hedgewars/HHHandlers.inc
author smxx
Tue, 02 Mar 2010 17:22:36 +0000
changeset 2911 cd355befa683
parent 2908 bd1909984a09
child 2940 c02119eee12a
permissions -rw-r--r--
Engine: * Explosive crates: Use them as cover - but watch out, they may explode spreading fire everywhere! * Temporary hack for testing: Replaced all mines with explosive crates
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2009 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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////////////////////////////////////////////////////////////////////////////////
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procedure ChangeAmmo(Gear: PGear);
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var slot, i: Longword;
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begin
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slot:= Gear^.MsgParam;
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with PHedgehog(Gear^.Hedgehog)^ do
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	begin
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	Gear^.Message:= Gear^.Message and not gm_Slot;
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	if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0)
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		or (MultiShootAttacks > 0)
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		or ((Gear^.State and gstHHDriven) = 0) then exit;
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	Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump);
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	if CurSlot = slot then
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		begin
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		i:= 0;
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		repeat
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		inc(CurAmmo);
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		if (CurAmmo > cMaxSlotAmmoIndex) then
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			begin
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			CurAmmo:= 0;
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			inc(i);
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			TryDo(i < 2, 'Engine bug: no ammo in current slot', true)
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			end;
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		until (Ammo^[slot, CurAmmo].Count > 0) and (Team^.Clan^.TurnNumber > Ammoz[Ammo^[slot, CurAmmo].AmmoType].SkipTurns)
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		end else
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		begin
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		i:= 0;
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		// check whether there is ammo in slot
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		while (i <= cMaxSlotAmmoIndex)
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		  and ((Ammo^[slot, i].Count = 0)
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		       or (Team^.Clan^.TurnNumber <= Ammoz[Ammo^[slot, i].AmmoType].SkipTurns)) do inc(i);
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		if i <= cMaxSlotAmmoIndex then
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			begin
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			CurSlot:= slot;
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			CurAmmo:= i
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			end
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		end
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	end
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end;
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procedure HHSetWeapon(Gear: PGear);
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var t: LongInt;
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    weap: TAmmoType;
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begin
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weap:= TAmmoType(Gear^.MsgParam);
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if PHedgehog(Gear^.Hedgehog)^.Team^.Clan^.TurnNumber <= Ammoz[weap].SkipTurns then exit; // weapon is not activated yet
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Gear^.MsgParam:= Ammoz[weap].Slot;
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t:= cMaxSlotAmmoIndex;
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Gear^.Message:= Gear^.Message and not gm_Weapon;
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with PHedgehog(Gear^.Hedgehog)^ do
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	while (Ammo^[CurSlot, CurAmmo].AmmoType <> weap) and (t >= 0) do
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		begin
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		ChangeAmmo(Gear);
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		dec(t)
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		end;
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ApplyAmmoChanges(PHedgehog(Gear^.Hedgehog)^)
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end;
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procedure HHSetTimer(Gear: PGear);
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begin
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Gear^.Message:= Gear^.Message and not gm_Timer;
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with PHedgehog(Gear^.Hedgehog)^ do
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	if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Timerable) <> 0 then
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		begin
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		Ammo^[CurSlot, CurAmmo].Timer:= 1000 * Gear^.MsgParam;
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		with CurrentTeam^ do
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			ApplyAmmoChanges(Hedgehogs[CurrHedgehog]);
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		end;
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end;
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procedure Attack(Gear: PGear);
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var xx, yy: hwFloat;
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    tmpGear: PVisualGear;
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begin
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bShowFinger:= false;
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with Gear^,
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     PHedgehog(Gear^.Hedgehog)^ do
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     begin
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     if ((State and gstHHDriven) <> 0)and
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        ((State and (gstAttacked or gstHHChooseTarget)) = 0) and
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        (((State and gstMoving) = 0) or
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            // Allow attacks while moving on ammo with AltAttack
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            ((CurAmmoGear <> nil) and ((CurAmmoGear^.Ammo^.Propz and ammoprop_AltAttack) <> 0)) or
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            ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_AttackInMove) <> 0)) and
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        ((TargetPoint.X <> NoPointX) or ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_NeedTarget) = 0)) then
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        begin
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        State:= State or gstAttacking;
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        if Power = cMaxPower then Message:= Message and not gm_Attack
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        else if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) = 0 then Message:= Message and not gm_Attack
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        else begin
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             if Power = 0 then
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                begin
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                AttackBar:= CurrentTeam^.AttackBar;
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                PlaySound(sndThrowPowerUp)
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                end;
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             inc(Power)
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             end;
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        if ((Message and gm_Attack) <> 0) then exit;
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        if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0 then
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           begin
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           StopSound(sndThrowPowerUp);
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           PlaySound(sndThrowRelease);
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           end;
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        xx:= SignAs(AngleSin(Angle), dX);
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        yy:= -AngleCos(Angle);
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        if ((Gear^.State and gstHHHJump) <> 0) then xx:= - xx;
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        if Ammo^[CurSlot, CurAmmo].AttackVoice <> sndNone then
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           PlaySound(Ammo^[CurSlot, CurAmmo].AttackVoice, CurrentTeam^.voicepack);
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             case Ammo^[CurSlot, CurAmmo].AmmoType of
