hedgewars/uStore.pas
author unc0rr
Sat, 13 Jun 2009 11:32:23 +0000
changeset 2160 c83e8608dfd7
parent 2154 3d2917be12c3
child 2161 0c8634241fa4
permissions -rw-r--r--
Polish translation update
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uStore;
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interface
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uses sysutils, uConsts, uTeams, SDLh,
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{$IFDEF GLES11}
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	gles11,
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{$ELSE}
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	GL,
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{$ENDIF}
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uFloat;
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{$INCLUDE options.inc}
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procedure StoreInit;
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procedure StoreLoad;
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procedure StoreRelease;
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procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
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procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
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procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
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procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
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procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
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procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
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procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, Frames: LongInt);
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procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
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procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
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procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
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procedure DrawCentered(X, Top: LongInt; Source: PTexture);
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procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
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procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
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procedure DrawFillRect(r: TSDL_Rect);
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function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
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function  RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
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procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
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//procedure rotateSurface(Surface: PSDL_Surface);
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procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL
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procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
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procedure RenderHealth(var Hedgehog: THedgehog);
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procedure AddProgress;
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procedure FinishProgress;
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function  LoadImage(const filename: string; hasAlpha, critical, setTransparent: boolean): PSDL_Surface;
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procedure SetupOpenGL;
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var PixelFormat: PSDL_PixelFormat = nil;
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 SDLPrimSurface: PSDL_Surface = nil;
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   PauseTexture,
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   ConfirmTexture: PTexture;
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implementation
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uses uMisc, uConsole, uLand, uLocale;
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var
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    HHTexture: PTexture;
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	MaxTextureSize: Integer;
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procedure StoreInit;
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begin
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end;
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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var r: TSDL_Rect;
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begin
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r:= rect^;
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if Clear then SDL_FillRect(Surface, @r, 0);
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BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
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FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
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r.y:= rect^.y + 1;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 1;
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r.w:= rect^.w - 2;
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r.y:= rect^.y;
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r.h:= rect^.h;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 2;
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r.y:= rect^.y + 1;
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r.w:= rect^.w - 4;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, FillColor);
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r.x:= rect^.x + 1;
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r.y:= rect^.y + 2;
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r.w:= rect^.w - 2;
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r.h:= rect^.h - 4;
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SDL_FillRect(Surface, @r, FillColor)
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end;
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: string): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    Result: TSDL_Rect;
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begin
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + FontBorder * 2 + 4;
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Result.h:= h + FontBorder * 2;
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DrawRoundRect(@Result, cWhiteColor, cColorNearBlack, Surface, true);
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clr.r:= Color shr 16;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr.value);
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Result.x:= X + FontBorder + 2;
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Result.y:= Y + FontBorder;
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @Result);
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SDL_FreeSurface(tmpsurf);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + FontBorder * 2 + 4;
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Result.h:= h + FontBorder * 2;
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WriteInRoundRect:= Result
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end;
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procedure StoreLoad;
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var s: string;
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	procedure WriteNames(Font: THWFont);
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	var t: LongInt;
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		i: LongInt;
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		r, rr: TSDL_Rect;
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		drY: LongInt;
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		texsurf: PSDL_Surface;
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	begin
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	r.x:= 0;
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	r.y:= 0;
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	drY:= - 4;
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		NameTagTex:= RenderStringTex(TeamName, Clan^.Color, Font);
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		r.w:= cTeamHealthWidth + 5;
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		r.h:= NameTagTex^.h;
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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		DrawRoundRect(@r, cWhiteColor, cColorNearBlack, texsurf, true);
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		rr:= r;
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		inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
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		DrawRoundRect(@rr, Clan^.Color, Clan^.Color, texsurf, false);
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		HealthTex:= Surface2Tex(texsurf);
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		SDL_FreeSurface(texsurf);
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		dec(drY, r.h + 2);
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		DrawHealthY:= drY;
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		for i:= 0 to 7 do
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			with Hedgehogs[i] do
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				if Gear <> nil then
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					begin
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					NameTagTex:= RenderStringTex(Name, Clan^.Color, fnt16);
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					if Hat <> 'NoHat' then
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						begin
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						texsurf:= LoadImage(Pathz[ptHats] + '/' + Hat, false, false, false);
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						if texsurf <> nil then
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							begin
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							HatTex:= Surface2Tex(texsurf);
