author | nemo |
Mon, 11 Oct 2010 12:37:42 -0400 | |
changeset 3961 | cf0ca1ff6c1a |
parent 3948 | 24daa33a3114 |
child 3952 | d6412423da45 |
permissions | -rw-r--r-- |
2690 | 1 |
(* |
2 |
* PascalExports.pas |
|
3 |
* hwengine |
|
4 |
* |
|
5 |
* Created by Vittorio on 09/01/10. |
|
6 |
* Copyright 2009 __MyCompanyName__. All rights reserved. |
|
7 |
* |
|
8 |
*) |
|
9 |
||
10 |
||
11 |
{$INCLUDE "options.inc"} |
|
12 |
||
13 |
unit PascalExports; |
|
14 |
||
15 |
interface |
|
3924 | 16 |
uses uKeys, GLunit, uWorld, uMisc, uConsole, uTeams, uConsts, uChat, |
3926
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
17 |
uGears, uSound, hwengine, uAmmos, uLocale; // don't change the order! |
2690 | 18 |
|
2924 | 19 |
{$INCLUDE "config.inc"} |
3940
cc29628976cc
some optimizations to drawing and fetching data of new ammomenu
koda
parents:
3933
diff
changeset
|
20 |
type PPByte = ^PByte; |
2691 | 21 |
|
2690 | 22 |
implementation |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2799
diff
changeset
|
23 |
{$IFDEF HWLIBRARY} |
3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
24 |
var cZoomVal: GLfloat; |
3635
38d3e31556d3
improvements to touch interface (tap to select weap, don't move camera for spourious taps, ask for confirmation when using click-weapons)
koda
parents:
3626
diff
changeset
|
25 |
|
3063 | 26 |
// retrieve protocol information |
3650 | 27 |
procedure HW_versionInfo(netProto: PShortInt; versionStr: PPChar); cdecl; export; |
2691 | 28 |
begin |
3245
252be02536ab
fix an error in passing strings between ObjC and Pascal
koda
parents:
3063
diff
changeset
|
29 |
// http://bugs.freepascal.org/view.php?id=16156 |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2924
diff
changeset
|
30 |
if netProto <> nil then netProto^:= cNetProtoVersion; |
3245
252be02536ab
fix an error in passing strings between ObjC and Pascal
koda
parents:
3063
diff
changeset
|
31 |
if versionStr <> nil then versionStr^:= cVersionString; |
2691 | 32 |
end; |
33 |
||
2690 | 34 |
procedure HW_click; cdecl; export; |
35 |
begin |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2924
diff
changeset
|
36 |
leftClick:= true; |
2690 | 37 |
end; |
38 |
||
3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
39 |
procedure HW_ammoMenu; cdecl; export; |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
40 |
begin |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
41 |
rightClick:= true; |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
42 |
end; |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
43 |
|
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
44 |
procedure HW_zoomSet(value: GLfloat); cdecl; export; |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
45 |
begin |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
46 |
cZoomVal:= value; |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
47 |
ZoomValue:= value; |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
48 |
end; |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
49 |
|
2690 | 50 |
procedure HW_zoomIn; cdecl; export; |
51 |
begin |
|
3523 | 52 |
if wheelDown = false then |
53 |
wheelUp:= true; |
|
2690 | 54 |
end; |
55 |
||
56 |
procedure HW_zoomOut; cdecl; export; |
|
57 |
begin |
|
3523 | 58 |
if wheelUp = false then |
59 |
wheelDown:= true; |
|
2690 | 60 |
end; |
61 |
||
62 |
procedure HW_zoomReset; cdecl; export; |
|
63 |
begin |
|
3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
64 |
ZoomValue:= cZoomVal; |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
65 |
//middleClick:= true; |
3672
f225b94a4411
shrink confirmation button, double tap resets zoom and centers hog
koda
parents:
3668
diff
changeset
|
66 |
// center the camera at current hog |
f225b94a4411
shrink confirmation button, double tap resets zoom and centers hog
koda
parents:
3668
diff
changeset
|
67 |
if CurrentHedgehog <> nil then |
f225b94a4411
shrink confirmation button, double tap resets zoom and centers hog
koda
parents:
3668
diff
changeset
|
68 |
followGear:= CurrentHedgehog^.Gear; |
2690 | 69 |
end; |
70 |
||
3680 | 71 |
function HW_zoomFactor: GLfloat; cdecl; export; |
72 |
begin |
|
73 |
exit( ZoomValue / cDefaultZoomLevel ); |
|
74 |
end; |
|
75 |
||
76 |
function HW_zoomLevel: LongInt; cdecl; export; |
|
77 |
begin |
|
78 |
exit( trunc((ZoomValue - cDefaultZoomLevel) / cZoomDelta) ); |
|
79 |
end; |
|
80 |
||
3626 | 81 |
procedure HW_walkingKeysUp; cdecl; export; |
82 |
begin |
|
83 |
leftKey:= false; |
|
84 |
rightKey:= false; |
|
85 |
upKey:= false; |
|
86 |
downKey:= false; |
|
3649 | 87 |
preciseKey:= false; |
3626 | 88 |
end; |
89 |
||
90 |
