author | unc0rr |
Sun, 07 Jan 2018 01:21:42 +0100 | |
branch | qmlfrontend |
changeset 12888 | adb1fccc706a |
parent 12881 | b544bbbd0696 |
permissions | -rw-r--r-- |
12862 | 1 |
#ifndef HWENGINE_H |
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#define HWENGINE_H |
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12863
0c6fb706f747
More refactoring in attempt to move away from frontlib
unc0rr
parents:
12862
diff
changeset
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#include <QList> |
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#include <QObject> |
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#include "flib.h" |
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#include "gameconfig.h" |
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class QQmlEngine; |
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class PreviewImageProvider; |
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class RunQueue; |
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class HWEngine : public QObject { |
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Q_OBJECT |
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public: |
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explicit HWEngine(QQmlEngine* engine, QObject* parent = nullptr); |
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~HWEngine(); |
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static void exposeToQML(); |
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12863
0c6fb706f747
More refactoring in attempt to move away from frontlib
unc0rr
parents:
12862
diff
changeset
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Q_INVOKABLE void getPreview(); |
0c6fb706f747
More refactoring in attempt to move away from frontlib
unc0rr
parents:
12862
diff
changeset
|
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Q_INVOKABLE void runQuickGame(); |
0c6fb706f747
More refactoring in attempt to move away from frontlib
unc0rr
parents:
12862
diff
changeset
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signals: |
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void previewIsRendering(); |
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void previewImageChanged(); |
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void previewHogCountChanged(int count); |
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void gameFinished(); |
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public slots: |
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private: |
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QQmlEngine* m_engine; |
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PreviewImageProvider* m_previewProvider; |
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RunQueue* m_runQueue; |
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GameConfig m_gameConfig; |
12881
b544bbbd0696
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
unc0rr
parents:
12868
diff
changeset
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QByteArray m_seed; |
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static void guiMessagesCallback(void* context, MessageType mt, const char* msg, uint32_t len); |
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private slots: |
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void engineMessageHandler(MessageType mt, const QByteArray& msg); |
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}; |
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#endif // HWENGINE_H |