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							SDL_FreeSurface(texsurf)
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							end
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						end
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					end;
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		end;
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	end;
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	procedure MakeCrossHairs;
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	var t: LongInt;
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		tmpsurf, texsurf: PSDL_Surface;
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		Color, i: Longword;
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	begin
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	s:= Pathz[ptGraphics] + '/' + cCHFileName;
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	tmpsurf:= LoadImage(s, true, true, false);
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, tmpsurf^.w, tmpsurf^.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		Color:= Clan^.Color;
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		Color:= SDL_MapRGB(texsurf^.format, Color shr 16, Color shr 8, Color and $FF);
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		SDL_FillRect(texsurf, nil, Color);
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		SDL_UpperBlit(tmpsurf, nil, texsurf, nil);
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		TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Ooops', true);
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		if SDL_MustLock(texsurf) then
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			SDLTry(SDL_LockSurface(texsurf) >= 0, true);
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		// make black pixel be alpha-transparent
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		for i:= 0 to texsurf^.w * texsurf^.h - 1 do
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			if PLongwordArray(texsurf^.pixels)^[i] = $FF000000 then PLongwordArray(texsurf^.pixels)^[i]:= 0;
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		if SDL_MustLock(texsurf) then
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			SDL_UnlockSurface(texsurf);
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		CrosshairTex:= Surface2Tex(texsurf);
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		SDL_FreeSurface(texsurf)
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		end;
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	SDL_FreeSurface(tmpsurf)
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	end;
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	procedure InitHealth;
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	var i, t: LongInt;
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	begin
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	for t:= 0 to Pred(TeamsCount) do
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		if TeamsArray[t] <> nil then
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			with TeamsArray[t]^ do
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				begin
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				for i:= 0 to cMaxHHIndex do
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					if Hedgehogs[i].Gear <> nil then
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						RenderHealth(Hedgehogs[i]);
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				end
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	end;
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	procedure LoadGraves;
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	var t: LongInt;
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		texsurf: PSDL_Surface;
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	begin
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	for t:= 0 to Pred(TeamsCount) do
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	if TeamsArray[t] <> nil then
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		with TeamsArray[t]^ do
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			begin
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			if GraveName = '' then GraveName:= 'Simple';
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			texsurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, false, true, true);
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			GraveTex:= Surface2Tex(texsurf);
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			SDL_FreeSurface(texsurf)
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			end
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	end;
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var ii: TSprite;
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    fi: THWFont;
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    ai: TAmmoType;
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    tmpsurf: PSDL_Surface;
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    i: LongInt;
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begin
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for fi:= Low(THWFont) to High(THWFont) do
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	with Fontz[fi] do
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		begin
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		s:= Pathz[ptFonts] + '/' + Name;
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		WriteToConsole(msgLoading + s + '... ');
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		Handle:= TTF_OpenFont(Str2PChar(s), Height);
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		SDLTry(Handle <> nil, true);
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		TTF_SetFontStyle(Handle, style);
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		WriteLnToConsole(msgOK)
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		end;
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AddProgress;
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WriteNames(fnt16);
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MakeCrossHairs;
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LoadGraves;
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AddProgress;
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for ii:= Low(TSprite) to High(TSprite) do
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	with SpritesData[ii] do
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        // FIXME - add a sprite attribute
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        if (not cReducedQuality) or
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           ((ii <> sprSky) and (ii <> sprHorizont) and (ii <> sprFlake)) then
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			begin
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			if AltPath = ptNone then
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				tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, true, true, true)
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			else begin
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				tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, true, false, true);
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				if tmpsurf = nil then
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					tmpsurf:= LoadImage(Pathz[AltPath] + '/' + FileName, true, true, true)
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				end;
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			if Width = 0 then Width:= tmpsurf^.w;
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			if Height = 0 then Height:= tmpsurf^.h;
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			Texture:= Surface2Tex(tmpsurf);
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			if saveSurf then Surface:= tmpsurf else SDL_FreeSurface(tmpsurf)
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			end;
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   293
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AddProgress;
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   295
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tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, true, true, true);
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HHTexture:= Surface2Tex(tmpsurf);
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SDL_FreeSurface(tmpsurf);
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InitHealth;
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PauseTexture:= RenderStringTex(trmsg[sidPaused], $FFFF00, fntBig);
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ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], $FFFF00, fntBig);
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   304
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for ai:= Low(TAmmoType) to High(TAmmoType) do
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	with Ammoz[ai] do
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		begin
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		tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(trAmmo[NameId]), $FFFFFF);
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		NameTex:= Surface2Tex(tmpsurf);
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		SDL_FreeSurface(tmpsurf)
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		end;
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for i:= Low(CountTexz) to High(CountTexz) do
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	begin
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	tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(IntToStr(i) + 'x'), $FFFFFF);
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	CountTexz[i]:= Surface2Tex(tmpsurf);
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	SDL_FreeSurface(tmpsurf)
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	end;
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{$IFDEF DUMP}
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SDL_SaveBMP_RW(LandSurface, SDL_RWFromFile('LandSurface.bmp', 'wb'), 1);
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SDL_SaveBMP_RW(StoreSurface, SDL_RWFromFile('StoreSurface.bmp', 'wb'), 1);
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{$ENDIF}
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   324
