hedgewars/uStore.pas
author nemo
Wed, 24 Feb 2010 03:03:43 +0000
changeset 2856 cc70797a0b75
parent 2844 cea15ef417ea
child 2873 e7acb0251a22
permissions -rw-r--r--
Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uStore;
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interface
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uses sysutils, uConsts, uTeams, SDLh, uFloat,
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{$IFDEF GLES11}
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	gles11;
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{$ELSE}
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	GL, GLext;
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{$ENDIF}
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var PixelFormat: PSDL_PixelFormat;
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    SDLPrimSurface: PSDL_Surface;
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    PauseTexture,
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    SyncTexture,
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    ConfirmTexture: PTexture;
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    cScaleFactor: GLfloat;
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    SupportNPOTT: Boolean;
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    Step: LongInt;
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    squaresize : LongInt;
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    numsquares : LongInt;
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    ProgrTex: PTexture;
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    MissionIcons: PSDL_Surface;
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    ropeIconTex: PTexture;
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procedure init_uStore;
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procedure free_uStore;
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procedure StoreLoad;
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procedure StoreRelease;
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procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
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procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
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procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
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procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
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procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
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procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, w, h: LongInt);
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procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, w, h: LongInt; Angle: real);
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procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
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procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
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procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
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procedure DrawCentered(X, Top: LongInt; Source: PTexture);
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procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
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procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
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procedure DrawFillRect(r: TSDL_Rect);
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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function  CheckCJKFont(s: string; font: THWFont): THWFont;
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function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
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function  RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
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procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
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//procedure rotateSurface(Surface: PSDL_Surface);
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procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL
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procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
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procedure RenderHealth(var Hedgehog: THedgehog);
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procedure AddProgress;
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procedure FinishProgress;
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function  LoadImage(const filename: string; imageFlags: LongInt): PSDL_Surface;
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procedure SetupOpenGL;
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procedure SetScale(f: GLfloat);
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function RenderHelpWindow(caption, subcaption, description, extra: shortstring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture;
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procedure RenderWeaponTooltip(atype: TAmmoType);
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procedure ShowWeaponTooltip(x, y: LongInt);
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procedure FreeWeaponTooltip;
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implementation
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uses uMisc, uConsole, uLand, uLocale, uWorld{$IFDEF IPHONEOS}, PascalExports{$ENDIF};
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type TGPUVendor = (gvUnknown, gvNVIDIA, gvATI, gvIntel, gvApple);
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var HHTexture: PTexture;
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    MaxTextureSize: Integer;
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    cGPUVendor: TGPUVendor;
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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var r: TSDL_Rect;
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begin
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r:= rect^;
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if Clear then SDL_FillRect(Surface, @r, 0);
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BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
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FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
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r.y:= rect^.y + 1;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 1;
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r.w:= rect^.w - 2;
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r.y:= rect^.y;
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r.h:= rect^.h;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 2;
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r.y:= rect^.y + 1;
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r.w:= rect^.w - 4;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, FillColor);
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r.x:= rect^.x + 1;
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r.y:= rect^.y + 2;
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r.w:= rect^.w - 2;
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r.h:= rect^.h - 4;
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SDL_FillRect(Surface, @r, FillColor)
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end;
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: string): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    finalRect: TSDL_Rect;
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begin
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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finalRect.x:= X;
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finalRect.y:= Y;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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DrawRoundRect(@finalRect, cWhiteColor, endian(cNearBlackColorChannels.value), Surface, true);
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clr.r:= (Color shr 16) and $FF;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr);
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finalRect.x:= X + FontBorder + 2;
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finalRect.y:= Y + FontBorder;
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @finalRect);
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SDL_FreeSurface(tmpsurf);
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finalRect.x:= X;
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finalRect.y:= Y;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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WriteInRoundRect:= finalRect;
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end;
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function WriteInRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: string): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    finalRect: TSDL_Rect;
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begin
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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finalRect.x:= X + FontBorder + 2;
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finalRect.y:= Y + FontBorder;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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clr.r:= Color shr 16;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr);
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tmpsurf:= doSurfaceConversion(tmpsurf);
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @finalRect);
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SDL_FreeSurface(tmpsurf);
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finalRect.x:= X;
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finalRect.y:= Y;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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WriteInRect:= finalRect
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end;
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procedure StoreLoad;
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var s: string;
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	procedure WriteNames(Font: THWFont);
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	var t: LongInt;
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		i: LongInt;
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		r, rr: TSDL_Rect;
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		drY: LongInt;
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		texsurf, flagsurf, iconsurf: PSDL_Surface;
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	begin
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	r.x:= 0;
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	r.y:= 0;
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	drY:= - 4;
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		NameTagTex:= RenderStringTex(TeamName, Clan^.Color, Font);
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		r.w:= cTeamHealthWidth + 5;
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		r.h:= NameTagTex^.h;
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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		DrawRoundRect(@r, cWhiteColor, cNearBlackColorChannels.value, texsurf, true);
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		rr:= r;
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		inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
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		DrawRoundRect(@rr, Clan^.Color, Clan^.Color, texsurf, false);
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		HealthTex:= Surface2Tex(texsurf, false);
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		SDL_FreeSurface(texsurf);
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		r.x:= 0;
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		r.y:= 0;
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		r.w:= 32;
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		r.h:= 32;
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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		r.w:= 26;
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		r.h:= 19;
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		DrawRoundRect(@r, cWhiteColor, cNearBlackColor, texsurf, true);
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		// overwrite flag for cpu teams and keep players from using it
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		if (Hedgehogs[0].Gear <> nil) and (Hedgehogs[0].BotLevel > 0) then
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			Flag:= 'cpu'
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		else if Flag = 'cpu' then
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			Flag:= 'hedgewars';
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		flagsurf:= LoadImage(Pathz[ptFlags] + '/' + Flag, ifNone);
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		if flagsurf = nil then
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			flagsurf:= LoadImage(Pathz[ptFlags] + '/hedgewars', ifNone);
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		TryDo(flagsurf <> nil, 'Failed to load flag "' + Flag + '" as well as the default flag', true);
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		copyToXY(flagsurf, texsurf, 2, 2);
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		SDL_FreeSurface(flagsurf);
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		// restore black border pixels inside the flag
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		PLongwordArray(texsurf^.pixels)^[32 * 2 +  2]:= cNearBlackColor;
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		PLongwordArray(texsurf^.pixels)^[32 * 2 + 23]:= cNearBlackColor;
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		PLongwordArray(texsurf^.pixels)^[32 * 16 +  2]:= cNearBlackColor;
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		PLongwordArray(texsurf^.pixels)^[32 * 16 + 23]:= cNearBlackColor;
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		FlagTex:= Surface2Tex(texsurf, false);
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		dec(drY, r.h + 2);
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		DrawHealthY:= drY;
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		for i:= 0 to 7 do
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			with Hedgehogs[i] do
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				if Gear <> nil then
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					begin
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					NameTagTex:= RenderStringTex(Name, Clan^.Color, fnt16);
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					if Hat <> 'NoHat' then
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						begin
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						texsurf:= LoadImage(Pathz[ptHats] + '/' + Hat, ifNone);
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						if texsurf <> nil then
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							begin
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							HatTex:= Surface2Tex(texsurf, true);
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							SDL_FreeSurface(texsurf)
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							end
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						end
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					end;
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		end;
