author | unC0Rr |
Thu, 18 Nov 2010 11:32:47 +0300 | |
changeset 4374 | bcefeeabaa33 |
parent 4373 | fe0e3903bb9e |
child 4376 | 9654205a9424 |
permissions | -rw-r--r-- |
2947 | 1 |
(* |
2 |
* Hedgewars, a free turn based strategy game |
|
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* Copyright (c) 2004-2010 Andrey Korotaev <unC0Rr@gmail.com> |
2947 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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* GNU General Public License for more details. |
|
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* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
15 |
* along with this program; if not, write to the Free Software |
|
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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{$INCLUDE "options.inc"} |
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|
2800 | 21 |
{$IFDEF WIN32} |
22 |
{$R hwengine.rc} |
|
23 |
{$ENDIF} |
|
24 |
||
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{$IFDEF HWLIBRARY} |
2698 | 26 |
unit hwengine; |
27 |
interface |
|
28 |
{$ELSE} |
|
51 | 29 |
program hwengine; |
2698 | 30 |
{$ENDIF} |
3407 | 31 |
|
3697 | 32 |
uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound, |
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uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions, uMobile, |
4374 | 34 |
sysutils, uTypes, uVariables, uCommands, uUtils; |
3697 | 35 |
|
3064 | 36 |
var isTerminated: boolean = false; |
37 |
alsoShutdownFrontend: boolean = false; |
|
3615 | 38 |
|
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{$IFDEF HWLIBRARY} |
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procedure initEverything(complete:boolean); |
41 |
procedure freeEverything(complete:boolean); |
|
51 | 42 |
|
2698 | 43 |
implementation |
44 |
{$ELSE} |
|
51 | 45 |
procedure OnDestroy; forward; |
3611 | 46 |
procedure initEverything(complete:boolean); forward; |
3525 | 47 |
procedure freeEverything(complete:boolean); forward; |
2698 | 48 |
{$ENDIF} |
51 | 49 |
|
50 |
//////////////////////////////// |
|
371 | 51 |
procedure DoTimer(Lag: LongInt); |
2905 | 52 |
var s: shortstring; |
51 | 53 |
begin |
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if not isPaused then inc(RealTicks, Lag); |
564 | 55 |
|
2947 | 56 |
case GameState of |
57 |
gsLandGen: begin |
|
58 |
GenMap; |
|
59 |
GameState:= gsStart; |
|
60 |
end; |
|
61 |
gsStart: begin |
|
62 |
if HasBorder then DisableSomeWeapons; |
|
63 |
AddClouds; |
|
64 |
AssignHHCoords; |
|
65 |
AddMiscGears; |
|
66 |
StoreLoad; |
|
67 |
InitWorld; |
|
68 |
ResetKbd; |
|
69 |
SoundLoad; |
|
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if GameType = gmtSave then |
|
71 |
begin |
|
72 |
isSEBackup:= isSoundEnabled; |
|
73 |
isSoundEnabled:= false |
|
74 |
end; |
|
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FinishProgress; |
|
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PlayMusic; |
|
77 |
SetScale(zoom); |
|
78 |
ScriptCall('onGameStart'); |
|
79 |
GameState:= gsGame; |
|
80 |
end; |
|
81 |
gsConfirm, |
|
82 |
gsGame: begin |
|
83 |
DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible |
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ProcessKbd; |
|
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if not isPaused then |
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begin |
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DoGameTick(Lag); |
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ProcessVisualGears(Lag); |
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end; |
2947 | 90 |
end; |
91 |
gsChat: begin |
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92 |
DrawWorld(Lag); |
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if not isPaused then |
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begin |
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DoGameTick(Lag); |
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ProcessVisualGears(Lag); |
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end; |
2947 | 98 |
end; |
99 |
gsExit: begin |
|
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isTerminated:= true; |
|
101 |
end; |
|
102 |
end; |
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{$IFDEF SDL13} |
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SDL_RenderPresent(); |
3523 | 106 |
{$ELSE} |
107 |
SDL_GL_SwapBuffers(); |
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{$ENDIF} |
