gameServer/hedgewars-server.cabal
author unc0rr
Mon, 28 Mar 2011 21:44:17 +0400
changeset 5063 d0722d0b024d
parent 5037 1edc06d2247c
child 5077 7915668502a6
permissions -rw-r--r--
- Use LastDamage in CheckHHDamage - Clear hedgehog's LastDamage when switching to him
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Name:                hedgewars-server
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Version:             0.1
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Synopsis:            hedgewars server
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Description:         hedgewars server
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Homepage:            http://www.hedgewars.org/
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License:             GPL-2
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Author:              unC0Rr
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Maintainer:          unC0Rr@hedgewars.org
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Category:            Game
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Build-type:          Simple
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Cabal-version:       >=1.2
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Executable hedgewars-server
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  main-is: hedgewars-server.hs
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  Build-depends:
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    base >= 4,
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    unix,
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    containers,
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    array,
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    bytestring,
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42746c5d4a80 Changed the standard show function to Text.Show.ByteString, and misc.
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    bytestring-show,
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    network-bytestring,
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    network,
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    time,
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    stm,
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1edc06d2247c Fix ghost players (used Prelude.catch instead of Control.Exception.catch)
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    mtl >= 2,
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    dataenc,
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    hslogger,
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    process,
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078cd026a7b1 Add stubs for server config reading and writing routines
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    deepseq,
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    tconfig
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  ghc-options: -O2