author | nemo |
Wed, 27 Apr 2011 11:11:45 -0400 | |
changeset 5184 | bf7bba60ed93 |
parent 5174 | f5294509783e |
child 5186 | a05c14510c8a |
permissions | -rw-r--r-- |
4 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
4976 | 3 |
* Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com> |
4 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
4 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
4 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
4 | 17 |
*) |
18 |
||
2623 | 19 |
{$INCLUDE "options.inc"} |
4850 | 20 |
{$IF GLunit = GL}{$DEFINE GLunit:=GL,GLext}{$ENDIF} |
2623 | 21 |
|
4 | 22 |
unit uStore; |
23 |
interface |
|
4368 | 24 |
uses sysutils, uConsts, SDLh, GLunit, uTypes; |
3692 | 25 |
|
3038 | 26 |
procedure initModule; |
27 |
procedure freeModule; |
|
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complete the replacement of init/free wrappers for every unit
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28 |
|
4 | 29 |
procedure StoreLoad; |
30 |
procedure StoreRelease; |
|
31 |
procedure RenderHealth(var Hedgehog: THedgehog); |
|
32 |
procedure AddProgress; |
|
510 | 33 |
procedure FinishProgress; |
2905 | 34 |
function LoadImage(const filename: shortstring; imageFlags: LongInt): PSDL_Surface; |
4874 | 35 |
procedure LoadHedgehogHat(HHGear: PGear; newHat: shortstring); |
753 | 36 |
procedure SetupOpenGL; |
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Some work on zooming. Hedgewars are now unplayable.
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37 |
procedure SetScale(f: GLfloat); |
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Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
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38 |
function RenderHelpWindow(caption, subcaption, description, extra: ansistring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture; |
2747 | 39 |
procedure RenderWeaponTooltip(atype: TAmmoType); |
40 |
procedure ShowWeaponTooltip(x, y: LongInt); |
|
41 |
procedure FreeWeaponTooltip; |
|
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42 |
procedure MakeCrossHairs; |
4 | 43 |
|
44 |
implementation |
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4404 | 45 |
uses uMisc, uConsole, uMobile, uVariables, uUtils, uTextures, uRender, uRenderUtils, uCommands, uDebug; |
4 | 46 |
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2735 | 47 |
type TGPUVendor = (gvUnknown, gvNVIDIA, gvATI, gvIntel, gvApple); |
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Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
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48 |
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4385 | 49 |
var MaxTextureSize: LongInt; |
2735 | 50 |
cGPUVendor: TGPUVendor; |
4 | 51 |
|
2905 | 52 |
function WriteInRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: ansistring): TSDL_Rect; |
2747 | 53 |
var w, h: LongInt; |
54 |
tmpsurf: PSDL_Surface; |
|
55 |
clr: TSDL_Color; |
|
56 |
finalRect: TSDL_Rect; |
|
57 |
begin |
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w:= 0; h:= 0; // avoid compiler hints |
2747 | 59 |
TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h); |
60 |
finalRect.x:= X + FontBorder + 2; |
|
61 |
finalRect.y:= Y + FontBorder; |
|
62 |
finalRect.w:= w + FontBorder * 2 + 4; |
|
63 |
finalRect.h:= h + FontBorder * 2; |
|
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clr.r:= Color shr 16; |
|
65 |
clr.g:= (Color shr 8) and $FF; |
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66 |
clr.b:= Color and $FF; |
|
67 |
tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr); |
|
68 |
tmpsurf:= doSurfaceConversion(tmpsurf); |
|
69 |
SDLTry(tmpsurf <> nil, true); |
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70 |
SDL_UpperBlit(tmpsurf, nil, Surface, @finalRect); |
|
71 |
SDL_FreeSurface(tmpsurf); |
|
72 |
finalRect.x:= X; |
|
73 |
finalRect.y:= Y; |
|
74 |
finalRect.w:= w + FontBorder * 2 + 4; |
|
75 |
finalRect.h:= h + FontBorder * 2; |
|
76 |
WriteInRect:= finalRect |
|
77 |
end; |
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78 |
||
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procedure MakeCrossHairs; |
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var t: LongInt; |
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tmpsurf, texsurf: PSDL_Surface; |
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Color, i: Longword; |
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s : shortstring; |
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84 |
begin |
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s:= Pathz[ptGraphics] + '/' + cCHFileName; |
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86 |
tmpsurf:= LoadImage(s, ifAlpha or ifCritical); |
f71e30eb1d37
Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
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|
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for t:= 0 to Pred(TeamsCount) do |
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with TeamsArray[t]^ do |
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begin |
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texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, tmpsurf^.w, tmpsurf^.h, 32, RMask, GMask, BMask, AMask); |
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TryDo(texsurf <> nil, errmsgCreateSurface, true); |
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93 |
|
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Color:= Clan^.Color; |
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Color:= SDL_MapRGB(texsurf^.format, Color shr 16, Color shr 8, Color and $FF); |
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SDL_FillRect(texsurf, nil, Color); |
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|
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SDL_UpperBlit(tmpsurf, nil, texsurf, nil); |
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TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Ooops', true); |
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101 |
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102 |
if SDL_MustLock(texsurf) then |
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SDLTry(SDL_LockSurface(texsurf) >= 0, true); |
f71e30eb1d37
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104 |
|
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105 |
// make black pixel be alpha-transparent |
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for i:= 0 to texsurf^.w * texsurf^.h - 1 do |
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Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
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if PLongwordArray(texsurf^.pixels)^[i] = AMask then PLongwordArray(texsurf^.pixels)^[i]:= (RMask or GMask or BMask) and Color; |
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108 |
|
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if SDL_MustLock(texsurf) then |
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110 |
SDL_UnlockSurface(texsurf); |
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111 |
|
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112 |
if CrosshairTex <> nil then FreeTexture(CrosshairTex); |
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113 |
CrosshairTex:= Surface2Tex(texsurf, false); |
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114 |
SDL_FreeSurface(texsurf) |
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115 |
end; |
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|
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117 |
SDL_FreeSurface(tmpsurf) |
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118 |
end; |
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119 |
|
4 | 120 |
procedure StoreLoad; |
2905 | 121 |
var s: shortstring; |
4 | 122 |
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procedure WriteNames(Font: THWFont); |
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var t: LongInt; |
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i: LongInt; |
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r, rr: TSDL_Rect; |
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drY: LongInt; |
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texsurf, flagsurf, iconsurf: PSDL_Surface; |
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begin |
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r.x:= 0; |
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r.y:= 0; |
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drY:= - 4; |
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for t:= 0 to Pred(TeamsCount) do |
