author | unc0rr |
Fri, 02 Aug 2019 13:35:23 +0200 | |
changeset 15289 | ae8e14d14596 |
parent 15097 | ba9d54d1c25d |
permissions | -rw-r--r-- |
4976 | 1 |
(* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*) |
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||
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{$INCLUDE "options.inc"} |
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unit uRenderUtils; |
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interface |
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uses SDLh, uTypes; |
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procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean); |
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procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL |
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procedure copyToXY(src, dest: PSDL_Surface; destX, destY: LongInt); inline; |
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procedure copyToXYFromRect(src, dest: PSDL_Surface; srcX, srcY, srcW, srcH, destX, destY: LongInt); |
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procedure DrawSprite2Surf(sprite: TSprite; dest: PSDL_Surface; x,y: LongInt); inline; |
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procedure DrawSpriteFrame2Surf(sprite: TSprite; dest: PSDL_Surface; x,y: LongInt; frame: LongInt); |
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procedure DrawLine2Surf(dest: PSDL_Surface; x0,y0,x1,y1:LongInt; r,g,b: byte); |
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean); |
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function RenderStringTex(s: ansistring; Color: Longword; font: THWFont): PTexture; |
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function RenderStringTexLim(s: ansistring; Color: Longword; font: THWFont; maxLength: LongWord): PTexture; |
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function RenderSpeechBubbleTex(s: ansistring; SpeechType: Longword; font: THWFont): PTexture; |
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function IsTooDarkToRead(TextColor: Longword): boolean; inline; |
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implementation |
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uses uVariables, uConsts, uTextures, SysUtils, uUtils, uDebug; |
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean); |
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var r: TSDL_Rect; |
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begin |
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r:= rect^; |
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if Clear then |
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SDL_FillRect(Surface, @r, SDL_MapRGBA(Surface^.format, 0, 0, 0, 0)); |
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BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF); |
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FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF); |
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r.y:= rect^.y + cFontBorder div 2; |
57 |
r.h:= rect^.h - cFontBorder; |
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SDL_FillRect(Surface, @r, BorderColor); |
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r.x:= rect^.x + cFontBorder div 2; |
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r.w:= rect^.w - cFontBorder; |
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r.y:= rect^.y; |
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r.h:= rect^.h; |
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SDL_FillRect(Surface, @r, BorderColor); |
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r.x:= rect^.x + cFontBorder; |
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r.y:= rect^.y + cFontBorder div 2; |
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r.w:= rect^.w - cFontBorder * 2; |
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r.h:= rect^.h - cFontBorder; |
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SDL_FillRect(Surface, @r, FillColor); |
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r.x:= rect^.x + cFontBorder div 2; |
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r.y:= rect^.y + cFontBorder; |
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r.w:= rect^.w - cFontBorder; |
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r.h:= rect^.h - cFontBorder * 2; |
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SDL_FillRect(Surface, @r, FillColor); |
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end; |
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(* |
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: ansistring): TSDL_Rect; |
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begin |
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WriteInRoundRect:= WriteInRoundRect(Surface, X, Y, Color, Font, s, 0); |
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end;*) |
