hedgewars/config.inc.in
author Wuzzy <Wuzzy2@mail.ru>
Wed, 07 Mar 2018 15:09:31 +0100
changeset 13094 c9cdbf630447
parent 11046 47a8c19ecb60
permissions -rw-r--r--
Stop SplitByChar also lowercasing the entire string. Fixes bug #581. It's weird that a function with this name would lowercase the whole string. Nemo and I have checked the history and code for any justifications of the lowercasing but we found none. I have checked in the code if anything actually depends on SplitByChar also lowercasing the string but I found nothing. It would surprise me since it's not obvious from the name IMO is bad coding practice anyway. Bug 581 is fixed by this because cLocale was (incorrectly) lowercased, which broke locale names like pt_BR to pt_br.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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(*
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 * Hedgewars, a free turn based strategy game
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47a8c19ecb60 more copyright fixes
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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c68cf030eded update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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(*
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 * config.inc contains constants that are determined and set
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 * by the build system at compile time,
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 * based on the contents of config.inc.in
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 *)
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const cNetProtoVersion = ${HEDGEWARS_PROTO_VER};
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      cVersionString = '${HEDGEWARS_VERSION}';
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      cRevisionString = '${HEDGEWARS_REVISION}';
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      cHashString = '${HEDGEWARS_HASH}';
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e31044b7fbba on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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      cDefaultPathPrefix = '${HEDGEWARS_FULL_DATADIR}/Data';
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d93fb04619ee unCORr likes PChar arrays
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      cFontsPaths: ${FONTS_DIRS_ARRAY}