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with TeamsArray[t]^ do |
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begin |
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136 |
NameTagTex:= RenderStringTex(TeamName, Clan^.Color, Font); |
690 | 137 |
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138 |
r.w:= cTeamHealthWidth + 5; |
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139 |
r.h:= NameTagTex^.h; |
690 | 140 |
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texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask); |
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TryDo(texsurf <> nil, errmsgCreateSurface, true); |
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143 |
TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true); |
690 | 144 |
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145 |
DrawRoundRect(@r, cWhiteColor, cNearBlackColorChannels.value, texsurf, true); |
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rr:= r; |
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inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4); |
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148 |
DrawRoundRect(@rr, Clan^.Color, Clan^.Color, texsurf, false); |
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149 |
HealthTex:= Surface2Tex(texsurf, false); |
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150 |
SDL_FreeSurface(texsurf); |
690 | 151 |
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r.x:= 0; |
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r.y:= 0; |
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r.w:= 32; |
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r.h:= 32; |
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texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask); |
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157 |
TryDo(texsurf <> nil, errmsgCreateSurface, true); |
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158 |
TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true); |
2747 | 159 |
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r.w:= 26; |
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161 |
r.h:= 19; |
2747 | 162 |
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163 |
DrawRoundRect(@r, cWhiteColor, cNearBlackColor, texsurf, true); |
3697 | 164 |
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165 |
// overwrite flag for cpu teams and keep players from using it |
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166 |
if (Hedgehogs[0].Gear <> nil) and (Hedgehogs[0].BotLevel > 0) then |
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added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
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167 |
if Flag = 'hedgewars' then Flag:= 'cpu' |
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168 |
else if Flag = 'cpu' then |
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Flag:= 'hedgewars'; |
3697 | 170 |
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171 |
flagsurf:= LoadImage(Pathz[ptFlags] + '/' + Flag, ifNone); |
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172 |
if flagsurf = nil then |
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173 |
flagsurf:= LoadImage(Pathz[ptFlags] + '/hedgewars', ifNone); |
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174 |
TryDo(flagsurf <> nil, 'Failed to load flag "' + Flag + '" as well as the default flag', true); |
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175 |
copyToXY(flagsurf, texsurf, 2, 2); |
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176 |
SDL_FreeSurface(flagsurf); |
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177 |
flagsurf:= nil; |
3697 | 178 |
|
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// restore black border pixels inside the flag |
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180 |
PLongwordArray(texsurf^.pixels)^[32 * 2 + 2]:= cNearBlackColor; |
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181 |
PLongwordArray(texsurf^.pixels)^[32 * 2 + 23]:= cNearBlackColor; |
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182 |
PLongwordArray(texsurf^.pixels)^[32 * 16 + 2]:= cNearBlackColor; |
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183 |
PLongwordArray(texsurf^.pixels)^[32 * 16 + 23]:= cNearBlackColor; |
2747 | 184 |
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185 |
FlagTex:= Surface2Tex(texsurf, false); |
3041 | 186 |
SDL_FreeSurface(texsurf); |
4874 | 187 |
texsurf:= nil; |
3041 | 188 |
|
3773 | 189 |
AIKillsTex := RenderStringTex(inttostr(stats.AIKills), Clan^.Color, fnt16); |
190 |
||
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191 |
dec(drY, r.h + 2); |
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192 |
DrawHealthY:= drY; |
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193 |
for i:= 0 to 7 do |
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194 |
with Hedgehogs[i] do |
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195 |
if Gear <> nil then |
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196 |
begin |
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197 |
NameTagTex:= RenderStringTex(Name, Clan^.Color, fnt16); |
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198 |
if Hat <> 'NoHat' then |
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199 |
begin |
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200 |
if (Length(Hat) > 39) and (Copy(Hat,1,8) = 'Reserved') and (Copy(Hat,9,32) = PlayerHash) then |
4874 | 201 |
LoadHedgehogHat(Gear, 'Reserved/' + Copy(Hat,9,Length(s)-8)) |
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202 |
else |
4874 | 203 |
LoadHedgehogHat(Gear, Hat); |
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204 |
end |
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205 |
end; |
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206 |
end; |
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207 |
MissionIcons:= LoadImage(Pathz[ptGraphics] + '/missions', ifCritical); |
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208 |
iconsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, 28, 28, 32, RMask, GMask, BMask, AMask); |
3862 | 209 |
if iconsurf <> nil then |
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210 |
begin |
3862 | 211 |
r.x:= 0; |
212 |
r.y:= 0; |
|
213 |
r.w:= 28; |
|
214 |
r.h:= 28; |
|
215 |
DrawRoundRect(@r, cWhiteColor, cNearBlackColor, iconsurf, true); |
|
216 |
ropeIconTex:= Surface2Tex(iconsurf, false); |
|
217 |
SDL_FreeSurface(iconsurf); |
|
218 |
iconsurf:= nil; |
|
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219 |
end; |
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220 |
end; |
4 | 221 |
|
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222 |
procedure InitHealth; |
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223 |
var i, t: LongInt; |
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224 |
begin |
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for t:= 0 to Pred(TeamsCount) do |
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226 |
if TeamsArray[t] <> nil then |
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227 |
with TeamsArray[t]^ do |
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228 |
begin |
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229 |
for i:= 0 to cMaxHHIndex do |
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230 |
if Hedgehogs[i].Gear <> nil then |
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231 |
RenderHealth(Hedgehogs[i]); |
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232 |
end |
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233 |
end; |
4 | 234 |
|
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235 |
procedure LoadGraves; |
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236 |
var t: LongInt; |
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237 |
texsurf: PSDL_Surface; |
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238 |
begin |
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239 |
for t:= 0 to Pred(TeamsCount) do |
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240 |
if TeamsArray[t] <> nil then |
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241 |
with TeamsArray[t]^ do |
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242 |
begin |
3689 | 243 |
if GraveName = '' then GraveName:= 'Statue'; |
244 |
texsurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, ifTransparent); |
|
245 |
if texsurf = nil then texsurf:= LoadImage(Pathz[ptGraves] + '/Statue', ifCritical or ifTransparent); |