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function IsTooDarkToRead(TextColor: LongWord): boolean; inline; |
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var clr: TSDL_Color; |
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begin |
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clr.r:= (TextColor shr 16) and $FF; |
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clr.g:= (TextColor shr 8) and $FF; |
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clr.b:= TextColor and $FF; |
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IsTooDarkToRead:= not ((clr.r >= cInvertTextColorAt) or (clr.g >= cInvertTextColorAt) or (clr.b >= cInvertTextColorAt)); |
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end; |
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: ansistring; maxLength: LongWord): TSDL_Rect; |
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var w, h: Longword; |
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tmpsurf: PSDL_Surface; |
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finalRect, textRect: TSDL_Rect; |
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clr: TSDL_Color; |
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begin |
|
10127 | 96 |
TTF_SizeUTF8(Fontz[Font].Handle, PChar(s), @w, @h); |
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if (maxLength > 0) and (w > maxLength * HDPIScaleFactor) then w := maxLength * HDPIScaleFactor; |
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finalRect.x:= X; |
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finalRect.y:= Y; |
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finalRect.w:= w + cFontBorder * 2 + cFontPadding * 2; |
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finalRect.h:= h + cFontBorder * 2; |
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textRect.x:= X; |
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textRect.y:= Y; |
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textRect.w:= w; |
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textRect.h:= h; |
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clr.r:= (Color shr 16) and $FF; |
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clr.g:= (Color shr 8) and $FF; |
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clr.b:= Color and $FF; |
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clr.a:= $FF; |
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if (not IsTooDarkToRead(Color)) then |
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DrawRoundRect(@finalRect, cWhiteColor, cNearBlackColor, Surface, true) |
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else |
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DrawRoundRect(@finalRect, cNearBlackColor, cWhiteColor, Surface, true); |
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, PChar(s), clr); |
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finalRect.x:= X + cFontBorder + cFontPadding; |
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finalRect.y:= Y + cFontBorder; |
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if SDLCheck(tmpsurf <> nil, 'TTF_RenderUTF8_Blended', true) then |
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exit; |
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SDL_UpperBlit(tmpsurf, @textRect, Surface, @finalRect); |
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SDL_FreeSurface(tmpsurf); |
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finalRect.x:= X; |
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finalRect.y:= Y; |
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finalRect.w:= w + cFontBorder * 2 + cFontPadding * 2; |
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finalRect.h:= h + cFontBorder * 2; |
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WriteInRoundRect:= finalRect; |
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end; |
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procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean); |
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var y, x, i, j: LongInt; |
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tmpPixel: Longword; |
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pixels: PLongWordArray; |
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begin |
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if checkFails(Surface^.format^.BytesPerPixel = 4, 'flipSurface failed, expecting 32 bit surface', true) then |
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exit; |
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SDL_LockSurface(Surface); |
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pixels:= Surface^.pixels; |
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if Vertical then |
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for y := 0 to (Surface^.h div 2) - 1 do |
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for x := 0 to Surface^.w - 1 do |
