author | koda |
Sun, 31 Oct 2010 04:01:31 +0100 | |
changeset 4030 | adbb37b8c487 |
parent 3876 | 3dd031a8b395 |
child 4976 | 088d40d8aba2 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2006, 2007 Ulyanov Igor <iulyanov@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#include <QResizeEvent> |
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#include <QCoreApplication> |
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#include <QPalette> |
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#include "frameTeam.h" |
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#include "teamselhelper.h" |
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#include "hwconsts.h" |
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FrameTeams::FrameTeams(QWidget* parent) : |
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QFrame(parent), maxHedgehogsPerGame(48), overallHedgehogs(0), mainLayout(this), nonInteractive(false) |
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{ |
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QPalette newPalette = palette(); |
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newPalette.setColor(QPalette::Window, QColor(0x00, 0x00, 0x00)); |
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setPalette(newPalette); |
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setAutoFillBackground(true); |
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mainLayout.setSpacing(1); |
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mainLayout.setContentsMargins(4, 4, 4, 4); |
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int i = 0; |
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while(colors[i]) |
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availableColors.push_back(*colors[i++]); |
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resetColors(); |
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} |
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void FrameTeams::setInteractivity(bool interactive) |
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{ |
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nonInteractive = !interactive; |
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for(tmapTeamToWidget::iterator it=teamToWidget.begin(); it!=teamToWidget.end(); ++it) { |
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TeamShowWidget* pts = dynamic_cast<TeamShowWidget*>(it.value()); |
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if(!pts) throw; |
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pts->setInteractivity(interactive); |
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} |
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} |
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void FrameTeams::resetColors() |
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{ |
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currentColor=availableColors.end() - 1; // ensure next color is the first one |
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} |
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QColor FrameTeams::getNextColor() const |
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{ |
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QList<QColor>::ConstIterator nextColor=currentColor; |
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++nextColor; |
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if (nextColor==availableColors.end()) nextColor=availableColors.begin(); |
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return *nextColor; |
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} |
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void FrameTeams::addTeam(HWTeam team, bool willPlay) |
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{ |
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TeamShowWidget* pTeamShowWidget = new TeamShowWidget(team, willPlay, this); |
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if(nonInteractive) pTeamShowWidget->setInteractivity(false); |
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// int hght=teamToWidget.empty() ? 0 : teamToWidget.begin()->second->size().height(); |
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mainLayout.addWidget(pTeamShowWidget); |
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teamToWidget.insert(team, pTeamShowWidget); |
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QResizeEvent* pevent=new QResizeEvent(parentWidget()->size(), parentWidget()->size()); |
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QCoreApplication::postEvent(parentWidget(), pevent); |
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} |
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void FrameTeams::removeTeam(HWTeam team) |
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{ |
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tmapTeamToWidget::iterator it=teamToWidget.find(team); |
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if(it==teamToWidget.end()) return; |
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mainLayout.removeWidget(it.value()); |
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it.value()->deleteLater(); |
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teamToWidget.erase(it); |
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} |
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void FrameTeams::resetTeams() |
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{ |
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for(tmapTeamToWidget::iterator it=teamToWidget.begin(); it!=teamToWidget.end(); ) { |
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mainLayout.removeWidget(it.value()); |
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it.value()->deleteLater(); |
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teamToWidget.erase(it++); |
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} |
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} |
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void FrameTeams::setHHNum(const HWTeam& team) |
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{ |
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TeamShowWidget* pTeamShowWidget = dynamic_cast<TeamShowWidget*>(getTeamWidget(team)); |
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if(!pTeamShowWidget) return; |
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pTeamShowWidget->setHHNum(team.numHedgehogs); |
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} |
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void FrameTeams::setTeamColor(const HWTeam& team) |
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{ |
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TeamShowWidget* pTeamShowWidget = dynamic_cast<TeamShowWidget*>(getTeamWidget(team)); |
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if(!pTeamShowWidget) return; |
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pTeamShowWidget->changeTeamColor(team.teamColor); |
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} |
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QWidget* FrameTeams::getTeamWidget(HWTeam team) |
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{ |
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//qDebug() << "FrameTeams::getTeamWidget getNetID() = " << team.getNetID(); |
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tmapTeamToWidget::iterator it=teamToWidget.find(team); |
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QWidget* ret = it!=teamToWidget.end() ? it.value() : 0; |
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return ret; |
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} |
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bool FrameTeams::isFullTeams() const |
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{ |
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return overallHedgehogs==maxHedgehogsPerGame; |
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} |
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void FrameTeams::emitTeamColorChanged(const HWTeam& team) |
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{ |
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emit teamColorChanged(team); |
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} |