14074
|
1 |
use itertools::Itertools;
|
|
2 |
|
|
3 |
use integral_geometry::{Point, Size};
|
|
4 |
use land2d::Land2D;
|
|
5 |
|
|
6 |
use outline_template::OutlineTemplate;
|
|
7 |
|
|
8 |
pub struct OutlinePoints {
|
|
9 |
pub islands: Vec<Vec<Point>>,
|
|
10 |
pub fill_points: Vec<Point>,
|
|
11 |
pub size: Size,
|
|
12 |
}
|
|
13 |
|
|
14 |
impl OutlinePoints {
|
|
15 |
pub fn from_outline_template<I: Iterator<Item = u32>>(
|
|
16 |
outline_template: &OutlineTemplate,
|
|
17 |
random_numbers: &mut I,
|
|
18 |
) -> Self {
|
|
19 |
Self {
|
|
20 |
islands: outline_template
|
|
21 |
.islands
|
|
22 |
.iter()
|
|
23 |
.map(|i| {
|
|
24 |
i.iter()
|
|
25 |
.zip(random_numbers.tuples())
|
|
26 |
.map(|(rect, (rnd_a, rnd_b))| {
|
|
27 |
Point::new(
|
|
28 |
rect.x + (rnd_a % rect.width) as i32,
|
|
29 |
rect.y + (rnd_b % rect.height) as i32,
|
|
30 |
)
|
|
31 |
}).collect()
|
|
32 |
}).collect(),
|
|
33 |
fill_points: outline_template.fill_points.clone(),
|
|
34 |
size: outline_template.size,
|
|
35 |
}
|
|
36 |
}
|
|
37 |
|
|
38 |
pub fn total_len(&self) -> usize {
|
|
39 |
self.islands.iter().map(|i| i.len()).sum::<usize>() + self.fill_points.len()
|
|
40 |
}
|
|
41 |
|
|
42 |
pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut Point> {
|
|
43 |
self.islands
|
|
44 |
.iter_mut()
|
|
45 |
.flat_map(|i| i.iter_mut())
|
|
46 |
.chain(self.fill_points.iter_mut())
|
|
47 |
}
|
|
48 |
|
|
49 |
fn divide_edge<I: Iterator<Item = u32>>(
|
|
50 |
&self,
|
|
51 |
start_point: Point,
|
|
52 |
end_point: Point,
|
|
53 |
random_numbers: &mut I,
|
|
54 |
) -> Option<Point> {
|
|
55 |
None
|
|
56 |
}
|
|
57 |
|
|
58 |
fn divide_edges<I: Iterator<Item = u32>>(&mut self, random_numbers: &mut I) {
|
|
59 |
for is in 0..self.islands.len() {
|
|
60 |
let mut i = 0;
|
|
61 |
let mut start_point = Point::zero();
|
|
62 |
let mut end_point = Point::zero();
|
|
63 |
|
|
64 |
loop {
|
|
65 |
{
|
|
66 |
let island = &self.islands[is];
|
|
67 |
if i < island.len() {
|
|
68 |
start_point = island[i];
|
|
69 |
end_point = if i + 1 < island.len() {
|
|
70 |
island[i + 1]
|
|
71 |
} else {
|
|
72 |
island[0]
|
|
73 |
};
|
|
74 |
} else {
|
|
75 |
break
|
|
76 |
}
|
|
77 |
}
|
|
78 |
|
|
79 |
if let Some(new_point) = self.divide_edge(start_point, end_point, random_numbers) {
|
|
80 |
self.islands[is].insert(i + 1, new_point);
|
|
81 |
i += 2;
|
|
82 |
} else {
|
|
83 |
i += 1;
|
|
84 |
}
|
|
85 |
}
|
|
86 |
}
|
|
87 |
}
|
|
88 |
|
|
89 |
pub fn bezierize(&mut self) {
|
|
90 |
unimplemented!()
|
|
91 |
}
|
|
92 |
|
|
93 |
pub fn distort<I: Iterator<Item = u32>>(&mut self, random_numbers: &mut I) {
|
|
94 |
loop {
|
|
95 |
let old_len = self.total_len();
|
|
96 |
self.divide_edges(random_numbers);
|
|
97 |
|
|
98 |
if self.total_len() != old_len {
|
|
99 |
break;
|
|
100 |
}
|
|
101 |
}
|
|
102 |
|
|
103 |
self.bezierize();
|
|
104 |
}
|
|
105 |
|
|
106 |
pub fn draw<T: Copy + PartialEq>(&self, land: &mut Land2D<T>, value: T) {
|
|
107 |
for island in &self.islands {
|
|
108 |
if island.len() > 1 {
|
|
109 |
for i in 0..island.len() - 1 {
|
|
110 |
land.draw_line(island[i], island[i + 1], value);
|
|
111 |
}
|
|
112 |
land.draw_line(island[island.len() - 1], island[0], value);
|
|
113 |
}
|
|
114 |
}
|
|
115 |
}
|
|
116 |
}
|