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begin |
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i:= y * Surface^.w + x; |
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j:= (Surface^.h - y - 1) * Surface^.w + x; |
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tmpPixel:= pixels^[i]; |
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pixels^[i]:= pixels^[j]; |
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pixels^[j]:= tmpPixel; |
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end |
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else |
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for x := 0 to (Surface^.w div 2) - 1 do |
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for y := 0 to Surface^.h - 1 do |
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begin |
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i:= y*Surface^.w + x; |
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j:= y*Surface^.w + (Surface^.w - x - 1); |
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tmpPixel:= pixels^[i]; |
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pixels^[i]:= pixels^[j]; |
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pixels^[j]:= tmpPixel; |
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156 |
end; |
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SDL_UnlockSurface(Surface); |
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end; |
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procedure copyToXY(src, dest: PSDL_Surface; destX, destY: LongInt); inline; |
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begin |
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// copy from complete src |
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copyToXYFromRect(src, dest, 0, 0, src^.w, src^.h, destX, destY); |
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end; |
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|
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procedure copyToXYFromRect(src, dest: PSDL_Surface; srcX, srcY, srcW, srcH, destX, destY: LongInt); |
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var spi, dpi, iX, iY, dX, dY, lX, lY, aT: LongInt; |
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srcPixels, destPixels: PLongWordArray; |
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rD, gD, bD, aD, rT, gT, bT: Byte; |
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begin |
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SDL_LockSurface(src); |
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SDL_LockSurface(dest); |
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srcPixels:= src^.pixels; |
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destPixels:= dest^.pixels; |
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// what's the offset between src and dest coords? |
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dX:= destX - srcX; |
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dY:= destY - srcY; |
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|
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// let's figure out where the rectangle we can actually copy ends |
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lX:= min(srcX + srcW, src^.w) - 1; |
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if lX + dx >= dest^.w then lX:= dest^.w - dx - 1; |
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lY:= min(srcY + srcH, src^.h) - 1; |
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if lY + dy >= dest^.h then lY:= dest^.h - dy - 1; |
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|
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187 |
for iX:= srcX to lX do |
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188 |
for iY:= srcY to lY do |
4380 | 189 |
begin |
12104 | 190 |
// src pixel index |
191 |
spi:= iY * src^.w + iX; |
|
192 |
// dest pixel index |
|
193 |
dpi:= (iY + dY) * dest^.w + (iX + dX); |
|
194 |
||
195 |
// get src alpha (and set it as target alpha for now) |
|
196 |
aT:= (srcPixels^[spi] and AMask) shr AShift; |
|
197 |
||
198 |
// src pixel opaque? |
|
199 |
if aT = 255 then |
|
4380 | 200 |
begin |
12104 | 201 |
// just copy full pixel |
202 |
destPixels^[dpi]:= srcPixels^[spi]; |
|
203 |
continue; |
|
4380 | 204 |
end; |
12104 | 205 |
|
206 |
// get dst alpha (without shift for now) |
|
207 |
aD:= (destPixels^[dpi] and AMask) shr AShift; |
|
208 |
||
209 |
// dest completely transparent? |
|
210 |
if aD = 0 then |
|
211 |
begin |
|
212 |
// just copy src pixel |
|
213 |
destPixels^[dpi]:= srcPixels^[spi]; |
|
214 |
continue; |
|
215 |
end; |
|
216 |
||
217 |
// looks like some blending is necessary |
|
218 |
||
219 |
// set color of target RGB to src for now |
|
220 |
SDL_GetRGB(srcPixels^[spi], src^.format, @rT, @gT, @bT); |
|
221 |
SDL_GetRGB(destPixels^[dpi], dest^.format, @rD, @gD, @bD); |
|
