author | koda |
Tue, 02 Apr 2013 21:00:57 +0200 | |
branch | webgl |
changeset 8833 | c13ebed437cb |
parent 8110 | 9f5fe3fc9d16 |
child 8126 | 5bfa1b2025d6 |
child 9080 | 9b42757d7e71 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2009 Martin Minarik <ttsmj@pokec.sk> |
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* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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||
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#include <QFile> |
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#include <QTextStream> |
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#include <QStringList> |
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#include <QLineEdit> |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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#include "hwform.h" |
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#include "DataManager.h" |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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#include "namegen.h" |
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HWNamegen::HWNamegen() {} |
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QList<QStringList> HWNamegen::TypesTeamnames; |
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QList<QStringList> HWNamegen::TypesHatnames; |
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bool HWNamegen::typesAvailable = false; |
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||
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cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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void HWNamegen::teamRandomNames(HWTeam & team, const bool changeteamname) |
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{ |
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// load types if not already loaded |
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if (!typesAvailable) |
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if (!loadTypes()) |
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return; // abort if loading failed |
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// abort if there are no hat types |
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if (TypesHatnames.size() <= 0) |
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return; |
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// the hat will influence which names the hogs get |
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int kind = (rand()%(TypesHatnames.size())); |
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// pick team name based on hat |
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if (changeteamname) |
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{ |
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if (TypesTeamnames[kind].size() > 0) |
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team.setName(TypesTeamnames[kind][rand()%(TypesTeamnames[kind].size())]); |
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team.setGrave(getRandomGrave()); |
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team.setFort(getRandomFort()); |
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team.setVoicepack("Default"); |
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} |
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QStringList dicts; |
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QStringList dict; |
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if ((TypesHatnames[kind].size()) <= 0) |
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{ |
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dicts = dictsForHat(team.hedgehog(0).Hat); |
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dict = dictContents(dicts[rand()%(dicts.size())]); |
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} |
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for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++) |
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{ |
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if ((TypesHatnames[kind].size()) > 0) |
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{ |
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HWHog hh = team.hedgehog(i); |
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hh.Hat = TypesHatnames[kind][rand()%(TypesHatnames[kind].size())]; |
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team.setHedgehog(i,hh); |
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} |
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// there is a chance that this hog has the same hat as the previous one |
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// let's reuse the hat-specific dict in this case |
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i didn't even know it was possible (spotted by adam4813)
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if ((i == 0) || (team.hedgehog(i).Hat != team.hedgehog(i-1).Hat)) |
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{ |
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dicts = dictsForHat(team.hedgehog(i).Hat); |
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dict = dictContents(dicts[rand()%(dicts.size())]); |
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} |
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// give each hedgehog a random name |
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HWNamegen::teamRandomName(team,i,dict); |
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} |
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} |
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||
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void HWNamegen::teamRandomName(HWTeam & team, const int HedgehogNumber) |
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{ |
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QStringList dicts = dictsForHat(team.hedgehog(HedgehogNumber).Hat); |
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QStringList dict = dictContents(dicts[rand()%(dicts.size())]); |
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teamRandomName(team, HedgehogNumber, dict); |
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} |
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void HWNamegen::teamRandomName(HWTeam & team, const int HedgehogNumber, const QStringList & dict) |
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{ |
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QStringList namesDict = dict; |
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for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++) |
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{ |
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namesDict.removeOne(team.hedgehog(i).Name); |
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} |
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// if our dict doesn't have any new names we'll have to use duplicates |
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if (namesDict.size() < 1) |
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namesDict = dict; |
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cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
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HWHog hh = team.hedgehog(HedgehogNumber); |
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hh.Name = namesDict[rand()%(namesDict.size())]; |
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||
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cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
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team.setHedgehog(HedgehogNumber, hh); |
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} |
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QStringList HWNamegen::dictContents(const QString filename) |
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{ |
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QStringList list; |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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// find .txt to load the names from |
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QFile file(QString("physfs://Names/%1.txt").arg(filename)); |
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if (file.open(QIODevice::ReadOnly | QIODevice::Text)) |
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Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
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{ |
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QTextStream in(&file); |
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QString line; |
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do |
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{ |
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line = in.readLine(); |
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if(!line.isEmpty()) |
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list.append(line); |
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} while (!line.isNull()); |
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
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changeset
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} |
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if (list.size() == 0) |
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astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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list.append(filename); |
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return list; |
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} |
148 |
||
149 |
||
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QStringList HWNamegen::dictsForHat(const QString hatname) |
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{ |