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246 |
GraveTex:= Surface2Tex(texsurf, false); |
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247 |
SDL_FreeSurface(texsurf) |
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248 |
end |
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249 |
end; |
4 | 250 |
|
844 | 251 |
var ii: TSprite; |
252 |
fi: THWFont; |
|
253 |
ai: TAmmoType; |
|
254 |
tmpsurf: PSDL_Surface; |
|
255 |
i: LongInt; |
|
4 | 256 |
begin |
2222 | 257 |
|
4 | 258 |
for fi:= Low(THWFont) to High(THWFont) do |
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259 |
with Fontz[fi] do |
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260 |
begin |
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261 |
s:= Pathz[ptFonts] + '/' + Name; |
3185 | 262 |
WriteToConsole(msgLoading + s + ' (' + inttostr(Height) + 'pt)... '); |
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263 |
Handle:= TTF_OpenFont(Str2PChar(s), Height); |
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264 |
SDLTry(Handle <> nil, true); |
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265 |
TTF_SetFontStyle(Handle, style); |
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266 |
WriteLnToConsole(msgOK) |
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267 |
end; |
53 | 268 |
|
4 | 269 |
WriteNames(fnt16); |
70 | 270 |
MakeCrossHairs; |
4 | 271 |
LoadGraves; |
272 |
||
273 |
AddProgress; |
|
274 |
for ii:= Low(TSprite) to High(TSprite) do |
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275 |
with SpritesData[ii] do |
2145 | 276 |
// FIXME - add a sprite attribute |
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277 |
if ((cReducedQuality and rqNoBackground) = 0) or // FIXME: should check for both rqNoBackground and rqKillFlakes |
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278 |
(not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake, sprSplash, sprDroplet, sprSDSplash, sprSDDroplet]) or |
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|
279 |
(((Theme = 'Snow') or (Theme = 'Christmas')) and ((ii = sprFlake) or (ii = sprSDFlake)))) then // FIXME: hack; also should checked against rqLowRes |
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280 |
begin |
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281 |
if AltPath = ptNone then |
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282 |
if ii in [sprHorizontL, sprHorizontR, sprSkyL, sprSkyR] then // FIXME: hack |
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New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
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283 |
tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent) |
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284 |
else |
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New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
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285 |
tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifCritical) |
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286 |
else begin |
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287 |
tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent); |
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288 |
if tmpsurf = nil then |
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289 |
tmpsurf:= LoadImage(Pathz[AltPath] + '/' + FileName, ifAlpha or ifCritical or ifTransparent); |
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290 |
end; |
2426 | 291 |
|
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292 |
if tmpsurf <> nil then |
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293 |
begin |
3558 | 294 |
if getImageDimensions then |
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|
295 |
begin |
3558 | 296 |
imageWidth:= tmpsurf^.w; |
297 |
imageHeight:= tmpsurf^.h |
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|
298 |
end; |
3558 | 299 |
if getDimensions then |
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|
300 |
begin |
3558 | 301 |
Width:= tmpsurf^.w; |
302 |
Height:= tmpsurf^.h |
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303 |
end; |
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304 |
if (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR]) then |
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|
305 |
begin |
3537
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New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
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|
306 |
Texture:= Surface2Tex(tmpsurf, true); |
8f5b3108f29c
New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
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|
307 |
Texture^.Scale:= 2 |
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|
308 |
end |
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309 |
else |
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310 |
begin |
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311 |
Texture:= Surface2Tex(tmpsurf, false); |
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312 |
// HACK: We should include some sprite attribute to define the texture wrap directions |
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|
313 |
if ((ii = sprWater) or (ii = sprSDWater)) and ((cReducedQuality and (rq2DWater or rqClampLess)) = 0) then |
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314 |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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315 |
end; |
3491 | 316 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, priority); |
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|
317 |
if saveSurf then |
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|
318 |
Surface:= tmpsurf else SDL_FreeSurface(tmpsurf) |
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|
319 |
end |
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320 |
else |
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321 |
Surface:= nil |
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|
322 |
end; |
80 | 323 |
|
4 | 324 |
AddProgress; |
567 | 325 |
|
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changeset
|
326 |
tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, ifAlpha or ifCritical or ifTransparent); |
2290
bf87ca44782e
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents:
2285
diff
changeset
|
327 |
HHTexture:= Surface2Tex(tmpsurf, false); |
761 | 328 |
SDL_FreeSurface(tmpsurf); |
4 | 329 |
|
330 |
InitHealth; |
|
331 |
||
2623 | 332 |
PauseTexture:= RenderStringTex(trmsg[sidPaused], cYellowColor, fntBig); |
333 |
ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], cYellowColor, fntBig); |
|
334 |
SyncTexture:= RenderStringTex(trmsg[sidSync], cYellowColor, fntBig); |
|
281
5b483aa9f2ab
Pause support (mouse cursor is released when the game is paused)
unc0rr
parents:
208
diff
changeset
|
335 |
|
2601 | 336 |
AddProgress; |
337 |
||
2670 | 338 |
// name of weapons in ammo menu |
843 | 339 |
for ai:= Low(TAmmoType) to High(TAmmoType) do |
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diff
changeset
|
340 |
with Ammoz[ai] do |
3765
ebfe7c9b3085
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents:
3764
diff
changeset
|
341 |
begin |
3384 | 342 |
TryDo(trAmmo[NameId] <> '','No default text/translation found for ammo type #' + intToStr(ord(ai)) + '!',true); |
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|
343 |
tmpsurf:= TTF_RenderUTF8_Blended(Fontz[CheckCJKFont(trAmmo[NameId],fnt16)].Handle, Str2PChar(trAmmo[NameId]), cWhiteColorChannels); |
3384 | 344 |
TryDo(tmpsurf <> nil,'Name-texture creation for ammo type #' + intToStr(ord(ai)) + ' failed!',true); |
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changeset
|
345 |
tmpsurf:= doSurfaceConversion(tmpsurf); |
4925 | 346 |
if (NameTex <> nil) then |
347 |
FreeTexture(NameTex); |
|
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changeset
|
348 |
NameTex:= Surface2Tex(tmpsurf, false); |
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changeset
|
349 |
SDL_FreeSurface(tmpsurf) |
3765
ebfe7c9b3085
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents:
3764
diff
changeset
|
350 |
end; |
2376 | 351 |
|
2670 | 352 |
// number of weapons in ammo menu |
844 | 353 |
for i:= Low(CountTexz) to High(CountTexz) do |
3765
ebfe7c9b3085
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents:
3764
diff
changeset
|
354 |
begin |
2948
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changeset
|
355 |
tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(IntToStr(i) + 'x'), cWhiteColorChannels); |