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                      amGrenade: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtAmmo_Bomb,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
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                      amMolotov: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtMolotov,      0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
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                  amClusterBomb: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtClusterBomb,  0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
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   146
                      amBazooka: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtAmmo_Grenade, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
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   147
                          amUFO: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtUFO,          0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
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   148
                      amShotgun: begin
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                                 PlaySound(sndShotgunReload);
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                                 CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtShotgunShot,  0, xx * _0_5, yy * _0_5, 0);
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   151
                                 end;
498
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   152
                   amPickHammer: CurAmmoGear:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) + cHHRadius, gtPickHammer, 0, _0, _0, 0);
866
ac6f6c95c23f - Some more sounds
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   153
                         amSkip: ParseCommand('/skip', true);
351
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   154
                         amRope: CurAmmoGear:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtRope, 0, xx, yy, 0);
2882
b9aceb3fe3d6 Dude mine probability spinner
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parents: 2856
diff changeset
   155
                         amMine: AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtMine, gstWait, SignAs(_0_02, dX), _0, 3000);
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
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   156
                       amDEagle: CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0);
2827
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   157
                  amSniperRifle: begin
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   158
                                 PlaySound(sndSniperReload);
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   159
                                 CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtSniperRifleShot, 0, xx * _0_5, yy * _0_5, 0);
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   160
                                 end;
2647
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   161
                     amDynamite: AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtDynamite, 0, SignAs(_0_03, dX), _0, 5000);
979
edb8f208c1d9 Fix firepunch direction when attacking from high jump
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   162
                    amFirePunch: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtFirePunch, 0, xx, _0, 0);
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   163
                         amWhip: begin
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   164
                                 CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtWhip, 0, SignAs(_1, dX), - _0_8, 0);
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   165
                                 PlaySound(sndWhipCrack)
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   166
                                 end;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
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   167
                  amBaseballBat: begin
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6800f8aa0184 Huge Smaxx patch with some fixes by me:
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   168
								 CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtShover, gsttmpFlag, xx * _0_5, yy * _0_5, 0);
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   169
								 PlaySound(sndBaseballBat)
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
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   170
								 end;
498
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   171
                    amParachute: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtParachute, 0, _0, _0, 0);
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   172
                    amAirAttack: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 0, _0, _0, 0);
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   173
                   amMineStrike: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 1, _0, _0, 0);
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   174
                    amBlowTorch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtBlowTorch, 0, SignAs(_0_5, dX), _0, 0);
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   175
                       amGirder: CurAmmoGear:= AddGear(0, 0, gtGirder, Ammo^[CurSlot, CurAmmo].Pos, _0, _0, 0);
520
e83dfb7ffead Teleportation tool
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diff changeset
   176
                     amTeleport: CurAmmoGear:= AddGear(0, 0, gtTeleport, 0, _0, _0, 0);
534
92fb2b0d5117 - Fix some bugs
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   177
                       amSwitch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtSwitcher, 0, _0, _0, 0);
2262
0dc94341bf42 sound for mortar
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   178
                       amMortar: begin
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   179
				playSound(sndMortar);
2262
0dc94341bf42 sound for mortar
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   180
				FollowGear:= AddGear(hwRound(X), hwRound(Y), gtMortar,  0, xx*cMaxPower/cPowerDivisor, yy*cMaxPower/cPowerDivisor, 0);
0dc94341bf42 sound for mortar
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   181
				 end;
1712
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   182
                      amRCPlane: begin
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   183
                                 CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtRCPlane,  0, xx * cMaxPower / cPowerDivisor / 4, yy * cMaxPower / cPowerDivisor / 4, 0);
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   184
                                 CurAmmoGear^.SoundChannel:= LoopSound(sndRCPlane, nil)
1712
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   185
                                 end;
984
dd5f16f69926 Kamikaze weapon
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   186
                       amKamikaze: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtKamikaze, 0, xx * _0_5, yy * _0_5, 0);
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0e1208e92dfe Smaxx patch with tuning by me:
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   187
                         amCake: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 3, hwRound(Y), gtCake, 0, xx, _0, 0);
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a02a5345b91e Seduction animation
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   188
                    amSeduction: CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius * 2), hwRound(Y + yy * cHHRadius * 2), gtSeduction, 0, xx * _0_4, yy * _0_4, 0);
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
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diff changeset
   189
                   amWatermelon: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtWatermelon,  0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
2302
0f122917d799 Better support for scripting by gears
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   190
                  amHellishBomb: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtHellishBomb,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
1507
d18c67b7ad4c Quick and dirty napalm implementation
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diff changeset
   191
                       amNapalm: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 2, _0, _0, 0);
1573
cf88e0ace609 Drill rocket
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   192
                        amDrill: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtDrill, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
   193
                      amBallgun: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtBallgun,  0, xx * _0_5, yy * _0_5, 0);
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
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diff changeset
   194
                    amJetpack: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtJetpack, 0, _0, _0, 0);
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   195
                      amLowGravity: begin
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   196
                                    PlaySound(sndLowGravity);
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   197
                                    cGravity:= cMaxWindSpeed / 2
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   198
                                    end;
1849
2a989e5abda6 4 utilities by nemo
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   199
                      amExtraDamage: cDamageModifier:= _1_5;
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   200
                      amInvulnerable: Invulnerable:= true;