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   325
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   326
procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   327
var rr: TSDL_Rect;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   328
    _l, _r, _t, _b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   329
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   330
begin
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 756
diff changeset
   331
if SourceTexture^.h = 0 then exit;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   332
rr.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   333
rr.y:= Y;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   334
rr.w:= r^.w;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   335
rr.h:= r^.h;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   336
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   337
_l:= r^.x / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   338
_r:= (r^.x + r^.w) / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   339
_t:= r^.y / SourceTexture^.h * SourceTexture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   340
_b:= (r^.y + r^.h) / SourceTexture^.h * SourceTexture^.ry;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   341
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   342
glBindTexture(GL_TEXTURE_2D, SourceTexture^.id);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   343
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   344
VertexBuffer[0].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   345
VertexBuffer[0].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   346
VertexBuffer[1].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   347
VertexBuffer[1].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   348
VertexBuffer[2].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   349
VertexBuffer[2].Y:= rr.h + Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   350
VertexBuffer[3].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   351
VertexBuffer[3].Y:= rr.h + Y;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   352
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   353
TextureBuffer[0].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   354
TextureBuffer[0].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   355
TextureBuffer[1].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   356
TextureBuffer[1].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   357
TextureBuffer[2].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   358
TextureBuffer[2].Y:= _b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   359
TextureBuffer[3].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   360
TextureBuffer[3].Y:= _b;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   361
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   362
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   363
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   364
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   365
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   366
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   367
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   368
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   369
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   370
glDisableClientState(GL_VERTEX_ARRAY)
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   371
end;
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   372
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   373
procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   374
begin
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   375
glPushMatrix;
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   376
glTranslatef(X, Y, 0);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   377
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   378
glBindTexture(GL_TEXTURE_2D, Texture^.id);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   379
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   380
glEnableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   381
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   382
1912
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   383
glVertexPointer(2, GL_FLOAT, 0, @Texture^.vb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   384
glTexCoordPointer(2, GL_FLOAT, 0, @Texture^.tb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   385
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(Texture^.vb));
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   386
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   387
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   388
glDisableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   389
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   390
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   391
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   392
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   393
procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, Frames: LongInt);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   394
var ft, fb: GLfloat;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   395
	hw: LongInt;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   396
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   397
begin
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   398
glPushMatrix;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   399
glTranslatef(X, Y, 0);
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   400
glScalef(Scale, Scale, 1.0);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   401
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   402
if Dir < 0 then
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   403
	hw:= - 16
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   404
else
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   405
	hw:= 16;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   406
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   407
ft:= Frame / Frames * Texture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   408
fb:= (Frame + 1) / Frames * Texture^.ry;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   409
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   410
glBindTexture(GL_TEXTURE_2D, Texture^.id);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   411
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   412
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   413
VertexBuffer[0].Y:= -16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   414
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   415
VertexBuffer[1].Y:= -16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   416
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   417
VertexBuffer[2].Y:= 16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   418
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   419
VertexBuffer[3].Y:= 16;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   420
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   421
TextureBuffer[0].X:= 0;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   422
TextureBuffer[0].Y:= ft;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   423
TextureBuffer[1].X:= Texture^.rx;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   424
TextureBuffer[1].Y:= ft;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   425
TextureBuffer[2].X:= Texture^.rx;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   426
TextureBuffer[2].Y:= fb;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   427
TextureBuffer[3].X:= 0;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   428
TextureBuffer[3].Y:= fb;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   429
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   430
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   431
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   432
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   433
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   434
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   435
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   436
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   437
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   438
glDisableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   439
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   440
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   441
glPopMatrix
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   442
end;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   443
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   444
procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   445
begin
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   446
DrawRotatedTex(SpritesData[Sprite].Texture,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   447
		SpritesData[Sprite].Width,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   448
		SpritesData[Sprite].Height,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   449
		X, Y, Dir, Angle)
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   450
end;
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   451
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   452
procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   453
begin
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   454
glPushMatrix;
809
b33c2def1576 Fix hedgehogs switching hang
unc0rr
parents: 806
diff changeset
   455
glTranslatef(X, Y, 0);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   456
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   457
if Dir < 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   458
   glRotatef(Angle, 0, 0, -1)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   459
else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   460
   glRotatef(Angle, 0, 0,  1);
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   461
if Dir < 0 then glScalef(-1.0, 1.0, 1.0);
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   462
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   463
DrawSprite(Sprite, -SpritesData[Sprite].Width div 2, -SpritesData[Sprite].Height div 2, Frame);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   464