procedure HW_otherKeysUp; cdecl; export; |
|
91 |
begin |
|
92 |
spaceKey:= false; |
|
93 |
enterKey:= false; |
|
94 |
backspaceKey:= false; |
|
95 |
end; |
|
96 |
||
2690 | 97 |
procedure HW_allKeysUp; cdecl; export; |
98 |
begin |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2924
diff
changeset
|
99 |
// set all keys to released |
3040
3e7f4a30e18a
Insert commit message here (to get along with palewolf)
koda
parents:
3015
diff
changeset
|
100 |
uKeys.initModule; |
2690 | 101 |
end; |
102 |
||
103 |
procedure HW_walkLeft; cdecl; export; |
|
104 |
begin |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2924
diff
changeset
|
105 |
leftKey:= true; |
2690 | 106 |
end; |
107 |
||
108 |
procedure HW_walkRight; cdecl; export; |
|
109 |
begin |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2924
diff
changeset
|
110 |
rightKey:= true; |
2690 | 111 |
end; |
112 |
||
3649 | 113 |
procedure HW_preciseSet(status:boolean); cdecl; export; |
114 |
begin |
|
115 |
preciseKey:= status; |
|
116 |
end; |
|
117 |
||
2690 | 118 |
procedure HW_aimUp; cdecl; export; |
119 |
begin |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2924
diff
changeset
|
120 |
upKey:= true; |
2690 | 121 |
end; |
122 |
||
123 |
procedure HW_aimDown; cdecl; export; |
|
124 |
begin |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2924
diff
changeset
|
125 |
downKey:= true; |
2690 | 126 |
end; |
127 |
||
128 |
procedure HW_shoot; cdecl; export; |
|
129 |
begin |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2924
diff
changeset
|
130 |
spaceKey:= true; |
2690 | 131 |
end; |
132 |
||
3015 | 133 |
procedure HW_jump; cdecl; export; |
134 |
begin |
|
135 |
enterKey:= true; |
|
136 |
end; |
|
137 |
||
138 |
procedure HW_backjump; cdecl; export; |
|
139 |
begin |
|
140 |
backspaceKey:= true; |
|
141 |
end; |
|
142 |
||
3651 | 143 |
procedure HW_tab; cdecl; export; |
144 |
begin |
|
145 |
tabKey:= true; |
|
146 |
end; |
|
147 |
||
2754
ad4f81fbfb76
touchinput works, invisible buttons added and initial support for chat
koda
parents:
2716
diff
changeset
|
148 |
procedure HW_chat; cdecl; export; |
ad4f81fbfb76
touchinput works, invisible buttons added and initial support for chat
koda
parents:
2716
diff
changeset
|
149 |
begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2924
diff
changeset
|
150 |
chatAction:= true; |
2754
ad4f81fbfb76
touchinput works, invisible buttons added and initial support for chat
koda
parents:
2716
diff
changeset
|
151 |
end; |
ad4f81fbfb76
touchinput works, invisible buttons added and initial support for chat
koda
parents:
2716
diff
changeset
|
152 |
|
3648 | 153 |
procedure HW_chatEnd; cdecl; export; |
154 |
begin |
|
155 |
KeyPressChat(27); // esc - cleans buffer |
|
156 |
KeyPressChat(13); // enter - removes chat |
|
157 |
end; |
|
158 |
||
2805 | 159 |
procedure HW_pause; cdecl; export; |
160 |
begin |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2924
diff
changeset
|
161 |
pauseAction:= true; |
2805 | 162 |
end; |
163 |
||
3063 | 164 |
procedure HW_terminate(closeFrontend: boolean); cdecl; export; |
165 |
begin |
|
166 |
isTerminated:= true; |
|
167 |
if closeFrontend then alsoShutdownFrontend:= true; |
|
168 |
end; |
|
3395
095273ad0e08
adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
koda
parents:
3347
diff
changeset
|
169 |
|
3551 | 170 |
procedure HW_setCursor(x,y: LongInt); cdecl; export; |
171 |
begin |
|
172 |
CursorPoint.X:= x; |
|
173 |
CursorPoint.Y:= y; |
|
174 |
end; |
|
175 |
||
3661 | 176 |
procedure HW_getCursor(x,y: PLongInt); cdecl; export; |
177 |
begin |
|
178 |
x^:= CursorPoint.X; |
|
179 |
y^:= CursorPoint.Y; |
|
180 |
end; |
|
181 |
||
3637
0db298524c3d
implement the check on the type of ammo requiring a second tap to confirm
koda
parents:
3635
diff
changeset
|
182 |
function HW_isAmmoOpen: boolean; cdecl; export; |
3551 | 183 |
begin |
184 |
exit(bShowAmmoMenu); |
|
185 |
end; |
|
3637
0db298524c3d
implement the check on the type of ammo requiring a second tap to confirm
koda
parents:
3635
diff
changeset
|
186 |
|
3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
187 |
function HW_isPaused: boolean; cdecl; export; |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
188 |
begin |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
189 |
exit( isPaused ); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
190 |
end; |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
191 |
|
3779
3351a017d4ad
tap to dismiss 'get ready', add a toggle to enable/disable it
koda
parents:
3778
diff
changeset
|
192 |
function HW_isWaiting: boolean; cdecl; export; |
3351a017d4ad