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changeset
|
356 |
tmpsurf:= doSurfaceConversion(tmpsurf); |
4925 | 357 |
if (CountTexz[i] <> nil) then |
358 |
FreeTexture(CountTexz[i]); |
|
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|
359 |
CountTexz[i]:= Surface2Tex(tmpsurf, false); |
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|
360 |
SDL_FreeSurface(tmpsurf) |
3765
ebfe7c9b3085
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents:
3764
diff
changeset
|
361 |
end; |
844 | 362 |
|
2222 | 363 |
AddProgress; |
2669 | 364 |
|
2672 | 365 |
{$IFDEF SDL_IMAGE_NEWER} |
2669 | 366 |
IMG_Quit(); |
2671
7e0f88013fe8
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents:
2670
diff
changeset
|
367 |
{$ENDIF} |
4 | 368 |
end; |
369 |
||
370 |
procedure StoreRelease; |
|
371 |
var ii: TSprite; |
|
4901 | 372 |
ai: TAmmoType; |
373 |
i, t: LongInt; |
|
4 | 374 |
begin |
3405 | 375 |
for ii:= Low(TSprite) to High(TSprite) do |
769
788efc1d649f
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents:
768
diff
changeset
|
376 |
begin |
3405 | 377 |
FreeTexture(SpritesData[ii].Texture); |
3513
f589230fa21b
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents:
3509
diff
changeset
|
378 |
SpritesData[ii].Texture:= nil; |
3405 | 379 |
if SpritesData[ii].Surface <> nil then |
3513
f589230fa21b
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents:
3509
diff
changeset
|
380 |
SDL_FreeSurface(SpritesData[ii].Surface); |
f589230fa21b
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents:
3509
diff
changeset
|
381 |
SpritesData[ii].Surface:= nil; |
769
788efc1d649f
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents:
768
diff
changeset
|
382 |
end; |
3405 | 383 |
SDL_FreeSurface(MissionIcons); |
384 |
FreeTexture(ropeIconTex); |
|
385 |
FreeTexture(HHTexture); |
|
4901 | 386 |
FreeTexture(PauseTexture); |
387 |
FreeTexture(ConfirmTexture); |
|
388 |
FreeTexture(SyncTexture); |
|
389 |
// free all ammo name textures |
|
390 |
for ai:= Low(TAmmoType) to High(TAmmoType) do |
|
391 |
begin |
|
392 |
FreeTexture(Ammoz[ai].NameTex); |
|
393 |
end; |
|
394 |
// free all count textures |
|
395 |
for i:= Low(CountTexz) to High(CountTexz) do |
|
396 |
begin |
|
397 |
FreeTexture(CountTexz[i]); |
|
398 |
end; |
|
399 |
// free all team and hedgehog textures |
|
400 |
for t:= 0 to Pred(TeamsCount) do |
|
401 |
begin |
|
402 |
if TeamsArray[t] <> nil then |
|
403 |
begin |
|
404 |
FreeTexture(TeamsArray[t]^.NameTagTex); |
|
405 |
FreeTexture(TeamsArray[t]^.CrosshairTex); |
|
406 |
FreeTexture(TeamsArray[t]^.GraveTex); |
|
407 |
FreeTexture(TeamsArray[t]^.HealthTex); |
|
408 |
FreeTexture(TeamsArray[t]^.AIKillsTex); |
|
409 |
FreeTexture(TeamsArray[t]^.FlagTex); |
|
410 |
for i:= 0 to cMaxHHIndex do |
|
411 |
begin |
|
412 |
FreeTexture(TeamsArray[t]^.Hedgehogs[i].NameTagTex); |
|
413 |
FreeTexture(TeamsArray[t]^.Hedgehogs[i].HealthTagTex); |
|
414 |
FreeTexture(TeamsArray[t]^.Hedgehogs[i].HatTex); |
|
415 |
end; |
|
416 |
end; |
|
417 |
end; |
|
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
418 |
{$IFNDEF S3D_DISABLED} |
3696 | 419 |
if (cStereoMode = smHorizontal) or (cStereoMode = smVertical) or (cStereoMode = smAFR) then |
3692 | 420 |
begin |
421 |
glDeleteTextures(1, @texl); |
|
422 |
glDeleteRenderbuffersEXT(1, @depthl); |
|
423 |
glDeleteFramebuffersEXT(1, @framel); |
|
424 |
glDeleteTextures(1, @texr); |
|
425 |
glDeleteRenderbuffersEXT(1, @depthr); |
|
426 |
glDeleteFramebuffersEXT(1, @framer) |
|
427 |
end |
|
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
428 |
{$ENDIF} |
4 | 429 |
end; |
430 |
||
2677
83ad68ceef72
Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents:
2674
diff
changeset
|
431 |
|
4 | 432 |
procedure RenderHealth(var Hedgehog: THedgehog); |
95 | 433 |
var s: shortstring; |
4 | 434 |
begin |
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diff
changeset
|
435 |
str(Hedgehog.Gear^.Health, s); |
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parents:
2910
diff
changeset
|
436 |
if Hedgehog.HealthTagTex <> nil then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
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diff
changeset
|
437 |
FreeTexture(Hedgehog.HealthTagTex); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
2910
diff
changeset
|
438 |
Hedgehog.HealthTagTex:= RenderStringTex(s, Hedgehog.Team^.Clan^.Color, fnt16) |
4 | 439 |
end; |
440 |
||
2905 | 441 |
function LoadImage(const filename: shortstring; imageFlags: LongInt): PSDL_Surface; |
30 | 442 |
var tmpsurf: PSDL_Surface; |
355 | 443 |
s: shortstring; |
4 | 444 |
begin |
4603 | 445 |
WriteToConsole(msgLoading + filename + '.png [flags: ' + inttostr(imageFlags) + '] '); |
2426 | 446 |
|
2948
3f21a9dc93d0
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unc0rr
parents:
2910
diff
changeset
|
447 |
s:= filename + '.png'; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
448 |
tmpsurf:= IMG_Load(Str2PChar(s)); |
2254 | 449 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
450 |
if tmpsurf = nil then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
451 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
452 |
OutError(msgFailed, (imageFlags and ifCritical) <> 0); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
453 |
exit(nil) |
3f21a9dc93d0
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unc0rr
parents:
2910
diff
changeset
|
454 |
end; |
2153 | 455 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
456 |
if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
457 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
458 |
SDL_FreeSurface(tmpsurf); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
459 |
OutError(msgFailedSize, (imageFlags and ifCritical) <> 0); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
460 |
// dummy surface to replace non-critical textures that failed to load due to their size |
3862 | 461 |
exit(SDL_CreateRGBSurface(SDL_SWSURFACE, 2, 2, 32, RMask, GMask, BMask, AMask)); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
462 |
end; |
351 | 463 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
464 |
tmpsurf:= doSurfaceConversion(tmpsurf); |
2630 | 465 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
466 |
if (imageFlags and ifTransparent) <> 0 then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
467 |
TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true); |
2630 | 468 |
|
3407 | 469 |
WriteLnToConsole(msgOK + ' (' + inttostr(tmpsurf^.w) + 'x' + inttostr(tmpsurf^.h) + ')'); |
2630 | 470 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
471 |
LoadImage:= tmpsurf //Result |
753 | 472 |
end; |
473 |
||
4874 | 474 |
procedure LoadHedgehogHat(HHGear: PGear; newHat: shortstring); |
475 |
var texsurf: PSDL_Surface; |
|
476 |
begin |
|
477 |
texsurf:= LoadImage(Pathz[ptHats] + '/' + newHat, ifNone); |
|
478 |
||
479 |
// only do something if the hat could be loaded |
|
480 |
if texsurf <> nil then |
|
481 |
begin |
|
482 |
// free the mem of any previously assigned texture |
|
483 |
FreeTexture(HHGear^.Hedgehog^.HatTex); |
|
484 |
||
485 |
// assign new hat to hedgehog |
|
486 |
HHGear^.Hedgehog^.HatTex:= Surface2Tex(texsurf, true); |
|
487 |
||
488 |
// cleanup: free temporary surface mem |
|
489 |
SDL_FreeSurface(texsurf) |
|
490 |
end; |
|
491 |
end; |
|
492 |
||
2905 | 493 |
function glLoadExtension(extension : shortstring) : boolean; |
2428 | 494 |
begin |
4850 | 495 |
{$IF GLunit = gles11} |
4900 | 496 |
// FreePascal doesnt come with OpenGL ES 1.1 Extension headers |
3971 | 497 |
extension:= extension; // avoid hint |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
498 |
glLoadExtension:= false; |
3333 | 499 |
AddFileLog('OpenGL - "' + extension + '" skipped') |
2580
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2578
diff
changeset
|
500 |
{$ELSE} |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
501 |
glLoadExtension:= glext_LoadExtension(extension); |
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
502 |
if glLoadExtension then |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
503 |
AddFileLog('OpenGL - "' + extension + '" loaded') |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
504 |
else |
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
505 |
AddFileLog('OpenGL - "' + extension + '" failed to load'); |
2568
e654cbfb23ba
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents:
2567
diff
changeset
|
506 |
{$ENDIF} |
2428 | 507 |
end; |
508 |
||
753 | 509 |
procedure SetupOpenGL; |
3928
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3922
diff
changeset
|
510 |
{$IFNDEF IPHONEOS} |
2568