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   201
                      amExtraTime: TurnTimeLeft:= TurnTimeLeft + 30000;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
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   202
                      amLaserSight: cLaserSighting:= true;
2017
7845c77c8d31 nemo's great patch:
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   203
                      amVampiric: cVampiric:= true;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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   204
                  end;
829
1209eb768acf Use 'first blood' sound
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   205
1209eb768acf Use 'first blood' sound
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   206
        uStats.AmmoUsed(Ammo^[CurSlot, CurAmmo].AmmoType);
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   207
2017
7845c77c8d31 nemo's great patch:
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   208
        if not (SpeechText = '') then
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   209
            begin
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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   210
            tmpGear:= AddVisualGear(0, 0, vgtSpeechBubble);
2115
1c9a8081aef6 unc0rr forgot nil check here too
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diff changeset
   211
            if tmpGear <> nil then
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   212
               begin
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   213
               tmpGear^.Text:= SpeechText;
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   214
               tmpGear^.Hedgehog:= Gear^.Hedgehog;
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   215
               tmpGear^.FrameTicks:= SpeechType;
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   216
               end;
2017
7845c77c8d31 nemo's great patch:
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   217
            SpeechText:= ''
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   218
            end;
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   219
32
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   220
        Power:= 0;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
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diff changeset
   221
        if (CurAmmoGear <> nil)
3f61bd3b08fd Initial support for attacking from rope
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diff changeset
   222
           and (((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_AltUse) = 0){check for dropping ammo from rope} then
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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diff changeset
   223
           begin
930
3f61bd3b08fd Initial support for attacking from rope
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diff changeset
   224
           CurAmmoGear^.Ammo:= @(Ammo^[CurSlot, CurAmmo]);
82
2f4f3236cccc - New fort
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   225
           Message:= Message or gm_Attack;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   226
           CurAmmoGear^.Message:= Message
82
2f4f3236cccc - New fort
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   227
           end else begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   228
           if not CurrentTeam^.ExtDriven and
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diff changeset
   229
             ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0) then SendIPC('a');
1849
2a989e5abda6 4 utilities by nemo
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diff changeset
   230
           AfterAttack;
82
2f4f3236cccc - New fort
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diff changeset
   231
           end
1849
2a989e5abda6 4 utilities by nemo
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   232
        end else Message:= Message and not gm_Attack;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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   233
     end
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diff changeset
   234
end;
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diff changeset
   235
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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diff changeset
   236
procedure AfterAttack;
2502
f67c603c23b5 - Fix build
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diff changeset
   237
var s: shortstring;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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   238
begin
602
f7628ebfccde Add CurrentHedgehog variable which simplifies code
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parents: 558
diff changeset
   239
with CurrentHedgehog^.Gear^,
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a02a5345b91e Seduction animation
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   240
		CurrentHedgehog^ do
a02a5345b91e Seduction animation
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   241
	begin
1849
2a989e5abda6 4 utilities by nemo
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   242
	State:= State and not gstAttacking;
1883
7c7476f56114 - Clear gm_Slot flag even if you can't switch ammo:
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   243
	if ((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_Utility) = 0 then
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   244
		begin
2608
cebfea02f8b5 - Formatting changes
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   245
		Inc(MultiShootAttacks);
2502
f67c603c23b5 - Fix build
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diff changeset
   246
		
2608
cebfea02f8b5 - Formatting changes
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   247
		if (Ammo^[CurSlot, CurAmmo].NumPerTurn >= MultiShootAttacks) then
2502
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diff changeset
   248
			begin
2608
cebfea02f8b5 - Formatting changes
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   249
			s:= inttostr(Ammo^[CurSlot, CurAmmo].NumPerTurn + 1 - MultiShootAttacks);
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2608
diff changeset
   250
			AddCaption(format(trmsg[sidRemaining], s), cWhiteColor, capgrpAmmostate);
2502
f67c603c23b5 - Fix build
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diff changeset
   251
			end;
2608
cebfea02f8b5 - Formatting changes
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diff changeset
   252
		
cebfea02f8b5 - Formatting changes
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   253
		if (Ammo^[CurSlot, CurAmmo].NumPerTurn >= MultiShootAttacks) or
cebfea02f8b5 - Formatting changes
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diff changeset
   254
			((GameFlags and gfMultiWeapon) <> 0) then
2502
f67c603c23b5 - Fix build
unc0rr
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   255
			begin
f67c603c23b5 - Fix build
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   256
			isInMultiShoot:= true
f67c603c23b5 - Fix build
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diff changeset
   257
			end
1883
7c7476f56114 - Clear gm_Slot flag even if you can't switch ammo:
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diff changeset
   258
		else
7c7476f56114 - Clear gm_Slot flag even if you can't switch ammo:
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   259
			begin
7c7476f56114 - Clear gm_Slot flag even if you can't switch ammo:
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   260
			TurnTimeLeft:= Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType].TimeAfterTurn;
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   261
			State:= State or gstAttacked;
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   262
			OnUsedAmmo(CurrentHedgehog^);
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   263
			end;
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diff changeset
   264
		end
7c7476f56114 - Clear gm_Slot flag even if you can't switch ammo:
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diff changeset
   265
	else
2608
cebfea02f8b5 - Formatting changes
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   266
		begin
cebfea02f8b5 - Formatting changes
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   267
		OnUsedAmmo(CurrentHedgehog^);
cebfea02f8b5 - Formatting changes
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   268
		ApplyAmmoChanges(CurrentHedgehog^);
cebfea02f8b5 - Formatting changes
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   269
		end;
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a02a5345b91e Seduction animation
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   270
	AttackBar:= 0;
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   271
	end
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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   272
end;
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   273
42
72ffe21f027c - Fixed console behavior
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   274
////////////////////////////////////////////////////////////////////////////////
863
dfa3aa51ecb5 Merge some more sounds
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   275
procedure doStepHedgehogDead(Gear: PGear);
868
4884bce5e5eb Hedgehog death animation
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   276
const frametime = 200;
4884bce5e5eb Hedgehog death animation
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   277
      timertime = frametime * 6;
863
dfa3aa51ecb5 Merge some more sounds
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   278
begin
2769
82bfcc006afb Some handling of interaction between king mode and place hogs mode.