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   465
glPopMatrix
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   466
end;
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   467
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   468
procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   469
var VertexBuffer: array [0..3] of TVertex2f;
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   470
begin
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   471
glPushMatrix;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   472
glTranslatef(X, Y, 0);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   473
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   474
if Dir < 0 then
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   475
   begin
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   476
   hw:= - hw;
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   477
   glRotatef(Angle, 0, 0, -1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   478
   end else
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   479
   glRotatef(Angle, 0, 0,  1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   480
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   481
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   482
glBindTexture(GL_TEXTURE_2D, Tex^.id);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   483
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   484
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   485
VertexBuffer[0].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   486
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   487
VertexBuffer[1].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   488
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   489
VertexBuffer[2].Y:= hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   490
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   491
VertexBuffer[3].Y:= hh;
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   492
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   493
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   494
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   495
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   496
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   497
glTexCoordPointer(2, GL_FLOAT, 0, @Tex^.tb);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   498
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   499
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   500
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   501
glDisableClientState(GL_VERTEX_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   502
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   503
glPopMatrix
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   504
end;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   505
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   506
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   507
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   508
r.y:= r.y + Height * Position;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   509
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   510
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   511
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   512
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   513
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   514
var r: TSDL_Rect;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   515
begin
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   516
r.x:= 0;
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   517
r.w:= SpritesData[Sprite].Width;
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   518
r.y:= Frame * SpritesData[Sprite].Height;
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   519
r.h:= SpritesData[Sprite].Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   520
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   521
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   522
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   523
procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   524
var r: TSDL_Rect;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   525
begin
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   526
r.x:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   527
r.y:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   528
r.w:= SpritesData[Sprite].Width;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   529
r.h:= SpritesData[Sprite].Height;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   530
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   531
if (X < LeftX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   532
    r.x:= LeftX - X;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   533
if (Y < TopY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   534
    r.y:= TopY - Y;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   535
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   536
if (Y + SpritesData[Sprite].Height > BottomY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   537
    r.h:= BottomY - Y + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   538
if (X + SpritesData[Sprite].Width > RightX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   539
    r.w:= RightX - X + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   540
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   541
dec(r.h, r.y);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   542
dec(r.w, r.x);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   543
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   544
DrawFromRect(X + r.x, Y + r.y, @r, SpritesData[Sprite].Texture)
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   545
end;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   546
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   547
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   548
var r: TSDL_Rect;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   549
begin
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   550
r.x:= FrameX * SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   551
r.w:= SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   552
r.y:= FrameY * SpritesData[Sprite].Height;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   553
r.h:= SpritesData[Sprite].Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   554
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   555
end;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   556
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   557
procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   558
var r: TSDL_Rect;
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   559
begin
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   560
r.x:= 0;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   561
r.w:= Source^.w;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   562
r.y:= Frame * Height;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   563
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   564
DrawFromRect(X, Y, @r, Source)
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   565
end;
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   566
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   567
procedure DrawCentered(X, Top: LongInt; Source: PTexture);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   568
begin
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   569
DrawTexture(X - Source^.w div 2, Top, Source)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   570
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   571
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1854
diff changeset
   572
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   573
const VertexBuffer: array [0..3] of TVertex2f = (
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   574
		(x: -16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   575
		(x:  16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   576
		(x:  16; y:  16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   577
		(x: -16; y:  16));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   578
var l, r, t, b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   579
    TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   580
begin
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   581
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   582
t:= Pos * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   583
b:= (Pos + 1) * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   584
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   585
if Dir = -1 then
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   586
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   587
   l:= (Step + 1) * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   588
   r:= Step * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   589
   end else
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   590
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   591
   l:= Step * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   592
   r:= (Step + 1) * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   593
   end;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   594
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   595
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   596
glPushMatrix();
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   597
glTranslatef(X, Y, 0);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   598
glRotatef(Angle, 0, 0, 1);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   599
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   600
glBindTexture(GL_TEXTURE_2D, HHTexture^.id);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   601
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   602
TextureBuffer[0].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   603
TextureBuffer[0].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   604
TextureBuffer[1].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   605
TextureBuffer[1].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   606