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	MissionIcons:= LoadImage(Pathz[ptGraphics] + '/missions', ifCritical);
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	iconsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, 28, 28, 32, RMask, GMask, BMask, AMask);
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	if iconsurf <> nil then
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		begin
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		r.x:= 0;
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		r.y:= 0;
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		r.w:= 28;
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		r.h:= 28;
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		DrawRoundRect(@r, cWhiteColor, cNearBlackColor, iconsurf, true);
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		ropeIconTex:= Surface2Tex(iconsurf, false);
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		SDL_FreeSurface(iconsurf)
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		end;
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	end;
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	procedure MakeCrossHairs;
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	var t: LongInt;
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		tmpsurf, texsurf: PSDL_Surface;
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		Color, i: Longword;
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	begin
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	s:= Pathz[ptGraphics] + '/' + cCHFileName;
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	tmpsurf:= LoadImage(s, ifAlpha or ifCritical);
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, tmpsurf^.w, tmpsurf^.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		Color:= Clan^.Color;
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		Color:= SDL_MapRGB(texsurf^.format, Color shr 16, Color shr 8, Color and $FF);
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		SDL_FillRect(texsurf, nil, Color);
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		SDL_UpperBlit(tmpsurf, nil, texsurf, nil);
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		TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Ooops', true);
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		if SDL_MustLock(texsurf) then
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			SDLTry(SDL_LockSurface(texsurf) >= 0, true);
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		// make black pixel be alpha-transparent
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		for i:= 0 to texsurf^.w * texsurf^.h - 1 do
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			if PLongwordArray(texsurf^.pixels)^[i] = AMask then PLongwordArray(texsurf^.pixels)^[i]:= 0;
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		if SDL_MustLock(texsurf) then
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			SDL_UnlockSurface(texsurf);
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		CrosshairTex:= Surface2Tex(texsurf, false);
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		SDL_FreeSurface(texsurf)
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		end;
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	SDL_FreeSurface(tmpsurf)
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	end;
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	procedure InitHealth;
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	var i, t: LongInt;
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	begin
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	for t:= 0 to Pred(TeamsCount) do
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		if TeamsArray[t] <> nil then
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parents: 1180
diff changeset
   317
			with TeamsArray[t]^ do
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unc0rr
parents: 1180
diff changeset
   318
				begin
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unc0rr
parents: 1180
diff changeset
   319
				for i:= 0 to cMaxHHIndex do
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unc0rr
parents: 1180
diff changeset
   320
					if Hedgehogs[i].Gear <> nil then
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unc0rr
parents: 1180
diff changeset
   321
						RenderHealth(Hedgehogs[i]);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   322
				end
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   323
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   324
1185
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unc0rr
parents: 1180
diff changeset
   325
	procedure LoadGraves;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   326
	var t: LongInt;
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unc0rr
parents: 1180
diff changeset
   327
		texsurf: PSDL_Surface;
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unc0rr
parents: 1180
diff changeset
   328
	begin
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unc0rr
parents: 1180
diff changeset
   329
	for t:= 0 to Pred(TeamsCount) do
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unc0rr
parents: 1180
diff changeset
   330
	if TeamsArray[t] <> nil then
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unc0rr
parents: 1180
diff changeset
   331
		with TeamsArray[t]^ do
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unc0rr
parents: 1180
diff changeset
   332
			begin
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unc0rr
parents: 1180
diff changeset
   333
			if GraveName = '' then GraveName:= 'Simple';
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   334
			texsurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   335
			GraveTex:= Surface2Tex(texsurf, false);
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   336
			SDL_FreeSurface(texsurf)
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   337
			end
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unc0rr
parents: 1180
diff changeset
   338
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   339
844
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unc0rr
parents: 843
diff changeset
   340
var ii: TSprite;
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unc0rr
parents: 843
diff changeset
   341
    fi: THWFont;
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unc0rr
parents: 843
diff changeset
   342
    ai: TAmmoType;
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unc0rr
parents: 843
diff changeset
   343
    tmpsurf: PSDL_Surface;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   344
    i: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   345
begin
2222
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koda
parents: 2171
diff changeset
   346
4
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unc0rr
parents: 1
diff changeset
   347
for fi:= Low(THWFont) to High(THWFont) do
1185
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unc0rr
parents: 1180
diff changeset
   348
	with Fontz[fi] do
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unc0rr
parents: 1180
diff changeset
   349
		begin
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parents: 1180
diff changeset
   350
		s:= Pathz[ptFonts] + '/' + Name;
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unc0rr
parents: 1180
diff changeset
   351
		WriteToConsole(msgLoading + s + '... ');
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unc0rr
parents: 1180
diff changeset
   352
		Handle:= TTF_OpenFont(Str2PChar(s), Height);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   353
		SDLTry(Handle <> nil, true);
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unc0rr
parents: 1180
diff changeset
   354
		TTF_SetFontStyle(Handle, style);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   355
		WriteLnToConsole(msgOK)
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unc0rr
parents: 1180
diff changeset
   356
		end;
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 49
diff changeset
   357
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   358
WriteNames(fnt16);
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 55
diff changeset
   359
MakeCrossHairs;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   360
LoadGraves;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   361
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   362
AddProgress;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   363
for ii:= Low(TSprite) to High(TSprite) do
1185
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unc0rr
parents: 1180
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   364
	with SpritesData[ii] do
2145
fa43619eb3e7 A few FIXME flags for easy grepping
nemo
parents: 2023
diff changeset
   365
        // FIXME - add a sprite attribute
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   366
        if (not cReducedQuality) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake])) then // FIXME: hack
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   367
		begin
1185
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unc0rr
parents: 1180
diff changeset
   368
			if AltPath = ptNone then
2426
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unc0rr
parents: 2397
diff changeset
   369
				if ii in [sprHorizontL, sprHorizontR, sprSkyL, sprSkyR] then // FIXME: hack
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   370
					tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifLowRes)
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unc0rr
parents: 2397
diff changeset
   371
				else
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parents: 2397
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   372
					tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifCritical or ifLowRes)
1185
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unc0rr
parents: 1180
diff changeset
   373
			else begin
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   374
				tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent);
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   375
				if tmpsurf = nil then
2610
8c00c1ee6cac color works under ppc
koda
parents: 2603
diff changeset
   376
					tmpsurf:= LoadImage(Pathz[AltPath] + '/' + FileName, ifAlpha or ifCritical or ifTransparent);
1185
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unc0rr
parents: 1180
diff changeset
   377
				end;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   378
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   379
			if tmpsurf <> nil then
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   380
			begin
2610
8c00c1ee6cac color works under ppc
koda
parents: 2603
diff changeset
   381
				if imageWidth = 0 then imageWidth:= tmpsurf^.w;
8c00c1ee6cac color works under ppc
koda
parents: 2603
diff changeset
   382
				if imageHeight = 0 then imageHeight:= tmpsurf^.h;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   383
				if Width = 0 then Width:= tmpsurf^.w;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   384
				if Height = 0 then Height:= tmpsurf^.h;
2452
a6edc408a376 Remove sprFlake from set of clamped textures
nemo
parents: 2447
diff changeset
   385
				if (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR]) then
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   386
					Texture:= Surface2Tex(tmpsurf, true)
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   387
				else
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   388
					begin
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   389
					Texture:= Surface2Tex(tmpsurf, false);
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   390
					if (ii = sprWater) and not cReducedQuality then // HACK: We should include some sprite attribute to define the texture wrap directions
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   391
					begin
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   392
						glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   393
					end;
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   394
				end;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   395
				if saveSurf then Surface:= tmpsurf else SDL_FreeSurface(tmpsurf)
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   396
				end
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   397
			else
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   398
				Surface:= nil
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   399
		end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   400
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   401
AddProgress;
567
b6de36975a3c Small fixes
unc0rr
parents: 549
diff changeset
   402
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   403
tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, ifAlpha or ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   404
HHTexture:= Surface2Tex(tmpsurf, false);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   405
SDL_FreeSurface(tmpsurf);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   406
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   407
InitHealth;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   408
2623
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   409
PauseTexture:= RenderStringTex(trmsg[sidPaused], cYellowColor, fntBig);
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   410
ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], cYellowColor, fntBig);
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   411
SyncTexture:= RenderStringTex(trmsg[sidSync], cYellowColor, fntBig);
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 208
diff changeset
   412
2601
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   413
AddProgress;
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   414
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   415
// name of weapons in ammo menu
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   416
for ai:= Low(TAmmoType) to High(TAmmoType) do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   417
	with Ammoz[ai] do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   418
		begin
2665
50b4e544c163 complete transition of longword->sdl_color for TTF bindings
koda
parents: 2663
diff changeset
   419
		tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(trAmmo[NameId]), cWhiteColorChannels);
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   420
		tmpsurf:= doSurfaceConversion(tmpsurf);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   421
		NameTex:= Surface2Tex(tmpsurf, false);
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   422
		SDL_FreeSurface(tmpsurf)
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   423
		end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   424
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   425
// number of weapons in ammo menu
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   426
for i:= Low(CountTexz) to High(CountTexz) do
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   427
	begin
2665
50b4e544c163 complete transition of longword->sdl_color for TTF bindings
koda
parents: 2663
diff changeset
   428
	tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(IntToStr(i) + 'x'), cWhiteColorChannels);
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   429
	tmpsurf:= doSurfaceConversion(tmpsurf);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   430
	CountTexz[i]:= Surface2Tex(tmpsurf, false);
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   431
	SDL_FreeSurface(tmpsurf)
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   432
	end;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   433
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   434
{$IFDEF DUMP}
2601
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   435
//not working anymore, where are LandSurface and StoreSurface defined?