222 |
// note: this is not how to correctly blend RGB, just sayin' (R,G,B are not linear...) |
|
223 |
rT:= (rD * (255 - aT) + rT * aT) div 255; |
|
224 |
gT:= (gD * (255 - aT) + gT * aT) div 255; |
|
225 |
bT:= (bD * (255 - aT) + bT * aT) div 255; |
|
226 |
aT:= aD + ((255 - LongInt(aD)) * aT div 255); |
|
227 |
||
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228 |
destPixels^[dpi]:= SDL_MapRGBA(dest^.format, rT, gT, bT, Byte(aT)); |
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|
4380 | 230 |
end; |
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232 |
SDL_UnlockSurface(src); |
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233 |
SDL_UnlockSurface(dest); |
4380 | 234 |
end; |
235 |
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236 |
procedure DrawSprite2Surf(sprite: TSprite; dest: PSDL_Surface; x,y: LongInt); inline; |
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237 |
begin |
12104 | 238 |
DrawSpriteFrame2Surf(sprite, dest, x, y, 0); |
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239 |
end; |
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240 |
|
7013 | 241 |
procedure DrawSpriteFrame2Surf(sprite: TSprite; dest: PSDL_Surface; x,y,frame: LongInt); |
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242 |
var numFramesFirstCol, row, col: LongInt; |
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243 |
begin |
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244 |
numFramesFirstCol:= SpritesData[sprite].imageHeight div SpritesData[sprite].Height; |
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245 |
row:= Frame mod numFramesFirstCol; |
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|
246 |
col:= Frame div numFramesFirstCol; |
10015 | 247 |
|
248 |
copyToXYFromRect(SpritesData[sprite].Surface, dest, |
|
249 |
col*SpritesData[sprite].Width, |
|
250 |
row*SpritesData[sprite].Height, |
|
251 |
SpritesData[sprite].Width, |
|
252 |
spritesData[sprite].Height, |
|
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253 |
x,y); |
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254 |
end; |
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|
255 |
|
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|
256 |
procedure DrawLine2Surf(dest: PSDL_Surface; x0, y0,x1,y1: LongInt; r,g,b: byte); |
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257 |
var |
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258 |
dx,dy,err,e2,sx,sy: LongInt; |
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259 |
yMax: LongInt; |
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260 |
destPixels: PLongwordArray; |
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261 |
begin |
6992 | 262 |
//max:= (dest^.pitch div 4) * dest^.h; |
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263 |
yMax:= dest^.pitch div 4; |
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264 |
|
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265 |
SDL_LockSurface(dest); |
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266 |
|
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|
267 |
destPixels:= dest^.pixels; |
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|
268 |
|
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269 |
dx:= abs(x1-x0); |
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270 |
dy:= abs(y1-y0); |
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|
271 |
if x0 < x1 then sx:= 1 else sx:= -1; |
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|
272 |
if y0 < y1 then sy:= 1 else sy:= -1; |
10015 | 273 |
err:= dx-dy; |
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|
274 |
|
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|
275 |
while(true) do |
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276 |
begin |
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|
277 |
destPixels^[(y0 * yMax) + x0]:= SDL_MapRGB(dest^.format, r,g,b); //But will it blend? no |
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278 |
|
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|
279 |
if (x0 = x1) and (y0 = y1) then break; |
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|
280 |
|
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|
281 |
e2:= 2*err; |
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|
282 |
if e2 > -dy then |
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283 |
begin |
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Expanded copyToXY, it doesn't copy the whole src sprite, srcX/Y to srcW/h, added DrawSprite2Surf and DrawLine2Surf
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|
284 |
err:= err - dy; |
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Expanded copyToXY, it doesn't copy the whole src sprite, srcX/Y to srcW/h, added DrawSprite2Surf and DrawLine2Surf
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|
285 |
x0 := x0 + sx; |