TextureBuffer[2].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   607
TextureBuffer[2].Y:= b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   608
TextureBuffer[3].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   609
TextureBuffer[3].Y:= b;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   610
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   611
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   612
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   613
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   614
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   615
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   616
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   617
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   618
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   619
glDisableClientState(GL_VERTEX_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   620
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   621
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   622
glColor4f(1,1,1,1);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   623
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   624
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   625
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   626
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   627
procedure DrawFillRect(r: TSDL_Rect);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   628
var VertexBuffer: array [0..3] of TVertex2f;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   629
begin
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   630
glDisable(GL_TEXTURE_2D);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   631
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   632
glColor4ub(0, 0, 0, 127);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   633
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   634
VertexBuffer[0].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   635
VertexBuffer[0].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   636
VertexBuffer[1].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   637
VertexBuffer[1].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   638
VertexBuffer[2].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   639
VertexBuffer[2].Y:= r.y + r.h;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   640
VertexBuffer[3].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   641
VertexBuffer[3].Y:= r.y + r.h;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   642
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   643
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   644
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   645
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   646
glDisableClientState(GL_VERTEX_ARRAY);
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   647
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   648
glColor4f(1, 1, 1, 1);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   649
glEnable(GL_TEXTURE_2D)
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   650
end;
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   651
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   652
procedure StoreRelease;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   653
var ii: TSprite;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   654
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   655
for ii:= Low(TSprite) to High(TSprite) do
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   656
    begin
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 756
diff changeset
   657
    FreeTexture(SpritesData[ii].Texture);
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   658
    if SpritesData[ii].Surface <> nil then SDL_FreeSurface(SpritesData[ii].Surface)
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   659
    end;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   660
1806
3c4f0886c123 More reorganization
unc0rr
parents: 1805
diff changeset
   661
FreeTexture(HHTexture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   662
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   663
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   664
function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
432
b0f693024b50 Delphi mode off
unc0rr
parents: 393
diff changeset
   665
var w, h: LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   666
    Result: PSDL_Surface;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   667
begin
1989
129e8c4fe554 - Fix training
unc0rr
parents: 1939
diff changeset
   668
if length(s) = 0 then s:= ' ';
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   669
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   670
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   671
Result:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + FontBorder * 2 + 4, h + FontBorder * 2,
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   672
         32, RMask, GMask, BMask, AMask);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   673
107
b08ce0293a51 - Many type fixes
unc0rr
parents: 105
diff changeset
   674
TryDo(Result <> nil, 'RenderString: fail to create surface', true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   675
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   676
WriteInRoundRect(Result, 0, 0, Color, font, s);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   677
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   678
TryDo(SDL_SetColorKey(Result, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   679
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   680
RenderStringTex:= Surface2Tex(Result);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   681
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   682
SDL_FreeSurface(Result)
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   683
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   684
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   685
function RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   686
var textWidth, textHeight, x, y, w, h, i, j, pos, prevpos, line, numLines, edgeWidth, edgeHeight, cornerWidth, cornerHeight: LongInt;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   687
    Result, tmpsurf, rotatedEdge: PSDL_Surface;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   688
    rect: TSDL_Rect;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   689
    chars: TSysCharSet = [#9,' ','.',';',':','?','!',','];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   690
    substr: shortstring;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   691
    edge, corner, tail: TSPrite;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   692
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   693
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   694
case SpeechType of
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   695
    1: begin; 
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   696
       edge:= sprSpeechEdge; 
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   697
       corner:= sprSpeechCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   698
       tail:= sprSpeechTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   699
       end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   700
    2: begin; 
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   701
       edge:= sprThoughtEdge;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   702
       corner:= sprThoughtCorner; 
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   703
       tail:= sprThoughtTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   704
       end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   705
    3: begin; 
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   706
       edge:= sprShoutEdge;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   707
       corner:= sprShoutCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   708
       tail:= sprShoutTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   709
       end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   710
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   711
edgeHeight:= SpritesData[edge].Height;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   712
edgeWidth:= SpritesData[edge].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   713
cornerWidth:= SpritesData[corner].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   714
cornerHeight:= SpritesData[corner].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   715
// This one screws up WrapText
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   716
//s:= 'This is the song that never ends.  ''cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they''ll just go on singing it forever just because... This is the song that never ends...';
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2153
diff changeset
   717
// This one does not
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   718
//s:= 'This is the song that never ends.  cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they will go on singing it forever just because... This is the song that never ends... ';
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   719
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   720
numLines:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   721
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   722
if length(s) = 0 then s:= '...';
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   723
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   724
j:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   725
if (length(s) > 20) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   726
    begin
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   727
    w:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   728
    i:= round(Sqrt(length(s)) * 2);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   729
    s:= WrapText(s, #1, chars, i);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   730
    pos:= 1; prevpos:= 0; line:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   731
// Find the longest line for the purposes of centring the text.  Font dependant.
