project_files/HedgewarsMobile/SDL-91c9a69dd2ad.patch
author koda
Sun, 25 Sep 2011 02:28:33 +0200
changeset 6020 c792d4b3e080
parent 5702 944849ec04bf
permissions -rw-r--r--
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
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diff -r 91c9a69dd2ad Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj
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--- a/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj	Mon Aug 29 00:27:43 2011 -0400
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+++ b/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj	Mon Aug 29 23:56:04 2011 +0200
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@@ -1596,9 +1596,12 @@
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 				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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 				GCC_C_LANGUAGE_STANDARD = c99;
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 				GCC_DEBUGGING_SYMBOLS = full;
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+				GCC_OPTIMIZATION_LEVEL = 0;
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+				GCC_THUMB_SUPPORT = NO;
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+				GCC_VERSION = com.apple.compilers.llvmgcc42;
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 				GCC_WARN_ABOUT_RETURN_TYPE = YES;
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 				GCC_WARN_UNUSED_VARIABLE = NO;
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-				IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
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+				IPHONEOS_DEPLOYMENT_TARGET = 4.0;
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 				ONLY_ACTIVE_ARCH = NO;
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 				PREBINDING = NO;
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 				SDKROOT = iphoneos;
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@@ -1613,9 +1616,12 @@
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 				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
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 				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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 				GCC_C_LANGUAGE_STANDARD = c99;
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+				GCC_FAST_MATH = YES;
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+				GCC_THUMB_SUPPORT = NO;
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+				GCC_VERSION = com.apple.compilers.llvmgcc42;
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 				GCC_WARN_ABOUT_RETURN_TYPE = YES;
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 				GCC_WARN_UNUSED_VARIABLE = NO;
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-				IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
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+				IPHONEOS_DEPLOYMENT_TARGET = 4.0;
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 				PREBINDING = NO;
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 				SDKROOT = iphoneos;
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 				TARGETED_DEVICE_FAMILY = "1,2";
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diff -r 91c9a69dd2ad include/SDL_config_iphoneos.h
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--- a/include/SDL_config_iphoneos.h	Mon Aug 29 00:27:43 2011 -0400
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+++ b/include/SDL_config_iphoneos.h	Mon Aug 29 23:56:04 2011 +0200
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@@ -106,7 +106,7 @@
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 /* enable iPhone version of Core Audio driver */
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 #define SDL_AUDIO_DRIVER_COREAUDIO 1
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 /* Enable the dummy audio driver (src/audio/dummy/\*.c) */
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-#define SDL_AUDIO_DRIVER_DUMMY	1
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+#define SDL_AUDIO_DRIVER_DUMMY	0
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 /* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
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 #define SDL_HAPTIC_DISABLED	1
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@@ -132,14 +132,17 @@
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 /* enable OpenGL ES */
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 #define SDL_VIDEO_OPENGL_ES	1
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 #define SDL_VIDEO_RENDER_OGL_ES	1
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-#define SDL_VIDEO_RENDER_OGL_ES2	1
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+#define SDL_VIDEO_RENDER_OGL_ES2	0
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 /* Enable system power support */
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-#define SDL_POWER_UIKIT 1
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+#define SDL_POWER_UIKIT 0
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 /* enable iPhone keyboard support */
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 #define SDL_IPHONE_KEYBOARD 1
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+/* enable joystick subsystem */
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+#define SDL_JOYSTICK_DISABLED 1
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+
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 /* Set max recognized G-force from accelerometer
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    See src/joystick/uikit/SDLUIAccelerationDelegate.m for notes on why this is needed
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  */
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diff -r 91c9a69dd2ad src/video/uikit/SDL_uikitopenglview.m
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--- a/src/video/uikit/SDL_uikitopenglview.m	Mon Aug 29 00:27:43 2011 -0400
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+++ b/src/video/uikit/SDL_uikitopenglview.m	Mon Aug 29 23:56:04 2011 +0200
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@@ -123,8 +123,8 @@
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         // !!! FIXME: use the screen this is on!
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         /* Use the main screen scale (for retina display support) */
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-        if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)])
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-            self.contentScaleFactor = [UIScreen mainScreen].scale;
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+        if ([self respondsToSelector:@selector(contentScaleFactor)])
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+            self.contentScaleFactor = [[UIScreen mainScreen] scale];
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         self.autoresizingMask = 0;  // don't allow autoresize, since we need to do some magic in -(void)updateFrame.
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     }
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@@ -152,8 +152,8 @@
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     // !!! FIXME: use the screen this is on!
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     /* Use the main screen scale (for retina display support) */
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-    if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)])
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-        self.contentScaleFactor = [UIScreen mainScreen].scale;
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+    if ([self respondsToSelector:@selector(contentScaleFactor)])
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+        self.contentScaleFactor = [[UIScreen mainScreen] scale];
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 }
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 - (void)setCurrentContext {
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diff -r 91c9a69dd2ad src/video/uikit/SDL_uikitvideo.m
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--- a/src/video/uikit/SDL_uikitvideo.m	Mon Aug 29 00:27:43 2011 -0400
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+++ b/src/video/uikit/SDL_uikitvideo.m	Mon Aug 29 23:56:04 2011 +0200
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@@ -245,12 +245,8 @@
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         const CGRect rect = [uiscreen bounds];
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         UIKit_AddDisplay(uiscreen, uiscreenmode, (int)rect.size.width, (int)rect.size.height);
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     } else {
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-        const NSArray *screens = [UIScreen screens];
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-        const NSUInteger screen_count = [screens count];
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-        NSUInteger i;
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-        for (i = 0; i < screen_count; i++) {
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+        for (UIScreen *uiscreen in [UIScreen screens]) {
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             // the main screen is the first element in the array.
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-            UIScreen *uiscreen = (UIScreen *) [screens objectAtIndex:i];
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             UIScreenMode *uiscreenmode = [uiscreen currentMode];
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             const CGSize size = [[uiscreen currentMode] size];
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             UIKit_AddDisplay(uiscreen, uiscreenmode, (int)size.width, (int)size.height);
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@@ -286,6 +282,9 @@
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         UIScreen *uiscreen = (UIScreen *) display->driverdata;
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         [uiscreen release];
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         display->driverdata = NULL;
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+        UIScreenMode *desktopmode = (UIScreenMode *) display->desktop_mode.driverdata;
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+        [desktopmode release];
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+        display->desktop_mode.driverdata = NULL;
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         for (j = 0; j < display->num_display_modes; j++) {
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             SDL_DisplayMode *mode = &display->display_modes[j];
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             UIScreenMode *uimode = (UIScreenMode *) mode->driverdata;
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diff -r 91c9a69dd2ad src/video/uikit/SDL_uikitviewcontroller.m
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--- a/src/video/uikit/SDL_uikitviewcontroller.m	Mon Aug 29 00:27:43 2011 -0400
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+++ b/src/video/uikit/SDL_uikitviewcontroller.m	Mon Aug 29 23:56:04 2011 +0200
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@@ -138,7 +138,7 @@
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     frame.origin.x = 0;
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     frame.origin.y = 0;
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-    [uiwindow setFrame:frame];
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+    [uiwindow setFrame:[[UIScreen mainScreen] bounds]];
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     [data->view updateFrame];
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     SDL_SendWindowEvent(self->window, SDL_WINDOWEVENT_RESIZED, w, h);
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 }