hedgewars/uStore.pas
author smaxx
Thu, 26 Aug 2010 16:02:09 +0200
changeset 3774 af0e68ca273e
parent 3773 f552c7b439fa
child 3799 5341dc5a8919
permissions -rw-r--r--
Engine: * Added a 5 seconds ready time to every (player controlled) hog's start of the round. Use [attack] to skip it (untested in multiplayer). Frontend: * Fixed training missions failing to start.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uStore;
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interface
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uses sysutils, uConsts, uTeams, SDLh, GLunit;
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var PixelFormat: PSDL_PixelFormat;
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    SDLPrimSurface: PSDL_Surface;
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    PauseTexture,
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    ReadyTexture,
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    SyncTexture,
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    ConfirmTexture: PTexture;
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    cScaleFactor: GLfloat;
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    SupportNPOTT: Boolean;
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    Step: LongInt;
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    squaresize : LongInt;
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    numsquares : LongInt;
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    ProgrTex: PTexture;
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    MissionIcons: PSDL_Surface;
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    ropeIconTex: PTexture;
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    rotationQt: GLfloat;
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    wScreen: LongInt;
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    hScreen: LongInt;
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procedure initModule;
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procedure freeModule;
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procedure StoreLoad;
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procedure StoreRelease;
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procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
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procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
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procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
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procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
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procedure DrawTexture(X, Y: LongInt; Texture: PTexture; Scale: GLfloat = 1.0);
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procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, w, h: LongInt);
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procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, w, h: LongInt; Angle: real);
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procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
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procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
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procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
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procedure DrawCentered(X, Top: LongInt; Source: PTexture);
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procedure DrawFromRect(X, Y, W, H: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
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procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
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procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
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procedure DrawFillRect(r: TSDL_Rect);
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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function  CheckCJKFont(s: ansistring; font: THWFont): THWFont;
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function  RenderStringTex(s: ansistring; Color: Longword; font: THWFont): PTexture;
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function  RenderSpeechBubbleTex(s: ansistring; SpeechType: Longword; font: THWFont): PTexture;
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procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
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//procedure rotateSurface(Surface: PSDL_Surface);
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procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL
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procedure copyToXY(src, dest: PSDL_Surface; destX, destY: LongInt);
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procedure RenderHealth(var Hedgehog: THedgehog);
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procedure AddProgress;
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procedure FinishProgress;
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function  LoadImage(const filename: shortstring; imageFlags: LongInt): PSDL_Surface;
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procedure SetupOpenGL;
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procedure SetScale(f: GLfloat);
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function  RenderHelpWindow(caption, subcaption, description, extra: ansistring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture;
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procedure RenderWeaponTooltip(atype: TAmmoType);
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procedure ShowWeaponTooltip(x, y: LongInt);
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procedure FreeWeaponTooltip;
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procedure Tint(r, g, b, a: Byte); inline;
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procedure Tint(c: Longword); inline;
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implementation
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uses uMisc, uConsole, uLocale;
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type TGPUVendor = (gvUnknown, gvNVIDIA, gvATI, gvIntel, gvApple);
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var HHTexture: PTexture;
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    MaxTextureSize: LongInt;
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    cGPUVendor: TGPUVendor;
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    lastTint: Longword;
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procedure Tint(r, g, b, a: Byte); inline;
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var nc: Longword;
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begin
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nc:= (a shl 24) or (b shl 16) or (g shl 8) or r;
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if nc = lastTint then
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    exit;
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glColor4ub(r, g, b, a);
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lastTint:= nc;
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end;
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procedure Tint(c: Longword); inline;
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begin
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Tint(((c shr 16) and $FF), ((c shr 8) and $FF), (c and $FF), $FF);
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end;
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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var r: TSDL_Rect;
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begin
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r:= rect^;
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if Clear then SDL_FillRect(Surface, @r, 0);
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BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
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FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
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r.y:= rect^.y + 1;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 1;
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r.w:= rect^.w - 2;
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r.y:= rect^.y;
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r.h:= rect^.h;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 2;
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r.y:= rect^.y + 1;
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r.w:= rect^.w - 4;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, FillColor);
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r.x:= rect^.x + 1;
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r.y:= rect^.y + 2;
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r.w:= rect^.w - 2;
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r.h:= rect^.h - 4;
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SDL_FillRect(Surface, @r, FillColor)
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end;
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: ansistring): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    finalRect: TSDL_Rect;
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begin
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w:= 0; h:= 0; // avoid compiler hints
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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finalRect.x:= X;
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finalRect.y:= Y;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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DrawRoundRect(@finalRect, cWhiteColor, endian(cNearBlackColorChannels.value), Surface, true);
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clr.r:= (Color shr 16) and $FF;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr);
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finalRect.x:= X + FontBorder + 2;
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finalRect.y:= Y + FontBorder;
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @finalRect);
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SDL_FreeSurface(tmpsurf);
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finalRect.x:= X;
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finalRect.y:= Y;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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WriteInRoundRect:= finalRect;
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end;
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function WriteInRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: ansistring): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    finalRect: TSDL_Rect;
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begin
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w:= 0; h:= 0; // avoid compiler hints
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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finalRect.x:= X + FontBorder + 2;
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finalRect.y:= Y + FontBorder;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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clr.r:= Color shr 16;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr);
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tmpsurf:= doSurfaceConversion(tmpsurf);
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @finalRect);
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SDL_FreeSurface(tmpsurf);
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finalRect.x:= X;
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finalRect.y:= Y;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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WriteInRect:= finalRect
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end;
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procedure StoreLoad;
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var s: shortstring;
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    procedure WriteNames(Font: THWFont);
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    var t: LongInt;
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        i: LongInt;
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        r, rr: TSDL_Rect;
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        drY: LongInt;
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        texsurf, flagsurf, iconsurf: PSDL_Surface;
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    begin
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    r.x:= 0;
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    r.y:= 0;
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    drY:= - 4;
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    for t:= 0 to Pred(TeamsCount) do
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        with TeamsArray[t]^ do
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        begin
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        NameTagTex:= RenderStringTex(TeamName, Clan^.Color, Font);
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        r.w:= cTeamHealthWidth + 5;
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        r.h:= NameTagTex^.h;
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        texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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        TryDo(texsurf <> nil, errmsgCreateSurface, true);
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        TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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        DrawRoundRect(@r, cWhiteColor, cNearBlackColorChannels.value, texsurf, true);
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        rr:= r;
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        inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
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        DrawRoundRect(@rr, Clan^.Color, Clan^.Color, texsurf, false);
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        HealthTex:= Surface2Tex(texsurf, false);
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        SDL_FreeSurface(texsurf);
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        r.x:= 0;
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        r.y:= 0;
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        r.w:= 32;
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        r.h:= 32;
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        texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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        TryDo(texsurf <> nil, errmsgCreateSurface, true);
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        TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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        r.w:= 26;
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        r.h:= 19;
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        DrawRoundRect(@r, cWhiteColor, cNearBlackColor, texsurf, true);
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        // overwrite flag for cpu teams and keep players from using it
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        if (Hedgehogs[0].Gear <> nil) and (Hedgehogs[0].BotLevel > 0) then
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            Flag:= 'cpu'
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        else if Flag = 'cpu' then
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            Flag:= 'hedgewars';
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        flagsurf:= LoadImage(Pathz[ptFlags] + '/' + Flag, ifNone);
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        if flagsurf = nil then
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            flagsurf:= LoadImage(Pathz[ptFlags] + '/hedgewars', ifNone);
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        TryDo(flagsurf <> nil, 'Failed to load flag "' + Flag + '" as well as the default flag', true);
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        copyToXY(flagsurf, texsurf, 2, 2);
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        SDL_FreeSurface(flagsurf);
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        flagsurf:= nil;
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        // restore black border pixels inside the flag
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        PLongwordArray(texsurf^.pixels)^[32 * 2 +  2]:= cNearBlackColor;
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        PLongwordArray(texsurf^.pixels)^[32 * 2 + 23]:= cNearBlackColor;
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        PLongwordArray(texsurf^.pixels)^[32 * 16 +  2]:= cNearBlackColor;
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        PLongwordArray(texsurf^.pixels)^[32 * 16 + 23]:= cNearBlackColor;
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        FlagTex:= Surface2Tex(texsurf, false);
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        SDL_FreeSurface(texsurf);
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        AIKillsTex := RenderStringTex(inttostr(stats.AIKills), Clan^.Color, fnt16);
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   264
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        dec(drY, r.h + 2);
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        DrawHealthY:= drY;
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        for i:= 0 to 7 do
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            with Hedgehogs[i] do
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                if Gear <> nil then
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                    begin