2947 | 109 |
// not going to make captures on the iPhone |
110 |
if flagMakeCapture then |
|
111 |
begin |
|
112 |
flagMakeCapture:= false; |
|
113 |
s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks); |
|
114 |
WriteLnToConsole('Saving ' + s + '...'); |
|
4359 | 115 |
playSound(sndShutter); |
2947 | 116 |
MakeScreenshot(s); |
117 |
//SDL_SaveBMP_RW(SDLPrimSurface, SDL_RWFromFile(Str2PChar(s), 'wb'), 1) |
|
118 |
end; |
|
51 | 119 |
end; |
120 |
||
121 |
//////////////////// |
|
79 | 122 |
procedure OnDestroy; |
51 | 123 |
begin |
2947 | 124 |
WriteLnToConsole('Freeing resources...'); |
3617 | 125 |
FreeActionsList(); |
2947 | 126 |
StoreRelease(); |
127 |
ControllerClose(); |
|
128 |
SendKB(); |
|
129 |
CloseIPC(); |
|
130 |
TTF_Quit(); |
|
3598 | 131 |
{$IFDEF SDL13} |
132 |
SDL_DestroyRenderer(SDLwindow); |
|
133 |
SDL_DestroyWindow(SDLwindow); |
|
134 |
{$ENDIF} |
|
2947 | 135 |
SDL_Quit(); |
3063 | 136 |
isTerminated:= false; |
51 | 137 |
end; |
138 |
||
139 |
/////////////////// |
|
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procedure MainLoop; |
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var PrevTime, CurrTime: Longword; |
3463 | 142 |
event: TSDL_Event; |
2698 | 143 |
begin |
2947 | 144 |
PrevTime:= SDL_GetTicks; |
3063 | 145 |
while isTerminated = false do |
146 |
begin |
|
3523 | 147 |
|
2947 | 148 |
while SDL_PollEvent(@event) <> 0 do |
149 |
begin |
|
150 |
case event.type_ of |
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SDL_KEYDOWN: if GameState = gsChat then |
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{$IFDEF IPHONEOS} |
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// sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3 |
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KeyPressChat(event.key.keysym.sym); |
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{$ELSE} |
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KeyPressChat(event.key.keysym.unicode); |
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SDL_MOUSEBUTTONDOWN: if event.button.button = SDL_BUTTON_WHEELDOWN then uKeys.wheelDown:= true; |
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SDL_MOUSEBUTTONUP: if event.button.button = SDL_BUTTON_WHEELUP then uKeys.wheelUp:= true; |
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{$ENDIF} |
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{$IFDEF SDL13} |
2947 | 161 |
SDL_WINDOWEVENT: |
3463 | 162 |
if event.wevent.event = SDL_WINDOWEVENT_SHOWN then |
163 |
cHasFocus:= true; |
|
2698 | 164 |
{$ELSE} |
2947 | 165 |
SDL_ACTIVEEVENT: |
166 |
if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then |
|
167 |
cHasFocus:= event.active.gain = 1; |
|
3463 | 168 |
{$ENDIF} |
2947 | 169 |
SDL_JOYAXISMOTION: ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value); |
170 |
SDL_JOYHATMOTION: ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value); |
|
171 |
SDL_JOYBUTTONDOWN: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true); |
|
172 |
SDL_JOYBUTTONUP: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false); |
|
173 |
SDL_QUITEV: isTerminated:= true |
|
3463 | 174 |
end; // end case event.type_ |
175 |
end; // end while SDL_PollEvent(@event) <> 0 |
|
176 |
||
3063 | 177 |
if isTerminated = false then |
2947 | 178 |
begin |
3063 | 179 |
CurrTime:= SDL_GetTicks; |
3976 | 180 |
if PrevTime + longword(cTimerInterval) <= CurrTime then |
3063 | 181 |
begin |
182 |
DoTimer(CurrTime - PrevTime); |
|
183 |
PrevTime:= CurrTime |
|
3697 | 184 |
end |
3063 | 185 |
else SDL_Delay(1); |
186 |
IPCCheckSock(); |
|
187 |
end; |
|
188 |
end; |
|
2698 | 189 |
end; |
190 |
||
191 |
///////////////////////// |
|
192 |
procedure ShowMainWindow; |
|
193 |
begin |
|
2947 | 194 |
if cFullScreen then ParseCommand('fullscr 1', true) |
195 |
else ParseCommand('fullscr 0', true); |
|
196 |
SDL_ShowCursor(0) |
|
2698 | 197 |
end; |
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|
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/////////////// |
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{$IFDEF HWLIBRARY} |
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procedure Game(gameArgs: PPChar); cdecl; export; |
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{$ELSE} |
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procedure Game; |
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{$ENDIF} |
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var p: TPathType; |