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   732
    while pos <= length(s) do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   733
        begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   734
        if (s[pos] = #1) or (pos = length(s)) then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   735
            begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   736
            inc(numlines);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   737
            if s[pos] <> #1 then inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   738
            while s[prevpos+1] = ' ' do inc(prevpos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   739
            substr:= copy(s, prevpos+1, pos-prevpos-1);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   740
            i:= 0; j:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   741
            TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(substr), i, j);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   742
            if i > w then w:= i;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   743
            prevpos:= pos;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   744
            end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   745
        inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   746
        end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   747
    end
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   748
else numLines := 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   749
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   750
textWidth:=((w-(cornerWidth-edgeWidth)*2) div edgeWidth)*edgeWidth+edgeWidth;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   751
textHeight:=(((numlines * h + 2)-((cornerHeight-edgeWidth)*2)) div edgeWidth)*edgeWidth;
2019
b3f1eda8865f Oops, remove debug stuff
unc0rr
parents: 2017
diff changeset
   752
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   753
textHeight:=max(textHeight,edgeWidth);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   754
//textWidth:=max(textWidth,SpritesData[tail].Width);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   755
rect.x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   756
rect.y:= 0;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   757
rect.w:= textWidth + (cornerWidth * 2);
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   758
rect.h:= textHeight + cornerHeight*2 - edgeHeight + SpritesData[tail].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   759
//s:= inttostr(w) + ' ' + inttostr(numlines) + ' ' + inttostr(rect.x) + ' '+inttostr(rect.y) + ' ' + inttostr(rect.w) + ' ' + inttostr(rect.h);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   760
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   761
Result:= SDL_CreateRGBSurface(SDL_SWSURFACE, rect.w, rect.h, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   762
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   763
TryDo(Result <> nil, 'RenderString: fail to create surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   764
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   765
//////////////////////////////// CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   766
copyToXY(SpritesData[corner].Surface, Result, 0, 0); /////////////////// NW
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   767
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   768
flipSurface(SpritesData[corner].Surface, true); // store all 4 versions in memory to avoid repeated flips?