nemo
parents: 2762
diff changeset
   279
if PHedgehog(Gear^.Hedgehog)^.Unplaced then exit;
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   280
if Gear^.Timer > 1 then
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   281
	begin
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   282
	AllInactive:= false;
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   283
	dec(Gear^.Timer);
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   284
	if (Gear^.Timer mod frametime) = 0 then inc(Gear^.Pos)
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   285
	end else
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   286
if Gear^.Timer = 1 then
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   287
	begin
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   288
	Gear^.State:= Gear^.State or gstNoDamage;
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   289
	doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, EXPLAutoSound);
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   290
	AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtGrave, 0, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   291
	DeleteGear(Gear);
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   292
	SetAllToActive
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   293
	end else // Gear^.Timer = 0
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   294
	begin
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   295
	AllInactive:= false;
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   296
	Gear^.Z:= cCurrHHZ;
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   297
	RemoveGearFromList(Gear);
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   298
	InsertGearToList(Gear);
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   299
	PlaySound(sndByeBye, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   300
	Gear^.Pos:= 0;
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   301
	Gear^.Timer:= timertime
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   302
	end
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   303
end;
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   304
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   305
////////////////////////////////////////////////////////////////////////////////
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   306
procedure PickUp(HH, Gear: PGear);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   307
var s: shortstring;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   308
    a: TAmmoType;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   309
	i: Integer;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   310
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   311
Gear^.Message:= gm_Destroy;
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   312
PlaySound(sndShotgunReload);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   313
case Gear^.Pos of
1964
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
   314
       posCaseUtility,
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   315
       posCaseAmmo: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   316
                    a:= TAmmoType(Gear^.State);
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 549
diff changeset
   317
                    AddAmmo(PHedgehog(HH^.Hedgehog)^, a);
2853
953a6d71396f Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents: 2827
diff changeset
   318
// Possibly needs to check shared clan ammo game flag once added.
953a6d71396f Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents: 2827
diff changeset
   319
// On the other hand, no obvious reason that clan members shouldn't know what ammo another clan member picked up
953a6d71396f Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents: 2827
diff changeset
   320
                    if (not (PHedgehog(HH^.Hedgehog)^.Team^.ExtDriven 
1072
6bc4389344c7 Show picked up ammo in demo playing mode
unc0rr
parents: 1066
diff changeset
   321
                      or (PHedgehog(HH^.Hedgehog)^.BotLevel > 0)))
2854
7aac108149d9 Corrected test
nemo
parents: 2853
diff changeset
   322
                    or (PHedgehog(HH^.Hedgehog)^.Team^.Clan^.ClanIndex = LocalClan)
1072
6bc4389344c7 Show picked up ammo in demo playing mode
unc0rr
parents: 1066
diff changeset
   323
                    or (GameType = gmtDemo)  then
836
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   324
                       begin
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   325
                       s:= trammo[Ammoz[a].NameId] + '(+' + IntToStr(Ammoz[a].NumberInCase) + ')';
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   326
                       AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo);
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   327
                       end
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   328
                    end;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   329
     posCaseHealth: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   330
                    inc(HH^.Health, Gear^.Health);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   331
                    str(Gear^.Health, s);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   332
                    s:= '+' + s;
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 545
diff changeset
   333
                    AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   334
                    RenderHealth(PHedgehog(HH^.Hedgehog)^);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   335
                    RecountTeamHealth(PHedgehog(HH^.Hedgehog)^.Team);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   336
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   337
					i:= 0;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   338
					while i < Gear^.Health do
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   339
						begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   340
						AddVisualGear(hwRound(HH^.X), hwRound(HH^.Y), vgtHealth);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   341
						inc(i, 5);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   342
						end;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   343
                    end;
435
25820c10c849 Better AI behavior
unc0rr
parents: 434
diff changeset
   344
     end
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   345
end;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   346
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   347
const StepTicks: LongWord = 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   348
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   349
procedure HedgehogStep(Gear: PGear);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 369
diff changeset
   350
var PrevdX: LongInt;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   351
begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   352
if ((Gear^.State and (gstAttacking or gstMoving)) = 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   353
   begin
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   354
   if isCursorVisible then
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   355
      with PHedgehog(Gear^.Hedgehog)^ do
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   356
        with Ammo^[CurSlot, CurAmmo] do
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   357
          begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   358
          if (Gear^.Message and gm_Left  ) <> 0 then
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   359
             Pos:= (Pos + Ammoz[AmmoType].PosCount - 1) mod Ammoz[AmmoType].PosCount
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   360
          else
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   361
          if (Gear^.Message and gm_Right ) <> 0 then
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   362
             Pos:= (Pos + 1) mod Ammoz[AmmoType].PosCount
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   363
          else exit;
423
5f4559ce7062 Better construction tool
unc0rr
parents: 409
diff changeset
   364
          StepTicks:= 200;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   365
          exit
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   366
          end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   367
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   368
	if ((Gear^.Message and gm_Animate) <> 0) then
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   369
		begin
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   370
		Gear^.Message:= 0;
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   371
		Gear^.State:= Gear^.State or gstAnimation;
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   372
		Gear^.Tag:= Gear^.MsgParam;
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   373
		Gear^.Timer:= 0;
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   374
		Gear^.Pos:= 0
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   375
		end;
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   376
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   377
   if ((Gear^.Message and gm_LJump ) <> 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   378
      begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   379