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Expanded copyToXY, it doesn't copy the whole src sprite, srcX/Y to srcW/h, added DrawSprite2Surf and DrawLine2Surf
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|
286 |
end; |
b211d0b690de
Expanded copyToXY, it doesn't copy the whole src sprite, srcX/Y to srcW/h, added DrawSprite2Surf and DrawLine2Surf
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|
287 |
|
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|
288 |
if e2 < dx then |
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|
289 |
begin |
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|
290 |
err:= err + dx; |
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Expanded copyToXY, it doesn't copy the whole src sprite, srcX/Y to srcW/h, added DrawSprite2Surf and DrawLine2Surf
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|
291 |
y0:=y0+sy |
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|
292 |
end; |
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293 |
end; |
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294 |
SDL_UnlockSurface(dest); |
6620
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|
295 |
end; |
b211d0b690de
Expanded copyToXY, it doesn't copy the whole src sprite, srcX/Y to srcW/h, added DrawSprite2Surf and DrawLine2Surf
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|
296 |
|
4380 | 297 |
procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL, apparently |
298 |
var y, x, i, j: LongInt; |
|
299 |
srcPixels, destPixels: PLongWordArray; |
|
300 |
begin |
|
11537 | 301 |
checkFails(src^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true); |
302 |
checkFails(dest^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true); |
|
303 |
if not allOK then exit; |
|
4380 | 304 |
|
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305 |
SDL_LockSurface(src); |
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|
306 |
SDL_LockSurface(dest); |
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changeset
|
307 |
|
4380 | 308 |
srcPixels:= src^.pixels; |
309 |
destPixels:= dest^.pixels; |
|
310 |
||
311 |
j:= 0; |
|
312 |
for x := 0 to src^.w - 1 do |
|
313 |
for y := 0 to src^.h - 1 do |
|
314 |
begin |
|
315 |
i:= (src^.h - 1 - y) * (src^.pitch div 4) + x; |
|
316 |
destPixels^[j]:= srcPixels^[i]; |
|
317 |
inc(j) |
|
318 |
end; |
|
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|
319 |
|
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|
320 |
SDL_UnlockSurface(src); |
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|
321 |
SDL_UnlockSurface(dest); |
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|
322 |
|
4380 | 323 |
end; |
324 |
||
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changeset
|
325 |
function RenderStringTex(s: ansistring; Color: Longword; font: THWFont): PTexture; |
409dd3851309
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changeset
|
326 |
begin |
7013 | 327 |
RenderStringTex:= RenderStringTexLim(s, Color, font, 0); |
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|
328 |
end; |
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changeset
|
329 |
|
7013 | 330 |
function RenderStringTexLim(s: ansistring; Color: Longword; font: THWFont; maxLength: LongWord): PTexture; |
10494 | 331 |
var w, h: Longword; |
4380 | 332 |
finalSurface: PSDL_Surface; |
333 |
begin |
|
10139 | 334 |
if cOnlyStats then |
335 |
begin |
|
336 |
RenderStringTexLim:= nil; |
|
337 |
end |
|
338 |
else |
|
339 |
begin |
|
340 |
if length(s) = 0 then s:= _S' '; |
|
341 |
font:= CheckCJKFont(s, font); |
|
342 |
w:= 0; h:= 0; // avoid compiler hints |
|
343 |
TTF_SizeUTF8(Fontz[font].Handle, PChar(s), @w, @h); |
|
11841 | 344 |
if (maxLength > 0) and (w > maxLength * HDPIScaleFactor) then w := maxLength * HDPIScaleFactor; |
4380 | 345 |
|
11841 | 346 |
finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + cFontBorder*2 + cFontPadding*2, h + cFontBorder * 2, |
10139 | 347 |
32, RMask, GMask, BMask, AMask); |
4380 | 348 |
|
11537 | 349 |
if checkFails(finalSurface <> nil, 'RenderString: fail to create surface', true) then |
350 |
exit(nil); |
|
10139 | 351 |
|
352 |
WriteInRoundRect(finalSurface, 0, 0, Color, font, s, maxLength); |
|
4380 | 353 |
|
12596 | 354 |
checkFails(SDL_SetColorKey(finalSurface, SDL_TRUE, 0) = 0, errmsgTransparentSet, false); |
4380 | 355 |
|
10139 | 356 |
RenderStringTexLim:= Surface2Tex(finalSurface, false); |
4380 | 357 |
|
10139 | 358 |
SDL_FreeSurface(finalSurface); |
359 |
end; |
|
4380 | 360 |
end; |
361 |
||
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|
362 |
function GetNextSpeechLine(s: ansistring; ldelim: char; var startFrom: LongInt; out substr: ansistring): boolean; |
10687
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|
363 |
var p, l, m, r: Integer; |
10691
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changeset
|
364 |
newl, skip: boolean; |
10687
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|
365 |
c : char; |
2e921409b5b1