e654cbfb23ba
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents:
2567
diff
changeset
|
511 |
var vendor: shortstring; |
3405 | 512 |
{$IFDEF DARWIN} |
513 |
one: LongInt; |
|
514 |
{$ENDIF} |
|
3928
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3922
diff
changeset
|
515 |
{$ENDIF} |
753 | 516 |
begin |
3405 | 517 |
|
2697 | 518 |
{$IFDEF IPHONEOS} |
3376 | 519 |
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0); // no double buffering |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
520 |
SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, 1); |
3376 | 521 |
{$ELSE} |
522 |
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); |
|
3928
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3922
diff
changeset
|
523 |
vendor:= LowerCase(shortstring(pchar(glGetString(GL_VENDOR)))); |
3405 | 524 |
{$IFNDEF SDL13} |
525 |
// this attribute is default in 1.3 and must be enabled in MacOSX |
|
3670
4c673e57f0d7
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents:
3663
diff
changeset
|
526 |
if (cReducedQuality and rqDesyncVBlank) <> 0 then |
4c673e57f0d7
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents:
3663
diff
changeset
|
527 |
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 0) |
4c673e57f0d7
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents:
3663
diff
changeset
|
528 |
else |
3405 | 529 |
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1); |
530 |
{$IFDEF DARWIN} |
|
531 |
// fixes vsync in Snow Leopard |
|
3670
4c673e57f0d7
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents:
3663
diff
changeset
|
532 |
one:= 1; |
3405 | 533 |
CGLSetParameter(CGLGetCurrentContext(), 222, @one); |
534 |
{$ENDIF} |
|
535 |
{$ENDIF} |
|
3376 | 536 |
{$ENDIF} |
537 |
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0); // no depth buffer |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
538 |
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
539 |
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
540 |
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); |
3376 | 541 |
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); // no alpha channel required |
542 |
SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 16); // buffer has to be 16 bit only |
|
543 |
SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); // try to prefer hardware rendering |
|
2697 | 544 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
545 |
glGetIntegerv(GL_MAX_TEXTURE_SIZE, @MaxTextureSize); |
2697 | 546 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
547 |
AddFileLog('OpenGL-- Renderer: ' + shortstring(pchar(glGetString(GL_RENDERER)))); |
3757 | 548 |
AddFileLog(' |----- Vendor: ' + shortstring(pchar(glGetString(GL_VENDOR)))); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
549 |
AddFileLog(' |----- Version: ' + shortstring(pchar(glGetString(GL_VERSION)))); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
550 |
AddFileLog(' \----- GL_MAX_TEXTURE_SIZE: ' + inttostr(MaxTextureSize)); |
2252 | 551 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
552 |
if MaxTextureSize <= 0 then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
553 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
554 |
MaxTextureSize:= 1024; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
555 |
AddFileLog('OpenGL Warning - driver didn''t provide any valid max texture size; assuming 1024'); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
556 |
end; |
2568
e654cbfb23ba
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents:
2567
diff
changeset
|
557 |
|
3692 | 558 |
{$IFDEF IPHONEOS} |
559 |
cGPUVendor:= gvApple; |
|
560 |
{$ELSE} |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
561 |
if StrPos(Str2PChar(vendor), Str2PChar('nvidia')) <> nil then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
562 |
cGPUVendor:= gvNVIDIA |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
563 |
else if StrPos(Str2PChar(vendor), Str2PChar('intel')) <> nil then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
564 |
cGPUVendor:= gvATI |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
565 |
else if StrPos(Str2PChar(vendor), Str2PChar('ati')) <> nil then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
566 |
cGPUVendor:= gvIntel; |
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
567 |
{$ENDIF} |
2647 | 568 |
//SupportNPOTT:= glLoadExtension('GL_ARB_texture_non_power_of_two'); |
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
569 |
{$IFNDEF S3D_DISABLED} |
3696 | 570 |
if (cStereoMode = smHorizontal) or (cStereoMode = smVertical) or (cStereoMode = smAFR) then |
3692 | 571 |
begin |
572 |
// prepare left and right frame buffers and associated textures |
|
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
573 |
if glLoadExtension('GL_EXT_framebuffer_object') then |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
574 |
begin |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
575 |
// left |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
576 |
glGenFramebuffersEXT(1, @framel); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
577 |
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framel); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
578 |
glGenRenderbuffersEXT(1, @depthl); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
579 |
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, depthl); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
580 |
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, cScreenWidth, cScreenHeight); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
581 |
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, depthl); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
582 |
glGenTextures(1, @texl); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
583 |
glBindTexture(GL_TEXTURE_2D, texl); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
584 |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, cScreenWidth, cScreenHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nil); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
585 |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
586 |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
587 |
glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, texl, 0); |
3692 | 588 |
|
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
589 |
// right |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
590 |
glGenFramebuffersEXT(1, @framer); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
591 |
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framer); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
592 |
glGenRenderbuffersEXT(1, @depthr); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
593 |
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, depthr); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
594 |
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, cScreenWidth, cScreenHeight); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
595 |
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, depthr); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
596 |
glGenTextures(1, @texr); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
597 |
glBindTexture(GL_TEXTURE_2D, texr); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
598 |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, cScreenWidth, cScreenHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nil); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
599 |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
600 |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
601 |
glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, texr, 0); |
3692 | 602 |
|
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
603 |
// reset |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
604 |
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0) |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
605 |
end |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
606 |
else |
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4343
diff
changeset
|
607 |
cStereoMode:= smNone; |
3692 | 608 |
end; |
2735 | 609 |
{$ENDIF} |
610 |
||
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
611 |
if cGPUVendor = gvUnknown then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
612 |
AddFileLog('OpenGL Warning - unknown hardware vendor; please report'); |
2428 | 613 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
614 |
// set view port to whole window |
3940
cc29628976cc
some optimizations to drawing and fetching data of new ammomenu
koda
parents:
3939
diff
changeset
|
615 |