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                    NameTagTex:= RenderStringTex(Name, Clan^.Color, CheckCJKFont(Name,fnt16));
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                    if Hat <> 'NoHat' then
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                        begin
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                        if (Length(Hat) > 39) and (Copy(Hat,1,8) = 'Reserved') and (Copy(Hat,9,32) = PlayerHash) then
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                            texsurf:= LoadImage(Pathz[ptHats] + '/Reserved/' + Copy(Hat,9,Length(s)-8), ifNone)
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                        else
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                            texsurf:= LoadImage(Pathz[ptHats] + '/' + Hat, ifNone);
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                            if texsurf <> nil then
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                            begin
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                                HatTex:= Surface2Tex(texsurf, true);
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                                SDL_FreeSurface(texsurf)
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                            end;
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                            texsurf:= nil;
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                        end
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                    end;
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        end;
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    MissionIcons:= LoadImage(Pathz[ptGraphics] + '/missions', ifCritical);
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    iconsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, 28, 28, 32, RMask, GMask, BMask, AMask);
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        if iconsurf <> nil then
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        begin
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   291
            r.x:= 0;
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            r.y:= 0;
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            r.w:= 28;
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   294
            r.h:= 28;
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parents: 3509
diff changeset
   295
            DrawRoundRect(@r, cWhiteColor, cNearBlackColor, iconsurf, true);
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   296
            ropeIconTex:= Surface2Tex(iconsurf, false);
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   297
            SDL_FreeSurface(iconsurf);
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   298
            iconsurf:= nil;
2948
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diff changeset
   299
        end;
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diff changeset
   300
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   301
2948
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diff changeset
   302
    procedure MakeCrossHairs;
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unc0rr
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diff changeset
   303
    var t: LongInt;
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unc0rr
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diff changeset
   304
        tmpsurf, texsurf: PSDL_Surface;
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unc0rr
parents: 2910
diff changeset
   305
        Color, i: Longword;
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unc0rr
parents: 2910
diff changeset
   306
    begin
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unc0rr
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diff changeset
   307
    s:= Pathz[ptGraphics] + '/' + cCHFileName;
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unc0rr
parents: 2910
diff changeset
   308
    tmpsurf:= LoadImage(s, ifAlpha or ifCritical);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   309
2948
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unc0rr
parents: 2910
diff changeset
   310
    for t:= 0 to Pred(TeamsCount) do
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unc0rr
parents: 2910
diff changeset
   311
        with TeamsArray[t]^ do
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unc0rr
parents: 2910
diff changeset
   312
        begin
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unc0rr
parents: 2910
diff changeset
   313
        texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, tmpsurf^.w, tmpsurf^.h, 32, RMask, GMask, BMask, AMask);
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unc0rr
parents: 2910
diff changeset
   314
        TryDo(texsurf <> nil, errmsgCreateSurface, true);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   315
2948
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unc0rr
parents: 2910
diff changeset
   316
        Color:= Clan^.Color;
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unc0rr
parents: 2910
diff changeset
   317
        Color:= SDL_MapRGB(texsurf^.format, Color shr 16, Color shr 8, Color and $FF);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   318
        SDL_FillRect(texsurf, nil, Color);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   319
2948
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unc0rr
parents: 2910
diff changeset
   320
        SDL_UpperBlit(tmpsurf, nil, texsurf, nil);
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   321
2948
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unc0rr
parents: 2910
diff changeset
   322
        TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Ooops', true);
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   323
2948
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unc0rr
parents: 2910
diff changeset
   324
        if SDL_MustLock(texsurf) then
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unc0rr
parents: 2910
diff changeset
   325
            SDLTry(SDL_LockSurface(texsurf) >= 0, true);
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   326
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   327
        // make black pixel be alpha-transparent
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unc0rr
parents: 2910
diff changeset
   328
        for i:= 0 to texsurf^.w * texsurf^.h - 1 do
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unc0rr
parents: 2910
diff changeset
   329
            if PLongwordArray(texsurf^.pixels)^[i] = AMask then PLongwordArray(texsurf^.pixels)^[i]:= 0;
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   330
2948
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unc0rr
parents: 2910
diff changeset
   331
        if SDL_MustLock(texsurf) then
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unc0rr
parents: 2910
diff changeset
   332
            SDL_UnlockSurface(texsurf);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   333
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   334
        CrosshairTex:= Surface2Tex(texsurf, false);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   335
        SDL_FreeSurface(texsurf)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   336
        end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   337
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   338
    SDL_FreeSurface(tmpsurf)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   339
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   340
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   341
    procedure InitHealth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   342
    var i, t: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   343
    begin
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unc0rr
parents: 2910
diff changeset
   344
    for t:= 0 to Pred(TeamsCount) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   345
        if TeamsArray[t] <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   346
            with TeamsArray[t]^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   347
                begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   348
                for i:= 0 to cMaxHHIndex do
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unc0rr
parents: 2910
diff changeset
   349
                    if Hedgehogs[i].Gear <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   350
                        RenderHealth(Hedgehogs[i]);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   351
                end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   352
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   353
2948
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unc0rr
parents: 2910
diff changeset
   354
    procedure LoadGraves;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   355
    var t: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   356
        texsurf: PSDL_Surface;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   357
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   358
    for t:= 0 to Pred(TeamsCount) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   359
    if TeamsArray[t] <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   360
        with TeamsArray[t]^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   361
            begin
3689
e2be39ee19f0 Engine:
smaxx
parents: 3670
diff changeset
   362
            if GraveName = '' then GraveName:= 'Statue';
e2be39ee19f0 Engine:
smaxx
parents: 3670
diff changeset
   363
            texsurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, ifTransparent);
e2be39ee19f0 Engine:
smaxx
parents: 3670
diff changeset
   364
            if texsurf = nil then texsurf:= LoadImage(Pathz[ptGraves] + '/Statue', ifCritical or ifTransparent);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   365
            GraveTex:= Surface2Tex(texsurf, false);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   366
            SDL_FreeSurface(texsurf)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   367
            end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   368
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   369
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   370
var ii: TSprite;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   371
    fi: THWFont;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   372
    ai: TAmmoType;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   373
    tmpsurf: PSDL_Surface;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   374
    i: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   375
begin
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   376
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   377
for fi:= Low(THWFont) to High(THWFont) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   378
    with Fontz[fi] do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   379
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   380
        s:= Pathz[ptFonts] + '/' + Name;
3185
19d84448835f Frontend:
smxx
parents: 3169
diff changeset
   381
        WriteToConsole(msgLoading + s + ' (' + inttostr(Height) + 'pt)... ');
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   382
        Handle:= TTF_OpenFont(Str2PChar(s), Height);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   383
        SDLTry(Handle <> nil, true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   384
        TTF_SetFontStyle(Handle, style);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   385
        WriteLnToConsole(msgOK)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   386
        end;
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 49
diff changeset
   387
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   388
WriteNames(fnt16);
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 55
diff changeset
   389
MakeCrossHairs;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   390
LoadGraves;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   391
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   392
AddProgress;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   393
for ii:= Low(TSprite) to High(TSprite) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   394
    with SpritesData[ii] do
2145
fa43619eb3e7 A few FIXME flags for easy grepping
nemo
parents: 2023
diff changeset
   395
        // FIXME - add a sprite attribute
3594
aeca3d8f1b29 turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend)
koda
parents: 3558
diff changeset
   396
        if ((cReducedQuality and rqNoBackground) = 0) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake, sprSplash, sprDroplet])) then // FIXME: hack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   397
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   398
            if AltPath = ptNone then
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   399
                if ii in [sprHorizontL, sprHorizontR, sprSkyL, sprSkyR, sprFlake] then // FIXME: hack
3537
8f5b3108f29c New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
nemo
parents: 3525
diff changeset
   400
                    tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   401
                else
3537
8f5b3108f29c New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
nemo
parents: 3525
diff changeset
   402
                    tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifCritical)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   403
            else begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   404
                tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   405
                if tmpsurf = nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   406
                    tmpsurf:= LoadImage(Pathz[AltPath] + '/' + FileName, ifAlpha or ifCritical or ifTransparent);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   407
                end;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   408
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   409
            if tmpsurf <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   410
            begin
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   411
                if getImageDimensions then
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   412
                begin
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   413
                    imageWidth:= tmpsurf^.w;
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   414
                    imageHeight:= tmpsurf^.h
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   415
                end;
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   416
                if getDimensions then
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   417
                begin
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   418
                    Width:= tmpsurf^.w;
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   419
                    Height:= tmpsurf^.h
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   420
                end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   421
                if (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR]) then
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   422
                begin
3537
8f5b3108f29c New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
nemo
parents: 3525
diff changeset
   423
                    Texture:= Surface2Tex(tmpsurf, true);
8f5b3108f29c New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
nemo
parents: 3525
diff changeset
   424
                    Texture^.Scale:= 2
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   425
                end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   426
                else
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   427
                begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   428
                    Texture:= Surface2Tex(tmpsurf, false);
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3594
diff changeset
   429
                    if (ii = sprWater) and ((cReducedQuality and (rq2DWater or rqClampLess)) = 0) then // HACK: We should include some sprite attribute to define the texture wrap directions
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   430
                        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   431
                end;
3491
4619b1ae99b5 Engine:
smxx
parents: 3490
diff changeset
   432
                glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, priority);
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   433
                if saveSurf then
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   434
                    Surface:= tmpsurf else SDL_FreeSurface(tmpsurf)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   435
                end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   436
            else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   437
                Surface:= nil
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   438
        end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   439
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   440
AddProgress;
567
b6de36975a3c Small fixes
unc0rr
parents: 549
diff changeset
   441
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   442
tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, ifAlpha or ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   443
HHTexture:= Surface2Tex(tmpsurf, false);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   444
SDL_FreeSurface(tmpsurf);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   445
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   446
InitHealth;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   447
3774
af0e68ca273e Engine:
smaxx
parents: 3773
diff changeset
   448
// TODO: are those textures ever freed?