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   769
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   770
y:= textHeight + cornerHeight -1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   771
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// SW
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   772
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   773
flipSurface(SpritesData[corner].Surface, false);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   774
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   775
y:= textHeight + cornerHeight -1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   776
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// SE
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   777
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   778
flipSurface(SpritesData[corner].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   779
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   780
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   781
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// NE
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   782
flipSurface(SpritesData[corner].Surface, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   783
//////////////////////////////// END CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   784
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   785
//////////////////////////////// EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   786
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   787
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   788
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   789
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   790
    copyToXY(SpritesData[edge].Surface, Result, x, y); ///////////////// top edge
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   791
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   792
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   793
flipSurface(SpritesData[edge].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   794
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   795
y:= textHeight + cornerHeight*2 - edgeHeight-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   796
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   797
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   798
    copyToXY(SpritesData[edge].Surface, Result, x, y); ///////////////// bottom edge
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   799
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   800
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   801
flipSurface(SpritesData[edge].Surface, true); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   802
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   803
rotatedEdge:= SDL_CreateRGBSurface(SDL_SWSURFACE, edgeHeight, edgeWidth, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   804
x:= rect.w - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   805
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   806
//// initially was going to rotate in place, but the SDL spec claims width/height are read only
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   807
copyRotatedSurface(SpritesData[edge].Surface,rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   808
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   809
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   810
    copyToXY(rotatedEdge, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   811
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   812
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   813
flipSurface(rotatedEdge, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   814
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   815
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   816
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   817
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   818
    copyToXY(rotatedEdge, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   819
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   820
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   821
//////////////////////////////// END EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   822
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   823
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   824
y:= textHeight + cornerHeight * 2 - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   825
copyToXY(SpritesData[tail].Surface, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   826
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   827
rect.x:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   828
rect.y:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   829
rect.w:= rect.w - edgeHeight * 2;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   830
rect.h:= textHeight + cornerHeight * 2 - edgeHeight * 2;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   831
i:= rect.w;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   832
j:= rect.h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   833
SDL_FillRect(Result, @rect, cWhiteColor);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   834
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   835
pos:= 1; prevpos:= 0; line:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   836
while pos <= length(s) do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   837
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   838
    if (s[pos] = #1) or (pos = length(s)) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   839
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   840
        if s[pos] <> #1 then inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   841
        while s[prevpos+1] = ' 'do inc(prevpos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   842
        substr:= copy(s, prevpos+1, pos-prevpos-1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   843
        if Length(substr) <> 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   844
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   845
           tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(substr), cColorNearBlack);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   846
           rect.x:= edgeHeight + 1 + ((i - w) div 2);
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   847
           // trying to more evenly position the text, vertically
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   848
           rect.y:= edgeHeight + ((j-(numLines*h)) div 2) + line * h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   849
           SDLTry(tmpsurf <> nil, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   850
           SDL_UpperBlit(tmpsurf, nil, Result, @rect);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   851
           SDL_FreeSurface(tmpsurf);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   852
           inc(line);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   853
           prevpos:= pos;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   854
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   855
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   856
    inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   857
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   858
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   859
//TryDo(SDL_SetColorKey(Result, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   860
RenderSpeechBubbleTex:= Surface2Tex(Result);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   861
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   862
SDL_FreeSurface(rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   863
SDL_FreeSurface(Result)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   864
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   865
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   866
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   867
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   868
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   869
str(Hedgehog.Gear^.Health, s);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   870
if Hedgehog.HealthTagTex <> nil then FreeTexture(Hedgehog.HealthTagTex);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   871
Hedgehog.HealthTagTex:= RenderStringTex(s, Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   872
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   873
518
d48d8c0a546d - Fix bug with desert damaging current hedgehog
unc0rr
parents: 510
diff changeset
   874
function  LoadImage(const filename: string; hasAlpha: boolean; critical, setTransparent: boolean): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   875
var tmpsurf: PSDL_Surface;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   876
    //Result: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   877
    s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   878
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   879
WriteToConsole(msgLoading + filename + '... ');
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   880
s:= filename + '.' + cBitsStr + '.png';
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   881
tmpsurf:= IMG_Load(Str2PChar(s));
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   882
74
42257fee61ae - Unicode support for team and hedgehogs names
unc0rr
parents: 71
diff changeset
   883
if tmpsurf = nil then
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   884
   begin
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   885
   s:= filename + '.png';
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   886
   tmpsurf:= IMG_Load(Str2PChar(s));
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   887
   end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   888
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   889
if tmpsurf = nil then
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   890
	begin
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   891
	OutError(msgFailed, critical);
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   892
	exit(nil)
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   893
	end;
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   894
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   895
if (tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize) then
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   896
	begin