if (rotationQt = 0) or (rotationQt = 180) then |
3922
44804043b691
iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents:
3906
diff
changeset
|
616 |
glViewport(0, 0, cScreenWidth, cScreenHeight) |
44804043b691
iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents:
3906
diff
changeset
|
617 |
else |
44804043b691
iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents:
3906
diff
changeset
|
618 |
glViewport(0, 0, cScreenHeight, cScreenWidth); |
2428 | 619 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
620 |
glMatrixMode(GL_MODELVIEW); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
621 |
// prepare default translation/scaling |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
622 |
glLoadIdentity(); |
3394
47b51e22e670
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents:
3390
diff
changeset
|
623 |
glRotatef(rotationQt, 0, 0, 1); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
624 |
glScalef(2.0 / cScreenWidth, -2.0 / cScreenHeight, 1.0); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
625 |
glTranslatef(0, -cScreenHeight / 2, 0); |
2428 | 626 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
627 |
// enable alpha blending |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
628 |
glEnable(GL_BLEND); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
629 |
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
5045
f215eb5d4b75
this supposedly makes hwengine work with sdl 1.3 past rev 5296
koda
parents:
5043
diff
changeset
|
630 |
// disable/lower perspective correction (will not need it anyway) |
3376 | 631 |
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); |
632 |
// disable dithering |
|
633 |
glDisable(GL_DITHER); |
|
3641 | 634 |
// enable common states by default as they save a lot |
3376 | 635 |
glEnable(GL_TEXTURE_2D); |
3697 | 636 |
glEnableClientState(GL_VERTEX_ARRAY); |
637 |
glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
|
4 | 638 |
end; |
639 |
||
2161
0c8634241fa4
Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents:
2154
diff
changeset
|
640 |
procedure SetScale(f: GLfloat); |
0c8634241fa4
Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents:
2154
diff
changeset
|
641 |
begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
642 |
// leave immediately if scale factor did not change |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
643 |
if f = cScaleFactor then exit; |
2161
0c8634241fa4
Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents:
2154
diff
changeset
|
644 |
|
3523 | 645 |
if f = cDefaultZoomLevel then |
646 |
glPopMatrix // "return" to default scaling |
|
647 |
else // other scaling |
|
3394
47b51e22e670
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents:
3390
diff
changeset
|
648 |
begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
649 |
glPushMatrix; // save default scaling |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
650 |
glLoadIdentity; |
3394
47b51e22e670
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents:
3390
diff
changeset
|
651 |
glRotatef(rotationQt, 0, 0, 1); |
3922
44804043b691
iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents:
3906
diff
changeset
|
652 |
glScalef(f / cScreenWidth, -f / cScreenHeight, 1.0); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
653 |
glTranslatef(0, -cScreenHeight / 2, 0); |
3394
47b51e22e670
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents:
3390
diff
changeset
|
654 |
end; |
2258 | 655 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
656 |
cScaleFactor:= f; |
2161
0c8634241fa4
Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents:
2154
diff
changeset
|
657 |
end; |
0c8634241fa4
Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents:
2154
diff
changeset
|
658 |
|
510 | 659 |
//////////////////////////////////////////////////////////////////////////////// |
660 |
procedure AddProgress; |
|
661 |
var r: TSDL_Rect; |
|
766 | 662 |
texsurf: PSDL_Surface; |
510 | 663 |
begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
664 |
if Step = 0 then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
665 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
666 |
WriteToConsole(msgLoading + 'progress sprite: '); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
667 |
texsurf:= LoadImage(Pathz[ptGraphics] + '/Progress', ifCritical or ifTransparent); |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2705
diff
changeset
|
668 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
669 |
ProgrTex:= Surface2Tex(texsurf, false); |
3697 | 670 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
671 |
squaresize:= texsurf^.w shr 1; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
672 |
numsquares:= texsurf^.h div squaresize; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
673 |
SDL_FreeSurface(texsurf); |
3928
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3922
diff
changeset
|
674 |
|
5174
f5294509783e
initial refactoring of ObjcExports and OverlayViewController
koda
parents:
5167
diff
changeset
|
675 |
uMobile.GameLoading(); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
676 |
end; |
1045 | 677 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
678 |
TryDo(ProgrTex <> nil, 'Error - Progress Texure is nil!', true); |
2284 | 679 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
680 |
glClear(GL_COLOR_BUFFER_BIT); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
681 |
if Step < numsquares then r.x:= 0 |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
682 |
else r.x:= squaresize; |
3697 | 683 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
684 |
r.y:= (Step mod numsquares) * squaresize; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
685 |
r.w:= squaresize; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
686 |
r.h:= squaresize; |
3697 | 687 |
|
3922
44804043b691
iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents:
3906
diff
changeset
|
688 |
DrawFromRect( -squaresize div 2, (cScreenHeight - squaresize) shr 1, @r, ProgrTex); |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2705
diff
changeset
|
689 |
|
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2705
diff
changeset
|
690 |
{$IFDEF SDL13} |
4933 | 691 |
SDL_RenderPresent(SDLrender); |
5043
2df62e1a6c02
glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
koda
parents:
5018
diff
changeset
|
692 |
{$ELSE} |
2df62e1a6c02
glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
koda
parents:
5018
diff
changeset
|
693 |
SDL_GL_SwapBuffers(); |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2705
diff
changeset
|
694 |
{$ENDIF} |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
695 |
inc(Step); |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2705
diff
changeset
|
696 |
|
510 | 697 |
end; |
698 |
||
699 |
procedure FinishProgress; |
|
700 |
begin |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
701 |
WriteLnToConsole('Freeing progress surface... '); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
702 |
FreeTexture(ProgrTex); |
5174
f5294509783e
initial refactoring of ObjcExports and OverlayViewController
koda
parents:
5167
diff
changeset
|
703 |
uMobile.GameLoaded(); |
510 | 704 |
end; |
705 |
||
2905 | 706 |
function RenderHelpWindow(caption, subcaption, description, extra: ansistring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture; |
2747 | 707 |
var tmpsurf: PSDL_SURFACE; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
708 |
w, h, i, j: LongInt; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
709 |
font: THWFont; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
710 |
r, r2: TSDL_Rect; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
711 |
wa, ha: LongInt; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
712 |
tmpline, tmpline2, tmpdesc: ansistring; |
2747 | 713 |
begin |
2843 | 714 |
// make sure there is a caption as well as a sub caption - description is optional |
715 |
if caption = '' then caption:= '???'; |
|
716 |
if subcaption = '' then subcaption:= ' '; |
|
717 |
||
2841 | 718 |
font:= CheckCJKFont(caption,fnt16); |
719 |
font:= CheckCJKFont(subcaption,font); |
|
720 |
font:= CheckCJKFont(description,font); |
|
721 |
font:= CheckCJKFont(extra,font); |
|
2747 | 722 |
|
723 |
w:= 0; |
|
724 |
h:= 0; |
|
725 |
wa:= FontBorder * 2 + 4; |
|
726 |
ha:= FontBorder * 2; |
|
727 |
||
3407 | 728 |
i:= 0; j:= 0; // avoid compiler hints |
729 |
||
2747 | 730 |
// TODO: Recheck height/position calculation |
731 |
||
732 |
// get caption's dimensions |
|
733 |
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(caption), i, j); |
|
734 |
// width adds 36 px (image + space) |
|
735 |
w:= i + 36 + wa; |
