	{ name = "Dark Strawberry" },
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	{ name = "Watermelon Heart" },
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	{ name = "Deadly Grape" }
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}
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teamA.name = loc("Hog Solo and GB")
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teamA.color = tonumber("38D61C",16) -- green
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teamB.name = loc("Captain Lime")
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teamB.color = tonumber("38D61D",16) -- greenish
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teamC.name = loc("Fruit Assasins")
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teamC.color = tonumber("FF0000",16) -- red
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function onGameInit()
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	GameFlags = gfDisableWind
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	Seed = 1
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	TurnTime = 20000
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	CaseFreq = 0
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	MinesNum = 0
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	MinesTime = 1
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	Explosives = 0
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	Delay = 3
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	SuddenDeathTurns = 200
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	Map = "fruit02_map"
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	Theme = "Fruit"
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	-- Hog Solo and Green Bananas
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	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(hero.gear, hero.x, hero.y)
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	HogTurnLeft(hero.gear, true)	
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	green2.gear = AddHog(green2.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green2.gear, green2.x, green2.y)
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	HogTurnLeft(green2.gear, true)
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	green3.gear = AddHog(green3.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green3.gear, green3.x, green3.y)
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	HogTurnLeft(green3.gear, true)
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	-- Captain Lime
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	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	green1.human = AddHog(green1.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green1.human, green1.x, green1.y)
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	green1.bot = AddHog(green1.name, 1, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green1.bot, green1.x, green1.y)
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	green1.gear = green1.human
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	-- Fruit Assasins
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	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	for i=1,table.getn(redHedgehogs) do
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		redHedgehogs[i].gear =  AddHog(redHedgehogs[i].name, 1, 100, "war_desertgrenadier1")
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		AnimSetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630)
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	end
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	AnimInit()
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	AnimationSetup()	
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end
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function onGameStart()
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	AnimWait(hero.gear, 3000)
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	FollowGear(hero.gear)
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	if GetCampaignVar("Fruit01JoinedBattle") and GetCampaignVar("Fruit01JoinedBattle") == "true" then
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		tookPartInBattle = true
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	end
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	AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0)
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	AddEvent(onDeviceCrates, {hero.gear}, deviceCrates, {hero.gear}, 0)
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	-- Hog Solo and GB weapons
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	AddAmmo(hero.gear, amFirePunch, 3)
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	AddAmmo(hero.gear, amSwitch, 100)
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	AddAmmo(hero.gear, amTeleport, 100)
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	-- Captain Lime weapons
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	AddAmmo(green1.bot, amBazooka, 6)
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	AddAmmo(green1.bot, amGrenade, 6)
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	AddAmmo(green1.bot, amDEagle, 2)
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	HideHog(green1.bot)
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	-- Assasins weapons
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	AddAmmo(redHedgehogs[1].gear, amBazooka, 6)
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	AddAmmo(redHedgehogs[1].gear, amGrenade, 6)
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	AddAmmo(redHedgehogs[1].bot, amDEagle, 6)
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	for i=1,table.getn(redHedgehogs) do
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		HideHog(redHedgehogs[i].gear)
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	end
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	-- place crates
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	for i=1,table.getn(crates) do
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		SpawnAmmoCrate(crates[i].x, crates[i].y, crates[i].name)
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	end
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	if tookPartInBattle then
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		SpawnAmmoCrate(weaponCrate.x, weaponCrate.y, amWatermelon)
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	else
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		SpawnAmmoCrate(weaponCrate.x, weaponCrate.y, amSniperRifle)		
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	end
9527
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parents:
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	-- explosives
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	-- I wanted to use FindPlace but doesn't accept height values...