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   897
	SDL_FreeSurface(tmpsurf);
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   898
	OutError(msgFailedSize, critical);
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   899
	exit(SDL_CreateRGBSurface(SDL_SWSURFACE, 32, 32, 32, RMask, GMask, BMask, AMask))
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   900
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   901
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   902
if setTransparent then TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   903
//if hasAlpha then Result:= SDL_DisplayFormatAlpha(tmpsurf)
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   904
//            else Result:= SDL_DisplayFormat(tmpsurf);
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   905
WriteLnToConsole('(' + inttostr(tmpsurf^.w) + ',' + inttostr(tmpsurf^.h) + ') ');
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   906
WriteLnToConsole(msgOK);
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   907
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   908
LoadImage:= tmpsurf //Result
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   909
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   910
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   911
procedure SetupOpenGL;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   912
begin
756
2b307457fd68 Respect alpha channel
unc0rr
parents: 755
diff changeset
   913
glLoadIdentity;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   914
glViewport(0, 0, cScreenWidth, cScreenHeight);
754
94ac14829085 Some further work on switching to OpenGL rendering
unc0rr
parents: 753
diff changeset
   915
glScalef(2.0 / cScreenWidth, -2.0 / cScreenHeight, 1.0);
94ac14829085 Some further work on switching to OpenGL rendering
unc0rr
parents: 753
diff changeset
   916
glTranslatef(-cScreenWidth / 2, -cScreenHeight / 2, 0);
756
2b307457fd68 Respect alpha channel
unc0rr
parents: 755
diff changeset
   917
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   918
glMatrixMode(GL_MODELVIEW);
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   919
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   920
glGetIntegerv(GL_MAX_TEXTURE_SIZE, @MaxTextureSize);
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   921
{$IFDEF DEBUGFILE}
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   922
AddFileLog('GL_MAX_TEXTURE_SIZE: ' + inttostr(MaxTextureSize));
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   923
{$ENDIF}
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   924
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   925
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   926
////////////////////////////////////////////////////////////////////////////////
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   927
var ProgrTex: PTexture = nil;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 518
diff changeset
   928
    Step: integer = 0;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   929
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   930
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   931
var r: TSDL_Rect;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   932
    texsurf: PSDL_Surface;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   933
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   934
if Step = 0 then
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   935
   begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   936
   WriteToConsole(msgLoading + 'progress sprite: ');
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   937
   texsurf:= LoadImage(Pathz[ptGraphics] + '/Progress', false, true, true);
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   938
   ProgrTex:= Surface2Tex(texsurf);
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   939
   SDL_FreeSurface(texsurf)
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   940
   end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1023
diff changeset
   941
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   942
glClear(GL_COLOR_BUFFER_BIT);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   943
glEnable(GL_TEXTURE_2D);
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   944
r.x:= 0;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   945
r.w:= ProgrTex^.w;
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   946
r.h:= ProgrTex^.w;
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   947
r.y:= (Step mod (ProgrTex^.h div ProgrTex^.w)) * ProgrTex^.w;
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   948
DrawFromRect((cScreenWidth - ProgrTex^.w) div 2,
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   949
             (cScreenHeight - ProgrTex^.w) div 2, @r, ProgrTex);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   950
glDisable(GL_TEXTURE_2D);
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   951
SDL_GL_SwapBuffers();
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   952
inc(Step);
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   953
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   954
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   955
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   956
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   957
WriteLnToConsole('Freeing progress surface... ');
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   958
FreeTexture(ProgrTex)
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   959
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   960
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   961
procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   962
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   963
    tmpPixel: Longword;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   964
    pixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   965
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   966
TryDo(Surface^.format^.BytesPerPixel = 4, 'flipSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   967
pixels:= Surface^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   968
if Vertical then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   969
   for y := 0 to (Surface^.h div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   970
       for x := 0 to Surface^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   971
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   972
           i:= y * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   973
           j:= (Surface^.h - y - 1) * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   974
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   975
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   976
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   977
           end
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   978
else
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   979
   for x := 0 to (Surface^.w div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   980
       for y := 0 to Surface^.h -1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   981
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   982
           i:= y*Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   983
           j:= y*Surface^.w + (Surface^.w - x - 1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   984
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   985
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   986
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   987
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   988
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   989
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   990
procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   991
var srcX, srcY, i, j, maxDest: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   992
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   993
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   994
maxDest:= (dest^.pitch div 4) * dest^.h;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   995
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   996
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   997
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   998
for srcX:= 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   999
   for srcY:= 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1000
      begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1001
      i:= (destY + srcY) * (dest^.pitch div 4) + destX + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1002
      j:= srcY * (src^.pitch div 4) + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1003
      // basic skip of transparent pixels - cleverness would be to do true alpha
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1004
      if (i < maxDest) and ($FF000000 and srcPixels^[j] <> 0) then destPixels^[i]:= srcPixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1005
      end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1006
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1007
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1008
procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL, apparently
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1009
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1010
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1011
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1012
TryDo(src^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1013
TryDo(dest^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1014
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1015
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1016
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1018
j:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1019
for x := 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1020
    for y := 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1021
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1022
        i:= (src^.h - 1 - y) * (src^.pitch div 4) + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1023
        destPixels^[j]:= srcPixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1024
        inc(j)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1025
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1026
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1027
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1028
end.