misc/libphysfs/lzma/CPP/Windows/Thread.h
author nemo
Mon, 10 Apr 2017 12:06:43 -0400
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permissions -rw-r--r--
bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
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// Windows/Thread.h
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#ifndef __WINDOWS_THREAD_H
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#define __WINDOWS_THREAD_H
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#include "Defs.h"
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extern "C" 
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{ 
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#include "../../C/Threads.h"
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}
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namespace NWindows {
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class CThread
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{
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  ::CThread thread;
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public:
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  CThread() { Thread_Construct(&thread); }
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  ~CThread() { Close(); }
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  bool IsCreated() { return Thread_WasCreated(&thread) != 0; }
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  HRes Close()  { return Thread_Close(&thread); }
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  HRes Create(THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter)
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    { return Thread_Create(&thread, startAddress, parameter); }
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  HRes Wait() { return Thread_Wait(&thread); }
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  #ifdef _WIN32
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  DWORD Resume() { return ::ResumeThread(thread.handle); }
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  DWORD Suspend() { return ::SuspendThread(thread.handle); }
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  bool Terminate(DWORD exitCode) { return BOOLToBool(::TerminateThread(thread.handle, exitCode)); }
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  int GetPriority() { return ::GetThreadPriority(thread.handle); }
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  bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(thread.handle, priority)); }
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  #endif
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};
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}
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#endif