2623
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   449
PauseTexture:= RenderStringTex(trmsg[sidPaused], cYellowColor, fntBig);
3774
af0e68ca273e Engine:
smaxx
parents: 3773
diff changeset
   450
ReadyTexture:= RenderStringTex(trmsg[sidReady], cYellowColor, fntBig);
2623
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   451
ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], cYellowColor, fntBig);
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   452
SyncTexture:= RenderStringTex(trmsg[sidSync], cYellowColor, fntBig);
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 208
diff changeset
   453
2601
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   454
AddProgress;
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   455
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   456
// name of weapons in ammo menu
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   457
for ai:= Low(TAmmoType) to High(TAmmoType) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   458
    with Ammoz[ai] do
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   459
    begin
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3381
diff changeset
   460
        TryDo(trAmmo[NameId] <> '','No default text/translation found for ammo type #' + intToStr(ord(ai)) + '!',true);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   461
        tmpsurf:= TTF_RenderUTF8_Blended(Fontz[CheckCJKFont(trAmmo[NameId],fnt16)].Handle, Str2PChar(trAmmo[NameId]), cWhiteColorChannels);
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3381
diff changeset
   462
        TryDo(tmpsurf <> nil,'Name-texture creation for ammo type #' + intToStr(ord(ai)) + ' failed!',true);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   463
        tmpsurf:= doSurfaceConversion(tmpsurf);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   464
        NameTex:= Surface2Tex(tmpsurf, false);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   465
        SDL_FreeSurface(tmpsurf)
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   466
    end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   467
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   468
// number of weapons in ammo menu
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   469
for i:= Low(CountTexz) to High(CountTexz) do
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   470
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   471
    tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(IntToStr(i) + 'x'), cWhiteColorChannels);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   472
    tmpsurf:= doSurfaceConversion(tmpsurf);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   473
    CountTexz[i]:= Surface2Tex(tmpsurf, false);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   474
    SDL_FreeSurface(tmpsurf)
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   475
end;
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   476
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   477
AddProgress;
2669
4eec706e86b0 introduction of IMG_Init
koda
parents: 2666
diff changeset
   478
2672
0f1403bf267a check for sdl_image and sdl_mixer versions
koda
parents: 2671
diff changeset
   479
{$IFDEF SDL_IMAGE_NEWER}
2669
4eec706e86b0 introduction of IMG_Init
koda
parents: 2666
diff changeset
   480
IMG_Quit();
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
   481
{$ENDIF}
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   482
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   483
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   484
procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
2958
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   485
begin
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   486
DrawFromRect(X, Y, r^.w, r^.h, r, SourceTexture)
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   487
end;
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   488
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   489
procedure DrawFromRect(X, Y, W, H: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   490
var rr: TSDL_Rect;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   491
    _l, _r, _t, _b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   492
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   493
begin
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   494
if (SourceTexture = nil) or (SourceTexture^.h = 0) or (SourceTexture^.w = 0) then exit;
3764
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   495
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   496
// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs)
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   497
if (abs(X) > W) and ((abs(X + W / 2) - W / 2) > cScreenWidth / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   498
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   499
if (abs(Y) > H) and ((abs(Y + H / 2 - (0.5 * cScreenHeight)) - H / 2) > cScreenHeight / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   500
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   501
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   502
rr.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   503
rr.y:= Y;
2958
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   504
rr.w:= W;
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   505
rr.h:= H;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   506
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   507
_l:= r^.x / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   508
_r:= (r^.x + r^.w) / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   509
_t:= r^.y / SourceTexture^.h * SourceTexture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   510
_b:= (r^.y + r^.h) / SourceTexture^.h * SourceTexture^.ry;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   511
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   512
glBindTexture(GL_TEXTURE_2D, SourceTexture^.id);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   513
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   514
VertexBuffer[0].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   515
VertexBuffer[0].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   516
VertexBuffer[1].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   517
VertexBuffer[1].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   518
VertexBuffer[2].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   519
VertexBuffer[2].Y:= rr.h + Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   520
VertexBuffer[3].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   521
VertexBuffer[3].Y:= rr.h + Y;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   522
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   523
TextureBuffer[0].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   524
TextureBuffer[0].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   525
TextureBuffer[1].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   526
TextureBuffer[1].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   527
TextureBuffer[2].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   528
TextureBuffer[2].Y:= _b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   529
TextureBuffer[3].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   530
TextureBuffer[3].Y:= _b;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   531
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   532
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   533
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   534
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   535
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   536
end;
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   537
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3491
diff changeset
   538
procedure DrawTexture(X, Y: LongInt; Texture: PTexture; Scale: GLfloat);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   539
begin
3764
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   540
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   541
glPushMatrix;
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   542
glTranslatef(X, Y, 0);
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3491
diff changeset
   543
glScalef(Scale, Scale, 1);
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   544
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   545
glBindTexture(GL_TEXTURE_2D, Texture^.id);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   546
1912
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   547
glVertexPointer(2, GL_FLOAT, 0, @Texture^.vb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   548
glTexCoordPointer(2, GL_FLOAT, 0, @Texture^.tb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   549
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(Texture^.vb));
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   550
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   551
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   552
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   553
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   554
procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, w, h: LongInt);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   555
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   556
    DrawRotatedTextureF(Texture, Scale, 0, 0, X, Y, Frame, Dir, w, h, 0)
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   557
end;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   558
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   559
procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, w, h: LongInt; Angle: real);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   560
var ft, fb, fl, fr: GLfloat;
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   561
    hw, nx, ny: LongInt;
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   562
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   563
begin
3764
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   564
// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs)
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   565
if (abs(X) > W) and ((abs(X + dir * OffsetX) - W / 2) > cScreenWidth / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   566
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   567
if (abs(Y) > H) and ((abs(Y + OffsetY - (0.5 * cScreenHeight)) - W / 2) > cScreenHeight / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   568
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   569
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   570
glPushMatrix;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   571
glTranslatef(X, Y, 0);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   572
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   573
if Dir < 0 then
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   574
   glRotatef(Angle, 0, 0, -1)
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   575
else
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   576
   glRotatef(Angle, 0, 0,  1);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   577
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   578
glTranslatef(Dir*OffsetX, OffsetY, 0);
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   579
glScalef(Scale, Scale, 1);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   580
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   581
// Any reason for this call? And why only in t direction, not s?