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	local x1 = 950
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	local x2 = 1306
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	local y1 = 1210
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	local y2 = 1620
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	while true do
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		if y2<y1 then
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			break
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		end
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		if x2<x1 then
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			x2 = 1305
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			y2 = y2 - 50
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		end
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		if not TestRectForObstacle(x2+25, y2+25, x2-25, y2-25, true) then
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			AddGear(x2, y2, gtExplosives, 0, 0, 0, 0)
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		end
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		x2 = x2 - 25
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	end
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	AddGear(3128, 1680, gtExplosives, 0, 0, 0, 0)
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	--mines
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	AddGear(3135, 1680, gtMine, 0, 0, 0, 0)
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	AddGear(3145, 1680, gtMine, 0, 0, 0, 0)
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	AddGear(3155, 1680, gtMine, 0, 0, 0, 0)
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	AddGear(3165, 1680, gtMine, 0, 0, 0, 0)
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	AddGear(3175, 1680, gtMine, 0, 0, 0, 0)
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	AddGear(3115, 1680, gtMine, 0, 0, 0, 0)
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	AddGear(3105, 1680, gtMine, 0, 0, 0, 0)
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	AddGear(3095, 1680, gtMine, 0, 0, 0, 0)
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	AddGear(3085, 1680, gtMine, 0, 0, 0, 0)
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	AddGear(3075, 1680, gtMine, 0, 0, 0, 0)
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parents:
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   184
	
9529
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   185
	if tookPartInBattle then
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   186
		AddAnim(dialog01)
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   187
	else
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		AddAnim(dialog02)
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   189
	end
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   190
	
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	SendHealthStatsOff()
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   192
end
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   194
function onNewTurn()
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	if not inBattle and CurrentHedgehog == green1.gear then
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		TurnTimeLeft = 0
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   197
	elseif CurrentHedgehog == green2.gear or CurrentHedgehog == green3.gear then
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			TurnTimeLeft = 0
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   199
	elseif inBattle then
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		if CurrentHedgehog == green1.gear and previousHog ~= hero.gear then
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			TurnTimeLeft = 0
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			return
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   203
		end
9540
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		for i=1,table.getn(redHedgehogs) do
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			if CurrentHedgehog == redHedgehogs[i].gear and previousHog ~= hero.gear then
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				TurnTimeLeft = 0
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   207
				return
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   208
			end
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   209
		end
9534
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		TurnTimeLeft = 20000
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   211
		wind()
9540
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   212
	elseif not inBattle and CurrentHedgehog == hero.gear then
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   213
		TurnTimeLeft = -1
9538
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   214
		wind()
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   215
	else
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		TurnTimeLeft = 0
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   217
	end
9536
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	previousHog = CurrentHedgehog
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   219
end
676fc574ff42 fruit planet part 2
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   220
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function onGameTick()
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   222
	AnimUnWait()
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   223
	if ShowAnimation() == false then
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   224
		return
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   225
	end
676fc574ff42 fruit planet part 2
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   226
	ExecuteAfterAnimations()
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   227
	CheckEvents()
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   228
end
676fc574ff42 fruit planet part 2
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   229
676fc574ff42 fruit planet part 2
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   230
function onGearDelete(gear)
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   231
	if gear == hero.gear then
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   232
		hero.dead = true
9538
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   233
	elseif gear == green1.bot then
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   234
		green1.dead = true
9527
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   235
	end
676fc574ff42 fruit planet part 2
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parents:
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   236
end
676fc574ff42 fruit planet part 2
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   237
676fc574ff42 fruit planet part 2
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   238
function onAmmoStoreInit()
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parents:
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   239
	SetAmmo(amDEagle, 0, 0, 0, 6)
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   240
	SetAmmo(amGirder, 0, 0, 0, 3)
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parents:
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   241
	SetAmmo(amRope, 0, 0, 0, 1)
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parents:
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   242
	SetAmmo(amWatermelon, 0, 0, 0, 1)
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   243
	SetAmmo(amSniperRifle, 0, 0, 0, 1)
9527
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   244
end
676fc574ff42 fruit planet part 2
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   245
676fc574ff42 fruit planet part 2
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   246
function onPrecise()