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   436
//SDL_SaveBMP_RW(LandSurface, SDL_RWFromFile('LandSurface.bmp', 'wb'), 1);
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   437
//SDL_SaveBMP_RW(StoreSurface, SDL_RWFromFile('StoreSurface.bmp', 'wb'), 1);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   438
{$ENDIF}
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   439
AddProgress;
2669
4eec706e86b0 introduction of IMG_Init
koda
parents: 2666
diff changeset
   440
2672
0f1403bf267a check for sdl_image and sdl_mixer versions
koda
parents: 2671
diff changeset
   441
{$IFDEF SDL_IMAGE_NEWER}
2669
4eec706e86b0 introduction of IMG_Init
koda
parents: 2666
diff changeset
   442
IMG_Quit();
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
   443
{$ENDIF}
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   444
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   445
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   446
procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   447
var rr: TSDL_Rect;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   448
    _l, _r, _t, _b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   449
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   450
begin
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   451
if (SourceTexture^.h = 0) or (SourceTexture^.w = 0) then exit;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   452
rr.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   453
rr.y:= Y;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   454
rr.w:= r^.w;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   455
rr.h:= r^.h;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   456
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   457
_l:= r^.x / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   458
_r:= (r^.x + r^.w) / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   459
_t:= r^.y / SourceTexture^.h * SourceTexture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   460
_b:= (r^.y + r^.h) / SourceTexture^.h * SourceTexture^.ry;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   461
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   462
glBindTexture(GL_TEXTURE_2D, SourceTexture^.id);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   463
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   464
VertexBuffer[0].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   465
VertexBuffer[0].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   466
VertexBuffer[1].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   467
VertexBuffer[1].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   468
VertexBuffer[2].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   469
VertexBuffer[2].Y:= rr.h + Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   470
VertexBuffer[3].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   471
VertexBuffer[3].Y:= rr.h + Y;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   472
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   473
TextureBuffer[0].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   474
TextureBuffer[0].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   475
TextureBuffer[1].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   476
TextureBuffer[1].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   477
TextureBuffer[2].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   478
TextureBuffer[2].Y:= _b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   479
TextureBuffer[3].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   480
TextureBuffer[3].Y:= _b;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   481
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   482
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   483
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   484
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   485
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   486
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   487
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   488
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   489
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   490
glDisableClientState(GL_VERTEX_ARRAY)
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   491
end;
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   492
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   493
procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   494
begin
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   495
glPushMatrix;
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   496
glTranslatef(X, Y, 0);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   497
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   498
glBindTexture(GL_TEXTURE_2D, Texture^.id);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   499
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   500
glEnableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   501
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   502
1912
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   503
glVertexPointer(2, GL_FLOAT, 0, @Texture^.vb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   504
glTexCoordPointer(2, GL_FLOAT, 0, @Texture^.tb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   505
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(Texture^.vb));
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   506
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   507
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   508
glDisableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   509
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   510
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   511
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   512
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   513
procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, w, h: LongInt);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   514
begin
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   515
	DrawRotatedTextureF(Texture, Scale, 0, 0, X, Y, Frame, Dir, w, h, 0)
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   516
end;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   517
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   518
procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, w, h: LongInt; Angle: real);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   519
var ft, fb, fl, fr: GLfloat;
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   520
    hw, nx, ny: LongInt;
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   521
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   522
begin
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   523
glPushMatrix;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   524
glTranslatef(X, Y, 0);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   525
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   526
if Dir < 0 then
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   527
   glRotatef(Angle, 0, 0, -1)
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   528
else
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   529
   glRotatef(Angle, 0, 0,  1);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   530
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   531
glTranslatef(Dir*OffsetX, OffsetY, 0);
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   532
glScalef(Scale, Scale, 1);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   533
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   534
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   535
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   536
if Dir < 0 then
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   537
	hw:= w div -2
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   538
else
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   539
	hw:= w div 2;
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   540
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   541
nx:= round(Texture^.w * Texture^.rx / w);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   542
ny:= round(Texture^.h * Texture^.ry / h);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   543
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   544
ft:= ((Frame mod ny) / ny);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   545
fb:= (((Frame mod ny) + 1) / ny);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   546
fl:= ((Frame div ny) / nx) * Texture^.rx;
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   547
fr:= (((Frame div ny) + 1) / nx);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   548
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   549
glBindTexture(GL_TEXTURE_2D, Texture^.id);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   550
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   551
VertexBuffer[0].X:= -hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   552
VertexBuffer[0].Y:= w / -2;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   553
VertexBuffer[1].X:= hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   554
VertexBuffer[1].Y:= w / -2;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   555
VertexBuffer[2].X:= hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   556
VertexBuffer[2].Y:= w / 2;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   557
VertexBuffer[3].X:= -hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   558
VertexBuffer[3].Y:= w / 2;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   559
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   560
TextureBuffer[0].X:= fl;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   561
TextureBuffer[0].Y:= ft;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   562
TextureBuffer[1].X:= fr;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   563
TextureBuffer[1].Y:= ft;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   564
TextureBuffer[2].X:= fr;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   565
TextureBuffer[2].Y:= fb;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   566
TextureBuffer[3].X:= fl;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   567
TextureBuffer[3].Y:= fb;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   568
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   569
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   570
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   571
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   572
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   573
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   574
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   575
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   576
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   577
glDisableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   578
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   579
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   580
glPopMatrix
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   581
end;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   582
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   583
procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   584
begin
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   585
DrawRotatedTex(SpritesData[Sprite].Texture,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   586
		SpritesData[Sprite].Width,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   587
		SpritesData[Sprite].Height,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   588
		X, Y, Dir, Angle)
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   589
end;
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   590
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   591
procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   592
begin
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   593
glPushMatrix;
809
b33c2def1576 Fix hedgehogs switching hang
unc0rr
parents: 806
diff changeset
   594
glTranslatef(X, Y, 0);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   595
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   596
if Dir < 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   597
   glRotatef(Angle, 0, 0, -1)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   598
else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   599
   glRotatef(Angle, 0, 0,  1);
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   600
if Dir < 0 then glScalef(-1.0, 1.0, 1.0);
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   601
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   602
DrawSprite(Sprite, -SpritesData[Sprite].Width div 2, -SpritesData[Sprite].Height div 2, Frame);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   603
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   604
glPopMatrix
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   605
end;
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   606
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   607
procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   608
var VertexBuffer: array [0..3] of TVertex2f;
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   609
begin