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   582
//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   583
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   584
if Dir < 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   585
    hw:= w div -2
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   586
else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   587
    hw:= w div 2;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   588
2910
d5051cc8a313 Engine:
smxx
parents: 2905
diff changeset
   589
nx:= round(Texture^.w / w); // number of horizontal frames
d5051cc8a313 Engine:
smxx
parents: 2905
diff changeset
   590
ny:= round(Texture^.h / h); // number of vertical frames
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   591
2910
d5051cc8a313 Engine:
smxx
parents: 2905
diff changeset
   592
ft:= (Frame mod ny) * Texture^.ry / ny;
d5051cc8a313 Engine:
smxx
parents: 2905
diff changeset
   593
fb:= ((Frame mod ny) + 1) * Texture^.ry / ny;
d5051cc8a313 Engine:
smxx
parents: 2905
diff changeset
   594
fl:= (Frame div ny) * Texture^.rx / nx;
d5051cc8a313 Engine:
smxx
parents: 2905
diff changeset
   595
fr:= ((Frame div ny) + 1) * Texture^.rx / nx;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   596
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   597
glBindTexture(GL_TEXTURE_2D, Texture^.id);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   598
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   599
VertexBuffer[0].X:= -hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   600
VertexBuffer[0].Y:= w / -2;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   601
VertexBuffer[1].X:= hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   602
VertexBuffer[1].Y:= w / -2;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   603
VertexBuffer[2].X:= hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   604
VertexBuffer[2].Y:= w / 2;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   605
VertexBuffer[3].X:= -hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   606
VertexBuffer[3].Y:= w / 2;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   607
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   608
TextureBuffer[0].X:= fl;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   609
TextureBuffer[0].Y:= ft;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   610
TextureBuffer[1].X:= fr;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   611
TextureBuffer[1].Y:= ft;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   612
TextureBuffer[2].X:= fr;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   613
TextureBuffer[2].Y:= fb;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   614
TextureBuffer[3].X:= fl;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   615
TextureBuffer[3].Y:= fb;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   616
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   617
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   618
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   619
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   620
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   621
glPopMatrix
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   622
end;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   623
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   624
procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   625
begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   626
    DrawRotatedTex(SpritesData[Sprite].Texture,
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   627
        SpritesData[Sprite].Width,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   628
        SpritesData[Sprite].Height,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   629
        X, Y, Dir, Angle)
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   630
end;
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   631
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   632
procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   633
begin
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   634
glPushMatrix;
809
b33c2def1576 Fix hedgehogs switching hang
unc0rr
parents: 806
diff changeset
   635
glTranslatef(X, Y, 0);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   636
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   637
if Dir < 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   638
   glRotatef(Angle, 0, 0, -1)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   639
else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   640
   glRotatef(Angle, 0, 0,  1);
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   641
if Dir < 0 then glScalef(-1.0, 1.0, 1.0);
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   642
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   643
DrawSprite(Sprite, -SpritesData[Sprite].Width div 2, -SpritesData[Sprite].Height div 2, Frame);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   644
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   645
glPopMatrix
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   646
end;
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   647
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   648
procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   649
var VertexBuffer: array [0..3] of TVertex2f;
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   650
begin
3764
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   651
// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs)
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   652
if (abs(X) > 2 * hw) and ((abs(X) - hw) > cScreenWidth / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   653
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   654
if (abs(Y) > 2 * hh) and ((abs(Y - 0.5 * cScreenHeight) - hh) > cScreenHeight / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   655
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   656
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   657
glPushMatrix;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   658
glTranslatef(X, Y, 0);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   659
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   660
if Dir < 0 then
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   661
   begin
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   662
   hw:= - hw;
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   663
   glRotatef(Angle, 0, 0, -1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   664
   end else
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   665
   glRotatef(Angle, 0, 0,  1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   666
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   667
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   668
glBindTexture(GL_TEXTURE_2D, Tex^.id);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   669
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   670
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   671
VertexBuffer[0].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   672
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   673
VertexBuffer[1].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   674
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   675
VertexBuffer[2].Y:= hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   676
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   677
VertexBuffer[3].Y:= hh;
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   678
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   679
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   680
glTexCoordPointer(2, GL_FLOAT, 0, @Tex^.tb);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   681
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   682
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   683
glPopMatrix
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   684
end;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   685
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   686
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   687
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   688
r.y:= r.y + Height * Position;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   689
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   690
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   691
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   692
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   693
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   694
var row, col, numFramesFirstCol: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   695
begin
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   696
numFramesFirstCol:= SpritesData[Sprite].imageHeight div SpritesData[Sprite].Height;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   697
row:= Frame mod numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   698
col:= Frame div numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   699
DrawSprite2 (Sprite, X, Y, col, row);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   700
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   701
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   702
procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   703
var r: TSDL_Rect;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   704
begin
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   705
r.x:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   706
r.y:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   707
r.w:= SpritesData[Sprite].Width;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   708
r.h:= SpritesData[Sprite].Height;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   709
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   710
if (X < LeftX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   711
    r.x:= LeftX - X;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   712
if (Y < TopY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   713
    r.y:= TopY - Y;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   714
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   715
if (Y + SpritesData[Sprite].Height > BottomY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   716
    r.h:= BottomY - Y + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   717
if (X + SpritesData[Sprite].Width > RightX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   718
    r.w:= RightX - X + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   719
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   720
dec(r.h, r.y);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   721
dec(r.w, r.x);
2230
d6963f72d21a once again, trying to restore windows compatibility from nemo's experiments
koda
parents: 2229
diff changeset
   722
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   723
DrawFromRect(X + r.x, Y + r.y, @r, SpritesData[Sprite].Texture)
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   724
end;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   725
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   726
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   727
var r: TSDL_Rect;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   728
begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   729
    r.x:= FrameX * SpritesData[Sprite].Width;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   730
    r.w:= SpritesData[Sprite].Width;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   731
    r.y:= FrameY * SpritesData[Sprite].Height;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   732
    r.h:= SpritesData[Sprite].Height;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   733
    DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   734
end;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   735
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   736
procedure DrawCentered(X, Top: LongInt; Source: PTexture);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   737
begin
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2565
diff changeset
   738
DrawTexture(X - Source^.w shr 1, Top, Source)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   739
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   740
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1854
diff changeset
   741
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   742
const VertexBuffer: array [0..3] of TVertex2f = (
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   743
        (x: -16; y: -16),
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   744
        (x:  16; y: -16),
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   745
        (x:  16; y:  16),
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   746
        (x: -16; y:  16));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   747
var l, r, t, b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   748
    TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   749
begin
3764
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   750
// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs)
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   751
if (abs(X) > 32) and ((abs(X) - 16)> cScreenWidth / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   752
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   753
if (abs(Y) > 32) and ((abs(Y - 0.5 * cScreenHeight) - 16) > cScreenHeight / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   754
    exit;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   755
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   756
t:= Pos * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   757
b:= (Pos + 1) * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   758
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   759
if Dir = -1 then
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   760
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   761
   l:= (Step + 1) * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   762
   r:= Step * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   763
   end else
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   764
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   765
   l:= Step * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   766
   r:= (Step + 1) * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   767
   end;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   768
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   769
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   770
glPushMatrix();
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   771
glTranslatef(X, Y, 0);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   772
glRotatef(Angle, 0, 0, 1);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   773
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   774
glBindTexture(GL_TEXTURE_2D, HHTexture^.id);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   775
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   776
TextureBuffer[0].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   777
TextureBuffer[0].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   778
TextureBuffer[1].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   779
TextureBuffer[1].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   780
TextureBuffer[2].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   781
TextureBuffer[2].Y:= b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   782
TextureBuffer[3].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   783
TextureBuffer[3].Y:= b;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   784
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   785
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   786
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   787
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   788
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   789
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   790
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   791
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   792
procedure DrawFillRect(r: TSDL_Rect);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   793
var VertexBuffer: array [0..3] of TVertex2f;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   794
begin
3764
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   795
// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs)
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   796
if (abs(r.x) > r.w) and ((abs(r.x + r.w / 2) - r.w / 2) > cScreenWidth / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   797