      Gear^.Message:= Gear^.Message and not gm_LJump;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   380
      DeleteCI(Gear);
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   381
      if not TestCollisionYwithGear(Gear, -1) then
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   382
         if not TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _2 else
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   383
         if not TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _1;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   384
      if not (TestCollisionXwithGear(Gear, hwSign(Gear^.dX))
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   385
         or   TestCollisionYwithGear(Gear, -1)) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   386
         begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   387
         Gear^.dY:= -_0_15;
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
   388
         if not cArtillery then Gear^.dX:= SignAs(_0_15, Gear^.dX);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   389
         Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   390
         PlaySound(sndJump1, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   391
         exit
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   392
         end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   393
      end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   394
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   395
   if ((Gear^.Message and gm_HJump ) <> 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   396
      begin
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   397
      DeleteCI(Gear);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   398
      Gear^.Message:= Gear^.Message and not gm_HJump;
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   399
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   400
      Gear^.dY:= -_0_2;
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   401
      SetLittle(Gear^.dX);
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   402
      Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   403
      PlaySound(sndJump3, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   404
      exit
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   405
      end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   406
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   407
   PrevdX:= hwSign(Gear^.dX);
2603
abed6070a669 revert previous commit to remove a wip patch
koda
parents: 2602
diff changeset
   408
   if (Gear^.Message and gm_Left  )<>0 then Gear^.dX:= -cLittle else
abed6070a669 revert previous commit to remove a wip patch
koda
parents: 2602
diff changeset
   409
   if (Gear^.Message and gm_Right )<>0 then Gear^.dX:=  cLittle else exit;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   410
74
42257fee61ae - Unicode support for team and hedgehogs names
unc0rr
parents: 73
diff changeset
   411
   StepTicks:= cHHStepTicks;
610
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   412
   if PrevdX <> hwSign(Gear^.dX) then
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   413
      begin
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   414
      FollowGear:= Gear;
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   415
      exit
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   416
      end;
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   417
   DeleteCI(Gear); // must be after exit!! (see previous line)
838
1faae19f2116 Remove tailing spaces in some places
unc0rr
parents: 836
diff changeset
   418
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   419
   PHedgehog(Gear^.Hedgehog)^.visStepPos:= (PHedgehog(Gear^.Hedgehog)^.visStepPos + 1) and 7;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   420
   if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   421
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   422
      if not (TestCollisionXwithXYShift(Gear, _0, -6, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   423
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   424
      if not (TestCollisionXwithXYShift(Gear, _0, -5, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   425
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   426
      if not (TestCollisionXwithXYShift(Gear, _0, -4, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   427
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   428
      if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   429
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   430
      if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   431
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   432
      if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   433
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   434
      end;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1519
diff changeset
   435
2585
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   436
   if (not cArtillery) and ((Gear^.Message and gm_Precise) = 0) and (not TestCollisionXwithGear(Gear, hwSign(Gear^.dX))) then
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   437
      Gear^.X:= Gear^.X + SignAs(_1, Gear^.dX);
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   438
62
c3eda0c68cd6 No more hedgehogs hung in air
unc0rr
parents: 56
diff changeset
   439
   SetAllHHToActive;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 32
diff changeset
   440
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   441
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   442
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   443
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   444
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   445
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   446
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   447
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   448
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   449
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   450
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   451
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   452
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   453
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   454
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   455
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   456
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   457
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   458
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   459
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   460
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   461
      Gear^.Y:= Gear^.Y - _6;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   462
      Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   463
      Gear^.State:= Gear^.State or gstMoving;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   464
      exit
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   465
      end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   466
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   467
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   468
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   469
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   470
   end
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   471
   end;
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   472
   AddGearCI(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   473
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   474
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   475
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   476
procedure HedgehogChAngle(Gear: PGear);
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 952
diff changeset
   477
var da: LongWord;
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   478
begin
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 952
diff changeset
   479
with PHedgehog(Gear^.Hedgehog)^ do
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 952
diff changeset
   480
	if (Ammo^[CurSlot, CurAmmo].AmmoType = amRope)
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 952
diff changeset
   481
	and ((Gear^.State and (gstMoving or gstHHJumping)) = gstMoving) then da:= 2 else da:= 1;
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 952
diff changeset
   482
1639
89b536a3cf3c Implement precise aiming when pressing left shift
unc0rr
parents: 1629
diff changeset
   483
if (((Gear^.Message and gm_Precise) = 0) or ((GameTicks mod 5) = 1)) then
2660
04c03640a7b0 Fix a rare bug when crosshair stucks in up position
unc0rr
parents: 2647
diff changeset
   484
	if ((Gear^.Message and gm_Up) <> 0) and (Gear^.Angle >= CurMinAngle + da) then dec(Gear^.Angle, da)
1639
89b536a3cf3c Implement precise aiming when pressing left shift
unc0rr
parents: 1629
diff changeset
   485
	else
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1682
diff changeset
   486
	if ((Gear^.Message and gm_Down) <> 0) and (Gear^.Angle + da <= CurMaxAngle) then inc(Gear^.Angle, da)
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   487
end;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   488
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   489