2947 | 206 |
s: shortstring; |
3611 | 207 |
{$IFDEF DEBUGFILE} |
208 |
i: LongInt; |
|
209 |
{$ENDIF} |
|
2698 | 210 |
begin |
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{$IFDEF HWLIBRARY} |
2947 | 212 |
cBits:= 32; |
213 |
cFullScreen:= false; |
|
214 |
cTimerInterval:= 8; |
|
215 |
PathPrefix:= 'Data'; |
|
3624 | 216 |
{$IFDEF DEBUGFILE} |
2947 | 217 |
cShowFPS:= true; |
3624 | 218 |
{$ELSE} |
3971 | 219 |
cShowFPS:= false; |
3624 | 220 |
{$ENDIF} |
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221 |
val(gameArgs[0], ipcPort); |
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val(gameArgs[1], cScreenWidth); |
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val(gameArgs[2], cScreenHeight); |
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224 |
val(gameArgs[3], cReducedQuality); |
2947 | 225 |
cLocaleFName:= gameArgs[4]; |
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UserNick:= gameArgs[5]; |
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227 |
isSoundEnabled:= gameArgs[6] = '1'; |
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isMusicEnabled:= gameArgs[7] = '1'; |
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cAltDamage:= gameArgs[8] = '1'; |
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val(gameArgs[9], rotationQt); |
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231 |
recordFileName:= gameArgs[10]; |
3624 | 232 |
{$ENDIF} |
3613 | 233 |
|
3914 | 234 |
cLogfileBase:= 'game'; |
3611 | 235 |
initEverything(true); |
236 |
WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')'); |
|
237 |
{$IFDEF DEBUGFILE} |
|
238 |
AddFileLog('Prefix: "' + PathPrefix +'"'); |
|
239 |
for i:= 0 to ParamCount do |
|
240 |
AddFileLog(inttostr(i) + ': ' + ParamStr(i)); |
|
241 |
{$ENDIF} |
|
2698 | 242 |
|
2947 | 243 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
244 |
if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p]; |
|
3697 | 245 |
|
2947 | 246 |
WriteToConsole('Init SDL... '); |
247 |
SDLTry(SDL_Init(SDL_INIT_VIDEO) >= 0, true); |
|
248 |
WriteLnToConsole(msgOK); |
|
2698 | 249 |
|
2947 | 250 |
SDL_EnableUNICODE(1); |
2698 | 251 |
|
2947 | 252 |
WriteToConsole('Init SDL_ttf... '); |
253 |
SDLTry(TTF_Init() <> -1, true); |
|
254 |
WriteLnToConsole(msgOK); |
|
2698 | 255 |
|
3162 | 256 |
{$IFDEF WIN32} |
257 |
s:= SDL_getenv('SDL_VIDEO_CENTERED'); |
|
3153 | 258 |
SDL_putenv('SDL_VIDEO_CENTERED=1'); |
2947 | 259 |
ShowMainWindow(); |
3162 | 260 |
SDL_putenv(str2pchar('SDL_VIDEO_CENTERED=' + s)); |
261 |
{$ELSE} |
|
3154 | 262 |
ShowMainWindow(); |
3162 | 263 |
{$ENDIF} |
2698 | 264 |
|
2947 | 265 |
AddProgress(); |
2698 | 266 |
|
2947 | 267 |
ControllerInit(); // has to happen before InitKbdKeyTable to map keys |
268 |
InitKbdKeyTable(); |
|
2698 | 269 |
|
2947 | 270 |
LoadLocale(Pathz[ptLocale] + '/en.txt'); // Do an initial load with english |
271 |
if cLocaleFName <> 'en.txt' then |
|
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272 |
begin |
2719 | 273 |
// Try two letter locale first before trying specific locale overrides |
3697 | 274 |
if (Length(cLocaleFName) > 6) and (Copy(cLocaleFName,1,2)+'.txt' <> 'en.txt') then |
2722 | 275 |
LoadLocale(Pathz[ptLocale] + '/' + Copy(cLocaleFName,1,2)+'.txt'); |
2947 | 276 |
LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName); |
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277 |
end; |
2698 | 278 |
|
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279 |
WriteLnToConsole(msgGettingConfig); |
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|
280 |
|
2947 | 281 |
if recordFileName = '' then |
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282 |
begin |
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|
283 |
InitIPC; |
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|
284 |
SendIPCAndWaitReply('C'); // ask for game config |
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|
285 |
end |
2947 | 286 |
else |
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|
287 |
begin |
2947 | 288 |
LoadRecordFromFile(recordFileName); |
3935 | 289 |
perfExt_SaveBeganSynching(); |
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|
290 |
end; |
2698 | 291 |
|
2947 | 292 |
ScriptOnGameInit; |
2786 | 293 |
|
2947 | 294 |
s:= 'eproto ' + inttostr(cNetProtoVersion); |
295 |
SendIPCRaw(@s[0], Length(s) + 1); // send proto version |
|
296 |
||
297 |
InitTeams(); |
|
298 |
AssignStores(); |
|
2698 | 299 |
|
2947 | 300 |