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   247
	if GameTime > 3000 then
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   248
		SetAnimSkip(true)   
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   249
	end
676fc574ff42 fruit planet part 2
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   250
end
676fc574ff42 fruit planet part 2
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parents:
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   251
676fc574ff42 fruit planet part 2
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parents:
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   252
-------------- EVENTS ------------------
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   253
676fc574ff42 fruit planet part 2
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   254
function onHeroDeath(gear)
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parents:
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   255
	if hero.dead then
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   256
		return true
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   257
	end
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   258
	return false
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parents:
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   259
end
676fc574ff42 fruit planet part 2
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parents:
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   260
9532
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   261
function onDeviceCrates(gear)
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   262
	if not hero.dead and GetY(hero.gear)>1850 and GetX(hero.gear)>1340 then
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   263
		return true
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   264
	end
4fa58a49ace1 more dialogs
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   265
	return false
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   266
end
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   267
9534
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   268
function onSurface(gear)
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   269
	if not hero.dead and GetY(hero.gear)<850 and  StoppedGear(hero.gear) then
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   270
		return true
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   271
	end
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   272
	return false
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   273
end
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   274
9538
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   275
function onGaptainLimeDeath(gear)
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   276
	if green1.dead then
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   277
		return true
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   278
	end
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   279
	return false
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   280
end
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   281
9540
92329918463f game against red team seems ok
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   282
function onRedTeamDeath(gear)
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   283
	local redDead = true
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   284
	for i=1,table.getn(redHedgehogs) do
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
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   285
		if GetHealth(redHedgehogs[i].gear) then
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   286
			redDead = false
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   287
			break
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   288
		end
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   289
	end
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   290
	return redDead
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   291
end
92329918463f game against red team seems ok
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-------------- ACTIONS ------------------
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   294
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function heroDeath(gear)
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   296
	SendStat('siGameResult', loc("Hog Solo lost, try again!")) --1
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   297
	SendStat('siCustomAchievement', loc("To win the game you have to get the bottom crates and come back to the surface")) --11
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   298
	SendStat('siCustomAchievement', loc("You can use the other 2 hogs to assist you")) --11
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   299
	if tookPartInBattle then
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   300
		SendStat('siCustomAchievement', loc("You'll have to eliminate the Strawberry Assasins at the end")) --11
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   301
	else
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   302
		SendStat('siCustomAchievement', loc("You'll have to eliminate Captain Lime at the end")) --11	
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   303
	end
d1ea2d1540f2 custom stats
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   304
	SendStat('siPlayerKills','0',teamA.name)
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   305
	EndGame()
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   306
end
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   307
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   308
function deviceCrates(gear)
9534
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   309
	TurnTimeLeft = 0
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parents: 9529
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   310
	if not tookPartInBattle then
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   311
		AddAnim(dialog03)
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   312
	else
9534
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parents: 9532
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   313
		for i=1,table.getn(redHedgehogs) do
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parents: 9532
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   314
			RestoreHog(redHedgehogs[i].gear)
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   315
		end
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		AddAnim(dialog04)
9532
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   317
	end
9534
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   318
	AddAmmo(hero.gear, amSwitch, 0)
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   319
	AddEvent(onSurface, {hero.gear}, surface, {hero.gear}, 0)
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   320
end
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   321
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   322
function surface(gear)
9536
7456b28a3421 this seems to work fine for the escape scenario
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   323
	previousHog = -1
9538
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parents: 9536
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   324
	if tookPartInBattle then
9540
92329918463f game against red team seems ok
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   325
		if GetHealth(green1.gear) then
92329918463f game against red team seems ok
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   326
			HideHog(green1.gear)
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   327
		end
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parents: 9538
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   328