|
736 |
h:= j + ha; |
|
737 |
||
738 |
// get sub caption's dimensions |
|
739 |
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(subcaption), i, j); |
|
740 |
// width adds 36 px (image + space) |
|
741 |
if w < (i + 36 + wa) then w:= i + 36 + wa; |
|
742 |
inc(h, j + ha); |
|
743 |
||
744 |
// get description's dimensions |
|
745 |
tmpdesc:= description; |
|
746 |
while tmpdesc <> '' do |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
747 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
748 |
tmpline:= tmpdesc; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
749 |
SplitByChar(tmpline, tmpdesc, '|'); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
750 |
if tmpline <> '' then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
751 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
752 |
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(tmpline), i, j); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
753 |
if w < (i + wa) then w:= i + wa; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
754 |
inc(h, j + ha) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
755 |
end |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
756 |
end; |
2747 | 757 |
|
758 |
if extra <> '' then |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
759 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
760 |
// get extra label's dimensions |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
761 |
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(extra), i, j); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
762 |
if w < (i + wa) then w:= i + wa; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
763 |
inc(h, j + ha); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
764 |
end; |
3697 | 765 |
|
2747 | 766 |
// add borders space |
767 |
inc(w, wa); |
|
768 |
inc(h, ha + 8); |
|
769 |
||
770 |
tmpsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, RMask, GMask, BMask, AMask); |
|
771 |
TryDo(tmpsurf <> nil, 'RenderHelpWindow: fail to create surface', true); |
|
772 |
||
773 |
// render border and background |
|
774 |
r.x:= 0; |
|
775 |
r.y:= 0; |
|
776 |
r.w:= w; |
|
777 |
r.h:= h; |
|
778 |
DrawRoundRect(@r, cWhiteColor, cNearBlackColor, tmpsurf, true); |
|
779 |
||
780 |
// render caption |
|
781 |
r:= WriteInRect(tmpsurf, 36 + FontBorder + 2, ha, $ffffffff, font, caption); |
|
782 |
// render sub caption |
|
783 |
r:= WriteInRect(tmpsurf, 36 + FontBorder + 2, r.y + r.h, $ffc7c7c7, font, subcaption); |
|
784 |
||
785 |
// render all description lines |
|
786 |
tmpdesc:= description; |
|
787 |
while tmpdesc <> '' do |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
788 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
789 |
tmpline:= tmpdesc; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
790 |
SplitByChar(tmpline, tmpdesc, '|'); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
791 |
r2:= r; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
792 |
if tmpline <> '' then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
793 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
794 |
r:= WriteInRect(tmpsurf, FontBorder + 2, r.y + r.h, $ff707070, font, tmpline); |
3697 | 795 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
796 |
// render highlighted caption (if there's a ':') |
3407 | 797 |
tmpline2:= ''; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
798 |
SplitByChar(tmpline, tmpline2, ':'); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
799 |
if tmpline2 <> '' then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
800 |
WriteInRect(tmpsurf, FontBorder + 2, r2.y + r2.h, $ffc7c7c7, font, tmpline + ':'); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
801 |
end |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
802 |
end; |
2747 | 803 |
|
804 |
if extra <> '' then |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
805 |
r:= WriteInRect(tmpsurf, FontBorder + 2, r.y + r.h, extracolor, font, extra); |
2747 | 806 |
|
807 |
r.x:= FontBorder + 6; |
|
808 |
r.y:= FontBorder + 4; |
|
809 |
r.w:= 32; |
|
810 |
r.h:= 32; |
|
811 |
SDL_FillRect(tmpsurf, @r, $ffffffff); |
|
812 |
SDL_UpperBlit(iconsurf, iconrect, tmpsurf, @r); |
|
3697 | 813 |
|
2747 | 814 |
RenderHelpWindow:= Surface2Tex(tmpsurf, true); |
815 |
SDL_FreeSurface(tmpsurf) |
|
816 |
end; |
|
817 |
||
818 |
procedure RenderWeaponTooltip(atype: TAmmoType); |
|
819 |
var r: TSDL_Rect; |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
820 |
i: LongInt; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
821 |
extra: ansistring; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
822 |
extracolor: LongInt; |
2747 | 823 |
begin |
3634 | 824 |
// don't do anything if the window shouldn't be shown |
825 |
if (cReducedQuality and rqTooltipsOff) <> 0 then |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
826 |
begin |
3634 | 827 |
WeaponTooltipTex:= nil; |
828 |
exit |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
829 |
end; |
2747 | 830 |
|
831 |
// free old texture |
|
832 |
FreeWeaponTooltip; |
|
833 |
||
834 |
// image region |
|
835 |
i:= LongInt(atype) - 1; |
|
3853 | 836 |
r.x:= (i shr 4) * 32; |
837 |
r.y:= (i mod 16) * 32; |
|
2747 | 838 |
r.w:= 32; |
839 |
r.h:= 32; |
|
840 |
||
841 |
// default (no extra text) |
|
842 |
extra:= ''; |
|
843 |
extracolor:= 0; |
|
844 |
||
845 |
if (CurrentTeam <> nil) and (Ammoz[atype].SkipTurns >= CurrentTeam^.Clan^.TurnNumber) then // weapon or utility is not yet available |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
846 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
847 |
extra:= trmsg[sidNotYetAvailable]; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
848 |
extracolor:= LongInt($ffc77070); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
849 |
end |
4241
835fd7a0e1bf
Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
nemo
parents:
4222
diff
changeset
|
850 |
else if (Ammoz[atype].Ammo.Propz and ammoprop_NoRoundEnd) <> 0 then // weapon or utility won't end your turn |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
851 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
852 |
extra:= trmsg[sidNoEndTurn]; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
853 |
extracolor:= LongInt($ff70c770); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
854 |
end |
3697 | 855 |
else |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
856 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
857 |
extra:= ''; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
858 |
extracolor:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
859 |
end; |
2747 | 860 |
|
861 |
// render window and return the texture |
|
862 |
WeaponTooltipTex:= RenderHelpWindow(trammo[Ammoz[atype].NameId], trammoc[Ammoz[atype].NameId], trammod[Ammoz[atype].NameId], extra, extracolor, SpritesData[sprAMAmmos].Surface, @r) |
|
2753 | 863 |
end; |
2747 | 864 |
|
865 |
procedure ShowWeaponTooltip(x, y: LongInt); |
|
866 |
begin |
|
867 |
// draw the texture if it exists |
|
868 |
if WeaponTooltipTex <> nil then |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
869 |
DrawTexture(x, y, WeaponTooltipTex) |
2747 | 870 |
end; |
871 |
||
872 |
procedure FreeWeaponTooltip; |
|
873 |
begin |
|
5045
f215eb5d4b75
this supposedly makes hwengine work with sdl 1.3 past rev 5296
koda
parents:
5043
diff
changeset
|
874 |
// free the existing texture (if there is any) |
2747 | 875 |
if WeaponTooltipTex = nil then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2910
diff
changeset
|
876 |
exit; |
2747 | 877 |
FreeTexture(WeaponTooltipTex); |
878 |
WeaponTooltipTex:= nil |
|
879 |
end; |
|
880 |
||
4398
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
881 |
procedure chFullScr(var s: shortstring); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
882 |
var flags: Longword = 0; |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
883 |
ico: PSDL_Surface; |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
884 |
buf: array[byte] of char; |
5052 | 885 |
{$IFDEF SDL13}x, y: LongInt;{$ENDIF} |
4398
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
886 |
begin |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
887 |
s:= s; // avoid compiler hint |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
888 |
if Length(s) = 0 then cFullScreen:= not cFullScreen |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
889 |
else cFullScreen:= s = '1'; |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
890 |
|
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
891 |
buf[0]:= char(0); // avoid compiler hint |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