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   798
if (abs(r.y) > r.h) and ((abs(r.y + r.h / 2 - (0.5 * cScreenHeight)) - r.h / 2) > cScreenHeight / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   799
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   800
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   801
glDisable(GL_TEXTURE_2D);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   802
3390
1d4926d10a9e Engine:
smxx
parents: 3384
diff changeset
   803
Tint($00, $00, $00, $80);
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   804
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   805
VertexBuffer[0].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   806
VertexBuffer[0].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   807
VertexBuffer[1].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   808
VertexBuffer[1].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   809
VertexBuffer[2].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   810
VertexBuffer[2].Y:= r.y + r.h;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   811
VertexBuffer[3].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   812
VertexBuffer[3].Y:= r.y + r.h;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   813
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   814
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   815
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   816
3390
1d4926d10a9e Engine:
smxx
parents: 3384
diff changeset
   817
Tint($FF, $FF, $FF, $FF);
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   818
glEnable(GL_TEXTURE_2D)
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   819
end;
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   820
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   821
procedure StoreRelease;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   822
var ii: TSprite;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   823
begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   824
    for ii:= Low(TSprite) to High(TSprite) do
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   825
    begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   826
        FreeTexture(SpritesData[ii].Texture);
3513
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   827
        SpritesData[ii].Texture:= nil;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   828
        if SpritesData[ii].Surface <> nil then
3513
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   829
            SDL_FreeSurface(SpritesData[ii].Surface);
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   830
        SpritesData[ii].Surface:= nil;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   831
    end;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   832
    SDL_FreeSurface(MissionIcons);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   833
    FreeTexture(ropeIconTex);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   834
    FreeTexture(HHTexture);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   835
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   836
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   837
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
   838
function CheckCJKFont(s: ansistring; font: THWFont): THWFont;
2681
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   839
var l, i : LongInt;
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   840
    u: WideChar;
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   841
    tmpstr: array[0..256] of WideChar;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   842
begin
2843
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
   843
if (font >= CJKfnt16) or (length(s) = 0)  then exit(font);
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   844
2684
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   845
l:= Utf8ToUnicode(@tmpstr, Str2PChar(s), length(s))-1;
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   846
i:= 0;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   847
while i < l do
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   848
    begin
2681
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   849
    u:= tmpstr[i];
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   850
    if (#$2E80  <= u) and  (
2684
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   851
                           (u <= #$2FDF )  or // CJK Radicals Supplement / Kangxi Radicals
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   852
       ((#$2FF0  <= u) and (u <= #$303F))  or // Ideographic Description Characters / CJK Radicals Supplement
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   853
       ((#$31C0  <= u) and (u <= #$31EF))  or // CJK Strokes
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   854
       ((#$3200  <= u) and (u <= #$4DBF))  or // Enclosed CJK Letters and Months / CJK Compatibility / CJK Unified Ideographs Extension A
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   855
       ((#$4E00  <= u) and (u <= #$9FFF))  or // CJK Unified Ideographs
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   856
       ((#$F900  <= u) and (u <= #$FAFF))  or // CJK Compatibility Ideographs
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   857
       ((#$FE30  <= u) and (u <= #$FE4F)))    // CJK Compatibility Forms
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   858
       then exit(THWFont( ord(font) + ((ord(High(THWFont))+1) div 2) ));
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   859
    inc(i)
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   860
    end;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   861
exit(font);
2681
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   862
(* two more to check. pascal WideChar is only 16 bit though
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   863
       ((#$20000 <= u) and (u >= #$2A6DF)) or // CJK Unified Ideographs Extension B
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   864
       ((#$2F800 <= u) and (u >= #$2FA1F)))   // CJK Compatibility Ideographs Supplement *)
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   865
end;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   866
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
   867
function  RenderStringTex(s: ansistring; Color: Longword; font: THWFont): PTexture;
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
   868
var w, h: LongInt;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   869
    finalSurface: PSDL_Surface;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   870
begin
1989
129e8c4fe554 - Fix training
unc0rr
parents: 1939
diff changeset
   871
if length(s) = 0 then s:= ' ';
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   872
font:= CheckCJKFont(s, font);
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
   873
w:= 0; h:= 0; // avoid compiler hints
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   874
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   875
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   876
finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + FontBorder * 2 + 4, h + FontBorder * 2,
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   877
         32, RMask, GMask, BMask, AMask);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   878
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   879
TryDo(finalSurface <> nil, 'RenderString: fail to create surface', true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   880
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   881
WriteInRoundRect(finalSurface, 0, 0, Color, font, s);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   882
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   883
TryDo(SDL_SetColorKey(finalSurface, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   884
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   885
RenderStringTex:= Surface2Tex(finalSurface, false);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   886
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   887
SDL_FreeSurface(finalSurface);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   888
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   889
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
   890
function RenderSpeechBubbleTex(s: ansistring; SpeechType: Longword; font: THWFont): PTexture;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   891
var textWidth, textHeight, x, y, w, h, i, j, pos, prevpos, line, numLines, edgeWidth, edgeHeight, cornerWidth, cornerHeight: LongInt;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   892
    finalSurface, tmpsurf, rotatedEdge: PSDL_Surface;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   893
    rect: TSDL_Rect;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   894
    chars: TSysCharSet = [#9,' ','.',';',':','?','!',','];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   895
    substr: shortstring;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   896
    edge, corner, tail: TSPrite;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   897
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   898
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   899
case SpeechType of
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   900
    1: begin;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   901
       edge:= sprSpeechEdge;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   902
       corner:= sprSpeechCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   903
       tail:= sprSpeechTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   904
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   905
    2: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   906
       edge:= sprThoughtEdge;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   907
       corner:= sprThoughtCorner;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   908
       tail:= sprThoughtTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   909
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   910
    3: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   911
       edge:= sprShoutEdge;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   912
       corner:= sprShoutCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   913
       tail:= sprShoutTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   914
       end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   915
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   916
edgeHeight:= SpritesData[edge].Height;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   917
edgeWidth:= SpritesData[edge].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   918
cornerWidth:= SpritesData[corner].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   919
cornerHeight:= SpritesData[corner].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   920
// This one screws up WrapText
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   921
//s:= 'This is the song that never ends.  ''cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they''ll just go on singing it forever just because... This is the song that never ends...';
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2153
diff changeset
   922
// This one does not
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   923
//s:= 'This is the song that never ends.  cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they will go on singing it forever just because... This is the song that never ends... ';
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   924
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   925
numLines:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   926
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   927
if length(s) = 0 then s:= '...';
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   928
font:= CheckCJKFont(s, font);
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
   929
w:= 0; h:= 0; // avoid compiler hints
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   930
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
2332
351abbbb12f3 Lower bound on speech text width for proper rendering
nemo
parents: 2292
diff changeset
   931
if w<8 then w:= 8;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   932
j:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   933
if (length(s) > 20) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   934
    begin
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   935
    w:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   936
    i:= round(Sqrt(length(s)) * 2);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   937
    s:= WrapText(s, #1, chars, i);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   938
    pos:= 1; prevpos:= 0; line:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   939
// Find the longest line for the purposes of centring the text.  Font dependant.
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   940
    while pos <= length(s) do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   941
        begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   942
        if (s[pos] = #1) or (pos = length(s)) then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   943
            begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   944
            inc(numlines);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   945
            if s[pos] <> #1 then inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   946
            while s[prevpos+1] = ' ' do inc(prevpos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   947
            substr:= copy(s, prevpos+1, pos-prevpos-1);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   948
            i:= 0; j:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   949
            TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(substr), i, j);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   950
            if i > w then w:= i;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   951
            prevpos:= pos;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   952
            end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   953
        inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   954
        end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   955
    end
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   956
else numLines := 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   957
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   958
textWidth:=((w-(cornerWidth-edgeWidth)*2) div edgeWidth)*edgeWidth+edgeWidth;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   959
textHeight:=(((numlines * h + 2)-((cornerHeight-edgeWidth)*2)) div edgeWidth)*edgeWidth;
2019
b3f1eda8865f Oops, remove debug stuff
unc0rr
parents: 2017
diff changeset
   960
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   961
textHeight:=max(textHeight,edgeWidth);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   962
//textWidth:=max(textWidth,SpritesData[tail].Width);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   963
rect.x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   964
rect.y:= 0;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   965
rect.w:= textWidth + (cornerWidth * 2);
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   966
rect.h:= textHeight + cornerHeight*2 - edgeHeight + SpritesData[tail].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   967
//s:= inttostr(w) + ' ' + inttostr(numlines) + ' ' + inttostr(rect.x) + ' '+inttostr(rect.y) + ' ' + inttostr(rect.w) + ' ' + inttostr(rect.h);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   968
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   969
finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, rect.w, rect.h, 32, RMask, GMask, BMask, AMask);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   970
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   971
TryDo(finalSurface <> nil, 'RenderString: fail to create surface', true);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   972
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   973
//////////////////////////////// CORNERS ///////////////////////////////
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   974
copyToXY(SpritesData[corner].Surface, finalSurface, 0, 0); /////////////////// NW
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   975
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   976
flipSurface(SpritesData[corner].Surface, true); // store all 4 versions in memory to avoid repeated flips?