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   610
glPushMatrix;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   611
glTranslatef(X, Y, 0);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   612
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   613
if Dir < 0 then
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   614
   begin
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   615
   hw:= - hw;
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   616
   glRotatef(Angle, 0, 0, -1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   617
   end else
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   618
   glRotatef(Angle, 0, 0,  1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   619
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   620
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   621
glBindTexture(GL_TEXTURE_2D, Tex^.id);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   622
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   623
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   624
VertexBuffer[0].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   625
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   626
VertexBuffer[1].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   627
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   628
VertexBuffer[2].Y:= hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   629
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   630
VertexBuffer[3].Y:= hh;
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   631
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   632
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   633
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   634
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   635
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   636
glTexCoordPointer(2, GL_FLOAT, 0, @Tex^.tb);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   637
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   638
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   639
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   640
glDisableClientState(GL_VERTEX_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   641
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   642
glPopMatrix
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   643
end;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   644
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   645
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   646
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   647
r.y:= r.y + Height * Position;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   648
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   649
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   650
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   651
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   652
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   653
var row, col, numFramesFirstCol: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   654
begin
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   655
numFramesFirstCol:= SpritesData[Sprite].imageHeight div SpritesData[Sprite].Height;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   656
row:= Frame mod numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   657
col:= Frame div numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   658
DrawSprite2 (Sprite, X, Y, col, row);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   659
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   660
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   661
procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   662
var r: TSDL_Rect;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   663
begin
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   664
r.x:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   665
r.y:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   666
r.w:= SpritesData[Sprite].Width;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   667
r.h:= SpritesData[Sprite].Height;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   668
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   669
if (X < LeftX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   670
    r.x:= LeftX - X;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   671
if (Y < TopY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   672
    r.y:= TopY - Y;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   673
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   674
if (Y + SpritesData[Sprite].Height > BottomY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   675
    r.h:= BottomY - Y + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   676
if (X + SpritesData[Sprite].Width > RightX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   677
    r.w:= RightX - X + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   678
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   679
dec(r.h, r.y);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   680
dec(r.w, r.x);
2230
d6963f72d21a once again, trying to restore windows compatibility from nemo's experiments
koda
parents: 2229
diff changeset
   681
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   682
DrawFromRect(X + r.x, Y + r.y, @r, SpritesData[Sprite].Texture)
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   683
end;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   684
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   685
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   686
var r: TSDL_Rect;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   687
begin
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   688
r.x:= FrameX * SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   689
r.w:= SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   690
r.y:= FrameY * SpritesData[Sprite].Height;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   691
r.h:= SpritesData[Sprite].Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   692
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   693
end;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   694
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   695
procedure DrawCentered(X, Top: LongInt; Source: PTexture);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   696
begin
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2565
diff changeset
   697
DrawTexture(X - Source^.w shr 1, Top, Source)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   698
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   699
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1854
diff changeset
   700
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   701
const VertexBuffer: array [0..3] of TVertex2f = (
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   702
		(x: -16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   703
		(x:  16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   704
		(x:  16; y:  16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   705
		(x: -16; y:  16));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   706
var l, r, t, b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   707
    TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   708
begin
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   709
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   710
t:= Pos * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   711
b:= (Pos + 1) * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   712
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   713
if Dir = -1 then
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   714
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   715
   l:= (Step + 1) * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   716
   r:= Step * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   717
   end else
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   718
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   719
   l:= Step * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   720
   r:= (Step + 1) * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   721
   end;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   722
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   723
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   724
glPushMatrix();
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   725
glTranslatef(X, Y, 0);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   726
glRotatef(Angle, 0, 0, 1);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   727
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   728
glBindTexture(GL_TEXTURE_2D, HHTexture^.id);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   729
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   730
TextureBuffer[0].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   731
TextureBuffer[0].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   732
TextureBuffer[1].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   733
TextureBuffer[1].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   734
TextureBuffer[2].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   735
TextureBuffer[2].Y:= b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   736
TextureBuffer[3].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   737
TextureBuffer[3].Y:= b;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   738
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   739
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   740
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   741
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   742
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   743
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   744
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   745
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   746
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   747
glDisableClientState(GL_VERTEX_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   748
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   749
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   750
glColor4f(1,1,1,1);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   751
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   752
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   753
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   754
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   755
procedure DrawFillRect(r: TSDL_Rect);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   756
var VertexBuffer: array [0..3] of TVertex2f;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   757
begin
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   758
glDisable(GL_TEXTURE_2D);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   759
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   760
glColor4ub(0, 0, 0, 127);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   761
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   762
VertexBuffer[0].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   763
VertexBuffer[0].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   764
VertexBuffer[1].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   765
VertexBuffer[1].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   766
VertexBuffer[2].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   767
VertexBuffer[2].Y:= r.y + r.h;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   768
VertexBuffer[3].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   769
VertexBuffer[3].Y:= r.y + r.h;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   770
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   771
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   772
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   773
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   774
glDisableClientState(GL_VERTEX_ARRAY);
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   775
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   776
glColor4f(1, 1, 1, 1);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   777
glEnable(GL_TEXTURE_2D)
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   778
end;
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   779
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   780
procedure StoreRelease;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   781
var ii: TSprite;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   782
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   783
for ii:= Low(TSprite) to High(TSprite) do
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   784
    begin
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 756
diff changeset
   785
    FreeTexture(SpritesData[ii].Texture);
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   786
    if SpritesData[ii].Surface <> nil then SDL_FreeSurface(SpritesData[ii].Surface)
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   787
    end;
2786
85f6425a4d74 Engine:
smxx
parents: 2753
diff changeset
   788
SDL_FreeSurface(MissionIcons);
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   789
FreeTexture(ropeIconTex);
1806
3c4f0886c123 More reorganization
unc0rr
parents: 1805