tap to dismiss 'get ready', add a toggle to enable/disable it
koda
parents:
3778
diff
changeset
|
193 |
begin |
3351a017d4ad
tap to dismiss 'get ready', add a toggle to enable/disable it
koda
parents:
3778
diff
changeset
|
194 |
exit( ReadyTimeLeft > 0 ); |
3351a017d4ad
tap to dismiss 'get ready', add a toggle to enable/disable it
koda
parents:
3778
diff
changeset
|
195 |
end; |
3351a017d4ad
tap to dismiss 'get ready', add a toggle to enable/disable it
koda
parents:
3778
diff
changeset
|
196 |
|
3637
0db298524c3d
implement the check on the type of ammo requiring a second tap to confirm
koda
parents:
3635
diff
changeset
|
197 |
function HW_isWeaponRequiringClick: boolean; cdecl; export; |
0db298524c3d
implement the check on the type of ammo requiring a second tap to confirm
koda
parents:
3635
diff
changeset
|
198 |
begin |
3739 | 199 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3662
a44406f4369b
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents:
3661
diff
changeset
|
200 |
exit( (CurrentHedgehog^.Gear^.State and gstHHChooseTarget) <> 0 ) |
a44406f4369b
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents:
3661
diff
changeset
|
201 |
else |
a44406f4369b
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents:
3661
diff
changeset
|
202 |
exit(false); |
3637
0db298524c3d
implement the check on the type of ammo requiring a second tap to confirm
koda
parents:
3635
diff
changeset
|
203 |
end; |
0db298524c3d
implement the check on the type of ammo requiring a second tap to confirm
koda
parents:
3635
diff
changeset
|
204 |
|
3650 | 205 |
function HW_isWeaponTimerable: boolean; cdecl; export; |
206 |
begin |
|
3739 | 207 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3874 | 208 |
exit( (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_Timerable) <> 0) |
3739 | 209 |
else |
210 |
exit(false); |
|
3650 | 211 |
end; |
212 |
||
3651 | 213 |
function HW_isWeaponSwitch: boolean cdecl; export; |
214 |
begin |
|
3739 | 215 |
if (CurAmmoGear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3697 | 216 |
exit(CurAmmoGear^.AmmoType = amSwitch) |
3651 | 217 |
else |
218 |
exit(false) |
|
219 |
end; |
|
220 |
||
3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
221 |
function HW_isWeaponRope: boolean cdecl; export; |
3668
3f7a95234d8a
tap to play piano notes, fix for audio and pause glitch
koda
parents:
3662
diff
changeset
|
222 |
begin |
3739 | 223 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3874 | 224 |
exit (CurrentHedgehog^.CurAmmoType = amRope) |
3739 | 225 |
else |
226 |
exit(false); |
|
3668
3f7a95234d8a
tap to play piano notes, fix for audio and pause glitch
koda
parents:
3662
diff
changeset
|
227 |
end; |
3f7a95234d8a
tap to play piano notes, fix for audio and pause glitch
koda
parents:
3662
diff
changeset
|
228 |
|
3650 | 229 |
procedure HW_setGrenadeTime(time: LongInt); cdecl; export; |
230 |
begin |
|
231 |
ParseCommand('/timer ' + inttostr(time), true); |
|
232 |
end; |
|
233 |
||
3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
234 |
procedure HW_setPianoSound(snd: LongInt); cdecl; export; |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
235 |
begin |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
236 |
// this most likely won't work in network game |
3739 | 237 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) |
3874 | 238 |
and (CurrentHedgehog^.CurAmmoType = amPiano) then |
3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
239 |
case snd of |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
240 |
0: PlaySound(sndPiano0); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
241 |
1: PlaySound(sndPiano1); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
242 |
2: PlaySound(sndPiano2); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
243 |
3: PlaySound(sndPiano3); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
244 |
4: PlaySound(sndPiano4); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
245 |
5: PlaySound(sndPiano5); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
246 |
6: PlaySound(sndPiano6); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
247 |
7: PlaySound(sndPiano7); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
248 |
else PlaySound(sndPiano8); |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
249 |
end; |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
|
250 |
end; |
3924 | 251 |
|
3926
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
252 |
function HW_getWeaponNameByIndex(whichone: LongInt): PChar; cdecl; export; |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
253 |