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   977
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   978
y:= textHeight + cornerHeight -1;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   979
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// SW
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   980
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   981
flipSurface(SpritesData[corner].Surface, false);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   982
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   983
y:= textHeight + cornerHeight -1;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   984
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// SE
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   985
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   986
flipSurface(SpritesData[corner].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   987
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   988
y:= 0;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   989
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// NE
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   990
flipSurface(SpritesData[corner].Surface, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   991
//////////////////////////////// END CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   992
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   993
//////////////////////////////// EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   994
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   995
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   996
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   997
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   998
    copyToXY(SpritesData[edge].Surface, finalSurface, x, y); ///////////////// top edge
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   999
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1000
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1001
flipSurface(SpritesData[edge].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1002
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1003
y:= textHeight + cornerHeight*2 - edgeHeight-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1004
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1005
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1006
    copyToXY(SpritesData[edge].Surface, finalSurface, x, y); ///////////////// bottom edge
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1007
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1008
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1009
flipSurface(SpritesData[edge].Surface, true); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1010
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1011
rotatedEdge:= SDL_CreateRGBSurface(SDL_SWSURFACE, edgeHeight, edgeWidth, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1012
x:= rect.w - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1013
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1014
//// initially was going to rotate in place, but the SDL spec claims width/height are read only
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1015
copyRotatedSurface(SpritesData[edge].Surface,rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1016
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1017
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1018
    copyToXY(rotatedEdge, finalSurface, x, y);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1019
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1020
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1021
flipSurface(rotatedEdge, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1022
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1023
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1024
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1025
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1026
    copyToXY(rotatedEdge, finalSurface, x, y);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1027
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1028
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1029
//////////////////////////////// END EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1030
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1031
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1032
y:= textHeight + cornerHeight * 2 - edgeHeight - 1;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1033
copyToXY(SpritesData[tail].Surface, finalSurface, x, y);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1034
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1035
rect.x:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1036
rect.y:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1037
rect.w:= rect.w - edgeHeight * 2;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1038
rect.h:= textHeight + cornerHeight * 2 - edgeHeight * 2;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1039
i:= rect.w;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1040
j:= rect.h;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1041
SDL_FillRect(finalSurface, @rect, cWhiteColor);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1042
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1043
pos:= 1; prevpos:= 0; line:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1044
while pos <= length(s) do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1045
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1046
    if (s[pos] = #1) or (pos = length(s)) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1047
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1048
        if s[pos] <> #1 then inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1049
        while s[prevpos+1] = ' 'do inc(prevpos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1050
        substr:= copy(s, prevpos+1, pos-prevpos-1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1051
        if Length(substr) <> 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1052
           begin
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2665
diff changeset
  1053
           tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(substr), cNearBlackColorChannels);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1054
           rect.x:= edgeHeight + 1 + ((i - w) div 2);
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
  1055
           // trying to more evenly position the text, vertically
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1056
           rect.y:= edgeHeight + ((j-(numLines*h)) div 2) + line * h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1057
           SDLTry(tmpsurf <> nil, true);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1058
           SDL_UpperBlit(tmpsurf, nil, finalSurface, @rect);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1059
           SDL_FreeSurface(tmpsurf);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1060
           inc(line);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1061
           prevpos:= pos;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1062
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1063
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1064
    inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1065
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1066
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1067
//TryDo(SDL_SetColorKey(finalSurface, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1068
RenderSpeechBubbleTex:= Surface2Tex(finalSurface, true);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1069
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1070
SDL_FreeSurface(rotatedEdge);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1071
SDL_FreeSurface(finalSurface);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1072
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1073
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1074
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
  1075
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1076
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1077
    str(Hedgehog.Gear^.Health, s);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1078
    if Hedgehog.HealthTagTex <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1079
        FreeTexture(Hedgehog.HealthTagTex);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1080
    Hedgehog.HealthTagTex:= RenderStringTex(s, Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1081
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1082
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
  1083
function  LoadImage(const filename: shortstring; imageFlags: LongInt): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
  1084
var tmpsurf: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
  1085
    s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1086
begin
3490
016b3172b645 a bunch of minor stuff
koda
parents: 3463
diff changeset
  1087
    WriteToConsole(msgLoading + filename + '.png (flags: ' + inttostr(imageFlags)+') ');
016b3172b645 a bunch of minor stuff
koda
parents: 3463
diff changeset
  1088
{$IFDEF DEBUGFILE}
016b3172b645 a bunch of minor stuff
koda
parents: 3463
diff changeset
  1089
    WriteToConsole('[flag translation:');
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1090
    if imageFlags = ifNone then
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1091
        WriteToConsole(' None')
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1092
    else
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1093
        begin
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1094
        if (imageFlags and ifAlpha) <> 0 then WriteToConsole(' Alpha');
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1095
        if (imageFlags and ifCritical) <> 0 then WriteToConsole(' Critical');
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1096
        if (imageFlags and ifTransparent) <> 0 then WriteToConsole(' Transparent');
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1097
        if (imageFlags and ifIgnoreCaps) <> 0 then WriteToConsole(' IgnoreCaps');
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1098
        end;
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1099
    WriteToConsole('] ');
3490
016b3172b645 a bunch of minor stuff
koda
parents: 3463
diff changeset
  1100
{$ENDIF}
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
  1101
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1102
    s:= filename + '.png';
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1103
    tmpsurf:= IMG_Load(Str2PChar(s));
2254
bb68e5a5be56 -fix bamboo theme (unsupported color profile)
koda
parents: 2252
diff changeset
  1104
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1105
    if tmpsurf = nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1106
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1107
        OutError(msgFailed, (imageFlags and ifCritical) <> 0);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1108
        exit(nil)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1109
    end;
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1110
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1111
    if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1112
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1113
        SDL_FreeSurface(tmpsurf);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1114
        OutError(msgFailedSize, (imageFlags and ifCritical) <> 0);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1115
        // dummy surface to replace non-critical textures that failed to load due to their size
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1116
        exit(SDL_CreateRGBSurface(SDL_SWSURFACE, 32, 32, 32, RMask, GMask, BMask, AMask));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1117
    end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
  1118
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1119
    tmpsurf:= doSurfaceConversion(tmpsurf);
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1120
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1121
    if (imageFlags and ifTransparent) <> 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1122
        TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1123
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1124
    WriteLnToConsole(msgOK + ' (' + inttostr(tmpsurf^.w) + 'x' + inttostr(tmpsurf^.h) + ')');
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1125
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1126
    LoadImage:= tmpsurf //Result
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1127
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1128
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
  1129
function glLoadExtension(extension : shortstring) : boolean;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1130
begin
2580
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1131
{$IFDEF IPHONEOS}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1132
    glLoadExtension:= false;
3333
560e2766c445 Frontend:
smxx
parents: 3327
diff changeset
  1133
{$IFDEF DEBUGFILE}
560e2766c445 Frontend:
smxx
parents: 3327
diff changeset
  1134
    AddFileLog('OpenGL - "' + extension + '" skipped')
560e2766c445 Frontend:
smxx
parents: 3327
diff changeset
  1135
{$ENDIF}
2580
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1136
{$ELSE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1137
    glLoadExtension:= glext_LoadExtension(extension);
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1138
{$IFDEF DEBUGFILE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1139
    if not glLoadExtension then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1140
        AddFileLog('OpenGL - "' + extension + '" failed to load')
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1141
    else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1142
        AddFileLog('OpenGL - "' + extension + '" loaded');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1143
{$ENDIF}
3333
560e2766c445 Frontend:
smxx
parents: 3327
diff changeset
  1144
{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1145
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1146
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1147
procedure SetupOpenGL;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1148
var vendor: shortstring;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1149
{$IFDEF DARWIN}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1150
    one: LongInt;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1151
{$ENDIF}
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1152
begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1153
    // initialized here because when initModule is called cScreenWidth/Height are not yet set
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1154
    if (uStore.wScreen = 0) and (uStore.hScreen = 0) then
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1155
    begin
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1156
        uStore.wScreen:= cScreenWidth;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1157
        uStore.hScreen:= cScreenHeight;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1158
    end;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1159
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1160
{$IFDEF IPHONEOS}
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1161
    SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0); // no double buffering
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1162
    SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, 1);
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1163
{$ELSE}
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1164
    SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1165
{$IFNDEF SDL13}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1166
// this attribute is default in 1.3 and must be enabled in MacOSX
3670
4c673e57f0d7 use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents: 3663
diff changeset
  1167
    if (cReducedQuality and rqDesyncVBlank) <> 0 then
4c673e57f0d7 use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents: 3663
diff changeset
  1168
        SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 0)
4c673e57f0d7 use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents: 3663
diff changeset
  1169
    else
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1170
        SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1171
{$IFDEF DARWIN}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1172
// fixes vsync in Snow Leopard
3670
4c673e57f0d7 use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents: 3663
diff changeset
  1173
    one:= 1;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1174
    CGLSetParameter(CGLGetCurrentContext(), 222, @one);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1175
{$ENDIF}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1176
{$ENDIF}
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1177
{$ENDIF}
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1178
    SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0); // no depth buffer