		AddEvent(onRedTeamDeath, {green1.gear}, redTeamDeath, {green1.gear}, 0)
9538
51596e01c5df scenario of escape seems ok
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parents: 9536
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   329
	else
51596e01c5df scenario of escape seems ok
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parents: 9536
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   330
		DeleteGear(green1.human)
51596e01c5df scenario of escape seems ok
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parents: 9536
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   331
		RestoreHog(green1.bot)
51596e01c5df scenario of escape seems ok
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parents: 9536
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   332
		green1.gear = green1.bot
51596e01c5df scenario of escape seems ok
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parents: 9536
diff changeset
   333
		AddEvent(onGaptainLimeDeath, {green1.gear}, captainLimeDeath, {green1.gear}, 0)
9536
7456b28a3421 this seems to work fine for the escape scenario
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parents: 9534
diff changeset
   334
	end
9540
92329918463f game against red team seems ok
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parents: 9538
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   335
	if GetHealth(green2.gear) then
92329918463f game against red team seems ok
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parents: 9538
diff changeset
   336
		HideHog(green2.gear)
92329918463f game against red team seems ok
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parents: 9538
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   337
	end
92329918463f game against red team seems ok
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parents: 9538
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   338
	if GetHealth(green3.gear) then
92329918463f game against red team seems ok
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parents: 9538
diff changeset
   339
		HideHog(green3.gear)
92329918463f game against red team seems ok
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parents: 9538
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   340
	end
9534
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   341
	inBattle = true
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parents: 9529
diff changeset
   342
end
4fa58a49ace1 more dialogs
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parents: 9529
diff changeset
   343
9538
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   344
function captainLimeDeath(gear)
51596e01c5df scenario of escape seems ok
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parents: 9536
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   345
	-- hero win in scenario of escape in 1st part
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d1ea2d1540f2 custom stats
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parents: 9540
diff changeset
   346
	SendStat('siGameResult', loc("Congratulations, you won!")) --1
d1ea2d1540f2 custom stats
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parents: 9540
diff changeset
   347
	SendStat('siCustomAchievement', loc("You retrieved the lost part")) --11
d1ea2d1540f2 custom stats
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parents: 9540
diff changeset
   348
	SendStat('siCustomAchievement', loc("You defended yourself against Captain Lime")) --11
d1ea2d1540f2 custom stats
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parents: 9540
diff changeset
   349
	SendStat('siPlayerKills','1',teamA.name)
d1ea2d1540f2 custom stats
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parents: 9540
diff changeset
   350
	SendStat('siPlayerKills','0',teamB.name)
9538
51596e01c5df scenario of escape seems ok
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parents: 9536
diff changeset
   351
	EndGame()
51596e01c5df scenario of escape seems ok
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parents: 9536
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   352
end
9540
92329918463f game against red team seems ok
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parents: 9538
diff changeset
   353
92329918463f game against red team seems ok
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   354
function redTeamDeath(gear)
92329918463f game against red team seems ok
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parents: 9538
diff changeset
   355
	-- hero win in battle scenario
9542
d1ea2d1540f2 custom stats
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parents: 9540
diff changeset
   356
	SendStat('siGameResult', loc("Congratulations, you won!")) --1
d1ea2d1540f2 custom stats
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parents: 9540
diff changeset
   357
	SendStat('siCustomAchievement', loc("You retrieved the lost part")) --11
d1ea2d1540f2 custom stats
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parents: 9540
diff changeset
   358
	SendStat('siCustomAchievement', loc("You defended yourself against Strawberry Assasins")) --11
d1ea2d1540f2 custom stats
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parents: 9540
diff changeset
   359
	SendStat('siPlayerKills','1',teamA.name)
d1ea2d1540f2 custom stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9540
diff changeset
   360
	SendStat('siPlayerKills','0',teamC.name)
9540
92329918463f game against red team seems ok
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parents: 9538
diff changeset
   361
	EndGame()
92329918463f game against red team seems ok
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parents: 9538
diff changeset
   362
end
92329918463f game against red team seems ok
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parents: 9538
diff changeset
   363
9527
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parents:
diff changeset
   364
-------------- ANIMATIONS ------------------
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parents:
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   365
676fc574ff42 fruit planet part 2
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parents:
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   366
function Skipanim(anim)
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parents:
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   367
	if goals[anim] ~= nil then
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parents:
diff changeset
   368
		ShowMission(unpack(goals[anim]))
676fc574ff42 fruit planet part 2
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parents:
diff changeset
   369
    end
9534
662edfec06be many dialogs and events
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parents: 9532
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   370
    TurnTimeLeft = 0
9527
676fc574ff42 fruit planet part 2
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parents:
diff changeset
   371
end
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   372
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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   373
function AnimationSetup()
9529
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parents: 9527
diff changeset
   374
	-- DIALOG 01 - Start, Captain Lime helps Hog Solo because he took part in the battle
9527
676fc574ff42 fruit planet part 2
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parents:
diff changeset
   375
	AddSkipFunction(dialog01, Skipanim, {dialog01})
676fc574ff42 fruit planet part 2
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parents:
diff changeset
   376
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 3000}})
9529
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   377