diff changeset
   790
FreeTexture(HHTexture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   791
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   792
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   793
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   794
function CheckCJKFont(s: string; font: THWFont): THWFont;
2681
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   795
var l, i : LongInt;
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   796
    u: WideChar;
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   797
    tmpstr: array[0..256] of WideChar;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   798
begin
2843
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
   799
if (font >= CJKfnt16) or (length(s) = 0)  then exit(font);
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   800
2684
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   801
l:= Utf8ToUnicode(@tmpstr, Str2PChar(s), length(s))-1;
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   802
i:= 0;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   803
while i < l do
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   804
    begin
2681
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   805
    u:= tmpstr[i];
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   806
    if (#$2E80  <= u) and  (
2684
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   807
                           (u <= #$2FDF )  or // CJK Radicals Supplement / Kangxi Radicals
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   808
       ((#$2FF0  <= u) and (u <= #$303F))  or // Ideographic Description Characters / CJK Radicals Supplement
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   809
       ((#$31C0  <= u) and (u <= #$31EF))  or // CJK Strokes
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   810
       ((#$3200  <= u) and (u <= #$4DBF))  or // Enclosed CJK Letters and Months / CJK Compatibility / CJK Unified Ideographs Extension A
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   811
       ((#$4E00  <= u) and (u <= #$9FFF))  or // CJK Unified Ideographs
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   812
       ((#$F900  <= u) and (u <= #$FAFF))  or // CJK Compatibility Ideographs
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   813
       ((#$FE30  <= u) and (u <= #$FE4F)))    // CJK Compatibility Forms
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   814
       then exit(THWFont( ord(font) + ((ord(High(THWFont))+1) div 2) ));
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   815
    inc(i)
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   816
    end;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   817
exit(font);
2681
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   818
(* two more to check. pascal WideChar is only 16 bit though
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   819
       ((#$20000 <= u) and (u >= #$2A6DF)) or // CJK Unified Ideographs Extension B
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   820
       ((#$2F800 <= u) and (u >= #$2FA1F)))   // CJK Compatibility Ideographs Supplement *)
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   821
end;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   822
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   823
function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   824
var w, h : LongInt;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   825
    finalSurface: PSDL_Surface;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   826
begin
1989
129e8c4fe554 - Fix training
unc0rr
parents: 1939
diff changeset
   827
if length(s) = 0 then s:= ' ';
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   828
font:= CheckCJKFont(s, font);
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   829
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   830
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   831
finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + FontBorder * 2 + 4, h + FontBorder * 2,
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   832
         32, RMask, GMask, BMask, AMask);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   833
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   834
TryDo(finalSurface <> nil, 'RenderString: fail to create surface', true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   835
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   836
WriteInRoundRect(finalSurface, 0, 0, Color, font, s);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   837
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   838
TryDo(SDL_SetColorKey(finalSurface, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   839
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   840
RenderStringTex:= Surface2Tex(finalSurface, false);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   841
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   842
SDL_FreeSurface(finalSurface);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   843
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   844
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   845
function RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   846
var textWidth, textHeight, x, y, w, h, i, j, pos, prevpos, line, numLines, edgeWidth, edgeHeight, cornerWidth, cornerHeight: LongInt;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   847
    finalSurface, tmpsurf, rotatedEdge: PSDL_Surface;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   848
    rect: TSDL_Rect;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   849
    chars: TSysCharSet = [#9,' ','.',';',':','?','!',','];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   850
    substr: shortstring;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   851
    edge, corner, tail: TSPrite;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   852
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   853
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   854
case SpeechType of
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   855
    1: begin;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   856
       edge:= sprSpeechEdge;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   857
       corner:= sprSpeechCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   858
       tail:= sprSpeechTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   859
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   860
    2: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   861
       edge:= sprThoughtEdge;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   862
       corner:= sprThoughtCorner;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   863
       tail:= sprThoughtTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   864
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   865
    3: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   866
       edge:= sprShoutEdge;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   867
       corner:= sprShoutCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   868
       tail:= sprShoutTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   869
       end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   870
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   871
edgeHeight:= SpritesData[edge].Height;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   872
edgeWidth:= SpritesData[edge].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   873
cornerWidth:= SpritesData[corner].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   874
cornerHeight:= SpritesData[corner].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   875
// This one screws up WrapText
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   876
//s:= 'This is the song that never ends.  ''cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they''ll just go on singing it forever just because... This is the song that never ends...';
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2153
diff changeset
   877
// This one does not
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   878
//s:= 'This is the song that never ends.  cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they will go on singing it forever just because... This is the song that never ends... ';
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   879
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   880
numLines:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   881
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   882
if length(s) = 0 then s:= '...';
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   883
font:= CheckCJKFont(s, font);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   884
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
2332
351abbbb12f3 Lower bound on speech text width for proper rendering
nemo
parents: 2292
diff changeset
   885
if w<8 then w:= 8;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   886
j:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   887
if (length(s) > 20) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   888
    begin
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   889
    w:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   890
    i:= round(Sqrt(length(s)) * 2);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   891
    s:= WrapText(s, #1, chars, i);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   892
    pos:= 1; prevpos:= 0; line:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   893
// Find the longest line for the purposes of centring the text.  Font dependant.
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   894
    while pos <= length(s) do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   895
        begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   896
        if (s[pos] = #1) or (pos = length(s)) then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   897
            begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   898
            inc(numlines);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   899
            if s[pos] <> #1 then inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   900
            while s[prevpos+1] = ' ' do inc(prevpos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   901
            substr:= copy(s, prevpos+1, pos-prevpos-1);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   902
            i:= 0; j:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   903
            TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(substr), i, j);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   904
            if i > w then w:= i;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   905
            prevpos:= pos;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   906
            end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   907
        inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   908
        end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   909
    end
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   910
else numLines := 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   911
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   912
textWidth:=((w-(cornerWidth-edgeWidth)*2) div edgeWidth)*edgeWidth+edgeWidth;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   913
textHeight:=(((numlines * h + 2)-((cornerHeight-edgeWidth)*2)) div edgeWidth)*edgeWidth;
2019
b3f1eda8865f Oops, remove debug stuff
unc0rr
parents: 2017
diff changeset
   914
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   915
textHeight:=max(textHeight,edgeWidth);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   916
//textWidth:=max(textWidth,SpritesData[tail].Width);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   917
rect.x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   918
rect.y:= 0;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   919
rect.w:= textWidth + (cornerWidth * 2);
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   920
rect.h:= textHeight + cornerHeight*2 - edgeHeight + SpritesData[tail].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   921
//s:= inttostr(w) + ' ' + inttostr(numlines) + ' ' + inttostr(rect.x) + ' '+inttostr(rect.y) + ' ' + inttostr(rect.w) + ' ' + inttostr(rect.h);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   922
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   923
finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, rect.w, rect.h, 32, RMask, GMask, BMask, AMask);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   924
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   925
TryDo(finalSurface <> nil, 'RenderString: fail to create surface', true);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   926
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   927
//////////////////////////////// CORNERS ///////////////////////////////
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   928
copyToXY(SpritesData[corner].Surface, finalSurface, 0, 0); /////////////////// NW
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   929
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   930
flipSurface(SpritesData[corner].Surface, true); // store all 4 versions in memory to avoid repeated flips?