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1179
    SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1180
    SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1181
    SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1182
    SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); // no alpha channel required
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1183
    SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 16); // buffer has to be 16 bit only
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1184
    SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); // try to prefer hardware rendering
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1185
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1186
    glGetIntegerv(GL_MAX_TEXTURE_SIZE, @MaxTextureSize);
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1187
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1188
    vendor:= LowerCase(shortstring(pchar(glGetString(GL_VENDOR))));
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1189
{$IFDEF DEBUGFILE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1190
    AddFileLog('OpenGL-- Renderer: ' + shortstring(pchar(glGetString(GL_RENDERER))));
3757
ad2f669c8435 Frontend:
smaxx
parents: 3697
diff changeset
  1191
    AddFileLog('  |----- Vendor: ' + shortstring(pchar(glGetString(GL_VENDOR))));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1192
    AddFileLog('  |----- Version: ' + shortstring(pchar(glGetString(GL_VERSION))));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1193
    AddFileLog('  \----- GL_MAX_TEXTURE_SIZE: ' + inttostr(MaxTextureSize));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1194
{$ENDIF}
2252
03fd99dff989 accessory stuff for iphone
koda
parents: 2248
diff changeset
  1195
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1196
    if MaxTextureSize <= 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1197
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1198
        MaxTextureSize:= 1024;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1199
{$IFDEF DEBUGFILE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1200
        AddFileLog('OpenGL Warning - driver didn''t provide any valid max texture size; assuming 1024');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1201
{$ENDIF}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1202
    end;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1203
3695
c11abf387a7d reverted stereo craziness - the experimental3D branch has been created for a reason
koda
parents: 3691
diff changeset
  1204
{$IFNDEF IPHONEOS}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1205
    if StrPos(Str2PChar(vendor), Str2PChar('nvidia')) <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1206
        cGPUVendor:= gvNVIDIA
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1207
    else if StrPos(Str2PChar(vendor), Str2PChar('intel')) <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1208
        cGPUVendor:= gvATI
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1209
    else if StrPos(Str2PChar(vendor), Str2PChar('ati')) <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1210
        cGPUVendor:= gvIntel;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
  1211
//SupportNPOTT:= glLoadExtension('GL_ARB_texture_non_power_of_two');
3695
c11abf387a7d reverted stereo craziness - the experimental3D branch has been created for a reason
koda
parents: 3691
diff changeset
  1212
{$ELSE}
c11abf387a7d reverted stereo craziness - the experimental3D branch has been created for a reason
koda
parents: 3691
diff changeset
  1213
    cGPUVendor:= gvApple;
2735
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1214
{$ENDIF}
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1215
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1216
{$IFDEF DEBUGFILE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1217
    if cGPUVendor = gvUnknown then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1218
        AddFileLog('OpenGL Warning - unknown hardware vendor; please report');
2735
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1219
{$ELSE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1220
    // just avoid 'never used' compiler warning for now
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1221
    if cGPUVendor = gvUnknown then cGPUVendor:= gvUnknown;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1222
{$ENDIF}
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1223
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1224
    // set view port to whole window
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1225
{$IFDEF IPHONEOS}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1226
    glViewport(0, 0, cScreenHeight, cScreenWidth);
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1227
{$ELSE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1228
    glViewport(0, 0, cScreenWidth, cScreenHeight);
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1229
{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1230
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1231
    glMatrixMode(GL_MODELVIEW);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1232
    // prepare default translation/scaling
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1233
    glLoadIdentity();
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1234
    glRotatef(rotationQt, 0, 0, 1);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1235
    glScalef(2.0 / cScreenWidth, -2.0 / cScreenHeight, 1.0);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1236
    glTranslatef(0, -cScreenHeight / 2, 0);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1237
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1238
    // enable alpha blending
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1239
    glEnable(GL_BLEND);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1240
    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1241
    // disable/lower perspective correction (won't need it anyway)
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1242
    glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1243
    // disable dithering
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1244
    glDisable(GL_DITHER);
3641
98319a621dc8 save the gl client state to get a nice 80% fps boost
koda
parents: 3634
diff changeset
  1245
    // enable common states by default as they save a lot
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1246
    glEnable(GL_TEXTURE_2D);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1247
    glEnableClientState(GL_VERTEX_ARRAY);
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1248
    glEnableClientState(GL_TEXTURE_COORD_ARRAY);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1249
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1250
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1251
procedure SetScale(f: GLfloat);
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1252
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1253
    // leave immediately if scale factor did not change
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1254
    if f = cScaleFactor then exit;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1255
3523
6592fbb969da fix zoom smoothness
koda
parents: 3513
diff changeset
  1256
    if f = cDefaultZoomLevel then
6592fbb969da fix zoom smoothness
koda
parents: 3513
diff changeset
  1257
        glPopMatrix         // "return" to default scaling
6592fbb969da fix zoom smoothness
koda
parents: 3513
diff changeset
  1258
    else                    // other scaling
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1259
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1260
        glPushMatrix;       // save default scaling
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1261
        glLoadIdentity;
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1262
        glRotatef(rotationQt, 0, 0, 1);
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1263
        glScalef(f / wScreen, -f / hScreen, 1.0);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1264
        glTranslatef(0, -cScreenHeight / 2, 0);
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1265
    end;
2258
3dd028604cfd corrects a wrong binding
koda
parents: 2254
diff changeset
  1266
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1267
    cScaleFactor:= f;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1268
end;
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1269
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1270
////////////////////////////////////////////////////////////////////////////////
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1271
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1272
var r: TSDL_Rect;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1273
    texsurf: PSDL_Surface;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1274
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1275
    if Step = 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1276
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1277
        WriteToConsole(msgLoading + 'progress sprite: ');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1278
        texsurf:= LoadImage(Pathz[ptGraphics] + '/Progress', ifCritical or ifTransparent);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1279
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1280
        ProgrTex:= Surface2Tex(texsurf, false);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1281
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1282
        squaresize:= texsurf^.w shr 1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1283
        numsquares:= texsurf^.h div squaresize;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1284
        SDL_FreeSurface(texsurf);
3629
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
  1285
{$IFDEF IPHONEOS}
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
  1286
        startSpinning();
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
  1287
{$ENDIF}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1288
    end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1023
diff changeset
  1289
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1290
    TryDo(ProgrTex <> nil, 'Error - Progress Texure is nil!', true);
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1291
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1292
    glClear(GL_COLOR_BUFFER_BIT);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1293
    if Step < numsquares then r.x:= 0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1294
    else r.x:= squaresize;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1295
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1296
    r.y:= (Step mod numsquares) * squaresize;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1297
    r.w:= squaresize;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1298
    r.h:= squaresize;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1299
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1300
    DrawFromRect( -squaresize div 2, (hScreen - squaresize) shr 1, @r, ProgrTex);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1301
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1302
    SDL_GL_SwapBuffers();
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1303
{$IFDEF SDL13}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1304
    SDL_RenderPresent();
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1305
{$ENDIF}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1306
    inc(Step);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1307
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1308
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1309
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1310
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1311
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1312
    WriteLnToConsole('Freeing progress surface... ');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1313
    FreeTexture(ProgrTex);
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
  1314
{$IFDEF IPHONEOS}
3629
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
  1315
    stopSpinning();
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
  1316
{$ENDIF}
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1317
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1318
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1319
procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1320
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1321
    tmpPixel: Longword;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1322
    pixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1323
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1324
TryDo(Surface^.format^.BytesPerPixel = 4, 'flipSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1325
pixels:= Surface^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1326
if Vertical then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1327
   for y := 0 to (Surface^.h div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1328
       for x := 0 to Surface^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1329
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1330
           i:= y * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1331
           j:= (Surface^.h - y - 1) * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1332
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1333
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1334
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1335
           end
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1336
else
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1337
   for x := 0 to (Surface^.w div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1338
       for y := 0 to Surface^.h -1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1339
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1340
           i:= y*Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1341
           j:= y*Surface^.w + (Surface^.w - x - 1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1342
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1343
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1344
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1345
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1346
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1347
3169
c8c6ac44f51b prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo
parents: 3165
diff changeset
  1348
procedure copyToXY(src, dest: PSDL_Surface; destX, destY: LongInt);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1349
var srcX, srcY, i, j, maxDest: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1350
    srcPixels, destPixels: PLongWordArray;
3341
3de60a5986e9 Engine:
smxx
parents: 3333
diff changeset
  1351
    r0, g0, b0, a0, r1, g1, b1, a1: Byte;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1352
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1353
maxDest:= (dest^.pitch div 4) * dest^.h;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1354
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1355
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1356
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1357
for srcX:= 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1358
   for srcY:= 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1359
      begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1360
      i:= (destY + srcY) * (dest^.pitch div 4) + destX + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1361
      j:= srcY * (src^.pitch div 4) + srcX;
3341
3de60a5986e9 Engine:
smxx
parents: 3333
diff changeset
  1362
      if (i < maxDest) and (srcPixels^[j] and AMask <> 0) then
3de60a5986e9 Engine:
smxx
parents: 3333
diff changeset
  1363
         begin
3de60a5986e9 Engine:
smxx
parents: 3333
diff changeset
  1364
         SDL_GetRGBA(destPixels^[i], dest^.format, @r0, @g0, @b0, @a0);
3de60a5986e9 Engine:
smxx
parents: 3333
diff changeset
  1365
         SDL_GetRGBA(srcPixels^[j], src^.format, @r1, @g1, @b1, @a1);
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1366
         r0:= (r0 * (255 - LongInt(a1)) + r1 * LongInt(a1)) div 255;
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1367
         g0:= (g0 * (255 - LongInt(a1)) + g1 * LongInt(a1)) div 255;
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1368
         b0:= (b0 * (255 - LongInt(a1)) + b1 * LongInt(a1)) div 255;
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1369
         a0:= (a0 * (255 - LongInt(a1)) + a1 * LongInt(a1)) div 255;
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1370
         destPixels^[i]:= SDL_MapRGBA(dest^.format, r0, g0, b0, a0);
3341
3de60a5986e9 Engine:
smxx
parents: 3333
diff changeset
  1371
         end;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1372
      end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1373
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1374
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1375
procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL, apparently
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1376
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1377