procedure doStepHedgehog(Gear: PGear); forward;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   490
////////////////////////////////////////////////////////////////////////////////
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   491
procedure doStepHedgehogMoving(Gear: PGear);
545
f527450337c1 Fix some warnings
unc0rr
parents: 543
diff changeset
   492
var isFalling: boolean;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   493
begin
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   494
if PHedgehog(Gear^.Hedgehog)^.Unplaced then
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   495
   begin
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   496
   Gear^.dY:= _0;
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   497
   Gear^.dX:= _0;
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   498
   Gear^.State:= Gear^.State and not gstMoving;
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   499
   exit
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   500
   end;
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   501
isFalling:= (Gear^.dY.isNegative) or not TestCollisionYKick(Gear, 1);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   502
if isFalling then
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   503
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   504
   if (Gear^.dY.isNegative) and TestCollisionYKick(Gear, -1) then Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   505
   Gear^.State:= Gear^.State or gstMoving;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   506
   Gear^.dY:= Gear^.dY + cGravity
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   507
   end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   508
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   509
   if ((hwAbs(Gear^.dX) + hwAbs(Gear^.dY)) < _0_55)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   510
      and ((Gear^.State and gstHHJumping) <> 0) then SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   511
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   512
   if not Gear^.dY.isNegative then
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   513
      begin
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   514
      CheckHHDamage(Gear);
790
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   515
2137
4bb9ff2069ec Okay, now a real fix
unc0rr
parents: 2136
diff changeset
   516
      if ((Gear^.State and gstHHHJump) <> 0) and (not cArtillery) and
790
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   517
         (Gear^.dX.QWordValue < _0_02.QWordValue) then Gear^.dX.isNegative:= not Gear^.dX.isNegative; // landing after high jump
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   518
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   519
      Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump);
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   520
      Gear^.dY:= _0;
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   521
      end else Gear^.dY:= Gear^.dY + cGravity;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   522
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   523
   if ((Gear^.State and gstMoving) <> 0) then Gear^.dX:= Gear^.dX * Gear^.Friction
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   524
   end;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   525
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   526
if (Gear^.State <> 0) then DeleteCI(Gear);
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   527
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   528
if (Gear^.State and gstMoving) <> 0 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   529
   if TestCollisionXKick(Gear, hwSign(Gear^.dX)) then
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   530
      if not isFalling then
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   531
         if hwAbs(Gear^.dX) > _0_01 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   532
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -1, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_96; Gear^.Y:= Gear^.Y - _1 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   533
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -2, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_93; Gear^.Y:= Gear^.Y - _2 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   534
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -3, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_9 ; Gear^.Y:= Gear^.Y - _3 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   535
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -4, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_87; Gear^.Y:= Gear^.Y - _4 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   536
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -5, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_84; Gear^.Y:= Gear^.Y - _5 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   537
            if hwAbs(Gear^.dX) > _0_02 then Gear^.dX:= -Gear^.Elasticity * Gear^.dX
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   538
                                   else begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   539
                                        Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   540
                                        SetLittle(Gear^.dX)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   541
                                        end
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   542
            else begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   543
                 Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   544
                 SetLittle(Gear^.dX)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   545
                 end
1518
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   546
         else if (hwAbs(Gear^.dX) > cLittle)
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   547
                and ((Gear^.State and gstHHJumping) = 0)
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   548
                then Gear^.dX:= -Gear^.Elasticity * Gear^.dX
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   549
                else SetLittle(Gear^.dX);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   550
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   551
if (not isFalling) and
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   552
   (hwAbs(Gear^.dX) + hwAbs(Gear^.dY) < _0_03) then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   553
   begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1861
diff changeset
   554
   Gear^.State:= Gear^.State and not gstWinner;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   555
   Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   556
   SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   557
   Gear^.dY:= _0
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   558
   end else Gear^.State:= Gear^.State or gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   559
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   560
if (Gear^.State and gstMoving) <> 0 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   561
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   562
   Gear^.State:= Gear^.State and not gstAnimation;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1964
diff changeset
   563
// ARTILLERY but not being moved by explosions
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   564
   Gear^.X:= Gear^.X + Gear^.dX;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   565
   Gear^.Y:= Gear^.Y + Gear^.dY;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   566
   if (not Gear^.dY.isNegative) and
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   567
      (not TestCollisionYKick(Gear, 1)) and
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   568
       TestCollisionYwithXYShift(Gear, 0, 1, 1) then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   569
      begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   570
      CheckHHDamage(Gear);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   571
      Gear^.dY:= _0;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   572
      Gear^.Y:= Gear^.Y + _1
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   573
      end;
1658
208a3258afdf Fix a bug with visible cursor when hedgehog is dead
unc0rr
parents: 1645
diff changeset
   574
   CheckGearDrowning(Gear);
208a3258afdf Fix a bug with visible cursor when hedgehog is dead
unc0rr
parents: 1645
diff changeset
   575
   if (Gear^.State and gstDrowning) <> 0 then isCursorVisible:= false
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   576
   end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   577
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   578
if (hwAbs(Gear^.dY) > _0) and (Gear^.FlightTime > 0) then
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   579
    begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   580
    inc(Gear^.FlightTime, 1);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   581
	if Gear^.FlightTime = 2000 then
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   582
		begin
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2608
diff changeset
   583
		AddCaption(GetEventString(eidHomerun), cWhiteColor, capgrpMessage);