	table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("Somewhere else in the planet of fruits Captain Lime helps Hog Solo..."), 5000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   378
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("You fought bravely and you helped us win this battle!"), SAY_SAY, 5000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   379
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("So, as promised I have brought you where I think that the device you are looking is hidden."), SAY_SAY, 7000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   380
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("I know that your resources are low due to the battle but I'll send with you two of my best hogs to assist you."), SAY_SAY, 7000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   381
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("Good luck!"), SAY_SAY, 2000}})
9527
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   382
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}})
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   383
	table.insert(dialog01, {func = AnimSwitchHog, args = {hero.gear}})
9529
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   384
	-- DIALOG02 - Start, Hog Solo escaped from the previous battle
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   385
	AddSkipFunction(dialog02, Skipanim, {dialog02})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   386
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 3000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   387
	table.insert(dialog02, {func = AnimCaption, args = {hero.gear, loc("Somewhere else in the planet of fruits Hog Solo gets closer to the device..."), 5000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   388
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("You are the one who fled! So, you are alive..."), SAY_SAY, 4000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   389
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I'm still low on hogs. If you are not afraid I could use a set of extra hands"), SAY_SAY, 4000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   390
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 8000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   391
	table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("I am sorry but I was looking for a device that may be hidden somewhere around here"), SAY_SAY, 4500}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   392
	table.insert(dialog02, {func = AnimWait, args = {green1.gear, 12500}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   393
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Many long forgotten things can be found in the same tunnels that we are about to search!"), SAY_SAY, 7000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   394
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("If you help us you can keep the device if you find it but we'll keep everything else"), SAY_SAY, 7000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   395
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("What do you say? Are you in?"), SAY_SAY, 3000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   396
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 1800}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   397
	table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("Ok then!"), SAY_SAY, 2000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   398
	table.insert(dialog02, {func = AnimSwitchHog, args = {hero.gear}})
9532
4fa58a49ace1 more dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9529
diff changeset
   399
	-- DIALOG03 - At crates, hero learns that Captain Lime is bad
4fa58a49ace1 more dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9529
diff changeset
   400
	AddSkipFunction(dialog03, Skipanim, {dialog03})
9534
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   401
	table.insert(dialog03, {func = AnimWait, args = {hero.gear, 4000}})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   402
	table.insert(dialog03, {func = FollowGear, args = {hero.gear}})
9532
4fa58a49ace1 more dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9529
diff changeset
   403
	table.insert(dialog03, {func = AnimSay, args = {hero.gear, loc("Hoo Ray! I've found it, now I have to get back to Captain Lime!"), SAY_SAY, 4000}})
4fa58a49ace1 more dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9529
diff changeset
   404
	table.insert(dialog03, {func = AnimWait, args = {green1.gear, 4000}})
9534
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   405
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("This Hog Solo is so naive! I am gonna shoot him when he returns and keep his device for me!"), SAY_THINK, 4000}})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   406
	table.insert(dialog03, {func = goToThesurface, args = {hero.gear}})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   407
	-- DIALOG04 - At crates, hero learns about the assasins ambush
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   408
	AddSkipFunction(dialog04, Skipanim, {dialog04})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   409
	table.insert(dialog04, {func = AnimWait, args = {hero.gear, 4000}})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   410
	table.insert(dialog04, {func = FollowGear, args = {hero.gear}})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   411
	table.insert(dialog04, {func = AnimSay, args = {hero.gear, loc("Hoo Ray! I've found it, now I have to get back to Captain Lime!"), SAY_SAY, 4000}})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   412
	table.insert(dialog04, {func = AnimWait, args = {redHedgehogs[1].gear, 4000}})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   413
	table.insert(dialog04, {func = AnimSay, args = {redHedgehogs[1].gear, loc("We have spotted the enemy! We'll attack when the enemies start gathering!"), SAY_THINK, 4000}})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   414
	table.insert(dialog04, {func = goToThesurface, args = {hero.gear}})
9527
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   415
end
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   416
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   417
------------- OTHER FUNCTIONS ---------------
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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   418
9534
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
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   419
function goToThesurface()
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
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   420
	TurnTimeLeft = 0
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
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   421
end
9538
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   422
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
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   423
function wind()
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
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	if GetY(CurrentHedgehog) > 1350 then
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
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   425
		SetWind(-40)
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
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   426
	else
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
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   427
		SetWind(math.random(-100,100))
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
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   428
	end
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
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   429
end