if isSoundEnabled then |
301 |
InitSound(); |
|
2590 | 302 |
|
2947 | 303 |
isDeveloperMode:= false; |
2698 | 304 |
|
2947 | 305 |
TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
2698 | 306 |
|
2947 | 307 |
ParseCommand('rotmask', true); |
2698 | 308 |
|
2947 | 309 |
MainLoop(); |
3615 | 310 |
// clean up SDL and GL context |
2947 | 311 |
OnDestroy(); |
3615 | 312 |
// clean up all the other memory allocated |
3611 | 313 |
freeEverything(true); |
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|
314 |
if alsoShutdownFrontend then halt; |
2698 | 315 |
end; |
2590 | 316 |
|
3525 | 317 |
procedure initEverything (complete:boolean); |
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318 |
begin |
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|
319 |
Randomize(); |
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|
320 |
|
3709 | 321 |
// uConsts does not need initialization as they are all consts |
4374 | 322 |
uUtils.initModule; |
3038 | 323 |
uMisc.initModule; |
4359 | 324 |
uVariables.initModule; |
3038 | 325 |
uConsole.initModule; // MUST happen after uMisc |
4373 | 326 |
uCommands.initModule; |
3525 | 327 |
|
3038 | 328 |
uLand.initModule; |
3525 | 329 |
uIO.initModule; |
3697 | 330 |
|
3525 | 331 |
if complete then |
332 |
begin |
|
333 |
uAI.initModule; |
|
334 |
//uAIActions does not need initialization |
|
335 |
//uAIAmmoTests does not need initialization |
|
336 |
uAIMisc.initModule; |
|
337 |
uAmmos.initModule; |
|
338 |
uChat.initModule; |
|
339 |
uCollisions.initModule; |
|
340 |
//uFloat does not need initialization |
|
341 |
//uGame does not need initialization |
|
342 |
uGears.initModule; |
|
343 |
uKeys.initModule; |
|
344 |
//uLandGraphics does not need initialization |
|
345 |
//uLandObjects does not need initialization |
|
346 |
//uLandTemplates does not need initialization |
|
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|
347 |
uLandTexture.initModule; |
3525 | 348 |
//uLocale does not need initialization |
3697 | 349 |
uRandom.initModule; |
3525 | 350 |
uScript.initModule; |
351 |
uSound.initModule; |
|
352 |
uStats.initModule; |
|
353 |
uStore.initModule; |
|
354 |
uTeams.initModule; |
|
355 |
uVisualGears.initModule; |
|
356 |
uWorld.initModule; |
|
357 |
end; |
|
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|
358 |
end; |
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359 |
|
3525 | 360 |
procedure freeEverything (complete:boolean); |
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361 |
begin |
3525 | 362 |
if complete then |
363 |
begin |
|
364 |
uWorld.freeModule; |
|
3615 | 365 |
uVisualGears.freeModule; |
3525 | 366 |
uTeams.freeModule; |
367 |
uStore.freeModule; //stub |
|
368 |
uStats.freeModule; //stub |
|
3615 | 369 |
uSound.freeModule; |
3525 | 370 |
uScript.freeModule; |
371 |
uRandom.freeModule; //stub |
|
372 |
//uLocale does not need to be freed |
|
373 |
//uLandTemplates does not need to be freed |
|
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|
374 |
uLandTexture.freeModule; |
3525 | 375 |
//uLandObjects does not need to be freed |
376 |
//uLandGraphics does not need to be freed |
|
377 |
uKeys.freeModule; //stub |
|
378 |
uGears.freeModule; |
|
379 |
//uGame does not need to be freed |
|
380 |
//uFloat does not need to be freed |
|
381 |
uCollisions.freeModule; //stub |
|
382 |
uChat.freeModule; //stub |
|
383 |
uAmmos.freeModule; |
|
384 |
uAIMisc.freeModule; //stub |
|
385 |
//uAIAmmoTests does not need to be freed |
|
386 |
//uAIActions does not need to be freed |
|
3617 | 387 |
uAI.freeModule; //stub |
3525 | 388 |
end; |
3697 | 389 |
|
3525 | 390 |
uIO.freeModule; //stub |
3038 | 391 |
uLand.freeModule; |
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changeset
|
392 |
|
4373 | 393 |
uCommands.freeModule; |
3038 | 394 |
uConsole.freeModule; |
4359 | 395 |
uVariables.freeModule; |
4374 | 396 |
uUtils.freeModule; |
3525 | 397 |
uMisc.freeModule; // uMisc closes the debug log. |
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|
398 |
end; |
2803
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changeset
|
399 |
|
2698 | 400 |
///////////////////////// |
3610 | 401 |
procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF}; |
2698 | 402 |
var Preview: TPreview; |
403 |
begin |
|
3914 | 404 |
cLogfileBase:= 'preview'; |
3611 | 405 |
initEverything(false); |
3610 | 406 |
{$IFDEF HWLIBRARY} |
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|
407 |