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changeset
|
366 |
begin |
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|
367 |
m:= Length(s); |
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changeset
|
368 |
|
10690 | 369 |
substr:= ''; |
370 |
||
10689
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changeset
|
371 |
SetLengthA(substr, m); |
10687
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changeset
|
372 |
|
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changeset
|
373 |
// number of chars read |
2e921409b5b1
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|
374 |
r:= 0; |
2e921409b5b1
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changeset
|
375 |
|
2e921409b5b1
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changeset
|
376 |
// number of chars to be written |
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changeset
|
377 |
l:= 0; |
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changeset
|
378 |
|
2e921409b5b1
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changeset
|
379 |
newl:= true; |
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changeset
|
380 |
|
2e921409b5b1
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changeset
|
381 |
for p:= max(1, startFrom) to m do |
2e921409b5b1
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sheepluva
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changeset
|
382 |
begin |
10691
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sheepluva
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diff
changeset
|
383 |
|
10687
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diff
changeset
|
384 |
inc(r); |
10691
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sheepluva
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diff
changeset
|
385 |
// read char from source string |
10687
2e921409b5b1
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sheepluva
parents:
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diff
changeset
|
386 |
c:= s[p]; |
2e921409b5b1
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sheepluva
parents:
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diff
changeset
|
387 |
|
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
388 |
// strip empty lines, spaces and newlines on beginnings of line |
10691
97f45f1374be
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diff
changeset
|
389 |
skip:= ((newl or (p = m)) and ((c = ' ') or (c = ldelim))); |
10687
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sheepluva
parents:
10494
diff
changeset
|
390 |
|
10691
97f45f1374be
change speechfix implementation (no "continue" anymore
sheepluva
parents:
10690
diff
changeset
|
391 |
if (not skip) then |
97f45f1374be
change speechfix implementation (no "continue" anymore
sheepluva
parents:
10690
diff
changeset
|
392 |
begin |
97f45f1374be
change speechfix implementation (no "continue" anymore
sheepluva
parents:
10690
diff
changeset
|
393 |
newl:= (c = ldelim); |
97f45f1374be
change speechfix implementation (no "continue" anymore
sheepluva
parents:
10690
diff
changeset
|
394 |
// stop if we went past the end of the line |
97f45f1374be
change speechfix implementation (no "continue" anymore
sheepluva
parents:
10690
diff
changeset
|
395 |
if newl then |
97f45f1374be
change speechfix implementation (no "continue" anymore
sheepluva
parents:
10690
diff
changeset
|
396 |
break; |
10687
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
397 |
|
10691
97f45f1374be
change speechfix implementation (no "continue" anymore
sheepluva
parents:
10690
diff
changeset
|
398 |
// copy current char to output substring |
97f45f1374be
change speechfix implementation (no "continue" anymore
sheepluva
parents:
10690
diff
changeset
|
399 |
inc(l); |
97f45f1374be
change speechfix implementation (no "continue" anymore
sheepluva
parents:
10690
diff
changeset
|
400 |
substr[l]:= c; |
97f45f1374be
change speechfix implementation (no "continue" anymore
sheepluva
parents:
10690
diff
changeset
|
401 |
end; |
97f45f1374be
change speechfix implementation (no "continue" anymore
sheepluva
parents:
10690
diff
changeset
|
402 |
|
10687
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
403 |
end; |
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
404 |
|
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
405 |
inc(startFrom, r); |
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
406 |
|
10689
692649e341fc
change string types of speech bubbles fix to work with pas2c
sheepluva
parents:
10687
diff
changeset
|
407 |
SetLengthA(substr, l); |
10687
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
408 |
|
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
409 |
GetNextSpeechLine:= (l > 0); |
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
410 |
end; |
4380 | 411 |
|
412 |
function RenderSpeechBubbleTex(s: ansistring; SpeechType: Longword; font: THWFont): PTexture; |
|
10687
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