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   931
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   932
y:= textHeight + cornerHeight -1;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   933
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// SW
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   934
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   935
flipSurface(SpritesData[corner].Surface, false);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   936
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   937
y:= textHeight + cornerHeight -1;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   938
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// SE
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   939
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   940
flipSurface(SpritesData[corner].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   941
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   942
y:= 0;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   943
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// NE
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   944
flipSurface(SpritesData[corner].Surface, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   945
//////////////////////////////// END CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   946
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   947
//////////////////////////////// EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   948
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   949
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   950
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   951
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   952
    copyToXY(SpritesData[edge].Surface, finalSurface, x, y); ///////////////// top edge
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   953
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   954
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   955
flipSurface(SpritesData[edge].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   956
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   957
y:= textHeight + cornerHeight*2 - edgeHeight-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   958
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   959
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   960
    copyToXY(SpritesData[edge].Surface, finalSurface, x, y); ///////////////// bottom edge
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   961
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   962
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   963
flipSurface(SpritesData[edge].Surface, true); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   964
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   965
rotatedEdge:= SDL_CreateRGBSurface(SDL_SWSURFACE, edgeHeight, edgeWidth, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   966
x:= rect.w - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   967
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   968
//// initially was going to rotate in place, but the SDL spec claims width/height are read only
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   969
copyRotatedSurface(SpritesData[edge].Surface,rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   970
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   971
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   972
    copyToXY(rotatedEdge, finalSurface, x, y);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   973
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   974
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   975
flipSurface(rotatedEdge, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   976
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   977
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   978
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   979
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   980
    copyToXY(rotatedEdge, finalSurface, x, y);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   981
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   982
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   983
//////////////////////////////// END EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   984
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   985
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   986
y:= textHeight + cornerHeight * 2 - edgeHeight - 1;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   987
copyToXY(SpritesData[tail].Surface, finalSurface, x, y);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   988
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   989
rect.x:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   990
rect.y:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   991
rect.w:= rect.w - edgeHeight * 2;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   992
rect.h:= textHeight + cornerHeight * 2 - edgeHeight * 2;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   993
i:= rect.w;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   994
j:= rect.h;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   995
SDL_FillRect(finalSurface, @rect, cWhiteColor);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   996
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   997
pos:= 1; prevpos:= 0; line:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   998
while pos <= length(s) do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   999
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1000
    if (s[pos] = #1) or (pos = length(s)) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1001
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1002
        if s[pos] <> #1 then inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1003
        while s[prevpos+1] = ' 'do inc(prevpos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1004
        substr:= copy(s, prevpos+1, pos-prevpos-1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1005
        if Length(substr) <> 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1006
           begin
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2665
diff changeset
  1007
           tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(substr), cNearBlackColorChannels);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1008
           rect.x:= edgeHeight + 1 + ((i - w) div 2);
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
  1009
           // trying to more evenly position the text, vertically
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1010
           rect.y:= edgeHeight + ((j-(numLines*h)) div 2) + line * h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1011
           SDLTry(tmpsurf <> nil, true);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1012
           SDL_UpperBlit(tmpsurf, nil, finalSurface, @rect);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1013
           SDL_FreeSurface(tmpsurf);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1014
           inc(line);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1015
           prevpos:= pos;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1016
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1017
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1018
    inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1019
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1020
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1021
//TryDo(SDL_SetColorKey(finalSurface, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1022
RenderSpeechBubbleTex:= Surface2Tex(finalSurface, true);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1023
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1024
SDL_FreeSurface(rotatedEdge);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1025
SDL_FreeSurface(finalSurface);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1026
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1027
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1028
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
  1029
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1030
begin
2705
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2701
diff changeset
  1031
	str(Hedgehog.Gear^.Health, s);
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2701
diff changeset
  1032
	if Hedgehog.HealthTagTex <> nil then
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2701
diff changeset
  1033
		FreeTexture(Hedgehog.HealthTagTex);
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2701
diff changeset
  1034
	Hedgehog.HealthTagTex:= RenderStringTex(s, Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1035
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1036
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1037
function  LoadImage(const filename: string; imageFlags: LongInt): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
  1038
var tmpsurf: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
  1039
    s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1040
begin
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1041
	WriteToConsole(msgLoading + filename + ' [flags: ' + inttostr(imageFlags) + ']... ');
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
  1042
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1043
	s:= filename + '.png';
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1044
	tmpsurf:= IMG_Load(Str2PChar(s));
2254
bb68e5a5be56 -fix bamboo theme (unsupported color profile)
koda
parents: 2252
diff changeset
  1045
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1046
	if (imageFlags and ifLowRes) <> 0 then
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1047
	begin
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1048
		s:= filename + '-lowres.png';
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1049
		if (tmpsurf <> nil) then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
  1050
		begin
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1051
			if ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1052
			begin
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
  1053
				SDL_FreeSurface(tmpsurf);
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1054
				{$IFDEF DEBUGFILE}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1055
				AddFileLog('...image too big, trying to load lowres version: ' + s + '...');
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1056
				{$ENDIF}
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1057
				tmpsurf:= IMG_Load(Str2PChar(s))
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1058
			end;
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1059
		end
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1060
		else
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1061
		begin
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1062
			{$IFDEF DEBUGFILE}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1063
			AddFileLog('...image not found, trying to load lowres version: ' + s + '...');
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1064
			{$ENDIF}
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1065
			tmpsurf:= IMG_Load(Str2PChar(s))
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1066
		end;
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1067
	end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
  1068
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1069
	if tmpsurf = nil then
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1070
	begin
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1071
		OutError(msgFailed, (imageFlags and ifCritical) <> 0);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1072
		exit(nil)
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1073
	end;
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1074
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1075
	if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1076
	begin
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1077
		SDL_FreeSurface(tmpsurf);
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1078
		OutError(msgFailedSize, (imageFlags and ifCritical) <> 0);
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1079
		// dummy surface to replace non-critical textures that failed to load due to their size
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1080
		exit(SDL_CreateRGBSurface(SDL_SWSURFACE, 32, 32, 32, RMask, GMask, BMask, AMask));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1081
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
  1082
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1083
	tmpsurf:= doSurfaceConversion(tmpsurf);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1084
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1085
	if (imageFlags and ifTransparent) <> 0 then
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1086
		TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1087
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1088
	WriteLnToConsole('(' + inttostr(tmpsurf^.w) + ',' + inttostr(tmpsurf^.h) + ') ');
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1089
	WriteLnToConsole(msgOK);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1090
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1091
	LoadImage:= tmpsurf //Result
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1092
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1093
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1094
function glLoadExtension(extension : string) : boolean;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1095
begin
2580
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1096
{$IFDEF IPHONEOS}
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1097
	glLoadExtension:= false;
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1098
{$ELSE}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1099
	glLoadExtension:= glext_LoadExtension(extension);
2438
6df2e58b6ab2 can compile on iphone again
koda
parents: 2428
diff changeset
  1100
{$ENDIF}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1101
{$IFDEF DEBUGFILE}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1102
	if not glLoadExtension then
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1103
		AddFileLog('OpenGL - "' + extension + '" failed to load')
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1104
	else
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1105
		AddFileLog('OpenGL - "' + extension + '" loaded');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1106
{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1107
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1108
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1109
procedure SetupOpenGL;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1110
var vendor: shortstring;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1111
begin
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1112
{$IFDEF IPHONEOS}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1113
//these are good performance savers, perhaps we could enable them by default
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1114
	SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1115
	SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, 1);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1116
	SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1117
	SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1118
	SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1119
	SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1120
	SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1121
	SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1122
	//SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 32);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1123
{$ELSE}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1124
	SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1125
{$ENDIF}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1126
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1127
{$IFNDEF SDL13}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1128
// this attribute is default in 1.3 and must be enabled in MacOSX
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1129
{$IFNDEF DARWIN}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1130
	if cVSyncInUse then