begin |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
254 |
exit (str2pchar(trammo[Ammoz[TAmmoType(whichone+1)].NameId])); |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
255 |
end; |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
256 |
|
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
257 |
function HW_getNumberOfWeapons:LongInt; cdecl; export; |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
258 |
begin |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
259 |
exit(ord(high(TAmmoType))); |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
260 |
end; |
3924 | 261 |
|
262 |
procedure HW_setWeapon(whichone: LongInt); cdecl; export; |
|
263 |
begin |
|
3926
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
264 |
if (not CurrentTeam^.ExtDriven) and (CurrentTeam^.Hedgehogs[0].BotLevel = 0) then |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
265 |
SetWeapon(TAmmoType(whichone+1)); |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
266 |
end; |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
267 |
|
3940
cc29628976cc
some optimizations to drawing and fetching data of new ammomenu
koda
parents:
3933
diff
changeset
|
268 |
function HW_getAmmoCounts(counts: PLongInt): LongInt; cdecl; export; |
cc29628976cc
some optimizations to drawing and fetching data of new ammomenu
koda
parents:
3933
diff
changeset
|
269 |
var a : PHHAmmo; |
3928
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3926
diff
changeset
|
270 |
slot, index: LongInt; |
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3926
diff
changeset
|
271 |
begin |
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3926
diff
changeset
|
272 |
if (CurrentTeam^.ExtDriven) or (CurrentTeam^.Hedgehogs[0].BotLevel <> 0) then |
3940
cc29628976cc
some optimizations to drawing and fetching data of new ammomenu
koda
parents:
3933
diff
changeset
|
273 |
exit(-1); |
3928
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3926
diff
changeset
|
274 |
a:= CurrentHedgehog^.Ammo; |
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3926
diff
changeset
|
275 |
for slot:= 0 to cMaxSlotIndex do |
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3926
diff
changeset
|
276 |
for index:= 0 to cMaxSlotAmmoIndex do |
3940
cc29628976cc
some optimizations to drawing and fetching data of new ammomenu
koda
parents:
3933
diff
changeset
|
277 |
counts[ord(a^[slot,index].AmmoType)-1]:= a^[slot,index].Count; |
cc29628976cc
some optimizations to drawing and fetching data of new ammomenu
koda
parents:
3933
diff
changeset
|
278 |
exit(0); |
3928
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3926
diff
changeset
|
279 |
end; |
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3926
diff
changeset
|
280 |
|
3940
cc29628976cc
some optimizations to drawing and fetching data of new ammomenu
koda
parents:
3933
diff
changeset
|
281 |
procedure HW_getAmmoDelays (skipTurns: PByte); cdecl; export; |
cc29628976cc
some optimizations to drawing and fetching data of new ammomenu
koda
parents:
3933
diff
changeset
|
282 |
var a : TAmmoType; |
3926
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
283 |
begin |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
284 |
for a:= Low(TAmmoType) to High(TAmmoType) do |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
285 |
skipTurns[ord(a)-1]:= byte(Ammoz[a].SkipTurns); |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
286 |
end; |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
287 |
|
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
288 |
function HW_getTurnsForCurrentTeam:LongInt; cdecl; export; |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
289 |
begin |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
290 |
exit(CurrentTeam^.Clan^.TurnNumber); |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
291 |
end; |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
292 |
|
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
293 |
function HW_getMaxNumberOfHogs: LongInt; cdecl; export; |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
294 |
begin |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
295 |
exit(cMaxHHIndex+1); |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
296 |
end; |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
297 |
|
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
298 |
function HW_getMaxNumberOfTeams: LongInt; cdecl; export; |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
299 |
begin |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
300 |
exit(cMaxTeams); |
3924 | 301 |
end; |
2690 | 302 |
{$ENDIF} |
303 |
||
304 |
end. |
|
305 |