413 |
var textWidth, textHeight, x, y, w, h, i, j, pos, line, numLines, edgeWidth, edgeHeight, cornerWidth, cornerHeight: LongInt; |
4380 | 414 |
finalSurface, tmpsurf, rotatedEdge: PSDL_Surface; |
415 |
rect: TSDL_Rect; |
|
10127 | 416 |
{$IFNDEF PAS2C} |
15097
ba9d54d1c25d
Speech bubbles: Fix word-wrapping being used between interpunction
Wuzzy <Wuzzy2@mail.ru>
parents:
14752
diff
changeset
|
417 |
breakChars: set of char = [#9,' ','-']; |
10127 | 418 |
{$ENDIF} |
10689
692649e341fc
change string types of speech bubbles fix to work with pas2c
sheepluva
parents:
10687
diff
changeset
|
419 |
substr: ansistring; |
4380 | 420 |
edge, corner, tail: TSPrite; |
421 |
begin |
|
10139 | 422 |
if cOnlyStats then exit(nil); |
423 |
||
4380 | 424 |
case SpeechType of |
10142 | 425 |
1: begin |
10139 | 426 |
edge:= sprSpeechEdge; |
427 |
corner:= sprSpeechCorner; |
|
428 |
tail:= sprSpeechTail; |
|
429 |
end; |
|
10142 | 430 |
2: begin |
10139 | 431 |
edge:= sprThoughtEdge; |
432 |
corner:= sprThoughtCorner; |
|
433 |
tail:= sprThoughtTail; |
|
434 |
end; |
|
10142 | 435 |
3: begin |
10139 | 436 |
edge:= sprShoutEdge; |
437 |
corner:= sprShoutCorner; |
|
438 |
tail:= sprShoutTail; |
|
10142 | 439 |
end |
440 |
else |
|
441 |
exit(nil) |
|
4380 | 442 |
end; |
443 |
edgeHeight:= SpritesData[edge].Height; |
|
444 |
edgeWidth:= SpritesData[edge].Width; |
|
445 |
cornerWidth:= SpritesData[corner].Width; |
|
446 |
cornerHeight:= SpritesData[corner].Height; |
|
447 |
// This one screws up WrapText |
|
448 |
//s:= 'This is the song that never ends. ''cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they''ll just go on singing it forever just because... This is the song that never ends...'; |
|
449 |
// This one does not |
|
450 |
//s:= 'This is the song that never ends. cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they will go on singing it forever just because... This is the song that never ends... '; |
|
451 |
||
452 |
numLines:= 0; |
|
453 |
||
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6286
diff
changeset
|
454 |
if length(s) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6286
diff
changeset
|
455 |
s:= '...'; |
4380 | 456 |
font:= CheckCJKFont(s, font); |
457 |
w:= 0; h:= 0; // avoid compiler hints |
|
10127 | 458 |
TTF_SizeUTF8(Fontz[font].Handle, PChar(s), @w, @h); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6286
diff
changeset
|
459 |
if w<8 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6286
diff
changeset
|
460 |
w:= 8; |
4380 | 461 |
j:= 0; |
462 |
if (length(s) > 20) then |
|
463 |
begin |
|
464 |
w:= 0; |
|
465 |
i:= round(Sqrt(length(s)) * 2); |
|
10127 | 466 |
{$IFNDEF PAS2C} |
15097
ba9d54d1c25d
Speech bubbles: Fix word-wrapping being used between interpunction
Wuzzy <Wuzzy2@mail.ru>
parents:
14752
diff
changeset
|
467 |
s:= WrapText(s, #1, breakChars, i); |
10127 | 468 |
{$ENDIF} |
10687
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
469 |
pos:= 1; line:= 0; |
4380 | 470 |
// Find the longest line for the purposes of centring the text. Font dependant. |
10687
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
471 |
while GetNextSpeechLine(s, #1, pos, substr) do |
4380 | 472 |
begin |
10687
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
473 |
inc(numLines); |
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
474 |
i:= 0; j:= 0; |
10689
692649e341fc
change string types of speech bubbles fix to work with pas2c
sheepluva
parents:
10687
diff
changeset
|
475 |
TTF_SizeUTF8(Fontz[font].Handle, PChar(substr), @i, @j); |
10687
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
476 |
if i > w then |
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
477 |
w:= i; |
4380 | 478 |
end; |
479 |
end |
|
480 |
else numLines := 1; |
|
481 |
||
10687
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
482 |
if numLines < 1 then |
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
483 |
begin |
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
484 |
s:= '...'; |
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
485 |
numLines:= 1; |
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
486 |
end; |
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
487 |
|
4380 | 488 |
textWidth:=((w-(cornerWidth-edgeWidth)*2) div edgeWidth)*edgeWidth+edgeWidth; |
489 |
textHeight:=(((numlines * h + 2)-((cornerHeight-edgeWidth)*2)) div edgeWidth)*edgeWidth; |
|
490 |
||
491 |
textHeight:=max(textHeight,edgeWidth); |
|
492 |
//textWidth:=max(textWidth,SpritesData[tail].Width); |
|
493 |
rect.x:= 0; |
|
494 |
rect.y:= 0; |
|
495 |
rect.w:= textWidth + (cornerWidth * 2); |
|
496 |
rect.h:= textHeight + cornerHeight*2 - edgeHeight + SpritesData[tail].Height; |
|
497 |
//s:= inttostr(w) + ' ' + inttostr(numlines) + ' ' + inttostr(rect.x) + ' '+inttostr(rect.y) + ' ' + inttostr(rect.w) + ' ' + inttostr(rect.h); |
|
498 |
||
499 |
finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, rect.w, rect.h, 32, RMask, GMask, BMask, AMask); |