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   584
		PlaySound(sndHomerun)
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   585
		end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   586
	end
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   587
else
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   588
    begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   589
    Gear^.FlightTime:= 0;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   590
	end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   591
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   592
end;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   593
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   594
procedure doStepHedgehogDriven(Gear: PGear);
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   595
var t: PGear;
1519
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   596
	wasJumping: boolean;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   597
begin
558
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   598
if not isInMultiShoot then
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   599
   AllInactive:= false
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   600
else
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   601
   Gear^.Message:= 0;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   602
1035
6f5842bc481b Hopefully done taunts implementation
unc0rr
parents: 1034
diff changeset
   603
if (TurnTimeLeft = 0) or (Gear^.Damage > 0) then
1645
f010d68adbb7 Fix two cursor bugs
unc0rr
parents: 1639
diff changeset
   604
	begin
f010d68adbb7 Fix two cursor bugs
unc0rr
parents: 1639
diff changeset
   605
	TurnTimeLeft:= 0;
f010d68adbb7 Fix two cursor bugs
unc0rr
parents: 1639
diff changeset
   606
	isCursorVisible:= false;
1749
7170f626e9d6 Fix crash when attackbar wasn't deleted, but hedgehog gear was
unc0rr
parents: 1712
diff changeset
   607
	Gear^.State:= Gear^.State and not (gstHHDriven or gstAnimation or gstAttacking);
7170f626e9d6 Fix crash when attackbar wasn't deleted, but hedgehog gear was
unc0rr
parents: 1712
diff changeset
   608
	AttackBar:= 0;
1645
f010d68adbb7 Fix two cursor bugs
unc0rr
parents: 1639
diff changeset
   609
	if Gear^.Damage > 0 then
f010d68adbb7 Fix two cursor bugs
unc0rr
parents: 1639
diff changeset
   610
		Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump);
f010d68adbb7 Fix two cursor bugs
unc0rr
parents: 1639
diff changeset
   611
	exit
f010d68adbb7 Fix two cursor bugs
unc0rr
parents: 1639
diff changeset
   612
	end;
1035
6f5842bc481b Hopefully done taunts implementation
unc0rr
parents: 1034
diff changeset
   613
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   614
if (Gear^.State and gstAnimation) <> 0 then
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   615
	begin
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   616
	Gear^.Message:= 0;
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   617
	if (Gear^.Pos = Wavez[TWave(Gear^.Tag)].VoiceDelay) and (Gear^.Timer = 0) then PlaySound(Wavez[TWave(Gear^.Tag)].Voice, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   618
	inc(Gear^.Timer);
2056
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2045
diff changeset
   619
	if Gear^.Timer = Wavez[TWave(Gear^.Tag)].Interval then
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   620
		begin
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   621
		Gear^.Timer:= 0;
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   622
		inc(Gear^.Pos);
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   623
		if Gear^.Pos = Wavez[TWave(Gear^.Tag)].FramesCount then
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   624
			Gear^.State:= Gear^.State and not gstAnimation
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   625
		end;
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   626
	exit
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   627
	end;
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   628
836
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   629
if ((Gear^.State and gstMoving) <> 0)
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   630
    or (StepTicks = cHHStepTicks)
2221
koda
parents: 2202
diff changeset
   631
	or (CurAmmoGear <> nil) then // we are moving
836
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   632
	begin
839
1493f697d1bb Fix broken logic for the new parachute feature
unc0rr
parents: 838
diff changeset
   633
	with PHedgehog(Gear^.Hedgehog)^ do
1493f697d1bb Fix broken logic for the new parachute feature
unc0rr
parents: 838
diff changeset
   634
		if (CurAmmoGear = nil)
1493f697d1bb Fix broken logic for the new parachute feature
unc0rr
parents: 838
diff changeset
   635
		and (Gear^.dY > _0_39)
1493f697d1bb Fix broken logic for the new parachute feature
unc0rr
parents: 838
diff changeset
   636
		and (Ammo^[CurSlot, CurAmmo].AmmoType = amParachute) then Gear^.Message:= Gear^.Message or gm_Attack;
836
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   637
	// check for case with ammo
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   638
	t:= CheckGearNear(Gear, gtCase, 36, 36);
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   639
	if t <> nil then
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   640
		PickUp(Gear, t)
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   641
	end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   642
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   643
if (CurAmmoGear = nil) then
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   644
	if (((Gear^.Message and gm_Attack) <> 0)
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   645
		or ((Gear^.State and gstAttacking) <> 0)) then
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   646
		Attack(Gear) // should be before others to avoid desync with '/put' msg and changing weapon msgs
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   647
	else
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   648
else with PHedgehog(Gear^.Hedgehog)^ do
1519
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   649
	 if ((CurAmmoGear^.Ammo^.Propz and ammoprop_AltAttack) <> 0)
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   650
		and ((Gear^.Message and gm_LJump) <> 0)
931
ab4d98858a40 Fix some bugs with dropping from parachute
unc0rr
parents: 930
diff changeset
   651
		and (((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_AltUse) <> 0) then
ab4d98858a40 Fix some bugs with dropping from parachute
unc0rr
parents: 930
diff changeset
   652
		begin
ab4d98858a40 Fix some bugs with dropping from parachute
unc0rr
parents: 930
diff changeset
   653
		Gear^.Message:= Gear^.Message and not gm_LJump;
ab4d98858a40 Fix some bugs with dropping from parachute
unc0rr
parents: 930
diff changeset
   654
		Attack(Gear)
ab4d98858a40 Fix some bugs with dropping from parachute
unc0rr
parents: 930
diff changeset
   655
		end;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   656
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   657
if (CurAmmoGear = nil)
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   658
	or ((CurAmmoGear^.Ammo^.Propz and ammoprop_AltAttack) <> 0) then
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   659
	begin
1710
cecb3cc93251 Fix angle restriction applying to rc plane when choosing via ammomenu
unc0rr
parents: 1689
diff changeset
   660
	if ((Gear^.Message and gm_Slot) <> 0) then
cecb3cc93251 Fix angle restriction applying to rc plane when choosing via ammomenu
unc0rr
parents: 1689
diff changeset
   661
		begin
cecb3cc93251 Fix angle restriction applying to rc plane when choosing via ammomenu
unc0rr
parents: 1689
diff changeset
   662
		ChangeAmmo(Gear);
cecb3cc93251 Fix angle restriction applying to rc plane when choosing via ammomenu
unc0rr
parents: 1689
diff changeset
   663
		ApplyAmmoChanges(PHedgehog(Gear^.Hedgehog)^)
cecb3cc93251 Fix angle restriction applying to rc plane when choosing via ammomenu
unc0rr
parents: 1689
diff changeset
   664
		end;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   665
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   666
	if ((Gear^.Message and gm_Weapon) <> 0) then HHSetWeapon(Gear);
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   667
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   668
	if ((Gear^.Message and gm_Timer) <> 0) then HHSetTimer(Gear);
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   669
	end;
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   670
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   671
if CurAmmoGear <> nil then
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   672
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   673
   CurAmmoGear^.Message:= Gear^.Message;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   674
   exit
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   675
   end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   676
952
9dd48265e0b9 Allow aiming while moving
unc0rr
parents: 941
diff changeset
   677
if not isInMultiShoot then
9dd48265e0b9 Allow aiming while moving
unc0rr
parents: 941
diff changeset
   678
   HedgehogChAngle(Gear);
926
d231e007452a Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr
parents: 925
diff changeset
   679
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   680