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1378
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1379
TryDo(src^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1380
TryDo(dest^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1381
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1382
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1383
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1384
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1385
j:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1386
for x := 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1387
    for y := 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1388
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1389
        i:= (src^.h - 1 - y) * (src^.pitch div 4) + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1390
        destPixels^[j]:= srcPixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1391
        inc(j)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1392
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1393
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1394
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
  1395
function RenderHelpWindow(caption, subcaption, description, extra: ansistring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1396
var tmpsurf: PSDL_SURFACE;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1397
    w, h, i, j: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1398
    font: THWFont;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1399
    r, r2: TSDL_Rect;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1400
    wa, ha: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1401
    tmpline, tmpline2, tmpdesc: ansistring;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1402
begin
2843
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
  1403
// make sure there is a caption as well as a sub caption - description is optional
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
  1404
if caption = '' then caption:= '???';
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
  1405
if subcaption = '' then subcaption:= ' ';
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
  1406
2841
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
  1407
font:= CheckCJKFont(caption,fnt16);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
  1408
font:= CheckCJKFont(subcaption,font);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
  1409
font:= CheckCJKFont(description,font);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
  1410
font:= CheckCJKFont(extra,font);
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1411
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1412
w:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1413
h:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1414
wa:= FontBorder * 2 + 4;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1415
ha:= FontBorder * 2;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1416
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1417
i:= 0; j:= 0; // avoid compiler hints
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1418
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1419
// TODO: Recheck height/position calculation
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1420
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1421
// get caption's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1422
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(caption), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1423
// width adds 36 px (image + space)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1424
w:= i + 36 + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1425
h:= j + ha;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1426
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1427
// get sub caption's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1428
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(subcaption), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1429
// width adds 36 px (image + space)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1430
if w < (i + 36 + wa) then w:= i + 36 + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1431
inc(h, j + ha);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1432
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1433
// get description's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1434
tmpdesc:= description;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1435
while tmpdesc <> '' do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1436
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1437
    tmpline:= tmpdesc;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1438
    SplitByChar(tmpline, tmpdesc, '|');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1439
    if tmpline <> '' then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1440
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1441
        TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(tmpline), i, j);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1442
        if w < (i + wa) then w:= i + wa;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1443
        inc(h, j + ha)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1444
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1445
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1446
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1447
if extra <> '' then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1448
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1449
    // get extra label's dimensions
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1450
    TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(extra), i, j);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1451
    if w < (i + wa) then w:= i + wa;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1452
    inc(h, j + ha);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1453
    end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1454
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1455
// add borders space
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1456
inc(w, wa);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1457
inc(h, ha + 8);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1458
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1459
tmpsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, RMask, GMask, BMask, AMask);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1460
TryDo(tmpsurf <> nil, 'RenderHelpWindow: fail to create surface', true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1461
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1462
// render border and background
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1463
r.x:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1464
r.y:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1465
r.w:= w;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1466
r.h:= h;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1467
DrawRoundRect(@r, cWhiteColor, cNearBlackColor, tmpsurf, true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1468
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1469
// render caption
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1470
r:= WriteInRect(tmpsurf, 36 + FontBorder + 2, ha, $ffffffff, font, caption);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1471
// render sub caption
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1472
r:= WriteInRect(tmpsurf, 36 + FontBorder + 2, r.y + r.h, $ffc7c7c7, font, subcaption);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1473
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1474
// render all description lines
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1475
tmpdesc:= description;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1476
while tmpdesc <> '' do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1477
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1478
    tmpline:= tmpdesc;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1479
    SplitByChar(tmpline, tmpdesc, '|');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1480
    r2:= r;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1481
    if tmpline <> '' then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1482
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1483
        r:= WriteInRect(tmpsurf, FontBorder + 2, r.y + r.h, $ff707070, font, tmpline);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1484
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1485
        // render highlighted caption (if there's a ':')
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1486
        tmpline2:= '';
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1487
        SplitByChar(tmpline, tmpline2, ':');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1488
        if tmpline2 <> '' then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1489
            WriteInRect(tmpsurf, FontBorder + 2, r2.y + r2.h, $ffc7c7c7, font, tmpline + ':');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1490
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1491
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1492
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1493
if extra <> '' then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1494
    r:= WriteInRect(tmpsurf, FontBorder + 2, r.y + r.h, extracolor, font, extra);
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1495
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1496
r.x:= FontBorder + 6;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1497
r.y:= FontBorder + 4;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1498
r.w:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1499
r.h:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1500
SDL_FillRect(tmpsurf, @r, $ffffffff);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1501
SDL_UpperBlit(iconsurf, iconrect, tmpsurf, @r);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1502
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1503
RenderHelpWindow:=  Surface2Tex(tmpsurf, true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1504
SDL_FreeSurface(tmpsurf)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1505
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1506
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1507
procedure RenderWeaponTooltip(atype: TAmmoType);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1508
var r: TSDL_Rect;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1509
    i: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1510
    extra: ansistring;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1511
    extracolor: LongInt;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1512
begin
3634
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
  1513
    // don't do anything if the window shouldn't be shown
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
  1514
    if (cReducedQuality and rqTooltipsOff) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1515
    begin
3634
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
  1516
        WeaponTooltipTex:= nil;
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
  1517
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1518
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1519
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1520
// free old texture
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1521
FreeWeaponTooltip;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1522
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1523
// image region
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1524
i:= LongInt(atype) - 1;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1525
r.x:= (i shr 5) * 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1526
r.y:= (i mod 32) * 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1527
r.w:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1528
r.h:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1529
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1530
// default (no extra text)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1531
extra:= '';
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1532
extracolor:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1533
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1534
if (CurrentTeam <> nil) and (Ammoz[atype].SkipTurns >= CurrentTeam^.Clan^.TurnNumber) then // weapon or utility is not yet available
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1535
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1536
    extra:= trmsg[sidNotYetAvailable];
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1537
    extracolor:= LongInt($ffc77070);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1538
    end
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1539
else if (Ammoz[atype].Ammo.Propz and ammoprop_NoRoundEndHint) <> 0 then // weapon or utility won't end your turn
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1540
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1541
    extra:= trmsg[sidNoEndTurn];
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1542
    extracolor:= LongInt($ff70c770);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1543
    end
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1544
else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1545
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1546
    extra:= '';
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1547
    extracolor:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1548
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1549
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1550
// render window and return the texture
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1551
WeaponTooltipTex:= RenderHelpWindow(trammo[Ammoz[atype].NameId], trammoc[Ammoz[atype].NameId], trammod[Ammoz[atype].NameId], extra, extracolor, SpritesData[sprAMAmmos].Surface, @r)
2753
2305bb5dc5f2 update iphone port to new code from Smaxx
koda
parents: 2751
diff changeset
  1552
end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1553
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1554
procedure ShowWeaponTooltip(x, y: LongInt);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1555
begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1556
// draw the texture if it exists
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1557
if WeaponTooltipTex <> nil then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1558
    DrawTexture(x, y, WeaponTooltipTex)
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1559
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1560
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1561
procedure FreeWeaponTooltip;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1562
begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1563
// free the existing texture (if there's any)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1564
if WeaponTooltipTex = nil then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1565
    exit;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1566
FreeTexture(WeaponTooltipTex);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1567
WeaponTooltipTex:= nil
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1568
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1569
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3025
diff changeset
  1570
procedure initModule;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1571
begin
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1572
    PixelFormat:= nil;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1573
    SDLPrimSurface:= nil;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1574
{$IFDEF IPHONEOS}
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1575
    rotationQt:= -90;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1576
{$ELSE}
3626
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3611
diff changeset
  1577
    rotationQt:= 0;
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1578
    cGPUVendor:= gvUnknown;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1579
{$ENDIF}
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1580
    // really initalized in storeLoad
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1581
    uStore.wScreen:= 0;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1582
    uStore.hScreen:= 0;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1583
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1584
    cScaleFactor:= 2.0;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1585
    SupportNPOTT:= false;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1586
    Step:= 0;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1587
    ProgrTex:= nil;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1588
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1589
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3025
diff changeset
  1590
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1591
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1592
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1593
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1594
end.