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1131
{$ENDIF}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1132
		SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1133
{$ENDIF}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1134
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1135
	glGetIntegerv(GL_MAX_TEXTURE_SIZE, @MaxTextureSize);
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1136
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
  1137
	vendor:= LowerCase(string(pchar(glGetString(GL_VENDOR))));
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1138
{$IFDEF DEBUGFILE}
2701
3a8560c00f78 settings tab has now a very nice iphone-like interface
koda
parents: 2699
diff changeset
  1139
	AddFileLog('OpenGL-- Renderer: ' + string(pchar(glGetString(GL_RENDERER))));
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1140
	AddFileLog('  |----- Vendor: ' + vendor);
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1141
	AddFileLog('  |----- Version: ' + string(pchar(glGetString(GL_VERSION))));
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1142
	AddFileLog('  \----- GL_MAX_TEXTURE_SIZE: ' + inttostr(MaxTextureSize));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1143
{$ENDIF}
2252
03fd99dff989 accessory stuff for iphone
koda
parents: 2248
diff changeset
  1144
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1145
	if MaxTextureSize <= 0 then
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1146
	begin
2633
9eb131794a6e trailing mods from previous commit
koda
parents: 2630
diff changeset
  1147
		MaxTextureSize:= 1024;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1148
{$IFDEF DEBUGFILE}
2633
9eb131794a6e trailing mods from previous commit
koda
parents: 2630
diff changeset
  1149
		AddFileLog('OpenGL Warning - driver didn''t provide any valid max texture size; assuming 1024');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1150
{$ENDIF}
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1151
	end;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1152
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1153
{$IFNDEF IPHONEOS}
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1154
	if StrPos(Str2PChar(vendor), Str2PChar('nvidia')) <> nil then
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1155
		cGPUVendor:= gvNVIDIA
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1156
	else if StrPos(Str2PChar(vendor), Str2PChar('intel')) <> nil then
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1157
		cGPUVendor:= gvATI
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1158
	else if StrPos(Str2PChar(vendor), Str2PChar('ati')) <> nil then
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1159
		cGPUVendor:= gvIntel;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
  1160
//SupportNPOTT:= glLoadExtension('GL_ARB_texture_non_power_of_two');
2735
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1161
{$ELSE}
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1162
	cGPUVendor:= gvApple;
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1163
{$ENDIF}
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1164
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1165
{$IFDEF DEBUGFILE}
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1166
	if cGPUVendor = gvUnknown then
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1167
		AddFileLog('OpenGL Warning - unknown hardware vendor; please report');
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1168
{$ELSE}
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1169
	// just avoid 'never used' compiler warning for now
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1170
	if cGPUVendor = gvUnknown then cGPUVendor:= gvUnknown;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1171
{$ENDIF}
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1172
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1173
	// set view port to whole window
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1174
{$IFDEF IPHONEOS}
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1175
	glViewport(0, 0, cScreenHeight, cScreenWidth);
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1176
{$ELSE}
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1177
	glViewport(0, 0, cScreenWidth, cScreenHeight);
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1178
{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1179
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1180
	glMatrixMode(GL_MODELVIEW);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1181
	// prepare default translation/scaling
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1182
	glLoadIdentity();
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1183
{$IFDEF IPHONEOS}
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1184
	glRotatef(-90, 0, 0, 1);
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1185
{$ENDIF}
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1186
	glScalef(2.0 / cScreenWidth, -2.0 / cScreenHeight, 1.0);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1187
	glTranslatef(0, -cScreenHeight / 2, 0);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1188
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1189
	// enable alpha blending
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1190
	glEnable(GL_BLEND);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1191
	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1192
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1193
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1194
procedure SetScale(f: GLfloat);
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1195
var
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1196
{$IFDEF IPHONEOS}
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1197
scale: GLfloat = 1.5;
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1198
{$ELSE}
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1199
scale: GLfloat = 2.0;
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1200
{$ENDIF}
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1201
begin
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1202
	// leave immediately if scale factor did not change
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1203
	if f = cScaleFactor then exit;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1204
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1205
	if f = scale then glPopMatrix	// "return" to default scaling
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1206
	else				// other scaling
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1207
	begin
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1208
		glPushMatrix;		// save default scaling
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1209
		glLoadIdentity;
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1210
{$IFDEF IPHONEOS}
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1211
		glRotatef(-90, 0, 0, 1);
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1212
{$ENDIF}
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1213
		glScalef(f / cScreenWidth, -f / cScreenHeight, 1.0);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1214
		glTranslatef(0, -cScreenHeight / 2, 0);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1215
	end;
2258
3dd028604cfd corrects a wrong binding
koda
parents: 2254
diff changeset
  1216
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1217
	cScaleFactor:= f;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1218
end;
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1219
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1220
////////////////////////////////////////////////////////////////////////////////
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1221
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1222
var r: TSDL_Rect;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1223
    texsurf: PSDL_Surface;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1224
begin
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1225
	if Step = 0 then
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1226
	begin
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1227
{$IFDEF SDL_IMAGE_NEWER}
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1228
		WriteToConsole('Init SDL_image... ');
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1229
		SDLTry(IMG_Init(IMG_INIT_PNG) <> 0, true);
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1230
		WriteLnToConsole(msgOK);
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1231
{$ENDIF}
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1232
	
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1233
		WriteToConsole(msgLoading + 'progress sprite: ');
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1234
		texsurf:= LoadImage(Pathz[ptGraphics] + '/Progress', ifCritical or ifTransparent);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1235
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1236
		ProgrTex:= Surface2Tex(texsurf, false);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1237
		
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1238
		squaresize:= texsurf^.w shr 1;
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1239
		numsquares:= texsurf^.h div squaresize;
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1240
		SDL_FreeSurface(texsurf);
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1241
	end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1023
diff changeset
  1242
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1243
	TryDo(ProgrTex <> nil, 'Error - Progress Texure is nil!', true);
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1244
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1245
	glClear(GL_COLOR_BUFFER_BIT);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1246
	glEnable(GL_TEXTURE_2D);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1247
	if Step < numsquares then r.x:= 0
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1248
	else r.x:= squaresize;
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1249
	
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1250
	r.y:= (Step mod numsquares) * squaresize;
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1251
	r.w:= squaresize;
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1252
	r.h:= squaresize;
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1253
	
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1254
	DrawFromRect( -squaresize div 2, (cScreenHeight - squaresize) shr 1, @r, ProgrTex);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1255
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1256
	glDisable(GL_TEXTURE_2D);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1257
	SDL_GL_SwapBuffers();
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1258
{$IFDEF SDL13}
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1259
	SDL_RenderPresent();
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1260
{$ENDIF}
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1261
	inc(Step);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1262
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1263
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1264
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1265
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1266
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1267
begin
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1268
	WriteLnToConsole('Freeing progress surface... ');
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1269
	FreeTexture(ProgrTex);
2689
dfda97c153a4 iphone overlay button animation
koda
parents: 2684
diff changeset
  1270
dfda97c153a4 iphone overlay button animation
koda
parents: 2684
diff changeset
  1271
{$IFDEF IPHONEOS}
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1272
	// show overlay buttons
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1273
	IPH_showControls;
2689
dfda97c153a4 iphone overlay button animation
koda
parents: 2684
diff changeset
  1274
{$ENDIF}
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1275
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1276
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1277
procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1278
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1279
    tmpPixel: Longword;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1280
    pixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1281
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1282
TryDo(Surface^.format^.BytesPerPixel = 4, 'flipSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1283
pixels:= Surface^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1284
if Vertical then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1285
   for y := 0 to (Surface^.h div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1286
       for x := 0 to Surface^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1287
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1288
           i:= y * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1289
           j:= (Surface^.h - y - 1) * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1290
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1291
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1292
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1293
           end
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1294
else
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1295
   for x := 0 to (Surface^.w div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1296
       for y := 0 to Surface^.h -1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1297
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1298
           i:= y*Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1299
           j:= y*Surface^.w + (Surface^.w - x - 1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1300
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1301
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1302
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1303
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1304
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1305
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1306
procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1307
var srcX, srcY, i, j, maxDest: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1308
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1309
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1310
maxDest:= (dest^.pitch div 4) * dest^.h;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1311
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1312
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1313
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1314
for srcX:= 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1315
   for srcY:= 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1316
      begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1317
      i:= (destY + srcY) * (dest^.pitch div 4) + destX + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1318
      j:= srcY * (src^.pitch div 4) + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1319
      // basic skip of transparent pixels - cleverness would be to do true alpha
2592
d86618629e20 fix missing land on ppc
koda
parents: 2587
diff changeset
  1320
      if (i < maxDest) and (AMask and srcPixels^[j] <> 0) then destPixels^[i]:= srcPixels^[j];
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1321
      end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1322
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1323
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1324
procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL, apparently
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1325
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1326
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1327
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1328
TryDo(src^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1329
TryDo(dest^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1330
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1331
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1332
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1333
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1334
j:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1335