if (Gear^.State and gstMoving) <> 0 then
1519
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   681
	begin
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   682
	wasJumping:= ((Gear^.State and gstHHJumping) <> 0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2302
diff changeset
   683
1519
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   684
	if ((Gear^.Message and gm_HJump) <> 0) and
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   685
		wasJumping and
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   686
		((Gear^.State and gstHHHJump) = 0) then
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   687
		if (not (hwAbs(Gear^.dX) > cLittle)) and (Gear^.dY < -_0_02) then
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   688
			begin
2137
4bb9ff2069ec Okay, now a real fix
unc0rr
parents: 2136
diff changeset
   689
			Gear^.State:= Gear^.State or gstHHHJump;
1519
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   690
			Gear^.dY:= -_0_25;
2137
4bb9ff2069ec Okay, now a real fix
unc0rr
parents: 2136
diff changeset
   691
			if not cArtillery then Gear^.dX:= -SignAs(_0_02, Gear^.dX);
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   692
			PlaySound(sndJump2, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack)
1519
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   693
			end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2302
diff changeset
   694
1519
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   695
	Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   696
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
   697
	if (not cArtillery) and wasJumping and
1519
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   698
		TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then SetLittle(Gear^.dX);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   699
1519
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   700
	doStepHedgehogMoving(Gear);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   701
1519
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   702
	if ((Gear^.State and (gstMoving or gstDrowning)) = 0) then
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   703
		begin
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   704
		AddGearCI(Gear);
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   705
		if wasJumping then
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   706
			StepTicks:= 410
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   707
		else
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   708
			StepTicks:= 95
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   709
		end;
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   710
	exit
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1518
diff changeset
   711
	end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   712
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   713
	if not isInMultiShoot then
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   714
		begin
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   715
		if StepTicks > 0 then dec(StepTicks);
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   716
		if (StepTicks = 0) then HedgehogStep(Gear)
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   717
		end
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   718
end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   719
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   720
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   721
procedure doStepHedgehogFree(Gear: PGear);
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   722
var prevState: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   723
begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   724
prevState:= Gear^.State;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   725
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   726
doStepHedgehogMoving(Gear);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   727
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 984
diff changeset
   728
if (Gear^.State and (gstMoving or gstDrowning)) <> 0 then
865
a4a5ec6c61d4 - Fix introduced bug with hh physics
unc0rr
parents: 864
diff changeset
   729
	begin
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1002
diff changeset
   730
	if Gear^.Damage > 0 then CalcRotationDirAngle(Gear);
865
a4a5ec6c61d4 - Fix introduced bug with hh physics
unc0rr
parents: 864
diff changeset
   731
	AllInactive:= false;
a4a5ec6c61d4 - Fix introduced bug with hh physics
unc0rr
parents: 864
diff changeset
   732
	exit
a4a5ec6c61d4 - Fix introduced bug with hh physics
unc0rr
parents: 864
diff changeset
   733
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   734
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   735
if (Gear^.Health = 0) then
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   736
	begin
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   737
	if PrvInactive then
864
024369e09a53 Use some more sounds
unc0rr
parents: 863
diff changeset
   738
		begin
024369e09a53 Use some more sounds
unc0rr
parents: 863
diff changeset
   739
		Gear^.Timer:= 0;
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   740
		Gear^.State:= Gear^.State or gstHHDeath;
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   741
		Gear^.doStep:= @doStepHedgehogDead;
1347
1102e19780b9 - Set focus to dead hedgehog
unc0rr
parents: 1286
diff changeset
   742
		FollowGear:= Gear;
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   743
		PrvInactive:= false;
2140
75e5c4fcae2a Death messages thanks to Smaxx
nemo
parents: 2137
diff changeset
   744
		AllInactive:= false;
75e5c4fcae2a Death messages thanks to Smaxx
nemo
parents: 2137
diff changeset
   745
75e5c4fcae2a Death messages thanks to Smaxx
nemo
parents: 2137
diff changeset
   746
		// Death message
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2608
diff changeset
   747
		AddCaption(Format(GetEventString(eidDied), PHedgehog(Gear^.Hedgehog)^.Name), cWhiteColor, capgrpMessage);
864
024369e09a53 Use some more sounds
unc0rr
parents: 863
diff changeset
   748
		end;
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   749
	exit
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   750
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   751
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   752
if ((Gear^.State and gstWait) = 0) and
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   753
	(prevState <> Gear^.State) then
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   754
	begin
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   755
	Gear^.State:= gstWait;
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   756
	Gear^.Timer:= 150
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   757
	end else
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   758
	begin
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   759
	if Gear^.Timer = 0 then
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   760
		begin
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   761
		Gear^.State:= 0;
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   762
		Gear^.Active:= false;
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   763
		AddGearCI(Gear);
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   764
		exit
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   765
		end else dec(Gear^.Timer)
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   766
	end;
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   767
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   768
AllInactive:= false
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   769
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   770
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   771
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   772
procedure doStepHedgehog(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   773
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   774
if (Gear^.Message and gm_Destroy) <> 0 then
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1347
diff changeset
   775
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1347
diff changeset
   776
	DeleteGear(Gear);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1347
diff changeset
   777
	exit
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1347
diff changeset
   778
	end;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1347
diff changeset
   779
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2024
diff changeset
   780
if (Gear^.State and gstHHDriven) = 0 then
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2024
diff changeset
   781
	doStepHedgehogFree(Gear)
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2024
diff changeset
   782
else
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2024
diff changeset
   783
	begin
2041
9e0b5a6bcecf - Fix previous commit
unc0rr
parents: 2040
diff changeset
   784
	with PHedgehog(Gear^.Hedgehog)^ do
9e0b5a6bcecf - Fix previous commit
unc0rr
parents: 2040
diff changeset
   785
		if Team^.hasGone then TeamGoneEffect(Team^);
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2024
diff changeset
   786
	doStepHedgehogDriven(Gear)
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
   787
	end;
2585
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   788
end;