|
500 |
||
11537 | 501 |
if checkFails(finalSurface <> nil, 'RenderString: fail to create surface', true) then |
502 |
exit(nil); |
|
4380 | 503 |
|
504 |
//////////////////////////////// CORNERS /////////////////////////////// |
|
505 |
copyToXY(SpritesData[corner].Surface, finalSurface, 0, 0); /////////////////// NW |
|
506 |
||
507 |
flipSurface(SpritesData[corner].Surface, true); // store all 4 versions in memory to avoid repeated flips? |
|
508 |
x:= 0; |
|
509 |
y:= textHeight + cornerHeight -1; |
|
510 |
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// SW |
|
511 |
||
512 |
flipSurface(SpritesData[corner].Surface, false); |
|
513 |
x:= rect.w-cornerWidth-1; |
|
514 |
y:= textHeight + cornerHeight -1; |
|
515 |
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// SE |
|
516 |
||
517 |
flipSurface(SpritesData[corner].Surface, true); |
|
518 |
x:= rect.w-cornerWidth-1; |
|
519 |
y:= 0; |
|
520 |
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// NE |
|
521 |
flipSurface(SpritesData[corner].Surface, false); // restore original position |
|
522 |
//////////////////////////////// END CORNERS /////////////////////////////// |
|
523 |
||
524 |
//////////////////////////////// EDGES ////////////////////////////////////// |
|
525 |
x:= cornerWidth; |
|
526 |
y:= 0; |
|
527 |
while x < rect.w-cornerWidth-1 do |
|
528 |
begin |
|
529 |
copyToXY(SpritesData[edge].Surface, finalSurface, x, y); ///////////////// top edge |
|
530 |
inc(x,edgeWidth); |
|
531 |
end; |
|
532 |
flipSurface(SpritesData[edge].Surface, true); |
|
533 |
x:= cornerWidth; |
|
534 |
y:= textHeight + cornerHeight*2 - edgeHeight-1; |
|
535 |
while x < rect.w-cornerWidth-1 do |
|
536 |
begin |
|
537 |
copyToXY(SpritesData[edge].Surface, finalSurface, x, y); ///////////////// bottom edge |
|
538 |
inc(x,edgeWidth); |
|
539 |
end; |
|
540 |
flipSurface(SpritesData[edge].Surface, true); // restore original position |
|
541 |
||
542 |
rotatedEdge:= SDL_CreateRGBSurface(SDL_SWSURFACE, edgeHeight, edgeWidth, 32, RMask, GMask, BMask, AMask); |
|
543 |
x:= rect.w - edgeHeight - 1; |
|
544 |
y:= cornerHeight; |
|
545 |
//// initially was going to rotate in place, but the SDL spec claims width/height are read only |
|
546 |
copyRotatedSurface(SpritesData[edge].Surface,rotatedEdge); |
|
547 |
while y < textHeight + cornerHeight do |
|
548 |
begin |
|
549 |
copyToXY(rotatedEdge, finalSurface, x, y); |
|
550 |
inc(y,edgeWidth); |
|
551 |
end; |
|
552 |
flipSurface(rotatedEdge, false); // restore original position |
|
553 |
x:= 0; |
|
554 |
y:= cornerHeight; |
|
555 |
while y < textHeight + cornerHeight do |
|
556 |
begin |
|
557 |
copyToXY(rotatedEdge, finalSurface, x, y); |
|
558 |
inc(y,edgeWidth); |
|
559 |
end; |
|
560 |
//////////////////////////////// END EDGES ////////////////////////////////////// |
|
561 |
||
562 |
x:= cornerWidth; |
|
563 |
y:= textHeight + cornerHeight * 2 - edgeHeight - 1; |
|
564 |
copyToXY(SpritesData[tail].Surface, finalSurface, x, y); |
|
565 |
||
566 |
rect.x:= edgeHeight; |
|
567 |
rect.y:= edgeHeight; |
|
568 |
rect.w:= rect.w - edgeHeight * 2; |
|
569 |
rect.h:= textHeight + cornerHeight * 2 - edgeHeight * 2; |
|
570 |
i:= rect.w; |
|
571 |
j:= rect.h; |
|
13494
8935dcc0e130
Always use SDL_Map(A)RGB in SDL_FillRect for color
Wuzzy <Wuzzy2@mail.ru>
parents:
12596
diff
changeset
|
572 |
SDL_FillRect(finalSurface, @rect, SDL_MapRGB(finalSurface^.format, cWhiteColor shr 16, cWhiteColor shr 8, cWhiteColor and $FF)); |
4380 | 573 |
|
10687
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
574 |
pos:= 1; line:= 0; |
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
575 |
while GetNextSpeechLine(s, #1, pos, substr) do |
4380 | 576 |
begin |
10689
692649e341fc
change string types of speech bubbles fix to work with pas2c
sheepluva
parents:
10687
diff
changeset
|
577 |
tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, PChar(substr), cNearBlackColorChannels); |
10687
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
578 |
rect.x:= edgeHeight + 1 + ((i - w) div 2); |
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
579 |
// trying to more evenly position the text, vertically |
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
580 |
rect.y:= edgeHeight + ((j-(numLines*h)) div 2) + line * h; |
11512 | 581 |
if not SDLCheck(tmpsurf <> nil, 'TTF_RenderUTF8_Blended', true) then |
582 |
begin |
|
583 |
SDL_UpperBlit(tmpsurf, nil, finalSurface, @rect); |
|
584 |
SDL_FreeSurface(tmpsurf); |
|
585 |
end; |
|
10687
2e921409b5b1
cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents:
10494
diff
changeset
|
586 |
inc(line); |
4380 | 587 |
end; |
588 |
||
589 |
RenderSpeechBubbleTex:= Surface2Tex(finalSurface, true); |
|
590 |
||
591 |
SDL_FreeSurface(rotatedEdge); |
|
592 |
SDL_FreeSurface(finalSurface); |
|
8026
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
7546
diff
changeset
|
593 |
|
4380 | 594 |
end; |
595 |
||
4611 | 596 |
end. |