892 |
AddFileLog('Prepare to change video parameters...'); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
893 |
|
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
894 |
flags:= SDL_OPENGL;// or SDL_RESIZABLE; |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
895 |
|
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
896 |
if cFullScreen then |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
897 |
flags:= flags or SDL_FULLSCREEN; |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
898 |
|
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
899 |
{$IFDEF SDL_IMAGE_NEWER} |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
900 |
WriteToConsole('Init SDL_image... '); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
901 |
SDLTry(IMG_Init(IMG_INIT_PNG) <> 0, true); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
902 |
WriteLnToConsole(msgOK); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
903 |
{$ENDIF} |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
904 |
// load engine icon |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
905 |
{$IFDEF DARWIN} |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
906 |
ico:= LoadImage(Pathz[ptGraphics] + '/hwengine_mac', ifIgnoreCaps); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
907 |
{$ELSE} |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
908 |
ico:= LoadImage(Pathz[ptGraphics] + '/hwengine', ifIgnoreCaps); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
909 |
{$ENDIF} |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
910 |
if ico <> nil then |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
911 |
begin |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
912 |
SDL_WM_SetIcon(ico, 0); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
913 |
SDL_FreeSurface(ico) |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
914 |
end; |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
915 |
|
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
916 |
// set window caption |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
917 |
SDL_WM_SetCaption('Hedgewars', nil); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
918 |
|
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
919 |
if SDLPrimSurface <> nil then |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
920 |
begin |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
921 |
AddFileLog('Freeing old primary surface...'); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
922 |
SDL_FreeSurface(SDLPrimSurface); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
923 |
SDLPrimSurface:= nil; |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
924 |
end; |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
925 |
|
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
926 |
{$IFDEF SDL13} |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
927 |
if SDLwindow = nil then |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
928 |
begin |
5043
2df62e1a6c02
glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
koda
parents:
5018
diff
changeset
|
929 |
// the values in x and y make the window appear in the center |
2df62e1a6c02
glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
koda
parents:
5018
diff
changeset
|
930 |
// on ios, make the sdl window appear on the second monitor when present |
5052 | 931 |
x:= (SDL_WINDOWPOS_CENTERED_MASK or {$IFDEF IPHONEOS}(SDL_GetNumVideoDisplays() - 1){$ELSE}0{$ENDIF}); |
932 |
y:= (SDL_WINDOWPOS_CENTERED_MASK or {$IFDEF IPHONEOS}(SDL_GetNumVideoDisplays() - 1){$ELSE}0{$ENDIF}); |
|
5004
2efa6a414518
update some sdl-1.3 bindings (working up to rev 5296)
koda
parents:
4976
diff
changeset
|
933 |
SDLwindow:= SDL_CreateWindow('Hedgewars', x, y, cScreenWidth, cScreenHeight, SDL_WINDOW_OPENGL or SDL_WINDOW_SHOWN |
5109
6d2e8a24277e
strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
koda
parents:
5052
diff
changeset
|
934 |
{$IFDEF IPHONEOS} or SDL_WINDOW_BORDERLESS {$ENDIF}); // do not set SDL_WINDOW_RESIZABLE on iOS |
5018 | 935 |
SDLrender:= SDL_CreateRenderer(SDLwindow, -1, SDL_RENDERER_ACCELERATED or SDL_RENDERER_PRESENTVSYNC); |
4398
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
936 |
end; |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
937 |
|
5004
2efa6a414518
update some sdl-1.3 bindings (working up to rev 5296)
koda
parents:
4976
diff
changeset
|
938 |
SDL_SetRenderDrawColor(SDLrender, 0, 0, 0, 255); |
4933 | 939 |
SDL_RenderClear(SDLrender); |
940 |
SDL_RenderPresent(SDLrender); |
|
5045
f215eb5d4b75
this supposedly makes hwengine work with sdl 1.3 past rev 5296
koda
parents:
5043
diff
changeset
|
941 |
|
f215eb5d4b75
this supposedly makes hwengine work with sdl 1.3 past rev 5296
koda
parents:
5043
diff
changeset
|
942 |
// we need to reset the gl context from the one created by SDL as we have our own drawing system |
f215eb5d4b75
this supposedly makes hwengine work with sdl 1.3 past rev 5296
koda
parents:
5043
diff
changeset
|
943 |
glMatrixMode(GL_PROJECTION); |
f215eb5d4b75
this supposedly makes hwengine work with sdl 1.3 past rev 5296
koda
parents:
5043
diff
changeset
|
944 |
glLoadIdentity(); |
4398
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
945 |
{$ELSE} |
5130
3602ede67ec5
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents:
5109
diff
changeset
|
946 |
if not cOnlyStats then |
3602ede67ec5
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents:
5109
diff
changeset
|
947 |
begin |
3602ede67ec5
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents:
5109
diff
changeset
|
948 |
SDLPrimSurface:= SDL_SetVideoMode(cScreenWidth, cScreenHeight, cBits, flags); |
3602ede67ec5
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents:
5109
diff
changeset
|
949 |
SDLTry(SDLPrimSurface <> nil, true); |
3602ede67ec5
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents:
5109
diff
changeset
|
950 |
end; |
4398
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
951 |
{$ENDIF} |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
952 |
|
4900 | 953 |
AddFileLog('Setting up OpenGL (using driver: ' + shortstring(SDL_VideoDriverName(buf, sizeof(buf))) + ')'); |
4398
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
954 |
SetupOpenGL(); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
955 |
end; |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
956 |
|
3038 | 957 |
procedure initModule; |
4925 | 958 |
var ai: TAmmoType; |
959 |
i: LongInt; |
|
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
960 |
begin |
4398
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
961 |
RegisterVariable('fullscr', vtCommand, @chFullScr, true); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4390
diff
changeset
|
962 |
|
3394
47b51e22e670
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents:
3390
diff
changeset
|
963 |
SDLPrimSurface:= nil; |
3922
44804043b691
iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents:
3906
diff
changeset
|
964 |
|
44804043b691
iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents:
3906
diff
changeset
|
965 |
{$IFNDEF IPHONEOS} |
3626 | 966 |
rotationQt:= 0; |
3394
47b51e22e670
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents:
3390
diff
changeset
|
967 |
cGPUVendor:= gvUnknown; |
47b51e22e670
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents:
3390
diff
changeset
|
968 |
{$ENDIF} |
3697 | 969 |
|
3394
47b51e22e670
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents:
3390
diff
changeset
|
970 |
cScaleFactor:= 2.0; |
47b51e22e670
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents:
3390
diff
changeset
|
971 |
SupportNPOTT:= false; |
47b51e22e670
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents:
3390
diff
changeset
|
972 |
Step:= 0; |
47b51e22e670
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents:
3390
diff
changeset
|
973 |
ProgrTex:= nil; |
4925 | 974 |
|
975 |
// init all ammo name texture pointers |
|
976 |
for ai:= Low(TAmmoType) to High(TAmmoType) do |
|
977 |
begin |
|
978 |
Ammoz[ai].NameTex := nil; |
|
979 |
end; |
|
980 |
// init all count texture pointers |
|
981 |
for i:= Low(CountTexz) to High(CountTexz) do |
|
982 |
begin |
|
983 |
CountTexz[i] := nil; |
|
984 |
end; |
|
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
985 |
end; |
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
986 |
|
3038 | 987 |
procedure freeModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2705
diff
changeset
|
988 |
begin |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2705
diff
changeset
|
989 |
end; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2705
diff
changeset
|
990 |
|
4 | 991 |
end. |