WriteLnToConsole('Preview connecting on port ' + inttostr(port)); |
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changeset
|
408 |
ipcPort:= port; |
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changeset
|
409 |
{$ENDIF} |
2947 | 410 |
InitIPC; |
411 |
IPCWaitPongEvent; |
|
412 |
TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
|
2698 | 413 |
|
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changeset
|
414 |
Preview:= GenPreview(); |
2947 | 415 |
WriteLnToConsole('Sending preview...'); |
416 |
SendIPCRaw(@Preview, sizeof(Preview)); |
|
3365
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changeset
|
417 |
SendIPCRaw(@MaxHedgehogs, sizeof(byte)); |
2947 | 418 |
WriteLnToConsole('Preview sent, disconnect'); |
419 |
CloseIPC(); |
|
3525 | 420 |
freeEverything(false); |
2698 | 421 |
end; |
422 |
||
3021 | 423 |
{$IFNDEF HWLIBRARY} |
2008 | 424 |
///////////////////// |
425 |
procedure DisplayUsage; |
|
2691 | 426 |
var i: LongInt; |
2008 | 427 |
begin |
2947 | 428 |
WriteLn('Wrong argument format: correct configurations is'); |
429 |
WriteLn(); |
|
3678
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parents:
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diff
changeset
|
430 |
WriteLn(' hwengine <path to data folder> <path to replay file> [options]'); |
2947 | 431 |
WriteLn(); |
3678
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changeset
|
432 |
WriteLn('where [options] must be specified either as:'); |
2947 | 433 |
WriteLn(' --set-video [screen width] [screen height] [color dept]'); |
434 |
WriteLn(' --set-audio [volume] [enable music] [enable sounds]'); |
|
435 |
WriteLn(' --set-other [language file] [full screen] [show FPS]'); |
|
3678
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koda
parents:
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diff
changeset
|
436 |
WriteLn(' --set-multimedia [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]'); |
00428183300f
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parents:
3670
diff
changeset
|
437 |
WriteLn(' --set-everything [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]'); |
2947 | 438 |
WriteLn(); |
3678
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patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
439 |
WriteLn('Read documentation online at http://code.google.com/p/hedgewars/wiki/CommandLineOptions for more information'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
440 |
WriteLn(); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
441 |
Write('PARSED COMMAND: '); |
2947 | 442 |
for i:=0 to ParamCount do |
443 |
Write(ParamStr(i) + ' '); |
|
444 |
WriteLn(); |
|
2008 | 445 |
end; |
446 |
||
51 | 447 |
//////////////////// |
3678
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parents:
3670
diff
changeset
|
448 |
{$INCLUDE "ArgParsers.inc"} |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
449 |
|
51 | 450 |
procedure GetParams; |
97
e7c1df9cce2c
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents:
81
diff
changeset
|
451 |
begin |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
452 |
if (ParamCount < 2) then |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
453 |
GameType:= gmtSyntax |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
454 |
else |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
455 |
if (ParamCount = 3) then |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
456 |
internalSetGameTypeLandPreviewFromParameters() |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
457 |
else |
3709 | 458 |
if (ParamCount = cDefaultParamNum) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
459 |
internalStartGameWithParameters() |
2947 | 460 |
else |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
461 |
playReplayFileWithParameters(); |
51 | 462 |
end; |
3021 | 463 |
|
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
464 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
465 |
/////////////////////////////// m a i n //////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
466 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
467 |
begin |
2947 | 468 |
GetParams(); |
2008 | 469 |
|
3078 | 470 |
if GameType = gmtLandPreview then GenLandPreview() |
2947 | 471 |
else if GameType = gmtSyntax then DisplayUsage() |
472 |
else Game(); |
|
3697 | 473 |
|
2947 | 474 |
if GameType = gmtSyntax then |
475 |
ExitCode:= 1 |
|
476 |
else |
|
477 |
ExitCode:= 0; |
|
2698 | 478 |
{$ENDIF} |
51 | 479 |
end. |