for x := 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1336
    for y := 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1337
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1338
        i:= (src^.h - 1 - y) * (src^.pitch div 4) + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1339
        destPixels^[j]:= srcPixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1340
        inc(j)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1341
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1342
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1343
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1344
function RenderHelpWindow(caption, subcaption, description, extra: shortstring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1345
var tmpsurf: PSDL_SURFACE;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1346
	w, h, i, j: LongInt;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1347
	font: THWFont;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1348
	r, r2: TSDL_Rect;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1349
	wa, ha: LongInt;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1350
	tmpline, tmpline2, tmpdesc: shortstring;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1351
begin
2843
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
  1352
// make sure there is a caption as well as a sub caption - description is optional
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
  1353
if caption = '' then caption:= '???';
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
  1354
if subcaption = '' then subcaption:= ' ';
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
  1355
2841
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
  1356
font:= CheckCJKFont(caption,fnt16);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
  1357
font:= CheckCJKFont(subcaption,font);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
  1358
font:= CheckCJKFont(description,font);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
  1359
font:= CheckCJKFont(extra,font);
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1360
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1361
w:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1362
h:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1363
wa:= FontBorder * 2 + 4;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1364
ha:= FontBorder * 2;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1365
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1366
// TODO: Recheck height/position calculation
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1367
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1368
// get caption's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1369
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(caption), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1370
// width adds 36 px (image + space)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1371
w:= i + 36 + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1372
h:= j + ha;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1373
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1374
// get sub caption's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1375
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(subcaption), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1376
// width adds 36 px (image + space)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1377
if w < (i + 36 + wa) then w:= i + 36 + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1378
inc(h, j + ha);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1379
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1380
// get description's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1381
tmpdesc:= description;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1382
while tmpdesc <> '' do
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1383
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1384
	tmpline:= tmpdesc;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1385
	SplitByChar(tmpline, tmpdesc, '|');
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1386
	if tmpline <> '' then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1387
		begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1388
		TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(tmpline), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1389
		if w < (i + wa) then w:= i + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1390
		inc(h, j + ha)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1391
		end
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1392
	end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1393
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1394
if extra <> '' then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1395
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1396
	// get extra label's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1397
	TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(extra), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1398
	if w < (i + wa) then w:= i + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1399
	inc(h, j + ha);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1400
	end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1401
	
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1402
// add borders space
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1403
inc(w, wa);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1404
inc(h, ha + 8);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1405
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1406
tmpsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, RMask, GMask, BMask, AMask);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1407
TryDo(tmpsurf <> nil, 'RenderHelpWindow: fail to create surface', true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1408
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1409
// render border and background
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1410
r.x:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1411
r.y:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1412
r.w:= w;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1413
r.h:= h;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1414
DrawRoundRect(@r, cWhiteColor, cNearBlackColor, tmpsurf, true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1415
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1416
// render caption
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1417
r:= WriteInRect(tmpsurf, 36 + FontBorder + 2, ha, $ffffffff, font, caption);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1418
// render sub caption
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1419
r:= WriteInRect(tmpsurf, 36 + FontBorder + 2, r.y + r.h, $ffc7c7c7, font, subcaption);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1420
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1421
// render all description lines
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1422
tmpdesc:= description;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1423
while tmpdesc <> '' do
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1424
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1425
	tmpline:= tmpdesc;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1426
	SplitByChar(tmpline, tmpdesc, '|');
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1427
	r2:= r;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1428
	if tmpline <> '' then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1429
		begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1430
		r:= WriteInRect(tmpsurf, FontBorder + 2, r.y + r.h, $ff707070, font, tmpline);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1431
		
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1432
		// render highlighted caption (if there's a ':')
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1433
		SplitByChar(tmpline, tmpline2, ':');
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1434
		if tmpline2 <> '' then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1435
			WriteInRect(tmpsurf, FontBorder + 2, r2.y + r2.h, $ffc7c7c7, font, tmpline + ':');
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1436
		end
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1437
	end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1438
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1439
if extra <> '' then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1440
	r:= WriteInRect(tmpsurf, FontBorder + 2, r.y + r.h, extracolor, font, extra);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1441
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1442
r.x:= FontBorder + 6;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1443
r.y:= FontBorder + 4;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1444
r.w:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1445
r.h:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1446
SDL_FillRect(tmpsurf, @r, $ffffffff);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1447
SDL_UpperBlit(iconsurf, iconrect, tmpsurf, @r);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1448
	
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1449
RenderHelpWindow:=  Surface2Tex(tmpsurf, true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1450
SDL_FreeSurface(tmpsurf)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1451
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1452
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1453
procedure RenderWeaponTooltip(atype: TAmmoType);
2753
2305bb5dc5f2 update iphone port to new code from Smaxx
koda
parents: 2751
diff changeset
  1454
{$IFNDEF IPHONEOS}
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1455
var r: TSDL_Rect;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1456
	i: LongInt;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1457
	extra: string;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1458
	extracolor: LongInt;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1459
begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1460
// don't do anything if the window shouldn't be shown
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1461
if not cWeaponTooltips then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1462
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1463
	WeaponTooltipTex:= nil;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1464
	exit
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1465
	end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1466
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1467
// free old texture
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1468
FreeWeaponTooltip;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1469
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1470
// image region
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1471
i:= LongInt(atype) - 1;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1472
r.x:= (i shr 5) * 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1473
r.y:= (i mod 32) * 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1474
r.w:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1475
r.h:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1476
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1477
// default (no extra text)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1478
extra:= '';
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1479
extracolor:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1480
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1481
if (CurrentTeam <> nil) and (Ammoz[atype].SkipTurns >= CurrentTeam^.Clan^.TurnNumber) then // weapon or utility is not yet available
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1482
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1483
	extra:= trmsg[sidNotYetAvailable];
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1484
	extracolor:= LongInt($ffc77070);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1485
	end
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1486
else if (Ammoz[atype].Ammo.Propz and ammoprop_NoRoundEndHint) <> 0 then // weapon or utility won't end your turn
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1487
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1488
	extra:= trmsg[sidNoEndTurn];
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1489
	extracolor:= LongInt($ff70c770);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1490
	end
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1491
else 
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1492
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1493
	extra:= '';
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1494
	extracolor:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1495
	end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1496
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1497
// render window and return the texture
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1498
WeaponTooltipTex:= RenderHelpWindow(trammo[Ammoz[atype].NameId], trammoc[Ammoz[atype].NameId], trammod[Ammoz[atype].NameId], extra, extracolor, SpritesData[sprAMAmmos].Surface, @r)
2753
2305bb5dc5f2 update iphone port to new code from Smaxx
koda
parents: 2751
diff changeset
  1499
end;
2305bb5dc5f2 update iphone port to new code from Smaxx
koda
parents: 2751
diff changeset
  1500
{$ELSE}
2305bb5dc5f2 update iphone port to new code from Smaxx
koda
parents: 2751
diff changeset
  1501
begin end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1502
{$ENDIF}
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1503
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1504
procedure ShowWeaponTooltip(x, y: LongInt);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1505
begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1506
{$IFNDEF IPHONEOS}
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1507
// draw the texture if it exists
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1508
if WeaponTooltipTex <> nil then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1509
	DrawTexture(x, y, WeaponTooltipTex)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1510
{$ENDIF}
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1511
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1512
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1513
procedure FreeWeaponTooltip;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1514
begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1515
{$IFNDEF IPHONEOS}
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1516
// free the existing texture (if there's any)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1517
if WeaponTooltipTex = nil then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1518
	exit;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1519
FreeTexture(WeaponTooltipTex);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1520
WeaponTooltipTex:= nil
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1521
{$ENDIF}
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1522
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1523
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1524
procedure init_uStore;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1525
begin
2801
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1526
PixelFormat:= nil;
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1527
SDLPrimSurface:= nil;
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1528
{$IFNDEF IPHONEOS}cGPUVendor:= gvUnknown;{$ENDIF}
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1529
2801
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1530
cScaleFactor:= 2.0;
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1531
SupportNPOTT:= false;
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1532
Step:= 0;
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1533
ProgrTex:= nil;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1534
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1535
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1536
procedure free_uStore;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1537
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1538
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1539
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1540
end.