6024 | 152 |
QStringList list; |
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|
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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// find .cfg to load the dicts from |
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QFile file(QString("physfs://Names/%1.cfg").arg(hatname)); |
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if (file.open(QIODevice::ReadOnly | QIODevice::Text)) |
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
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diff
changeset
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{ |
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unc0rr
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QTextStream in(&file); |
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unc0rr
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QString line; |
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unc0rr
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do |
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{ |
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unc0rr
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line = in.readLine(); |
9f5fe3fc9d16
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if(!line.isEmpty()) |
166 |
list.append(line); |
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unc0rr
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167 |
} while (!line.isNull()); |
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5115
diff
changeset
|
168 |
} |
1907 | 169 |
|
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if (list.size() == 0) |
6616
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astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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changeset
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171 |
list.append(QString("generic")); |
1907 | 172 |
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6024 | 173 |
return list; |
1907 | 174 |
} |
175 |
||
6024 | 176 |
// loades types from ini files. returns true on success. |
177 |
bool HWNamegen::loadTypes() |
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{ |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
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179 |
typesAvailable = false; |
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|
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863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
181 |
// find .ini to load the names from |
8049 | 182 |
QFile * file = new QFile(QString("physfs://Names/types.ini")); |
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|
1907 | 184 |
|
6160
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
185 |
if (file->exists() && file->open(QIODevice::ReadOnly | QIODevice::Text)) |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
186 |
{ |
1907 | 187 |
|
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863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
188 |
int counter = 0; //counter starts with 0 (teamnames mode) |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
189 |
TypesTeamnames.append(QStringList()); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
190 |
TypesHatnames.append(QStringList()); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
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191 |
|
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
192 |
QTextStream in(file); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
193 |
while (!in.atEnd()) |
6024 | 194 |
{ |
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863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
195 |
QString line = in.readLine(); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
196 |
if (line == QString("#####")) |
6024 | 197 |
{ |
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sheepluva
parents:
6060
diff
changeset
|
198 |
counter++; //toggle mode (teamnames || hats) |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
199 |
if ((counter%2) == 0) |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
200 |
{ |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
201 |
TypesTeamnames.append(QStringList()); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
202 |
TypesHatnames.append(QStringList()); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
203 |
} |
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5115
diff
changeset
|
204 |
} |
6160
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
205 |
else if ((line == QString("*****")) || (line == QString("*END*"))) |
6024 | 206 |
{ |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
207 |
typesAvailable = true; |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
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changeset
|
208 |
return true; // bye bye |
6024 | 209 |
} |
210 |
else |
|
211 |
{ |
|
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863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
212 |
if ((counter%2) == 0) |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
213 |
{ |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
214 |
// even => teamnames mode |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
215 |
TypesTeamnames[(counter/2)].append(line); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
216 |
} |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
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|
217 |
else |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
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diff
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|
218 |
{ |
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// odd => hats mode |
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TypesHatnames[((counter-1)/2)].append(line); |
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} |
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} |
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} |
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|
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typesAvailable = true; |
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} |
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|
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228 |
// this QFile isn't needed any further |
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229 |
delete file; |
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|
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231 |
return typesAvailable; |
1907 | 232 |
} |
233 |
||
234 |
||
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|
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236 |
QString HWNamegen::getRandomGrave() |
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{ |
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QStringList Graves; |
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|
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240 |
//list all available Graves |
6930 | 241 |
Graves.append(DataManager::instance().entryList( |
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"Graphics/Graves", |
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QDir::Files, |
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QStringList("*.png") |
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).replaceInStrings(QRegExp("\\.png$"), "") |
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246 |
); |
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247 |
|
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if(Graves.size()==0) |
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249 |
{ |
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250 |
// TODO do some serious error handling |
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251 |
return "Error"; |
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252 |
} |
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253 |
|
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254 |
//pick a random grave |
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255 |
return Graves[rand()%(Graves.size())]; |
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256 |
} |
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257 |
|
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258 |
QString HWNamegen::getRandomFort() |
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{ |
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260 |
QStringList Forts; |
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261 |
|
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262 |
//list all available Forts |
6930 | 263 |
Forts.append(DataManager::instance().entryList( |
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264 |
"Forts", |
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QDir::Files, |
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QStringList("*L.png") |
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).replaceInStrings(QRegExp("L\\.png$"), "") |
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268 |
); |
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269 |
|
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270 |
if(Forts.size()==0) |
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271 |
{ |
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272 |
// TODO do some serious error handling |
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273 |
return "Error"; |
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274 |
} |
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275 |
|
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276 |
//pick a random fort |
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277 |
return Forts[rand()%(Forts.size())]; |
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278 |
} |